Dungeon Master S's "Curse of the Crimson Throne" (Inactive)

Game Master Chris Marsh

Completed Final Post

  • Grym
  • Sandor
  • Morkeleb
  • Gaius
  • Ferox
  • Odric


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    King of Korvosa
    Sandor Stouthammer wrote:
    Morkeleb the Mighty wrote:

    Yes on both points. :-)

    If an arsonist sets a fire and is then killed, the fire burns until its duration is spent.

    My example would be a real world one. My aunt went to a hypnotist to get help to quit smoking. She said it worked amazing for her. Now if that hypnotist dies does she start smoking again?

    Now my personal opinion is that hypnotherapy is boarder line crazy talk. I tried to let people hypnotize me and it has never worked.

    So you're saying that one time you WEREN'T hypnotized? Dude, that puts things in a whole new perspective and I don't think I can ever eat corn on the cob again.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Please stop there


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Antoine Gagnon wrote:

    I think I agree with you, but your rationale is terrible.

    Arsonist? Really?

    Why is that terrible?

    Ok I have a rules-based argument. If a (non-concentration) spell ends when the caster dies, spells cannot be "permanent" EVER

    Liberty's Edge

    Morkeleb the Mighty wrote:
    Antoine Gagnon wrote:

    I think I agree with you, but your rationale is terrible.

    Arsonist? Really?

    Why is that terrible?

    Ok I have a rules-based argument. If a (non-concentration) spell ends when the caster dies, spells cannot be "permanent" EVER

    It's terrible because you're comparing a real-life chemical reaction to an Enchantment. :)

    My answer to this question is that the spell ends if it better serves the narrative. :)


    King of Korvosa

    This from the guy who reminded the DM that the BBEG who killed him had the "don't get hit by good guys" abilty.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Odric the Stout wrote:
    This from the guy who reminded the DM that the BBEG who killed him had the "don't get hit by good guys" abilty.

    that is WHOLLY unfair. I was asking for clarification on a post in which I didn't know what the eff he was talking about.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    And I did that on purprose as a fail safe.


    1 person marked this as a favorite.
    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    See?? SEE?!?! I was cruelly and deliberately manipulated. So don't blame me!!!


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    See. The DM is the BBEG.... manipulating poor Morkelb with the gentle wiggling of his fingers.

    Muahhahahahaaa


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    So, we are waiting for Adam to finish round 2?

    Then to top of round 3...


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Yes


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Cross-posting to all of my games: I'll be pretty much AFK on the 24th and 25th. I'll be back to slow posting on Monday the 26th until Wednesday the 28th. After that I'm back to full speed posting.


    King of Korvosa

    Merry Christmas gents!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Why is everyone always thirsty on Christmas?

    ...

    ..

    .

    Because there ain't no water when there ain't Noel!

    have a great holiday everyone!


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    ohhhhh that was horrible Morkelb!!! lolz

    But Merry Christmas.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Merry Christmas


    King of Korvosa

    Odric suggests singing a slaying song tonight.


    King of Korvosa

    RIP Princess Leia


    King of Korvosa

    Happy New Year!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    HNY you filthy animals!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Gaius Lirsiiv wrote:
    Morkeleb the Mighty wrote:

    Round 2:

    Morkeleb the Mighty wrote:
    Ready action: counterspell
    DMS wrote:
    The only foes in the vicinity are the imps, and strictly speaking they went after the spell. The reorder of action was to help me keep track of the mayhem. No baddies were harmed in the casting of this spell.
    you are a chode. Note to self & all: Prismatic Spray never works for the good guys, and always works for the bad guys. Anecdotal evidence keeps piling up.
    Pfffffffffffft... LOL

    SRSLY, ask my tabletop group. My evoker has cast it several times, and every time it has done at least one of several things

    1) hit only one bad guy
    2) hit the bad guys only with stuff they're immune or resistant to
    3) been considered, only to be eschewed because it's clear the bad guys are immune to at least 2 effects

    i dont' bother prepping it anymore.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Odric. It's super time consuming to check the wall of crunch posts. Can you please go back and check your ready made attack stuff?

    1. Cleave is a standard action, so no iterative attacks.
    2. Furious focus only negates you penalty on the first attack when using Power Attack. At level 14 every swing but the first incurs a -4 penalty to hit. Assuming the rest of the math is correct, Odric should get 3 attacks at +27/+18/+13 if using Power Attack.


    King of Korvosa
    Chris Marsh wrote:
    This will be the official thread of the Play by Post. Campaign details appear on the Obsidian Portal site. The campaign will start once everyone's characters are made and ready to go. This is my first time running (or participating at all) in a Play by Post. Please don't hesitate to offer up suggestions, requests, and other sundry feedback.

    /cheers gents.

    5 years ago today...


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Woah! That's INSANE. It doesn't feel that long.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Happy birthday!!


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
    Dungeon Master S wrote:
    Woah! That's INSANE. It doesn't feel that long.

    Yes it does :).

    No seriously Happy Birthday


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Fun five years!


    1 person marked this as a favorite.
    King of Korvosa

    Cheers to S


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Huzzah and thank you sir!


    King of Korvosa

    ...hey I just noticed this.

    Infused Soul: The next time the PC fails a
    saving throw against a death effect, that effect
    is negated but the PC is stunned for one round
    as the spiritual energies in his soul are burnt
    away. This protection can save each PC only
    once from a death effect.

    Boon from Chief Ready-Klar on the eve of our assault on Scarwall

    Remember this next time you die Morkeleb!


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Dying isn't the same as a "death effect." Death effect is typically a negative energy type of thing: level drain, or the spell "Finger of Death" or something. but thanks for the reminder!

    (and petrification isn't death effect. I already thought of that before making that save vs. stoning)


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
    Odric the Stout wrote:

    ...hey I just noticed this.

    Infused Soul: The next time the PC fails a
    saving throw against a death effect, that effect
    is negated but the PC is stunned for one round
    as the spiritual energies in his soul are burnt
    away. This protection can save each PC only
    once from a death effect.

    Boon from Chief Ready-Klar on the eve of our assault on Scarwall

    Remember this next time you die Morkeleb!

    Are you reading through 5 years of posts? That's nuts. I would LOVE to do that. This is by far my longest campaign via PbP (I've got about 8 that are more than simply a PFS scenario.)


    King of Korvosa

    I was. I randomly picked a few spots. It's pretty amazing what we've collectively written.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    ***Copied from Slack***

    So please tell me if I'm reading the map correctly. We are on the Ground Floor. In order to get to the other side of the wall that we are on, we have to go up to the first floor, and go down the spiral stair case on the east wall, or the stairs on the south wall. Or if we don't want to explore anything new, we can ascend to the second floor, and head over to the main spiral staircase east wall.

    Now I will ask this question again. Do we want to find the dungeon, or do we track down the outlined blob that was casting 9th level spells? Do we want to give that creature / person time to recharge???


    King of Korvosa

    I don't know how we would actively search for it... so my vote is to keep on delving. I don't think it is likely to be hanging around in one of these rooms chugging CLWs, so lets go up, then down like Grym posted. If you can think of a good way to find him, I'm in of course.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Let's find those bones...


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Sandor, remember you still have the Long Strider enchantment on you. +10' movement for rest of day


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    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Grym,

    Thanks for the refresh, but I positioned myself there tactically.. I have reach.

    ________________________________________

    DM Point of order please:

    Dungeon Master S wrote:

    He got up and moved 5'

    Sandor's smash hits on target, but the devil has plenty of fight left! Despite it being the perfect tool for the job, Gaius can't get through the devil's resistance to mortal magic.

    Please correct me if I'm wrong, but since the AoO was from standing up, then he would be in the original square. Sandor's sheild slam/bash automatically comes with a bull rush, so if the attack of 35 hits, and a 41 beats his CMD, he should be knocked prone again.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    The fencing episode of Big Bang Theory is hilarious


    male Human Rogue 9 HPs 69/69, AC 24, FF17 Touch19), Init +6, (fort +5, ref +13, wil +5), Trap Spotter +20
    Morkeleb the Mighty wrote:
    The fencing episode of Big Bang Theory is hilarious

    Yes, there is a bit of truth to it as well.

    I feel that is half the reason I did well fencing the other clubs in college. It was easy to beat a bunch of non-athletic nerds...


    King of Korvosa

    2 Rules Questions:
    1 - If you get healed with a foreign object still impaled in your body, what happens?
    2 - If I end up with an extra .5 HPs... that would be awesome


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    1. It depends on whether or not it's THIS sword:

    Whose flesh the Sword of Mercy hurts has drawn no breath,
    Whose soul it heals has wandered in the night,
    Has paid the summing of all debts in death
    Has turned to see returning light.

    2. In Pathfinder you always round down ;-)


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    S is that from the book of swords?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
    Sandor Stouthammer wrote:

    S is that from the book of swords?

    Aye!


    King of Korvosa

    Map updated. Odric's ruse is shown.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    man I read that series back in the late 80's early 90's. I can't remember but there was a gap in me reading them.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Sorry, I must have still been typing/thinking while Sandor posted.

    I was thinking you could move up w/ your crossbow and shoot over Bucho's head while he chews on them.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Yeah I caught that looking at the time stamps. I think we were both thinking about protecting the southern flank. I still like the idea of having Sandor do it and not exposing "Serinthal's Chosen" While I could get one shot off, Ferox is much much better suited to it, and there is only one space to stand to get there if I remember the map correctly.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Mom says thanks for the life day wishes!!!!

    I'm still leveling up. Will try to get it done tonight, but working on 2 hrs of sleep since Friday 5am. And I still have a webcall to make tonight at 2000

    hp: 1d10 ⇒ 7


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Sandor level up info:

    Class: Fighter
    HP: 7+3=10
    Feat: Devil's Foe
    Skills: Craft Armour and Weapons, Know Engineering, Perception, Stealth +2

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