Dragon's Demand (Inactive)

Game Master R D

the Dragon's Lair

Initiative:
[dice=Agnes]1d20+2[/dice]
[dice=Ethendril]1d20+1[/dice]
[dice=Harlis]1d20+1[/dice]
[dice=Hotspur]1d20+4[/dice]
[dice=Wayreth]1d20+5[/dice]


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Silver Crusade

No. But Wayreth gets to do more than Sense Motive, if he wishes. :-)

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

Not right now.

Silver Crusade

From its perch, the "dragon" breaths. (It's breath is a fireball attack, not a typical cone or line.)

Standard Action: Breath Weapon Damage: 5d6 ⇒ (5, 1, 4, 1, 6) = 17

Agnes Reflex: 1d20 + 4 ⇒ (15) + 4 = 19, 8 HP damage
Ethendril Reflex: 1d20 + 4 ⇒ (7) + 4 = 11, 17 HP damage
Harlis Reflex: 1d20 + 2 ⇒ (10) + 2 = 12, 17 HP damage
Hotspur Reflex: 1d20 + 8 ⇒ (10) + 8 = 18, 8 HP damage
Wayreth Reflex: 1d20 + 10 ⇒ (12) + 10 = 22, 8 HP damage

Move Action: Seeing Ethendril take the brunt of the damage, the "dragon" moves in for the kill, triggering his readied action. The "dragon" regrets his life choices upon receiving 35 HP of damage.

GM Roll: 1d4 ⇒ 2

ROUND 2

The party is up!

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

I took no damage. Evasion.

Wayreth fires his crossbow at the creature, then moves around behind the seats, using them as cover to attempt to hide.

attack roll: 1d20 + 7 ⇒ (16) + 7 = 23
damage roll: 1d8 ⇒ 2
stealth: 1d20 + 15 ⇒ (18) + 15 = 33

Silver Crusade

Wayreth rejoices in his ability to avoid damage!

He shoots at the enemy inflicting more damage upon the already grievously wounded "dragon." It roars with both anger and pain!

Attempting stealth after an attack suffers a -20 penalty. (Source)

Perception: 1d20 + 10 ⇒ (13) + 10 = 23

Then the sylph tries to move behind cover for a tactical advantage. But, the creature's eyes follow him.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril cringes as his flesh is seared by the dragon, but sees he has dealt a serious blow. He tries to press the advantage, swinging once more.

He then heals himself, curing some of the damage he has taken.

Greatsword Power Attack: 1d20 + 7 ⇒ (10) + 7 = 172d6 + 9 ⇒ (2, 6) + 9 = 17

lay on hands, fey foundling: 1d6 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Encouraged by his success, the paladin swings mightily! Sadly, his sword bounces harmlessly off of his enemy's scaly hide.

ROUND 2

"Dragon": breath weapon and move
Ethendril: attack and miss

The rest of the party is up!

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis staggers from the blast as his flesh burns from the magicial assault. Peering up at the the huge creature before surveying that he is the most hurt of his companions it is himself for which he calls down Iomedae's mercies. Then moving behind Ethendril to approach in upon the beast

I don't think Ethendril was counting in bless above. Converting Lesser Restoration to Cure Moderate.

Cure Moderate: 2d8 + 3 ⇒ (7, 4) + 3 = 14

Silver Crusade

Harlis Underbough wrote:
I don't think Ethendril was counting in bless above. Converting Lesser Restoration to Cure Moderate.

Unfortunately, it's still a miss. This is a more "buff" version of a flame drake.

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

Agnes will move up to the dragon and attempt to Shocking Grasp: 1d20 + 1 ⇒ (17) + 1 = 18 touch and if it hits does 3d6 ⇒ (6, 4, 3) = 13 points of electricity damage.

+3 if he happens to be made of any sort of metal.

Silver Crusade

Agnes, are you willing to risk the attack of opportunity? This thing has a reach of 10 feet.

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

Crap. I always forget about reach. No.

Agnes will remain in place and cast Magic Missile for 2d4 + 2 ⇒ (4, 2) + 2 = 8 points of force damage.

Silver Crusade

The "dragon" screams with rage and pain again, as Agnes' attack strikes it.

ROUND 2

"Dragon": breath weapon and move

Ethendril: attack and miss
Harlis: Cure Mod
Agnes: Magic Missile

Hotspur and Wayreth are up!

Silver Crusade

Botting Hotspur:
Musket: 1d20 ⇒ 19
Damage: 1d12 ⇒ 2

Hotspur fires into the creature's flank.

Wayreth is up!

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

Wayreth reloads and fires.

attack roll: 1d20 + 7 ⇒ (18) + 7 = 25
damage roll: 1d8 ⇒ 2

Silver Crusade

At Wayreth's shot, the enemy screams mostly with pain. It did not expect such resistance from "puny" mammals.

It withdraws up and back. It moves its neck like a cat about to hock up a furball. DC 1 Sense Motive to know that another fireball breath attack is coming.

ROUND 3

"Dragon": withdraw action

The party is up!

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

Agnes will magic missile again.
2d4 + 2 ⇒ (1, 4) + 2 = 7

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

"Spread out!" Ethendril yells to his companions, worried they are still too clumped up to avoid the creature's fire.

The paladin throws a javelin at the dragon, but it is flying pretty far away and his aim is not good.

javelin throw: 1d20 + 4 ⇒ (8) + 4 = 121d6 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Botting Hostspur:
1d20 ⇒ 1
CLICK!
And there was much cussing.

ROUND 3

"Dragon": withdraw action
Agnes: Magic Missile
Ethendril: Javelin
Hotspur: Misfire

The rest of the party is up!

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Taking advantage of the companions grouping Harlis channels a heal upon them before moving as fast as his short legs allow.

Channel: 2d3 ⇒ (2, 3) = 5

Silver Crusade

Wayreth?

The Exchange

M Sylph Monk1/Rogue3 | HP 31/31 | AC 22(with MA and +1 ring)(24 vs normal ranged attacks); Tch 20(22); FF 13(15) | F +3; R +10; W +3 | BAB+3 CMB 8; CMD 20 | Speed 30 ft | Kick +5 |unarmed +8, 1d6+5, 2d6 sneak attack | Perc +9| Stealth +13 | Sense Motive +15

Wayreth reloads and fires on the drake.

attack roll: 1d20 + 7 ⇒ (18) + 7 = 25
damage roll: 1d8 ⇒ 4

Silver Crusade

Wayreth shoots at the creature damaging it yet further.

From its perch, the "dragon" exhales forcefully. It will catch Ethendril, Agnes, and Hotspur. Harlis and Wayreth are outside of the area of effect.

Standard Action: Breath Weapon Damage: 5d6 ⇒ (6, 6, 2, 5, 2) = 21

Agnes Reflex: 1d20 + 4 ⇒ (2) + 4 = 6, 21 HP damage, Agnes is unconscious!
Ethendril Reflex: 1d20 + 4 ⇒ (14) + 4 = 18, 10 HP damage
Hotspur Reflex: 1d20 + 8 ⇒ (7) + 8 = 15, 21 HP damage, Hotspur is unconscious!

Move Action: Seeing two of its foes fall, the creature feels confident. It hops down onto the stage and gets ready to maul Ethendril

This is an advanced flame drake. It has 69 HP and has taken 68 damage. Next hit drops it.

The party is up!

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

It just figures it is fire, the one element I'm *not* resistant to.
Stabilize: 1d20 + 1 - 4 ⇒ (14) + 1 - 4 = 11

Silver Crusade

You probably don't have to try to stabilize. Harlis can channel.

Once the enemy is down, the party has all the time they want to heal up! :-)

In fact, if Ethendril doesn't mind me botting him:

Paladin's Righteous Fury: 1d20 ⇒ 18

Boom! The paladin steps up to the "dragon" and cannot do less than one HP of damage. With a mighty swing of his sword, he decapitates his foe!

Combat over!

Also... Remember when I told you that you'd be leveling up fast?

Well, level up! Everyone survived, and everyone is now 4th level! :-D

Actually, hold up a sec on leveling up. There's one more thing you should know. See the post below. :-)

Silver Crusade

Once the flame drake is defeated, the baroness and her son approach the party to thank you for your aid. Unfortunately, their gratitude is bittersweet as there were casualties among the townsfolk. (Mostly recoverable injuries. But also a couple of deaths.)
____________________________________________________________

Before the party has a chance to respond meaningfully, a thunderous roar shatters the night. The survivors look to the east in fear as a vast shape crawls up onto the roof of Otho Burr's house, just east of the amphitheater. This is an enormous black dragon, but its scales are ragged and graying, its eyes are sightless, its muscles are exposed beneath torn flesh, and the smell of rot is nearly overpowering.

"I am Aeteperax, Lord of Dragonfen, and you have exhausted my patience. The wizard Hunclay promised me many things before his death, including five rare and ancient tomes. I made efforts to obtain these lawfully, but my representative, Clausyre, failed me. My forbearance is at an end."

"Now I require not only the books, including the tome entitled Secrets of the Dreaming Dark, but also an indemnity of 776,000 gold pieces—2,000 for each and every resident of this dunghill you call home."

"I give you two weeks to deliver these to the place you know as the Monastery of Saint Kyerixus across the Dragonfen."

"None are permitted to leave Belhaim—my minions blanket the countryside, and all who dare leave this town shall suffer for it. Only those chosen to deliver my ransom may travel, and then only into Dragonfen."

"Should you defy me or fail to satisfy my demands, I shall lay waste to little Belhaim and kill every living inhabitant, down to the last mewling infant."

With that, the dragon rises up, casts a spell, and vanishes, apparently teleporting away. Silence reigns for a moment, then panic strikes and the survivors flee back to their homes.
____________________________________________________________

NOW you can level up. And also RP.

Knowledge Arcana or Religion to know more.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril looks up at the creature as if he had just been struck over the head with a frying pan. The weight of his age seem apparent...he seems to have aged a decade.

Once it is gone, the paladin says "I do not fear death...I know what awaits me in the life to come. But I do worry what that creature could do to this town. That, I do fear."

You're right...that was a quick level! Yay! Sounds like we'll need it!

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis looks up from where he was tending the wounded stunned at the revelation and threat from the gigantic beast. "By the good gods, is this task even possible or does the malign creature attempt to toy with all here?"

Knowledge Religion: 1d20 + 4 ⇒ (9) + 4 = 13

Wow, 3/4 of a ton of gold, how very dragonish...

Silver Crusade

Harlis, startled by the Dragon's Demand (chuckle) doesn't recognize anything about the creature's apparent state of unlife.

I'll also allow a spellcraft check here.
____________________________________________________________

In the aftermath of the dragon's appearance, the auction’s final sale is put on indefinite hold. Baroness Origena asks the party and several locals whose advice she values—Sheriff Benhovy, local stabler and former adventurer Lezara Dodgion, Abadaran priestess Eupaphenia Targas, and Bassy the historian—to return with her to her manor home for a meeting.

The meeting takes place in a cozy dining room at Devy Manor. The baroness doesn’t waste time, and asks Eupaphenia what Belhaim could scrape together by pooling all its resources. Her answer of approximately 20,000 gp doesn’t surprise the baroness. Even if every sale for the auction were immediately settled, it would be unlikely to bring the total up to even 100,000 gp. There’s just no way Belhaim can pay the dragon’s demand of 776,000 gp.

"I'm open to suggestions," the Baroness says.

Sheriff Benhovy mutters, "Send out a few of those Shelyn layabouts to distract the dragon for the good of the town, maybe he'll lower the ransom..."

The suggestion is met with derision and shock by the other townsfolk at the meeting.

Frustrated, the sheriff then suggests, "What about sending out messages via raven to several larger (but distant) towns for aid?"

Lezara pushes to have the town evacuated. Eupaphenia suggests sending a delegate to speak to the dragon about paying in installments. None of these suggestions appeases the group as a whole.

Bassy finally asks, "Why don't we just kill it?"

The Baroness Origena’s visage grows stern. Her eyes fix on her folded hands before she looks up, directing her gaze at the party:

"I can't offer a monetary reward sufficient to lure you into undertaking so deadly a mission. However, I must ask: Will you slay this dragon for Belhaim? If you succeed, I shall raise each of you to the rank of Knight of Taldor. Little Belhaim and its inhabitants are lost if you don't prevail. What say you?"

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

"I joke around quite alot, but when it comes down to it, I ain't sitting around while some overgrown lizard threatens massacre of an entire town. Count me in."

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

Knight of Taldor? Do I want to be a Knight? She thinks for what seems like a whole minute, Though, I really do like adventures. Sure. I'm in.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril still looks weary, but agrees with the others.

"I will not shy away from this battle," he says, "And will do what I can to defeat this menace. But this town should know, as should the others, that our success is anything but certain. We will go, but the town should plan what it will do in the event of our failure," he adds grimly.

know religion: 1d20 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis nods solemnly in agreement with Ethendril. "This seems to be a task worthy of The Inheritor Herself. With so many to try to protect we must all try our best."

Spellcraft: 1d20 + 4 ⇒ (2) + 4 = 6

Silver Crusade

Since Hotspur is traveling...

"Count me in! I'll shoot that dragon in the face!"

Hotspur, I totally know that's not your typical banter. ;-P

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril looks pleased his companions are all in for the fight.

Perhaps we do have a chance...

The paladin says "We should prepare everything we can to defeat this dragon. Once we are ready, we should proceed to this Monastery of Saint Kyerixus. Take what time you need to prepare, and then we will depart."

I now have a channel energy pool that does not use my lay on hands uses (from hospitaler archetype). It will probably need to be used out of combat since it's only 1d6, but that will free up Harlis for in-combat healing.

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

I now use my dex of 20 instead of strength of 7 for my unarmed strikes damage, so I'll be doing melee now.

Wayreth pipes up.

"I think I know where I might find an additional ally. In the mean time, any aid the town can provide us with will be greatly appreciated."

Silver Crusade

Once the party agrees to go after the dragon, the assembled townsfolk cheer in relief and offer the following gifts:

The Baroness’s Gift: The baroness allows the PCs to use any of the magic items that were sold as part of the auction for the duration of their quest.

The Sheriff’s Gift: With only the tiniest bit of grudging complaint, the Sheriff offers his ring of protection +2 to the PCs to use for the remainder of the adventure.

The Cavalier’s Gift: Aged Lezara Dodgion’s days of crusading are far behind her, and she can think of no better home for her flame tongue than the hands of a PC.

The Priest’s Gift: Eupaphenia Targas tells the PCs that any spellcasting services they might require from the House of Abadar will be provided gratis.

The Bard’s Gift: Bassy’s gift is an ancient brass key— something Lady Tula herself gave Bassy’s grandmother over a thousand years ago. Lady Tula also made a strange request: "Keep this key safe until the need for dragonslayers rises again."

Bassy informs the PCs that this key will open the crypt of Tula Belhaim, but warns them that it has been centuries since anyone has entered the tomb, and there are doubtless guardians and traps within to keep all but righteous and true dragonslayers away. However, securing the magical treasures within would certainly aid the PCs in the coming fight.

Time to free the creature in Hunclay's basement?

The Exchange

M Sylph Monk3/Rogue3 | HP 39/39 | AC 29(31 vs normal ranged attacks); Tch 21(23); FF 23(25) | F +7; R +15; W +8 | BAB+5 CMB +11; CMD 22 | Speed 45 ft | Init +6 | Lt Crossbow (+16, 1d8)|Unarmed Strike (+17, 1d6+9+sneak attack 2d6) Perc +14 Stat line includes shield, mage armor heroism and divine favour

Yes indeed!

Anyone mind if I grab that ring? I should have a very solid damage output now, but my hp is on the low side. A good AC would go a good ways keeping me in the front lines.

Before heading to the tomb, Wayreth brings the dust back to Hunclay's basement. Using the key they found earlier, he unlocks the gate, then addresses the Shae.

"Hello again, Maffei. I believe I have something that can free you," he says as he grabs a handful of the dust and shows it to the creature, then throws it at the wall of light.

Silver Crusade

Maffei says, "Thank you, I am very grateful."

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

"You are free to go," Ethendril says. "Before you do...is there anything else you can do to help us? An ancient dragon has threatened to kill everyone in the town, and we are now going to face it."

Silver Crusade

"I intend to find a way back home. You are very welcome to travel to my plane."

The Exchange

M Sylph Monk1/Rogue3 | HP 31/31 | AC 22(with MA and +1 ring)(24 vs normal ranged attacks); Tch 20(22); FF 13(15) | F +3; R +10; W +3 | BAB+3 CMB 8; CMD 20 | Speed 30 ft | Kick +5 |unarmed +8, 1d6+5, 2d6 sneak attack | Perc +9| Stealth +13 | Sense Motive +15

"The dragon we intend to fight will likely have a store of treasure, and amongst his horde, perhaps you might find a tool that could return you home? Will you consider joining us?"

Silver Crusade

"No, thank you."

Silver Crusade

Just checking. Everyone good to go? All set from the holidays?

Separate topic: Yes, for those of you who may have played Dragon's Demand before, Maffei is a possible ally and adventuring partner. However, given the group's competency thus far, she's not required--unless you wish to have a total ROFL-stomp experience.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

"If there is nothing else you can do to assist us in this matter, you are free to go," Ethendril tells Maffei.

I think we're good without her. We have some new level 4 power! :)

Grand Lodge

Emberkin Arcanist 5 | AC 13, T 13, FF 11 (+4 Mage Armor) | 5 Resist Acid, Cold, Electricity | HP 19/44 | F +5, R +5, W +6 | Init +2 Perc +10

Yay! Let's go kill a dragon!

Silver Crusade

Aeteperax demanded that his ransom should be delivered to the Monastery of Saint Kyerixus. The townsfolk will tell you that this name refers to an old Iroran monastery on the far side of Dragonfen. The most direct route to the ruined monastery is via the Old Quarry Road.

If you wish to stop to visit and explore the Crypt of Tula, that location can be reached by instead following the south bank of Eskander Creek near the point where it runs out of Dragonfen and into the hills on the far side of the Dragonfen.

You were warned that any attempt to leave the region will draw attention. Grioths and a few flame drakes have already begun to patrol the area from the sky.

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

After wishing Maffei farewell Harlis turns to the others. "We should be preparing for an extended expedition then. We should also carry enough supplies in bulk to make it look like we are carrying enough wealth to satisfy the ransom placed upon the town."

All good to go. Also for the expedition are we swapping more towards what we find we keep and use?

Silver Crusade

Harlis Underbough wrote:
All good to go. Also for the expedition are we swapping more towards what we find we keep and use?

In terms of player rewards? Hm. I found that, when I played it, we actually got less loot than standard wealth by level. It was a very frustrating experience for me; I'd hate to do that to you. Things like grioths and drakes don't carry a lot of good stuff...

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril nods at the suggestion.

"An excellent idea! That might make it so that we are not harassed every step of the way. We could ask the town to load and outfit several wagons for the ruse."

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