EM - [PFS] Baby It's Cold Outside (Inactive)

Game Master Evil Minion

A series of 6 PFS scenarios... starting off in Absalom and ending up, for an extended stay, in the frigid environs of Irrisen, the Linnorm Kingdoms, and the Realm of the Mammoth Lords.

─► Map ◄─


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Most of the slaves barely even notice as Jones goes around unshackling them. A few who do seem to think it just means they're being moved off for sale.

Only a few seem to understand that something unexpected is going on, and the low murmur of skald voices starts to work its way through the cavern.

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

"Right, will do," Nella nods and quickly sets to work filling the tankards with water and passing them around to the malnourished slaves. Once that's done, she moves over to Skagni and then motions everyone to get close. "Shelyn, please show us all the beauty found in kindness," she prays as she channels her goddess' energy to heal everyone's wounds.

Channel Energy: 1d6 ⇒ 3

"Now...Mr. Skagni, can you tell us everything that's happened? We're here to try and get you out to safety," she asks gently. Noticing that Phoebee still sported a few smaller injuries, she quickly produces her healing wand and gives the musical half-elf a quick tap.

Cure Light Wounds (Phoebee): 1d8 + 1 ⇒ (6) + 1 = 7
________________

That should patch everyone up!


Aye, all pc's at full
Someone can try to ID the items you've found too...

Anyone who's spent any amount of time on guard duty in Lastwall, knows how to set a broken bone. Masym proves no different, as he grabs Rognvald's broken digits and, once someone is holding him down, yanks and twists the bones back into place. Skagni, still delirious and out of it, screams in anguish and quickly passes out from the pain. Though that does make setting the remainder of the digits even easier. Nella then steps in, and channels the healing beauty of Shelyn throughout the entire room.

Although Skagni is still out for now, many of the ulfen slaves, freed from their shackles by Jones, gain a small semblance of energy as they finally start to realize what's happening. A few start digging into the food supplies, and soon most of them are getting some much needed nourishment.

The same woman who spoke before, perhaps the unofficial spokesperson (or perhaps the only one with a good enough grasp of common) steps forward.

"Thank you Pathfinders." She says, solemnly. "The Blood Ram clan is in your debt. Though I fear even your kindness is not enough. We are all that remain... Though free in the heart of the Ice Witch's domain is a fleeting victory at best, I suppose."

She looks around the room at the remaining ulfen sadly.

You recall that Hjort, the ulfan man working with the Shadowlodge agent Runa White in Trollheim, was a member of the Blood Ram clan. Its possible these are the last remaining members of the attack he blamed you for. Which would fit with the entries you found in Runa's journal, that hinted at the Shadow Lodge being responsible for it.

------------------

Eventually, Rognvald will come around again, and expresses some surprise, and a great deal of relief, to learn who you are!

"God bless that surly bastard Dreng!" He says. "Thought my days were numbered, for sure! That you came all the way to Whitethrone to save my old keester is a miracle for sure! How did he even know I was in trouble?"

"You didn't come a moment too soon." He adds, then frowns slightly. "Perhaps too late, too. Did you stop that Sur woman? She can't be allowed to get that weapon!"

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Malusha helps gather up all of the various items until there is a small pile of magical things in front of him. Then he uses is own magical skill and knowledge to try to figure out what everything is.

Spellcraft@amulet: 1d20 + 6 ⇒ (14) + 6 = 20
Spellcraft@potions: 1d20 + 6 ⇒ (18) + 6 = 24
Spellcraft@wand: 1d20 + 6 ⇒ (20) + 6 = 26
Spellcraft@scroll: 1d20 + 6 ⇒ (6) + 6 = 12

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

Rognvald, I've brought you something from Dreng too, not just rescue. He sent us here with this box and to be honest, I'll be glad to be quit of it... it's heavy and cumbersome. Would you like to open it in private, or do I get to know what I've been dragging about all these weeks?"


Malusha will be able to determine that the amulet on Glorfan, was a +1 amulet of natural armor. In the chest, he is able to identify 5 potions of cure light wounds, and the wand is a wand of cure light wounds with seven charges.

He can't determine the spell on the scroll. (nor does anyone have read magic prepared... so it remains a mystery).

--------------------

Rognvald looks puzzled. "A box? You came looking for me because of a box?"

He seems just as mystified as the rest of you.

He will take a look at it though, seeing no reason to be secretive about it, once you bring it over and hand him the key.

Inside, you will see it is filled with numerous tomes and scrolls and papers... perhaps once neatly stacked, but now a chaotic pile.

"Hmm... what's all this then?" He mutters, as he starts looking at the ones on top randomly. "Oh my... why this is the... and that..."

After a moment, he looks up at the rest of you. "You brought these here? To Whitethrone?!" He says incredulously. "You shouldn't have done that!"

"I requested these, months ago! For a report I was writing. If any of the locals had gotten their hands on some of these, they'd probably have executed you for sure! Or worse!"

"Curse Dreng's overy-secretive head. That was just plain foolish not to tell you what was in it!"

He seems both shocked and concerned.

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Malusha is about to explain to everyone what he found in the magical items but then Skagni opens the crate. Drawn by curiosity, he walks over to the group and peers into the crate. "What is it?" Malusha stares at the contents, not quite understanding why Skagni would be so concerned about all of the papers. "Why do you say it is so dangerous?"

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

"Well, what do you propose we do with them now? Do you still need them to finish your report?"


Rognvald tries to sit up, but is still too week, so he just points at a couple at random.

"Well, that one for instance, is a report on troop movements. This one here talks about the genealogy of the current Castellan of Trollheim. Those two over there are rather in depth analysis of specific jadwiga sympathies towards foreign trade along the border... and more."

"My report was on the current political climate across all of Northern Avistan. The Linnorm Kingdoms, Irrisen, the Mammoth Lords... even touched on Varisia and Belkzan. Alot of these have names and locations that would get a lot of people accused of treason or spying... or worse."

"Definitely not something locals take lightly, despite the apparent blandness of much of the information."

He glances at Wei Tchak and nods weakly. "I suppose I will have to finish it. Though last I saw of my home, it was a blaze of fire. There's not much report left to finish at the moment."

He looks around them. "Not to mention we're still in the middle of Whitethrone. Getting out of here isn't a cake walk either. Though I suppose if you folks managed to get in with no one noticing, you might be able to get us out just as easily, yes? What kind of paperwork do you have?"

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Will this be a safe place to hide? she inquires. Now that the infernal spell is not on her she returns to her nice self.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym shakes his head in disgust. "Figures. Curse those idiots sitting safe in their ivory tower while the rest of us do their dirty work!" He glares at the chest as if to smash it into a thousand pieces. "If those guards had opened the chest, we would be dead now. I say we destroy the papers now. The information won't do anyone any good if we cannot get out of Whitethrone."

As he moves to gather up the papers, something else the man mentioned caught his attention. "Wait a moment! You mentioned that Sur woman? Who are you talking about? What weapon is she trying to get?"

Turning his attention to Phoebee, he does give her a small smile. "It should be OK to hide out here for the night. As for escaping Whitethrone, since Glorfel was smuggling slaves out of the city he must have a route already mapped out. We can just follow the same path."


"Destroy! What? No!" He almost instinctively moves to cover them up. "You know how many years and how many lives have passed gathering all this data? We can't destroy it!"

He glances over at Masym, glad to change the topic for the moment.

"Melkorka Sur." He repeats. "She was in charge here, best I could figure. She and the rest of them all marched out of here just the other day..." He pauses, a puzzled look on his face. "I think it was only a couple days? I kind of lost it a bit there at the end. Might be longer."

"They were pouring over dozens of old documents and tomes. I think that's why they attacked these peoples' village." He motions to the ulfans in the room. "Hunting for some sort of powerful weapon or artifact she claimed would cause serious problems for the Society and all the nations of Northern Avistan."

He shrugs slightly, clearly not entirely sure. "I only saw glimpses of what they were after, and overheard parts of what they were talking about. Not sure exactly what this thing is. There are only mentions of its abundant power in verbal tales and histories passed down through the tribes. Who all seem to believe it something to fear."

"But they did mention the Keep of the Huscarl King. Which I have studied extensively in the past. Luckily they didn't know that, and didn't know exactly where it is. Even if they got a head start, I doubt they have found it yet."

"Not sure what it would mean to the Society if they get their hands on that thing first."


Masym Daleare wrote:
Turning his attention to Phoebee, he does give her a small smile. "It should be OK to hide out here for the night. As for escaping Whitethrone, since Glorfel was smuggling slaves out of the city he must have a route already mapped out. We can just follow the same path."

Rognvald will interject here.

"Slavery is perfectly legal here. In fact its one of its major trades... and punishments. They would not be smuggling anything. You must be from Andoran. Here, they walk out the front gate. Assuming all their paperwork is in order."

He shrugs. "Should be around somewhere. Most goblins wouldn't touch it, but that Glorfan, he was not a normal goblin, apparently he did this for a living."

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

With Nella's help, Jones makes sure the slaves all have water, and if there's food rations around, some food.

After listening to Skagni and Masym's conversation, Jones moves to the unopened door, "We should probably at least take a look out this door."

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

"Perhaps we can pose as slavers and just walk out the front gate, using their papers, we can either free the slaves here if they have places to go, or take them with us, pretending still to be slaves till we get quit of the city. But first we need to know more about that weapon and how close they are to finding it." or is that for the next scenario?

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Malusha listens with interest as Skagni describes the situation. "The more I hear about these northern peoples, the less I like them," he says with a frown. When Tchak suggests posing as slavers Malusha nods, "If we can make that work, I think it will be a good plan. But will we need to take these papers with us again?"

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I don't think that destruction of these papers would be a good idea but maybe I can commit them to memory through a song I can compose? she suggests.


"Have been to Whitethrone a few times in the past." Rognvald mentions. "Mostly doing research and such. Visiting scholar, they called it."

"All that paperwork is probably ash now, of course." He adds, frowning slightly as he ponders the loss of his home. "But I have some idea what the various official documents look like. Might be able to make a few modifications to pass inspection. They never really pay much attention on the way out. Might work."

He looks at his hands for a moment, recently repaired, but still shaking terribly from their recent ordeal and his weariness. "But would need to rest. Would only make things worse if I tried like this."

He glances at Tchak. "I don't know much more about it then I've already said. But the route they were planning was way off of the direct route to the Keep. I could probably draw a more direct path that would make up for many days of travel, add in the time it takes them to find it, and maybe..."

He leaves that possibility unfinished.

Yes, that's the lead in to part 3 =)

But first you have to get out of Whitethrone!

Phoebee... there are far too many documents for that, I suspect... and they are not the type of records that lend well to prose. It'd be like trying to put the farm report, or tide tables, or accounting ledgers, or income tax forms to song. =)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Come to think of it she does have a song about the cow in the meadow and how we get hamburgers

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

"Then it sounds like trying to pose ourselves off as slavers is the only real chance we have at getting ourselves and everyone else out of here unnoticed," Nella agrees. "We can worry about this weapon and tracking it down if we can get out of the city."

She glances around at everyone. "Uhm...but we managed to bluff our way in through the gates the first time by claiming to be merchants. We might need to disguise ourselves this time - especially you Tchak, they'll probably be looking for a tengu for sure."

When Jones mentions the southern door, she turns and gives it an apprehensive look. "Does anyone know what they keep beyond that door? That frost doesn't bode well..."

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Masym, you can be my slave, my loooove slave she says with a grin and a giggle.


"Wait... they're looking for you?" Rognvald replies, concerned. "That won't help for sure."

"Or perhaps not. If they were looking for you, punishment could just as easily be the slave pens as anything else. The permits only cover a few handlers anyway. Be easier to pad the merchandise numbers then come up with extra papers."

He shakes his head at Nella's question about the door, though the ulfan lady will offer some comment.

"No one was supposed to go in there, they said. Nothing has ever came out." One of the other ulfen says something in Skald and she nods and adds. "Right. One of the goblins tried sneaking in there, a couple of weeks ago. He never came back... and no one went in to find him."

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Maybe there is a big and scary demon from the depths of Mount Celesistia there that will eat your heart while having a tea party? says the half-elf.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4
Phoebee wrote:
Masym, you can be my slave, my loooove slave she says with a grin and a giggle.

Masym's face turns a rather pleasant shade of red as he responds in an embarrassed voice, "Ahhh...well...maybe lat-- errr...weshouldtalklater."

Glad to turn his attention to the south door, he eyes it critically. "I don't think we should chance it, not when we are all exhausted. Just because something has not come out of there doesn't mean nothing lurks in there." He motions to the passageway leading back to the cellar. "We should rest in there. At least it is warm in there, if nothing else."

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I have to laugh. Phoebee was the most sexually active of all of the Friends, lol

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

"All right, why don't we rest first and get everyone fed and watered. We can check out the cold room in the morning, then make our way out of here."

If we haven't searched the previous room, Jones will do so.


Hmm... ok, I can work with that.

With so many rescued slaves, and Skagni barely able to stay awake, and your resources severely depleted, you decide to leave the western door alone for now, and rest for the evening.

The ulfen woman starts taking charge of the others. All of them eat what they can, and thankfully take advantage of Nella's ability to provide fresh water. The also have all the bodies tossed down the pit after scavenging anything usable. A number of the long shelves from the Vermund's lab area are re-purposed to create a crude ramp over the pit, to prevent folks from accidentally falling in as well.

There is a little drama, when they realize you have one of the Shadow Lodge agents unconscious in the storeroom, but they eventually refrain from tossing him down the pit as well, and instead truss him up. Even the goblins from up top in the brewery are retrieved and disposed of... though the lock on the door remains busted as there's nothing to be done about that.

After that, most of them pass out exhausted.

Already quite late, the remainder of the evening will pass with no further interruptions, though most everyone ends up resting well into the morning.

I see no reason you won't be able to recover just fine! So recover resources as appropriate! You are rested!

----------------------------

After a long rest, Rognvald looks much better as well, and you find him in the lab room perusing the various documents that Glorfan had for the shipment of the slaves, pondering how best to modify them so that they can pass a casual observation.

As for the door... it is still there, still covered in frost and cold to the touch. No different then the night before.

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Malusha is relieved when the group decides to rest for the night. He is exhausted and ready for some quiet time. He finds a secluded corner and digs out some paper and a pen. If anyone notices him they see him concentrating and writing, obviously deep in his work.

The next morning Malusha wakes refreshed. He goes about his morning routine and at one point sees Nella by herself.

"Good morning, Nella" he says quietly. He looks a little nervous but proceeds anyway. "Well, uhm, last night I wrote this for you. It is nothing. But it's for you." He hands her a small piece of paper. Blushing, he says, "I hope you like it."

Nella:

The paper has a few hand-written lines:

A thirsty traveler cries for joy
when he finds a cup of water
Just the same, my heart skips a beat
when I see your lovely beauty

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

The half elf will spend the night next to Masym.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

After the previous day's exertions Masym is glad to get a chance to rest. Finding a spot on the floor in Vermund's old laboratory near the fireplace, he pulls out his bedroll and lays it out. He falls asleep even before his head hits the floor.

His sleep is deep, yet filled with dreams of shards of ice slicing into his back and freezing him solid. Shuddering violently awake from his nightmare he jerks awake...

to feel a warm body pressed against him. Still not completely aware of his surroundings he blinks the sleep out of his eyes. Seeing it is the elf bard with her arms wrapped tightly around him he sighs softly, a look of resignation upon his face.

It would never work between us, but I cannot tell her...not now. Not until we have escaped this icy prison.

Seeing it is still early and no one else is stirring he shrugs slightly and returns to his slumber.

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

Although she knows that staying in the city any longer than they have to is a risk, Nella admits that she really can't see of any better way to proceed than to rest up for the rest of the night and hope that no one wanders through to investigate the abandoned brewery. She sleeps surprisingly well under the circumstances and rises the next morning feeling cautiously optimistic about their chances of escaping.

At least we're all back to full strength if push comes to shove and we have to try fighting out way out...

Her thoughts are interrupted as Malusha approaches her with a small slip of paper. "Hmmm? Oh, good morning Malusha. You said you wrote this for me?" she smiles as she takes the paper and unfolds it. Her eyes skim over the written words and slowly a small flush works its way into her cheeks.

"I...it's beautiful Malusha, thank you," she says softly, cheeks still flushed but a happy smile on her face. "I didn't know you were a writer!"


Waiting on actual direction... =)

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones's sleep was somewhat restless as he sleeps leaning up against the door to the stairs. As everyone starts to stir, feeling about as rested as he can in this city he dons his armor and makes his way toward cold door.

"Whenever everyone's ready, lets see what's in here, then leave this place."

Looking back at Rognvald, "Skagni, how do those slave docs look? They good enough to get us through the gates?"


Rognvald looks up, and just kind of shrugs helplessly.

"I'm a historian. Document forgery is not really in my skill set." He says as he holds up one of the pages and peers at it.

"As long as they don't have a reason to look at it too long, maybe?"

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Malusha smiles back as Nella, happy that his gift seems to have been accepted. "Well, I'm glad you liked it. I've been working on my writing. Still learning. If you don't mind, I'll write more for you."

He looks around at the rest of the group as they are getting ready. He asks Masym, "Do you think we're ready to open that cold door in the other room?" He ponders for a second. "Remember that portal we used with the lantern? Wouldn't be nice if there was a portal behind that door? Maybe that will be our way out."

As he's speaking he steps over to his gear and hoists it up onto his shoulder. "Either way, I'm ready to go."

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

"If it's all the same, I want NOTHING to do with that lantern! EVER!" Masym shudders as the memories of the experience flood into his mind. "Walking out of the front gate is far preferable to me!"

He shoulders his gear as well and readies his warhammer. "Let's go."


With a bit of rest finally, the Pathfinders take the time to explore the last part of the Shadow Lodge base, beyond the icy door.

Behind them, the freed ulfen slaves prepare for a hasty departure, and Rognvald puts the last finishing touches on the documents that hopefully will allow you to get out of town.

Jones takes the lead, moving up to the door, while the others array out behind.

The door is not locked and opens with a brief bit of force, whatever chill that seeps through also having frozen the edges to the frame slightly.

You are hit by a blast of cold air as it does, both sharp and somewhat shocking after an evening of relative warmth. The room beyond is dimly lit by a soft blue light and the floor twinkles as though wet. On the west wall across from you, stands a tall, slim door made of a dark, bluish metal and carved with hundreds of runes and sigils. Looking up, the
room disappears into a cold, cloudy haze about twenty feet off the floor.

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones takes a quick glance around the room, if he doesn't see any immediate danger, he'll slowly enter, bow in hand.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Squeezing Masym's shoulder for courage the half-elf grabs her glaive and is ready to go.

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

"This cold doesn't seem natural...should we use our wands to protect ourselves before we go any further?" Nella whispers as she tries to peer over Jones' shoulder into the room beyond.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym nods in thanks to Phoebee while giving Nella an askance look. "Of course it is not natural!" he replies in a strained voice. "I'm no wizard yet I can see that door is clearly magical!"


Any cold issues that endure elements can protect you from, would take at least 10 minutes to get there... so you'll be ok without for the nonce.

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

If there's no immediate threat, Jones will enter the room stopping in the middle, keeping an eye out while those with more knowledge examine the door and runes.


Jones peers warily into the icy room, though sees nothing not already obvious. After closer examination of the glistening floor, you realize it is actually ice! The entire surface covered in a layer of it. You then realize the walls are covered the same, all the way up to where they disappear into the mist above.

The entire floor counts as difficult terrain due to the ice (ie: each square costs 10' of movement) Its like a freshly zambonied ice rink. Acrobatics checks will be more difficult then normal as well.

There is a strange sense of foreboding as you start to take your first steps in...

GM Screen:
1d20 + 12 + 3 ⇒ (6) + 12 + 3 = 21
6d4 ⇒ (4, 1, 1, 3, 2, 4) = 15, 1d4 ⇒ 2

Jones: 1d20 + 4 ⇒ (9) + 4 = 13
Malusha: 1d20 + 3 ⇒ (10) + 3 = 13
Masym: 1d20 + 4 ⇒ (19) + 4 = 23
Nella: 1d20 + 2 ⇒ (18) + 2 = 20
Phoebee: 1d20 + 3 ⇒ (20) + 3 = 23
Wei Tchak: 1d20 + 2 ⇒ (6) + 2 = 8

1d20 + 6 ⇒ (12) + 6 = 18

... and are greeted by a loud enraged predatory shriek that reverberates through the icy chamber from above! A sound that jabs down into some primitive part of your brains and almost freezes you with fear.

There is the briefest beat of leathery wings above, the mist swirls and eddies, and suddenly a winged creature swoops down from above, all claws and fangs and predatory rage.

It opens its toothed maw and unleashes a massive blast of ice and frost that scours down like a miniature blizzard, engulfing Jones and Masym, and washing back over Nella!

15 Cold damage to Jones, Masym, and Nella. DC 16 Reflex for half. Masym and Nella gets a +2 on this save from cover.

You find yourselves facing a creature you've only read about in texts and heard of in fables. What appears to be a dragon, it's hide white as a glacier. It is not as that large, perhaps five feet long in the body, but it seems far larger with its wings unfurled and tail whipping out behind it, and if tales are true, extremely deadly even this young!

Knowledge (arcana) to see if you remember anything of dragons

- Round 1 --------------------
Aralantryx
Masym, Phoebee, Nella, Jones, Malusha, Wei Tchak <---- We are here!

Party is up.

Its currently airborne, about 15 feet up, but coming in for a landing!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

1d20 + 2 ⇒ (19) + 2 = 21 Know Arcana


White Dragon 101:
This is indeed a dragon! A white one at that, one of the more feral and aggressive types. Though judging by its size, this is a younger specimen.

It has all of the abilities common to creatures of its species. Including extremely keen senses and tough hide and the breath weapon you've already witnessed, which takes a few rounds to recharge back to full effectiveness. Included in that is an immunity to cold (of course) that comes coupled with a vulnerability to fire.
It is not quite old enough to have gained an of the magical abilities, or resistances to the same, that many have later in their life cycles.

Even the young ones are very dangerous in melee though, able to employ claws, wings, and teeth to take down their prey... with a long sinewy neck giving it a longer reach with that very bite.

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones uses a move action to gain Rapid Shot then looses an arrow at the dragon. He'll focus extra hard using A Sure Thing.

Comp Longbow: 1d20 + 9 ⇒ (20) + 9 = 29 (+2 vs. Evil)
Damage: 1d8 + 5 ⇒ (3) + 5 = 8

Confirm Crit: 1d20 + 9 ⇒ (13) + 9 = 22 (+2 vs. Evil)
Crit Damage: 2d8 + 10 ⇒ (1, 2) + 10 = 13

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Reflex save DC 16: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19

Masym follows right behind Jones, loosing his trusted spear at the winged terror. What the HELLS is it doing here? He wonders as he studies the dragon closer.

Round 1:
Move: use Study Target on the dragon.
Attack: Throw Shortspear at it.
Ranged Shortspear, Study: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
.
STATUS: Study Target => Dragon.


Well, at least you guys are somewhat consistent...
Jones gets timely crits (though the near min-damage was unfortunate)...
Masym makes the important reflex saves... while rolling lousy on the attack rolls =)

I did mention dragons earlier at some point... might have gotten glossed over somewhat. Whether that reference is connected to this one... remains unknown!

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

It seems I forgot my Reflex Save. I should read more thoroughly before I go to sleep.

Reflex: 1d20 + 7 ⇒ (1) + 7 = 8

Jones 'freezes' as he sees the dragon and takes the force of the cold straight on.

I guess that's what I get.

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