Dragon's Demand (Inactive)

Game Master Baerlie

Monastery of Saint Kyerixus

Map
Quest Tracker
Loot
Belhaim Faces

Inits:

[dice=Init. Felicitas]1d20+5[/dice]
[dice=Init. Aesabella]1d20+10[/dice]
[dice=Init. Al'Khain]1d20+0[/dice]
[dice=Init. Bygone]1d20+3[/dice]
[dice=Init. Lucius]1d20+4[/dice]
[dice=Init. Merisiel]1d20+8[/dice]


251 to 300 of 1,691 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Surprise Round:

Hans moves forward, drawing his greatsword as he does so.

Liberty's Edge

ting used his surprised round for Studied Target, what is the initiative order?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The initiative order is... drums....

Init. Alexos: 1d20 + 4 ⇒ (7) + 4 = 11
Init. Felicitas: 1d20 + 5 ⇒ (6) + 5 = 11
Init. Hans: 1d20 + 2 ⇒ (9) + 2 = 11
Init. Ting: 1d20 + 4 ⇒ (3) + 4 = 7

Init. Ghoul: 1d20 + 2 ⇒ (15) + 2 = 17

Ting studies the ghoul while Hans approaches it from behind. Alex tries to protect Felicitas.

If I'm not mistaken Felicitas has a surprise action left

Round 1
Ghoul
Felicitas
Alexos
Hans
Ting


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Feli will use her skills KRel: 1d20 + 7 ⇒ (13) + 7 = 20 but doing nothing to keep the ugly surprised.

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

So... wonder what the ghoul is going to do once it sees Ting and Hans... it better be good, methinks that they will cut it into cubes to serve the imp back there as horderves... :)


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Heh. Like we would have it any other way ;-)

Liberty's Edge

if the imp wants horderves he's going to have to bring his own serving tray out and get the pieces parts himself...;D... But your right were more than happy do to the slicing and dicing

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Felicitas can see that the ghould is already injured. She knows that ghouls attack with bites and claws and are able to paralyze the hit opponent. Their bites spread Ghoul Fever. Ghouls don't have immunities and all weapons strike well against that type of creature.

Somehow the ghoul can hear or smell you. He turns around and approaches Hans in the front line and slams a claw against him.
Claw Attack: 1d20 + 3 ⇒ (11) + 3 = 14

Round 1
Ghoul
Felicitas
Alexos
Hans
Ting


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans takes a swing at the Ghoul!

Greatsword: 1d20 + 7 ⇒ (9) + 7 = 16, for 2d6 + 10 ⇒ (5, 3) + 10 = 18 damage.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

lol, unbelievable

Hans cuts off the ghoul's head with sone swing.

combat over

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

Alex will take total defense, guarding Felicitas and ensuring it does not try to flee up the stairs.

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

or not, ;)

"Well done as always Hans. Now let us see what is here to find."

Alex begins searching the containers.

Percpetion: 1d20 + 11 ⇒ (9) + 11 = 20

Liberty's Edge

Oy, ‘ats’s what I’s yappin’ ‘bout, tha Bisector strikes agains, wroight

Ting then begins to carefully look at the room along with Alex.

ting will take 20 on perception, did just Alex see the two slots, or did ting see them also? Once Ting see’s them he would like to inspect them carefully

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The room is empty except the cage with the treasure chests inside and the two slots in the floor next to the treasure cage. One just east and the other one west.

The chests are inside the cage, you cannot reach them without opening it

The cage itself does not have any locks or doors.


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

"Beware of those cage, I have gut feeling that it is a trap"

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

Alex smiles at Felicitas. "Of course it is likely a trap. At this point I would almost be disappointed if it wasn't trapped in some way, eh Ting?"


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans nods to the slots in the floor.

"Any idea what those are, Ting Tang?"

Liberty's Edge

Oy, I's'l eyeballs 'em wroight

ting looks carefully at the slots in the floor

he will take 20 on perception, checking the slots for traps, is there any knowledge check that may help use understand the slots better?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting can see that the slots in the floor are somehow connected to the cage. The slots look like locks, you can stick something inside and turn it. There are no traps connected to them.

you can do a knowledge engineering check


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Engi: 1d20 + 3 ⇒ (6) + 3 = 9

Liberty's Edge

engineering, untrained: 1d20 - 2 ⇒ (18) - 2 = 16

are the slots key size or bigger? how much bigger

trying his best to explain ting says

Well, blokes 'ay's ain 't trapsied, an 'ey's look loikes ey's'l turns, but we's'l need two turners; any idear's?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting and Felicitas can see that both lock have to be turned at the same time to unlock the cage. The slots are bigger than key size, they are more dagger blade size.

Liberty's Edge

GM Baerlie wrote:
Ting and Felicitas can see that both lock have to be turned at the same time to unlock the cage. The slots are bigger than key size, they are more dagger blade size.

light bulb, sorry I'm so dense :)

Ting declares

Oy, I's bloody well got's it, But Alex I needs ya ta take backs tha shiny knife ya gave's me wroight

as tings talking he pulls out the two mitheral daggers and handing one to Alex he drops the other in the slot, smiling. then againg to Alex.

When you's 'as your's in, shout out an we's'l toin at tha same time, wroight

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

"I see... so that is what they are for. Hand me one and I will see if we cannot get this lock to turn with you."

Alex takes the offered dagger and gently places it inside the other slot.

"Ready when you are, my friend. Oh, and do remind me later to write this down... this is actually rather inventive for a locking mechanism and I would record it."

Liberty's Edge

ting, hearing Alex say ready when you are answers

on trees, onesies, twosies, treesies

and turns his knife on three.

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

Alex also turns his at three.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The bars surrounding the treasury cage lower into the ground and the way to the seven chests is free.

Liberty's Edge

Now 'at's what I's yappin 'bout, lets take a look see, wroight

ting carefully approaches them looking for traps

he will take 20 on perception looking for traps

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

No traps around the chests.

Liberty's Edge

ting stands and turns to Alex, pointing from one end of the trunks to the other end, as he talks

Oy, I's aint found any traps, so's what a ya say's Alex; you's start at 'at end wit yer keys, an' I's'l start at 'is end wit me picks; an' we's'l see who opens tha most o' 'ese 'ear trunks, wroight?

ting, being the crook that he is, begins the first trunk before Alex can answer

not knowing the lock disable device number and it being a race we will just roll :)

the race:

disable device: 1d20 + 10 ⇒ (8) + 10 = 18
disable device: 1d20 + 10 ⇒ (12) + 10 = 22
disable device: 1d20 + 10 ⇒ (15) + 10 = 25
disable device: 1d20 + 10 ⇒ (4) + 10 = 14
disable device: 1d20 + 10 ⇒ (20) + 10 = 30
disable device: 1d20 + 10 ⇒ (6) + 10 = 16
disable device: 1d20 + 10 ⇒ (12) + 10 = 22
disable device: 1d20 + 10 ⇒ (17) + 10 = 27
disable device: 1d20 + 10 ⇒ (9) + 10 = 19
disable device: 1d20 + 10 ⇒ (18) + 10 = 28
disable device: 1d20 + 10 ⇒ (15) + 10 = 25
disable device: 1d20 + 10 ⇒ (2) + 10 = 12
disable device: 1d20 + 10 ⇒ (17) + 10 = 27
disable device: 1d20 + 10 ⇒ (5) + 10 = 15
disable device: 1d20 + 10 ⇒ (10) + 10 = 20
disable device: 1d20 + 10 ⇒ (16) + 10 = 26
disable device: 1d20 + 10 ⇒ (9) + 10 = 19
disable device: 1d20 + 10 ⇒ (11) + 10 = 21
disable device: 1d20 + 10 ⇒ (18) + 10 = 28
disable device: 1d20 + 10 ⇒ (15) + 10 = 25
disable device: 1d20 + 10 ⇒ (8) + 10 = 18

that should be 21 that's three roles per trunk, how did he do?

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

"Be careful... just because there isn't traps on any of the chests does not mean there is not a larger trap if all of them are open at the same time... I remember a story about a city of gold that had a failsafe trap in case of discovery by greedy hands. If the three treasure doors were all opened at the same time, the whole place would fill with lava and sink, killing the plunderers and spitefully destroying the treasure. Can't say if it is true or not, but still be careful."

So saying Alex opens one chest, then peers inside.

Yes, I did steal that from Duck Tales, :)

Liberty's Edge

If ting was not successful opening the other six trunks using the rolls, he will take 20 on the remaining trunks and open them

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The chests are locked, but Ting is able to pick the locks after a few minutes. The chests contain the following treasure: 18,500 cp, 4,000 sp, 115 gp, 14 pp, and a teak case containing 30 gems.

Liberty's Edge

when ting sees the gems his eyes light up, and he tucks the teak case in his pack.

Now 'at's what I's yappin' 'bout.

he then goes to explore the mouth of the tunnel that the Ghoul was so interested in.

he will take 20 on perception for the tunnel


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Whisteling Felicitas looks at the money. It is, although loads of copper a decent loot!

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

(Does mental math):... 185 GP in copper, 400 in silver, 115 in gold and 140 in platinum... for a total of 840 gold... not counting the gems worth or the plackard's worth... not a bad haul!

After the room does not implode upon having the chest opened, and Alex finished documenting the find, (During: "Ting, I will want to write what kind of gems they had later if you please... and I might want the case... you never know what you can do with a nice case like that....") he removes the daggers again and gives them back to Ting.

Liberty's Edge

ting, looking as sheepish as a crow can, smiles and hands Alex the case (and the gems) and takes the daggers

I was jus' lookin' after 'em, I was, wroight

again focusing on the tunnel

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting enters the tunnel. A pair of low barricades made of timbers and rocks partially block the passageway, which opens into a larger cave beyond. These barricades are a trap, someone who attempts to climb over the barricades causes several stalactites to swing down like pendulums of strike foes.

Liberty's Edge

ting goes back up the tunnel a little ways and informs the team of the traps

oy, 'ey's got's trapsies, i's'l deal with 'em wroight

and ting goes back to the first barricade to try and disable the trap there.

disable trap 1d20 + 11 ⇒ (19) + 11 = 30

are both barricades trapped?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, both of them.

Ting disables the trap on the first barricade easily.

Liberty's Edge

ting smiling at his success, struts, waging his tail feathers, to the second barricade.

disable trap 1d20 + 11 ⇒ (19) + 11 = 30

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting disables also the second trap.

Liberty's Edge

feeling extremely lucky ting sneaks to the end of the tunnel to take a look at what is at the end, before reporting back to the team.

stealth to the end then a perception check. right?

stealth: 1d20 + 10 ⇒ (14) + 10 = 24
perception: 1d20 + 8 ⇒ (20) + 8 = 28

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

Nice! Prior to his setting off, right after he hands over the case:

Alex takes the case and looks at the jewels. "Silly Ting, you know I value knowledge over money... the only thing I would want a few jewels for would be to add to my trophy drinking horn... and some how I don't think they would fit in to the motif." Alex smiles at the tengu broadly.

"Once I record the cut styles, colors, types, and sizes (and maybe values and names) I will have no further need of them and they can either go to your shinies collection, be sold for more coin, or given away as gifts to needy orphans.... though for that last one I would think using said jewels to buy them food, clothing some other such necessity would be better for them."


Male Human Bloodrager 5 (HP 55/55) (AC 25/12/24) (CMD 22) (Fort +7, Ref +3, Will +2) (Init +6) (Perception +10)

Hans nods appreciatively at Ting Tang.

"Well done! Clearly, all of that practice with the traps in the Ossuary paid off..."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting finds a larger room at the end of the tunnel. This large cave appears to have been recently scratched from the hard-packed earth, and ist ceiling is only five feet high. Several tons of debris fill the western Portion of the cave. Ting can see an arm reaching out of the rubble near the North end of the cave.

Liberty's Edge

ting goes back to the team

I's tooks care o tha trapsies, 'eys gots a big cave at tha end, 'airs a low ceilin' thoughs so's we's'l needs ta ducksies, wroight...oh I tink 'airs some fellers at tha north end too's.
come on's I's'l show ya's wroight

ting turns to go back.

Silver Crusade

Male Half-Elf Monk /1 | AC 16 T 16 FF 13 | HP 8/8 | F +2 R +5 W +5 | Init +5| Perc +9

Alex follows, nodding. "Do you think this caused the collapse of the tower above or is just an additional side effect of that damage?"

Liberty's Edge

when they get to the mouth of the cave ting points out where he saw an arm reaching out of the rubble near the North end of the cave.

Oy,'at's where's I saw 'em, wroight

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Knowledge Engineering DC 12:
This hole and the tunnel was created recently. It caused the collapse of the tower above.

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