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| 4,201 to 4,250 of 7,654 |
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| Edwin Drood |
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Wow. Catch up time!
Will save: 1d20 + 4 ⇒ (20) + 4 = 24
OH yeah! THAT'S better!
Edwin blinks, and snaps out of it. Whatever 'it' was. He gazes at the wall he had been attempting to scrub, and then takes in the nearby commotion in a glance.
"Hm. Spectral opponent. Adequate Spell-skill. Conjured reptilian, carnivore, approximately Mesozoic era. Did I miss anything?" He asks casually.
"First, we deal with the pesky prehistoric pet." He says, snapping out his bladed whip and snapping it towards Dino's legs,...
Trip attempt(?) on dino-fido. (Feat uses Dex instead of str)
1d20 + 5 ⇒ (18) + 5 = 23
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Wow. Catch up time!
Will save: 1d20+4
OH yeah! THAT'S better!
Edwin blinks, and snaps out of it. Whatever 'it' was. He gazes at the wall he had been attempting to scrub, and then takes in the nearby commotion in a glance.
"Hm. Spectral opponent. Adequate Spell-skill. Conjured reptilian, carnivore, approximately Mesozoic era. Did I miss anything?" He asks casually.
"First, we deal with the pesky prehistoric pet." He says, snapping out his bladed whip and snapping it towards Dino's legs,...
Trip attempt(?) on dino-fido. (Feat uses Dex instead of str)
1d20+5
Cool beans; Edwin gets in there, and trips the thing with his lasso.
To get in there, he takes an aoo. Edwin takes a swipe from a gnarly toe; it's 6 hp, but the thing is on its back now.
Badguys:
the deinonychus stands up.
Castiel, Ed, and Alinya can aoo IT.
The Splatterman fires three magic missiles into Rholf, and he takes 15 hp of damage. THEN, he scoots out of the room, taking a route at the back of the room, away from aoo's, and out through the wall bordering Q 27-28 and out of view.
| Edwin Drood |
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Wincing stoicly at the slash he takes from the reptile, he grins fiercely as he watches it tumble to it's back. The look he gives it when it flips back up is less than pleased.
AoO on lizard-lips. (I can trip again, yes? I'll dmg in case not, I want to keep it DOWN!)
1d20 + 5 ⇒ (8) + 5 = 131d4 ⇒ 3
"Um. Nice Lizard? Down boy?"
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Alinya curses under her breath - she has no weapon out to take advantage of the antediluvian creature's fall. "Always have a dagger!" she berates herself. Then she steps out of reach of the vicious claws, and asks her lady for aid.
5 ft. step to L26. Cast bless.
Gotcha moved.
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
"I fear death not at all, and you even less, coward! Final justice comes for you this day!" Rholf yells at Splatterman fiercely.
"Justice? Don't speak to me of justice, whelp. I know all about it, being imprisoned herein even after I shed the weakness of flesh for pure spirit. Justice is a farce."
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Wincing stoicly at the slash he takes from the reptile, he grins fiercely as he watches it tumble to it's back. The look he gives it when it flips back up is less than pleased.
AoO on lizard-lips. (I can trip again, yes? I'll dmg in case not, I want to keep it DOWN!)
1d20+5; 1d4
"Um. Nice Lizard? Down boy?"
Edwin puts it back down.
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Larissa moves to where she can see the Splatterman once again, sending her Spiritual Weapon against him again.
Attack 1d20 + 5
Damage 1d8 + 1
And the scimitar wreaks havoc some more on the shade of the Splatterman.
It fights on though.
Edwin's got his main attack left on deino boy, then it's the baddies.
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
"OHHHHHHH yes. Like every other holy hypocrite; when you see evidence that the world isn't indeed black and white, you have to shut up any and all dissention.
Walk a mile in my shoes, boy. You'll see how you truly are. How things truly are.
Go to hell completely innocent and you'll see."
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Edwin hits it again; Its not dead.....
now them.
Aoo's again for Castiel; Edwin as it attempts to stand.
And,.....Splatterman goes through the wall again at Q 24-25 after shootnig Rholf with three more magic missiles; 17 hp damage.
and, down the hall,.....a ghostly dwarf with a wretched beard down to his knees and a hammer, with a floating skull next to him appears.
He's the "red M...." the Mosswater Marauder.
Group's turn.
| Castiel of Fangwood |
| Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4 |
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Castiel takes a brief moment to lay hands to himself 2d6 ⇒ (2, 2) = 4, then dashes back out into the main cell block. He hears Rholf exchanging words with someone – presumably the Splatterman – but also notices the ghostly, hammer wielding dwarf floating across the cell block.
“The Mosswood Marauder!” the paladin cries, warning Alinya.
Want to wait to see if Rholf or Larissa or anyone open the next door before I complete Castiel’s turn ...
| Castiel of Fangwood |
| Male Human (Varisian) Paladin of Iomedae (Undead Scourge) 4 |
|
Castiel moves to N26 and calls on Iomedae’s power to blast the undead into oblivion; “Holy Iomedae, by your light and grace let me smite these abominations!”
Channel energy. 30 foot burst should have line of effect to MM and Splatterman from this location. Damage: 2d6 ⇒ (4, 1) = 5 Save (DC 16) for half.
Blergh, damage.
| Lady Alinya Gurov |
| Human Wizard 5 |
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Alinya moves to stand with Larissa and Rholf, taking a vial of holy water from her satchel as she walks. She pours a little of the water into her hand.
"I bless this room in the name of the Lady of Bones." She flicks a droplet of holy water to the north.
"I bless this room in the name of the Judger of Souls." She flicks a droplet of holy water to the west.
"I bless this room in the name of the Ruler of the Boneyard." She flicks a droplet of holy water to the south.
"I bless this room in the name of the Grey Lady." She flicks a droplet of holy water to the east.
Move to N23 Cast concecrate. All undead in a 20 ft. radius suffer minor disruption, suffering a -1 penalty on attack rolls, damage rolls, and saves. Undead cannot be created within or summoned into a consecrated area. The DC to resist positive channeled energy within this area gains a +3 sacred bonus.
| dungeonmaster heathy |
| I AM THE LORD OF ALL HELLFIRE!!!!! |
|
Alinya moves to stand with Larissa and Rholf, taking a vial of holy water from her satchel as she walks. She pours a little of the water into her hand.
"I bless this room in the name of the Lady of Bones." She flicks a droplet of holy water to the north.
"I bless this room in the name of the Judger of Souls." She flicks a droplet of holy water to the west.
"I bless this room in the name of the Ruler of the Boneyard." She flicks a droplet of holy water to the south.
"I bless this room in the name of the Grey Lady." She flicks a droplet of holy water to the east.
Move to N23 Cast concecrate. All undead in a 20 ft. radius suffer minor disruption, suffering a -1 penalty on attack rolls, damage rolls, and saves. Undead cannot be created within or summoned into a consecrated area. The DC to resist positive channeled energy within this area gains a +3 sacred bonus.
Alinya casts..........the Mosswater Marauder flickers now; he's not liking what she just did at all.
Edwin's up to bat! Or whip, as it were.
| 4,201 to 4,250 of 7,654 |
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