Dungeon Master S |
Apparently his heart is beating too quickly. Two arrows sail into the darkness.
Round 1:
Ushyle: Go
Hamiton: Miss
Whistle Pig: Go
Doxon: Go
Raen: Go
Vael: Go
Enemy: TBD
Vael Oakfist |
Vael moves forward, hefting the magical longspear as he advances.
Dungeon Master S |
Vael prepares with his new weapon and starts to close with the birds.
Round 1:
Ushyle: Go
Hamiton: Miss
Whistle Pig: Go
Doxon: Go
Raen: Go
Vael: move
Enemy: TBD
Doxon Greyforge |
Their trials of the last few days has forged a mighty kinship for the others in Doxon's heart. After getting a moment to reflect on his new brothers and sister as Skreed was turned over to Kurst, Doxon realized he was free to be himself amongst them.
Seeing Hamilton go on the offensive, a wide smile spreads across Doxon's face. Battle is where legends are made. He hefts up his crossbow and readies to fire.
The group is momentarily puzzled as they hear a strange high pitched noise start coming from Doxon. Even the strange birds take a moment to consider this new warbling.
Doxon's battle yodel starts in full as he looses a bolt at the closest creature.
Bolt at Black: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d10 ⇒ 9
Ushyle |
Ushyle does not hesitate when he sees the creatures; he immediately places himself between them and his companions, taking care to ensure the reckless Hamilton has a clear avenue forward.
Double move, greataxe in hand.
Dungeon Master S |
Doxon's unique approach serves him well. The gryph is nearly killed with a single bolt! Unfortunately, it's only nearly killed. Ushyle closes in!
Round 1:
Ushyle: Move
Hamiton: Miss
Whistle Pig: Go
Doxon: Hit
Raen: Go
Vael: move
Enemy: TBD
Black: 7
Raen Varkath |
Raen follows, a grim sadness in her eye. "Regrets, denizen," she mutters quietly. A pair of white fires fly for the gryphs.
Magic Missile (Injured Gryph): 1d4 + 1 ⇒ (3) + 1 = 4
Magic Missile (Hale Gryph): 1d4 + 1 ⇒ (1) + 1 = 2
Whistle Pig |
WP thinks, "birds, hmm? this will be a lot like my hunting trips before all this started."
WP moves forward and tries a shot at the red bird from considerable range.
bullet-2 for range: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21
damage: 1d6 + 4 ⇒ (1) + 4 = 5
WP smiles at the bullet rainbows to the target. A few greasy feather fly off the bird as the stone hits.
Dungeon Master S |
Whistle Pig's bullet connects, and of course Vaen's two missiles do, though the net result is one gryph on death's door and the other severely injured.
Both birds, panicking, fly right at the closest target, Ushyle. They bit with razor sharp beaks:
ATK from Red: 1d20 + 5 ⇒ (3) + 5 = 8 MISS
ATK from Black: 1d20 + 5 ⇒ (15) + 5 = 20 for DMG: 1d6 ⇒ 1
Round 2:
Ushyle: Go
Hamiton: Go
Whistle Pig: Go
Doxon: Go
Raen: Go
Vael: Go
Enemy: TBD
Black: 11
Red: 7
Whistle Pig |
WP moves up beside Raen and let's another bullet fly at the red bird again. " these are a bitten tougher than the average game fowl
bullet to red: 1d20 + 8 ⇒ (17) + 8 = 25
damage: 1d6 + 4 ⇒ (3) + 4 = 7
Another solid hit! more feathers hit the floor.
Dungeon Master S |
Whistle Pig whispers "Catch" as he hurls a stone towards the gryph, breaking its neck with a satisfying CRACK!
Round 2:
Ushyle: Go
Hamiton: Go
Whistle Pig: Kill
Doxon: Go
Raen: Go
Vael: Go
Enemy: TBD
Black: 11
Hamilton Renaud |
Assuming the bird is still alive after Ushyle's turn...
Ham drops his bow and yells a barbaric yawp as he races forward and pulls his sword from scabbard, and swinging the blade down and across from high right with both hands.
Longsword:1d20 + 6 ⇒ (11) + 6 = 17
Damage on Hit:1d8 + 4 ⇒ (6) + 4 = 10
Ushyle |
How convenient of them to come to us! the half-orc quips, studying the beast a moment before swinging his axe.
greataxe, studied target: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
dmg: 1d12 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Dungeon Master S |
Ushyle's axe is more than enough to cut the strange avian down!
And with that swing, each character recevies 135 XP.
Hamilton Renaud |
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How could they resist? *huff* Puff* You look like a nurturing environment. I'd put eggs into you.
Ham cracks a grin and holds a fist out to Ushyle.
Dungeon Master S |
Raen: 1d20 + 3 ⇒ (7) + 3 = 10
Ushyle: 1d20 + 9 ⇒ (2) + 9 = 11 (Darkvision 60')
Vael: 1d20 + 5 ⇒ (15) + 5 = 20 (Darkvision 60')
--->Tulia: 9 = 9 (LLV)
Whistle Pig: 1d20 + 8 ⇒ (20) + 8 = 28
Doxon: 1d20 + 3 ⇒ (9) + 3 = 12 (Darkvision 60')
Hamilton: 1d20 + 6 ⇒ (2) + 6 = 8
Dungeon Master S |
Tulia: 1d20 + 9 ⇒ (11) + 9 = 20
Dungeon Master S |
Hamilton moves forward. As he gets deeper into the chamber he misses a string of web, the level of his neck Raise your hand to the level of your eye!. It catches his sunrod and the ranger in its grip.
Vael and Whistle Pig both shout as they catch a quartet of spiders, each the size of a halfling, making their way down to the man.
Enemy: 1d20 + 5 ⇒ (16) + 5 = 21
Raen: 1d20 + 3 ⇒ (2) + 3 = 5
Ushyle: 1d20 + 4 ⇒ (18) + 4 = 22
Vael: 1d20 + 4 ⇒ (3) + 4 = 7
Whistle Pig: 1d20 + 5 ⇒ (6) + 5 = 11
Doxon: 1d20 + 1 ⇒ (4) + 1 = 5
Hamilton: 1d20 + 1 ⇒ (10) + 1 = 11
Dungeon Master S |
The spiders lower themselves from the ceiling, and hit the ground ready to make a meal out of the ranger.
Surprise Round:
Spiders: Move
Whistle Pig: Go
Vael: Go
Round 1:
Ushyle: Go
Enemy: TBD
Whistle Pig: TBD
Hamilton: TBD (Entangled, STR or Escape Artist to break free)
Vael: TBD
Raen: TBD
Doxon: TBD
Dungeon Master S |
Whistle Pig cracks a shell with his sling stone. The spider wavers, but does not fall. The halfling is confident he can kill it with one more hit like that though.
Surprise Round:
Spiders: Move
Whistle Pig: Hit
Vael: Go
Round 1:
Ushyle: Go
Enemy: TBD
Whistle Pig: TBD
Hamilton: TBD (Entangled, STR or Escape Artist to break free)
Vael: TBD
Raen: TBD
Doxon: TBD
Ushyle |
Ushyle's eyes narrow, studying Teal closely as he prepares to swing his axe.
greataxe, studied target, flank: 1d20 + 6 + 1 + 2 ⇒ (3) + 6 + 1 + 2 = 12
dmg: 1d12 + 4 + 2d6 ⇒ (6) + 4 + (5, 1) = 16
Arachnophobia gets the better of him, however.
Dungeon Master S |
Indeed, the big half-orc cuts nothing by a few ephemeral strands of web.
Surprise Round:
Spiders: Move
Whistle Pig: Hit
Vael: Go
Round 1:
Ushyle: Miss
Enemy: TBD
Whistle Pig: TBD
Hamilton: TBD (Entangled, STR or Escape Artist to break free)
Vael: TBD
Raen: TBD
Doxon: TBD
Vael Oakfist |
Seeing Hamilton caught in the webbing, Vael opts to pull him out. He calls on the Spirits of Heaven and gestures, causing motes of starlight to swirl around Hamilton. A moment later she disappears, appearing on the opposite side of a spider!
Heaven's Leap on Hamilton. I figure placing him just north of Ushyle gets him out of the webs but still in combat?
Hamilton Renaud |
Seeing Hamilton caught in the webbing, Vael opts to pull him out. He calls on the Spirits of Heaven and gestures, causing motes of starlight to swirl around Hamilton. A moment later she disappears, appearing on the opposite side of a spider!
Heaven's Leap on Hamilton. I figure placing him just north of Ushyle gets him out of the webs but still in combat?
Not entangled is good. Not entangled and not surrounded by spiders is even better. Thank you.
Dungeon Master S |
In a flash, Vael pulls Hamilton out of immediate danger. The spiders, sensing plenty of food converge on the front line. Ushyle, Hamilton, and Whistle Pig all find fangs in their faces! NEvertheless, the spiders are foiled by armor and reflexes
Red: Bites at Ushyle: 1d20 + 0 ⇒ (14) + 0 = 14
White: Bites at Hamilton: 1d20 + 0 ⇒ (10) + 0 = 10
Blue: Bites at Whistle Pig: 1d20 + 0 ⇒ (7) + 0 = 7
Black: Bites at Hamilton: 1d20 + 0 ⇒ (2) + 0 = 2
Round 1:
Ushyle: Miss
Enemy: ATK
Whistle Pig: Go
Hamilton: Go
Vael: Go
Raen: Go
Doxon: Go
Blue: 6
Hamilton Renaud |
Ham steps back to protect the group, drawing his blade and shield. He moves to cut down the spider threatening Whistlepig as he does.
Longsword:1d20 + 6 ⇒ (6) + 6 = 12
Probably not good enough. Bleh.
Vael Oakfist |
With a host of potentially poisonous creatures converging on his friends, Vael focuses on the Spirits of Fortune, and funnels that energy into Ushyle.
Fortune on Ushyle. Please hit the things :)
Dungeon Master S |
Still a little disoriented, Hamilton swings and misses. Vael gives Ushyle some luck in his next swing.
Round 1:
Ushyle: Miss
Enemy: ATK
Whistle Pig: Go
Hamilton: Miss
Vael: Fortune
Raen: Go
Doxon: Go
Blue: 6
Doxon Greyforge |
Doxon hustles around the melee to flank one of the spiders with Ham. (AoO from Blue)
Then Doxon looks to baptise Agrimmosh in some spider blood.
Agrimmosh: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
Dungeon Master S |
The spider tries to bite Doxon AoO: 1d20 + 0 ⇒ (15) + 0 = 15, but hits only armor. In return he smashes the spider into a wet mass of ochor and chitine. A sling bullet hits the ground close by kicking up dust and dirt.
Round 1:
Ushyle: Miss
Enemy: ATK
Whistle Pig: Miss
Hamilton: Miss
Vael: Fortune
Raen: Go
Doxon: Kill
Raen Varkath |
Raen sees that the fight is well in hand and summons a layer of slipperiness to add to the vermin's frustration.
DC 17 Reflex vs grease.
Dungeon Master S |
Raen's reliable Grease spell bubbles and oozes beneath the arachnids.
White: 1d20 + 6 ⇒ (11) + 6 = 17
Red: 1d20 + 6 ⇒ (4) + 6 = 10
The spider directly in front of Ushyle flips to expose its underside while the other keeps its balance.
Round 2:
Ushyle: Go
Enemy: TBD
Whistle Pig: TBD
Hamilton: TBD
Vael: TBD
Raen: TBD
Doxon: TBD
Red: Prone
Ushyle |
Ushyle studies Red, trying to take advantage of Raen's gift.
greataxe, studied target: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
dmg: 1d12 + 4 + 1 ⇒ (2) + 4 + 1 = 7
If that drops Red, he will five foot step due north. If not, he will stay put.
Dungeon Master S |
Ushyle's axe comes down on the upturned spider, splitting it in twain!
The two remaining spiders know nothing of discretion and valor, only that food is before them. The don't need to move, so they bite the closest:
Black bites at Doxon: 1d20 + 0 ⇒ (6) + 0 = 6
White bites at Ushyle: 1d20 + 0 ⇒ (14) + 0 = 14
And again armor proves the better.
Round 2:
Ushyle: Kill
Enemy: ATK
Whistle Pig: Go
Hamilton: Go
Vael: Go
Raen: Go
Doxon: Go
Doxon Greyforge |
Doxon sidesteps and brings down the hammer and pick on Black.
Agrimmosh: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Pick: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Hamilton Renaud |
Hamilton straps the shield on and swings for the spider!
Longsword Vs. Black:1d20 + 6 ⇒ (9) + 6 = 15
Enough?
Damage on Hit:1d8 + 3 ⇒ (2) + 3 = 5
Dungeon Master S |
Hamilton makes a quick slash, cutting off a few legs and a pair of eyes just as Doxon joins in. The dwarf misses by a hair with the Hammer of Unmaking, but his trusty pick connects, puncturing a solid hole in the spider. The insect shudders, but doesn't fall.
Round 2:
Ushyle: Kill
Enemy: ATK
Whistle Pig: Go
Hamilton: hit
Vael: Go
Raen: Go
Doxon: Hit
Black: 10
Whistle Pig |
WP looks over the scene in front of him. He is pleased with the improvement of the group. They are handling themselves well.
With a determined smile, the halfling launches a bullet at the closest spider.
bullet to black: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 3 ⇒ (1) + 3 = 4
Dungeon Master S |
Whistle Pig makes sure the spider won't try to bit anyone else, and cracks it's shell with a hit that does enough to put it down.
Round 2:
Ushyle: Kill
Enemy: ATK
Whistle Pig: Kill
Hamilton: hit
Vael: Go
Raen: Go
Doxon: Hit
Vael Oakfist |
Vael steps forward and thrusts this new spear at the nasty spider.
Attack w/Longspear: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 ⇒ 6
Dungeon Master S |
Vael's first combat with the spear is off to a good start as he stabs the insect in the thorax!
Round 2:
Ushyle: Kill
Enemy: ATK
Whistle Pig: Kill
Hamilton: hit
Vael: hit
Raen: Go
Doxon: Hit
Spider: 6
Raen Varkath |
Raen decides to take advantage of the many eyes before her. A sunbeam flashes from her fingers and sends strange shadows echoing around the hidden cavern.
Blinding Ray (Touch): 1d20 + 2 ⇒ (4) + 2 = 6
Blind for 1 round if 3 HD or less, dazed otherwise nevermind
Dungeon Master S |
Raen's ray misses all 6 of the remaining 8 eyes!
Round 3:
Ushyle: Go
Enemy: TBD
Whistle Pig: TBD
Hamilton: TBD
Vael: TBD
Raen: TBD
Doxon: TBD
Spider: 6
Ushyle |
Little by little, the half-orc is learning that taking an extra moment to learn about your foe can be advantageous. Milani is trying to teach me patience. I wonder how long that will take...
Ushlye studies, then attacks.
greataxe, studied target: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
dmg: 1d12 + 4 + 1 ⇒ (1) + 4 + 1 = 6
just in case standing in the grease is enough to deny its DEX, tho I doubt it: 2d6 ⇒ (2, 5) = 7
Dungeon Master S |
Ushyle's swing isn't his greatest, but it catches just enough of the injured, and immature giant spider, to kill it!
For clearing out the rest of the vermin in the Tomb of Uskroth, each character earns 135 XP.