EM - [PFS] Baby It's Cold Outside (Inactive)

Game Master Evil Minion

A series of 6 PFS scenarios... starting off in Absalom and ending up, for an extended stay, in the frigid environs of Irrisen, the Linnorm Kingdoms, and the Realm of the Mammoth Lords.

─► Map ◄─


1,201 to 1,250 of 3,007 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>
Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

We knock?

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym raises his eyebrows in surprise. "Do you always knock when you enter a drinking establishment?" He asks wryly as he opens the door.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Masym, honey, I know you want to knock boots with me but we are on a mission but maybe later if you are a good noy she says with a giggle as she walks past him and smacks him on the bum.

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones cracks his knuckles and follows Masym and Pheobee through the door.


The door to the Horned Helm looks like a simple plank of wood covered in scratches, burns, and probably blood stains. There are no windows, any there might have once been long boarded over and sealed. You would not think it a door at all usually, until you saw it open and close. The building it is attached to is a run-down, dilapidated two-story affair, nestled among equally run-down buildings, all of which seem to be leaning slightly towards the nearest corner.

As you trepidatiously open the door, noise, heat and smoke pour out and rise with a staggering crescendo of laughter.

It does not get any better as you step inside. The place is hot. Stiflingly so. And most of the crowd are sweating excessively in their cold weather attire, which only adds to the rooms dank stench. The source of the heat seem to be two large metal furnaces, one on either end of the large common room. They seem to be burning coal, wood, and anything else flammable the drunken rabble seems to want to toss in them. There are many tables scattered haphazardly around in no apparent pattern, some stools, some benches, the occasional mismatched chair. A long heavy bar runs across part of the wall across the room, demarking where to get drinks. The place is full of scraggly ulfen men and women. All of whom seems to be well into their cups and in overly aggressive moods. You see no servers at all, apparently you have to get your drinks yourself.

Knowledge (local) DC 10:
There is a image of an axe drawn on the wall behind the bar, with a red slash through it. An indicator that the use of weapons is not allowed. Though whether the clientele obey such signs seems suspect.

As you enter the noise seems to trail off, as all eyes seem to turn your way. There is a brief pause as they assess what they're looking at, before some go back to whatever they were doing before, but most seem to turn their attentions to you.

Suddenly a litany commentary and cat-calls in Skald are flying across the room... some of which change to accented common when it becomes apparent their witty jabs are not being understood.

"Fresh meat!"
"I think they're lost!"
"A walking bird? Someone brought dinner!"
"I get the ugly one!"
Along with many more descriptive and lewd insults and comments directed at pretty much all of you (Though Masym and Jones seem to avoid most of the focus). Many of what is not yelled in Skald is incomprehensible, the shouters too drunk, accents too thick, or the noise levels to high to be properly understood.

The worst of the lot is the bartender, a huge bearded man behind the counter with only one arm. He seems to feed off the crowd, as every insult he sends is greeted by raucous laughter or them insulting his insults. Which only spurs him to up the ante.

Perception DC 15:
Over by the bar, opposite the entrance, you see a man with red hair and beard in profile, not seemingly paying you guys much attention. You can only see his left side, but it does appear to have a large vertical scar, matching the description you have of Hjort Fastaxe.

Eventually, it dies down a little, the novelty wearing off for now. Though it never completely dies... the crowd seems hostile in general.

One man walks right up in Wei Tchak's face and demands something in Skald, waving a mug of ale around, much of which seems to spill.

aka: A wretched hive of scum and villainy

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Perception 1d20 + 7 ⇒ (1) + 7 = 8
Know Local 1d20 + 7 ⇒ (14) + 7 = 21

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Knowledge Local: 1d20 + 6 ⇒ (10) + 6 = 16
Perception: 1d20 + 6 ⇒ (5) + 6 = 11

Masym steels himself against the various insults and gives the Ulfen warriors a flat stare. Once the level of insults has died down he turns to the others and points to his weapons. "No weapons allowed here. Don't draw them first."

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

Tchak brushes the excess liquid off his clothes and simply, quietly and calmly says to the rude man in Common, "I don't think I like you, either. You're ugly and your mother dresses you funny."

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Seeing that things might get out of hand the bard begins to strum her instrument to play a calming bit of music.
1d20 + 12 ⇒ (8) + 12 = 20 Perform


I have to be careful here not to lead you guys off the rails too badly. Won't be the first time my occasional over-descriptiveness has led you astray! =)

A second ulfen stands up behind Wei Tchak, frowning. "He ask you what's in box." He says with a scowl.

1d20 ⇒ 8

He switches back to skald, and says something to the first man, who looks down at himelf then scowls too.

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Malusha tries to stride purposefully into the the loud, raucous room but it only takes a few seconds for him to wish he had not come in here. Slowly he regains his confidence. Then when he hears the crude insults being hurled at them indignation rises inside him. At one point one of the Ulfens points at Nella and says something in Skald. The laughter of his companions gives Malusha a hint as to what they were saying and he grows angry. Irrationally, he reaches for the hilt of his scimitar. As if reading his mind, Masym turns to him, and the others, and warns against drawing weapons.

"Ok. I can see that is probably a good idea." Malusha drops his hand from the scimitar and then his nerves catch up with his actions. His heart nearly stops when he realizes that he almost started something that was way bigger than he'd be able to handle.

He glances around the room. With a start he notices a red haired man sitting at the bar. And the scar! On his face! It is Fastaxe. "Nella!" he leans close to her and speaks so that only she can hear him. "Look!" he gestures with his eyes towards the bar. "It's Fastaxe! We should tell Masym."

Grand Lodge

1 person marked this as a favorite.
hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

"What's in the box you ask? Why didn't you say so? Actually it's full of nunya." And with that answer, he considers the business finished and turns his attention back to his friends.

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

Tchak you're killing me, ehehe! Also every time someone asks about the box, I think of this (language warning!)

Though feeling more intimidated by the laughing and jeering Ulfen than she'd like to admit, Nella does her best to ignore them - for once thankful that she doesn't speak the local language. She watches the exchange between Tchak and one of the men nervously, at least until Malusha suddenly whispers in her ear and points out the man in the far corner.

"! You're right, it is him!" she whispers excitedly. Trying not to make too big of a scene, she nudges Masym and then nods in the direction of Fastaxe.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

"Found him." Masym says under his voice to the rest of the party who failed to spot him. Knowing he was obviously the hired muscle here he adds, again in an undertone, "Runa won't show her face out here I think. We need to get him out of here so we can put the screws to him."

He eyes the crowd carefully looking for any sign of the dark haired Chelaxian woman, knowing his reasoning may not be correct.

Perception: 1d20 + 6 ⇒ (11) + 6 = 17

I hope Phoebee does not get too friendly with me here...she is gonna draw those drunks like flies to honey. Hope I can use that to my advantage.


The only woman Masym sees (other than those he entered with) are ulfen, and look just as ornery as the men in this place. No sign of anyone that fits Runa White's description.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Did he music help the situation?


Not that you can tell... though for the moment it has not made it worse... =)

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Knowledge Local: 1d20 ⇒ 9
Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Jones fails to spot anything but the many Ulfens until Malusha points out Fastaxe, "Good eye, Malusha. Let's go see what he's drinking."

Jones starts to make his way to Fastaxe.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

The half elf follows.

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

Tchak follows the others to talk to Fastaxe, dragging his box behind him.

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Assuming Jones makes it all the way to Fastaxe, he taps him on the shoulder, "Care to buy me a drink?"

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym trails behind the others, making sure no one else takes an unusual interest in their meeting with Fastaxe.


You slowly wend your way through the throng, towards the man at the bar.

Unfortunately, Wei Tchak finds his path blocked by the two new ulfen 'friends' who seem hell bent on giving him a hard time. He and the box don't quite make it that far.

The second man looks puzzled for a moment and says something to the first, you catch the phrase 'nunya'. The second man also looks momentarily confused, before grinning and replying in skald. At which point the second ulfen grins back.

"My friend there say he lost his nuna." He says with a wicked little grin, not quite pronouncing it correctly. "Says thanks for returning it to him. You can go now." He puts one foot on the top of the chest, preventing the tengu from dragging it further. He comments in skald to the first, and both of them laugh.

Meanwhile, the others have reached the bar, though its a bit crowded and none of the locals seemed inclined to move as you approach, so it took a bit of weaving to get there, spreading you out into a thin line on the approach.

As Jones puts his hand on the red-headed man's shoulder, the ulfen man turns to face him. It is not what he expected at all. Yes, he has red hair and a red beard, but up close, Jones will immediately realize the scar on his cheek is fake. Some sort of cheap makeup. The man looks up at him, eyes wide, flinching slightly.

"Not in the face." He begs cringing like he expects Jones to punch him any second, his back to the bar like he's trying to back through it. "They made me!"

You hear a snarl behind you, and one of the patrons growls. "Coward! Let's show 'em how true ulfen's treat foreigners!"

A second ulfen, a woman this time, stands as well, shouting something at the top of her lungs in skald.

There is the briefest of pauses... then all hell breaks loose.

Suddenly, seemingly from everywhere, chairs begin to fly, mugs are smashed, punches are thrown and the room devolves into sweaty, blood-drenched chaos!

You see the mouthy one-armed bartender duck down behind the bar, and the faux-Hjort tries to scramble over the bar to join him and get away from the fray (or maybe just Jones)

GM Screen:
Jones: 1d20 + 4 ⇒ (19) + 4 = 23
Malusha: 1d20 + 3 ⇒ (7) + 3 = 10
Masym: 1d20 + 4 ⇒ (16) + 4 = 20
Nella: 1d20 + 2 ⇒ (9) + 2 = 11
Phoebee: 1d20 + 3 ⇒ (17) + 3 = 20
Wei Tchak: 1d20 + 2 ⇒ (1) + 2 = 3
8d20 ⇒ (11, 6, 5, 7, 12, 7, 19, 16) = 83
2d20 ⇒ (6, 6) = 12

Fight! (Aka: a typical night at the Horned Helm)

-- Round 1 -----------------
Jones, Masym, Phoebee <-- We are here
light blue, black (male), red, blue
Malusha, Nella
black (female), yellow, orange, purple, pink green
Wei Tchak

The big red H is the-guy-who-kind-of-resembled-Hjort-from-across-the-room-but-not-so-much-up -close

None of them are armed or armored, as it all appears just fists, feet, elbows, and furniture at the moment.

There are actually far more people then I've shown on the map, but most of them will be fighting each other, or getting out of the way, or cheering on the others. The tokens on the map (10 people total) are the ones that will be taking the fight to you guys... these include Tchak's two friends

Treat everything as difficult terrain for now, until the crowds clear a bit.

Feel free to have fun with the environment!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

This looks like it will be a lot of fun she says as she begins to sing her slippy shoes song focusing on the Big Red H and the square just North of him.


To be clear, the big red H is the Hjort-lookalike guy who is trying to climb over the counter to get out of the fighting.

Created a Grease AE template for you, place it wherever you want!

So I was pondering the stereotypical Old West saloon bar fight... where there's always a guy who plays the piano through the whole thing...
Couldn't figure out how to do a piano... but I guess Phoebee will have to do! =)

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

"I have yer nunya right here!" Masym taunts the ulfen warriors around him as he takes a roundhouse punch at one of the ulfen warriors who lost his nunya.

Round 1:
5' step on map.
Move: use Studied Target on faux-Hjort.
Attack: Punch the Blue Ulfen.
Unarmed strike: 1d20 + 4 ⇒ (18) + 4 = 22
Nonlethal damage: 1d3 + 2 ⇒ (1) + 2 = 3
.
Status= Studied Target = Hjort.


No 5' stepping this round, Masym! Too many folks milling about, difficult terrain for all

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

It is placed

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones gets a smile on his face and moves to Purple and swings at him.

Unarmed Strike: 1d20 + 4 ⇒ (2) + 4 = 6

Apparently, he's a little too excited and swings and misses.


As the chaos breaks out around them, the two more battle-hardened members of the team react quickly.

Masym swings at one of the two men harassing Tchak. His blow lands solidly, the man's attention focused on the tengu.

Jones moves quickly as well, a fist fight right in his wheelhouse, but can't quite land a solid blow as all the people jostle about.

Phoebee, who's been in a tavern or two herself, also goes quickly, starting up her slippery song again. The entire far end of the bar, as well as the stools and floor in front of them are suddenly coated in a thick layer of magical grease.

GM Screen:
Reflex: 1d20 ⇒ 18
lb vs Masym: 1d20 + 1 ⇒ (18) + 1 = 19, 1d3 + 1 ⇒ (1) + 1 = 2, 1d2 ⇒ 1
red vs Masym: 1d20 + 1 ⇒ (8) + 1 = 9
blue vs Tchak: 1d20 + 1 ⇒ (13) + 1 = 14, 1d3 + 1 ⇒ (2) + 1 = 3
fha: 1d20 ⇒ 10

The Hjort look-alike, slides on the suddenly slipper surface, but manages to keep his footing, and despite the grease extending up and over the counter (or perhaps because of it) he manages to crawl over the barrier, to duck down behind, out of the way. Clearly not interested in a fight.

Two ulfen men in the corner, kick themselves away from their table and move in to attack Masym, their fists flying like they're old hands at this. Masym manages to dodge one blow, but the second connects solidly. (2 damage to Masym)

The other ulfen, ignores the punch he received from Masym, and starts in on Tchak with his friend. He manages to land a solid blow on the unprepared tengu. (3 damage to Wei Tchak)

Another man moves around towards Phoebee, calling out in skald as he goes to some of the others.

Elsewhere, other ulfens throw punches and chairs at other folks, though none that concern you at present.

Just to clarify, Tchak, your AC isn't actually 18 right now correct? That's a legacy of a shield spell from the day before?

-- Round 1 -----------------
Jones, Masym (-2), Phoebee
light blue, red, blue (-3 NL)
Malusha, Nella <-- We are here
black (male), black (female), yellow, orange, purple, pink green
Wei Tchak (-3)

Remember, that unless you have Improved Unarmed Strike (which I think is just Jones) any unarmed attacks do provoke AoO (everyone was flat-footed to this point, but might come up from this point forward), and your damage will be non-lethal

Also, the bar brawlers here did not strike for non-lethal... so they probably have the feat

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

"Holy...!" Nella gapes as the room around her almost immediately devolves into chaos. For a moment she's unsure of whether or not to try going after the Hjort imposter or help her friends but once she realizes just how many of the patrons seem intent on ruining their day, she decides that her friends might need some assistance first.

Remembering Masym's warning about not pulling weapons, she instead does the next thing that comes to mind and attempts to flip the table in front of her onto one of the approaching Ulfen woman.

Str (TABLE FLIP RAWR!): 1d20 ⇒ 7

Aw...


Aw, indeed!

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

"What is going on with these people!" Malusha shouts over the din. Chairs, tables, and who knows what fly through the air nearly crashing on him. He tries to find a spot where some ulfen isn't right in his face and he casts a quick spell. A shield of energy flashes around him for a split second.

A glance behind him shows an ulfen who seems to be eyeing him and Nella. He steps towards the man hoping to threaten him.


I'll assume you cast shield of faith =)

The two clerics, somewhat out of their elements, both react in different ways. Malusha says a quick prayer of protection and steps up beside Phoebee to cut off the ulfen moving around that side. Nella gets into the spirit of the moment, and tries to flip the nearby table onto the nearby ulfen woman. Unfortunately, it turns out that any remaining furniture in the Horned Helm still remains due to being a bit sturdier then any of its predecessors. She finds herself unable to tip it into the throng.

GM Screen:
Melee vs Phoebee, flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Melee vs Phoebee, flank: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23, 1d6 + 1 ⇒ (6) + 1 = 7
Ranged vs Phoebee: 1d20 - 4 ⇒ (15) - 4 = 11
Ranged vs Nella: 1d20 ⇒ 14
Melee vs Tchak: 1d20 + 1 ⇒ (1) + 1 = 2
Melee vs Jones: 1d20 + 1 ⇒ (5) + 1 = 6

Will Save: 1d20 - 1 ⇒ (2) - 1 = 1

In fact, the woman barely notices as she moves over towards Phoebee to flank with one of the others, then to everyone's suprise, both of them pull out hand axes, and try to cut the bard down. She manages to duck one axe, but the second connects with a thud, as blood starts to flow freely. (7 damage to Phoebee)

Perception DC 10:
You notice now that both of the two who pulled axes are wearing armor beneath their clothes

Another ulfen grabs a chair and hurls it across the table towards Phoebee and the two with the axes, though he gets jostled by two other men fighting beside him, and the furniture falls to the floor without hitting anyone.

On the far side, a second ulfen woman picks up a stool from the bar and starts to hurl it at Nella with practiced ease. However just as she's about to she hesitates, a faint smile on her face as she looks at the priestess, and suddenly forgets to throw it entirely.
(one use of Adoration used ... curses, she had you too!)

The two men after Tchak's chest continue to hound him, as the second man moves to surround him with his friend, lashing out with one fist. The tengu easily ducks under the blow.

Jones finds himself beset on yet another side, as one of the drunken bar patrons moves into the scrum surrounding him, though he can barely focus much less hit anything.

-- Round 1 -----------------
Wei Tchak (-3) <-- We are here

-- Round 2 -----------------
Jones, Masym (-2), Phoebee (-7)
light blue, red, blue (-3 NL)
Malusha, Nella
black (male), black (female), yellow, orange, purple, green

As always: Bold can go!

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym grits his teeth in pain at the blow. This ain't no bar fight here...we been set up!

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Realizing Phoebee needed some help before she would be cut down by the armored Ulfem women he tries to slide around the table to hopefully draw their attention to him. "Hey! I am better lookin' than she is!"

Round 2:
Move: use Acrobatics to squeeze to position on map. Draw handaxe as part of move. Acrobatics: 1d20 + 8 ⇒ (19) + 8 = 27
Attack: Black Ulfen Woman.
Hand Axe: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d6 + 2 ⇒ (6) + 2 = 8
.
Status= Studied Target = Hjort.

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

Tchak drops the box and jumps on top of it, biting at the Ulfen that Masym already injured.

bite to hit: 1d20 + 4 ⇒ (9) + 4 = 13
dmg if hits: 1d3 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

The half elf will draw her sword and begin slashing at the lady in black
1d20 + 0 ⇒ (16) + 0 = 16I think she is flanked
1d8 ⇒ 2

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones will take a 5' step towards one of the brawlers flanking Phoebee. Use a move action to activate Martial Flexibility (Weapon Finesse). Then attack.

Unarmed Strike: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

If he is still unable to 5' step, I'll forgo Martial Flexibility (subtract 2 from the attack)


You'll be able to move without issue after this round is over.

GM Screen:
purple AoO v Jones: 1d20 + 1 ⇒ (18) + 1 = 19, 1d3 + 1 ⇒ (1) + 1 = 2, 1d2 ⇒ 2
green AoO v Jones: 1d20 + 1 ⇒ (6) + 1 = 7
light blue v Tchak: 1d20 + 1 ⇒ (9) + 1 = 10
red v Masym, flank: 1d20 + 1 + 2 ⇒ (2) + 1 + 2 = 5
blue v Tchak: 1d20 + 1 ⇒ (15) + 1 = 16, 1d3 + 1 ⇒ (1) + 1 = 2

Wei Tchak finally has enough, and responds to his attackers by trying to peck their eyes out. The nearest foe gives a startled cry as the tengu beak slashes across his face. One fists flails out, connecting lightly, before he collapses to the floor, his face bleeding. (2 damage to Wei Tchak)

Ignoring the drunken brawlers beside him, Jones moves over to the one that pulled an axe on Phoebee and launches a mighty jab at the man, connecting solidly. The two he leaves behind take wild swings at him as he moves, one connecting lightly. (2 non-lethal to Jones)

Masym, seeing Phoebee in trouble, throws himself across the nearby table (still standing despite Nella's efforts), using a stool as a launching pad. He does a quick shoulder roll, and comes up on the far side, next to the ulfen woman, mugs of cheap ale flying off the table in his wake. A hand axe of his own appears in his hand as he goes, and he swings it at the armed woman, but her armor just barely deflects it.

Phoebee too takes a swing her, but her sword blow glances off the woman's armor as well.

Across the bar, another one swings wildly at Masym, taking advantage of the woman with the axe on his far side, though it doesn't help his accuracy at all. The ulfen next to him, launches a booted kick at Wei Tchak, yelling what sound like insults at him in skald, but his kick is entirely ineffective.

Phoebee and Masym are not flanking quite yet

-- Round 2 -----------------
Jones (-2 NL), Masym (-2), Phoebee (-7)
light blue, red
Malusha, Nella <-- We are here
black (male) (-5), black (female), yellow, orange, purple, green
Wei Tchak (-5)

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

"Phoebee, hold on!" Nella cries. With the crowd beginning to thin out a bit the priestess is finally able to move, drawing her quarterstaff as she steps next to Phoebee and Malusha. "Lady Shelyn, please heal your artist!" she calls out as she places a hand on the half-elf's shoulder.

Cure Light Wounds (Phoebee): 1d8 + 3 ⇒ (8) + 3 = 11

Nella will move next to Malusha and Phoebee, drawing her quarterstaff as part of her move action. She'll then burn her Weapons Against Evil spell to spontaneously cast Cure Light Wounds.

Scarab Sages

Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12

Seeing that others have brought their weapons out Malusha doesn't see any point in foregoing his. He pulls his scimitar from its sheath then swings viciously at the ulfen in front of him.

scimitar: 1d20 ⇒ 15
damage: 1d6 ⇒ 1 if it hits


Seeing Phoebee take a grievous wound, Nella quickly moves forward and heals the damage. As quickly as that, there is no trace of it other then the blood that soaked into her tunic.

Malusha decides to get serious, pulling his own blade to swing at the ulfen attacking Phoebee with an axe. Unfortunately, he is unable to get past the man's armor to cause any damage.

GM Screen:
black (m) Melee vs Phoebee, flank: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17, 1d6 + 1 ⇒ (3) + 1 = 4
black (f) Will Save: 1d20 - 1 ⇒ (17) - 1 = 16
black (f) Melee vs Nella: 1d20 + 3 ⇒ (16) + 3 = 19, 1d6 + 1 ⇒ (6) + 1 = 7
yellow aid: 1d20 + 1 ⇒ (8) + 1 = 9
orange Melee vs Nella: 1d20 + 1 ⇒ (13) + 1 = 14, 1d3 + 1 ⇒ (1) + 1 = 2
purple aid: 1d20 + 1 ⇒ (15) + 1 = 16
pink Melee vs Tchak: 1d20 + 1 ⇒ (18) + 1 = 19, 1d3 + 1 ⇒ (2) + 1 = 3
green Grapple vs Jones, flank, aid, AoO damage: 1d20 + 1 + 2 + 2 - 3 ⇒ (19) + 1 + 2 + 2 - 3 = 21

The two ulfens armed with axes seem intent on more then just a bar fight. The male gives an angry snarl as Phoebee's wounds start to heal and calls out to the other in response as he takes another vicious cut at the bard, causing another wound where the previous one was just healed. (4 damage to Phoebee). His companion moves over to try to stop Nella from helping her friends, raising her axe to hack at the priestess, for a moment, she almost hesitates, but growls angrily, and swings, causing a painful gash on Nella. (7 damage to Nella)

Another use of Adoration used by Nella (unsuccessfully this time!)

Masym gets an AoO on the black female ulfen as she moves to swing at Nella

Three of the ulfen's who were sitting at the back corner table when this all started, decide to team up on Jones as they all try to wrestle him to the ground.

Rolling Jones AoO for him, since it affects the DC on the attempt! AoO on green: 1d20 + 6 ⇒ (20) + 6 = 26
Confirm: 1d20 + 6 ⇒ (1) + 6 = 7, for 1d6 + 2 ⇒ (1) + 2 = 3 damage

Together, they manage to overwhelm him, and one gets him in a headlock despite a wicked retaliatory punch from Jones. The others prepare to pummel him while their friend holds on.

The female brawler who thought to throw a stool at Nella earlier, finally throws off her lethargy, shaking her head angrily as she moves over to Nella and punches at her with a snarl. (2 damage to Nella)

And finally, as if all that chaos wasn't enough, the last of Wei Tchak's two friends gives an angry cry as his companion falls, and he lashes out at the tengu in retaliation. (3 damage to Tchak)

-- Round 2 -----------------
Wei Tchak (-8) <-- We are here

-- Round 3 -----------------
Jones (grappled, -2 NL), Masym (-2, AoO pending), Phoebee (-4)
light blue, red
Malusha, Nella (-9)
black (male) (-5), black (female), yellow, orange, purple, pink, green (grappled, -3)

The brawl rages on! Bold can go.
There will no longer be any movement issues starting in round 3.
5' step all you want.

Just a note: the two armored ones (with black borders) are *much* harder to hit then the regular brawler guys

Grand Lodge

hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
skills:
acro 3, craft weapons 7, fly 10, kn arcane 9 kn dung 7, kn planes 7, perc 11/13, sm 2, spellcraft 10, stealth 4, umd 5

Tchak grumbles and bites at the Ulfen still threatening him... he is struck by a desire to draw his blade, but for now fights it off and sticks with his bite attack, since the Ulfen has not drawn steel either.

to hit: 1d20 + 4 ⇒ (10) + 4 = 14
dmg if hits: 1d3 + 3 ⇒ (1) + 3 = 4

Silver Crusade

Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Active Abilities:
Martial Flexibility:

Jones uses a move action to change his Martial Flexibility to Improved Grapple and attempts to break free of the grapple

Grapple Check: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
+2 to Grapple Checks, and +2 to CMD vs. Grapple

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I shouldnt be at -4 but full, the hit took me down to to 2 and the cleric healed me for 11

Beginning an inspiration the half-elf will strike at her opponent again, adjusting so that her opponent is flankedi Oh the Ulfen in the meadow goes moo, oh the Ulfen in the meadow goes moo, then the half-elf comes and hits her on the head and beats her up and that's how we get popsicles.

1d20 + 1 ⇒ (6) + 1 = 7


Phoebee, you got hit (for 7), healed to full, and then you got hit again (for 4).

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Didnt read that, I guess I need to enlarge the screen when reading on my phone

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

"I'm coming Dead Eye!" Masym yells as he swings hard at the Ulfen woman...unfortunately seeing his blows having little effect he decides to stand his ground.

AoO (hand axe, flank): 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11; damage: 1d6 + 2 ⇒ (3) + 2 = 5

Round 3:
Attack: Black Ulfen Woman.
Hand Axe, flank: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
damage: 1d6 + 2 ⇒ (2) + 2 = 4
.
Status= Studied Target = Hjort.


Wei Tchak turns on the man who just hit him, and pecks at the man in turn, opening a wound on his face.

Jones, surrounded and getting dragged down by three of the bar patrons, with a mighty surge, throws them all off. All three go staggering back, everyone free for the moment.

Phoebee starts up an inspiring tune, though the words are a bit confusing. She then steps out of the hot zone between the two axe-wielding foes.

Phoebee, starting a bardic performance, at your level, is a standard action, so you would not be able to make an attack as well. (which I suppose is ok, since it would have missed anyway =))

Masym, continues to swing his axe at the ulfan woman, but can't quite seem to get the hang of his newly acquired weapon, and all go well wide.

GM Screen:
Melee vs Masym: 1d20 + 1 ⇒ (2) + 1 = 3
Melee vs Tchak: 1d20 + 1 ⇒ (1) + 1 = 2

Another brawler tries to punch Masym in the back of the head as he is focused on the woman, but he trips over a stool that got knocked on the floor. The other ulfen next to him tries to kick Tchak with a large booted foot, but he gets knocked by the first as he catches his balance. Both attackers' blows end up nowhere near where they were aimed.

-- Round 3 -----------------
Jones (-2 NL), Masym (-2), Phoebee (-4)
light blue, red
Malusha, Nella (-9) <-- We are here
black (male) (-5), black (female), yellow, orange, purple, pink (-4), green (-3)
Wei Tchak (-8)

Group Buffs: Inspire Courage (+1 to hit and damage!)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

The half elf will tell the tengu You are pecking over there and we are getting killed over here

1 to 50 of 3,007 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Frozen Fingers of Midnight All Messageboards

Want to post a reply? Sign in.