Doom Comes to Dustpawn

Game Master shrodingerscat

Dalviss Crenn, ex-adventurer and proprietor of the Mineshaft Inn of Dustpawn (in eastern Isger, near the Drumish border) has sent an invitation to each of you, asking for aid. A meteor recently crashed somewhere in the hills, several miles to the south of Dustpawn, but Dalviss believes it to be a ship from the far reaches of space. The townsfolk scoff at his theory, and to save himself further ridicule, and get to the truth of the matter, Dalviss has turned to you to find the crash site.


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And so it begins...


Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8

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Male (Angelkin) Aasimar (Living Grimoire) Inquisitor of Nethys 1 [ HP: 11/11 | AC: 11 T: 11 FF: 10 | CMD: 14 | F: +4 R: +1 W: +2 | Init: +1 Per: +4 | AS: 1/1, HotA: 6/6 | 1st: 4/4 ]

Woo dot.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Ayreth wrote:
"Aye, Fate is a fickle mistress. We shall see who is still here in the morning," she says mysteriously.

Paul nods at her.

"Reckon so," he says to her with a small smile.

He looks at the stars above for a moment, then stretches out in his bedroll, drawing the blankets up to his shoulders.

"Well, it's getting pretty late - I figure I'll sack out."

"Have a good evening, miss," he says with a nod, then he lifts his hat and places it over his face and drifts off to sleep...


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge

When daylight comes Paul awakens and gets up; quickly flinging any bracken off his bedroll and gear. He gets a small fire going and prepares to brew some more of the tea to drink during the morning.

As the water begins to simmer he looks at the sky and studies the weather, attempting to decipher if it would be wet or dry that day. He takes the bedroll and cinches it tight and straps it to his pack as he waits for the tea to get hot; then he ladles himself another cup as he looks around at the others.

Looks like not all of them stuck around… Well, I hope wherever they went their luck will be good…

He blows softly on the drink and then sips the tea. Then he takes the remains of the stew he made the night before and eats it cold, the taste of the spices mellow on his palette as he looks around.

When the food is done he cleans out his messkit and pours the rest of the tea into one of his now empty water-skins, then cleans the pot that held the tea and packs it, then slings his kit over his shoulder and kicks out the small fire as he stretches, slinging his musket over his shoulder.

He wanders over to the collection of beasts that are gathered around the wagon and looks them over thoughtfully.

His eyes turn to the terrain around him.

Horse might be good for moving gear… Too bad I couldn’t afford one…

He considers the threats of goblin tribes in the area, as well as bandits and smugglers.

Still, a horse is a lot easier to track…

He shrugs, then takes out a cheroot and lights it, looking around at the others.

”Come on lads and lasses, we’re wasting daylight,” he mutters as he takes a draw from the cheroot.

He adjusts the rim of his hat and blows a fine stream of smoke and glances at the sky again as he waits for the others.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge

Paul looks at the people around him, and moves off to examine his surroundings. As he moves down the trail he sees a lone mount with a saddle. He moves slowly to it and studies the beast, marking its long, shaggy hair and its unkempt tail.

He pauses and studies the make of the riding saddle.

He stares at the leatherwork thoughtfully.

Looks like Cheliax make…

He looks at the horse thoughtfully.

”Wonder how long you’ve been wandering,” he muses softly.

He looks at the horse’s nose and sees where the bridle has worn against the soft flesh and takes the bridle off, rubbing its nose gently.

”Easy, lad, easy,” he says with a quiet voice as he does what he can to calm the horse.

He looks at the sky thoughtfully.

”I reckon Fate does provide,” he mutters.

A riding saddle is only 10 GP; so I guess I can afford it, if I’m allowed the horse…

He takes the saddle off the beast and takes out his knife and pries out any pebbles or stones trapped around the horseshoes and then gives the horse a solid rub-down; doing what he can to make it comfortable.


Female Kitsune
VITALS:
(AC18, t 13, f-f 16 (+5 armor, +2 Dex, +1 Insight) HP 31/31 Fort +1, Ref +6, Will 4; Init +2) CMD 15
Trickster 5
SKILLS:
Acrobatics +12, Appraise +11, Bluff +17, Diplomacy +15, Disable Device +12, Disguise +17, Escape Artist +10, K.(local) +9, Linguistics +8, Perception +9, SM +4, SoH +11(+15)Stealth +8, UMD+9

dot


Female Kitsune
VITALS:
(AC18, t 13, f-f 16 (+5 armor, +2 Dex, +1 Insight) HP 31/31 Fort +1, Ref +6, Will 4; Init +2) CMD 15
Trickster 5
SKILLS:
Acrobatics +12, Appraise +11, Bluff +17, Diplomacy +15, Disable Device +12, Disguise +17, Escape Artist +10, K.(local) +9, Linguistics +8, Perception +9, SM +4, SoH +11(+15)Stealth +8, UMD+9

As the group starts to prepare to head out, a loud whistling can be heard. If one would care to look, one would see a very peculiar sight. A very young girl, maybe 15 or 16, desert sand colour long hair. Bright green eyes, a very odd looking dress (kimono), comes riding into the area. But that wasnt tje sight that would make u look twice, unless youre a male. The sight that made you look twice was the fact she was ontop of a white, black striped tiger
"Oh my! Im not late am I?" she gasps in astonishment as she sees the people packing up
"I got lost on my way here"

-Posted with Wayfinder


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Yuki-Tsune wrote:
A very young girl, maybe 15 or 16, desert sand colour long hair. Bright green eyes, a very odd looking dress (kimono), comes riding into the area. But that wasnt tje sight that would make u look twice, unless youre a male. The sight that made you look twice was the fact she was ontop of a white, black striped tiger

Paul pauses from rubbing the horse down and looks at the person who has ridden in.

He slides his hat back on his head a bit, studying her.

Taking another draw from the cheroot he's smoking he continues to watch the girl as she rides in.

Yuki-Tsune wrote:
"Oh my! Im not late am I?" she gasps in astonishment as she sees the people packing up

He pulls his hat down to shield his eyes from the morning dawn.

”I reckon that depends,” he says slowly.

”What do figure you might be late for?” he asks her.

He looks to the rest of the group people who seem to still be resting at this point of the morning.

”I figure they're all still pretty much still sacked out for now,” he says slowly blowing a twin stream of smoke out of his nostrils.

He cocks his head, looking at her gear and weapons.

”You know where it is you’re supposed to be headed?” he adds as he continues to study her and her mount.

Yuki-Tsune wrote:
"I got lost on my way here"

He nods, easing the musket that hangs over his shoulder.

”Yeah…” he says slowly, still studying the tiger.

Placing the cheroot between his teeth he holds it in his mouth as he takes out a small brush and combs the tangles out of the horse’s mane, whispering softly to it, trying to keep it still in the presence of the predatory cat.

Pulling the smoke from his lips he flicks some ash off.

”You’re kind of far from home, huh?” he says, his eyes still looking at the tiger.

He glances at the scrub and grass around him, then back to the startling white color of the great cat.

”Don’t reckon he’ll blend in too well once we hit town,” he says with a dry voice.

With the horse groomed and comforted he puts the comb aside and moves toward the girl.

”Anyhow… name’s Antairis,” he says, offering his calloused hand to her.


Female Kitsune
VITALS:
(AC18, t 13, f-f 16 (+5 armor, +2 Dex, +1 Insight) HP 31/31 Fort +1, Ref +6, Will 4; Init +2) CMD 15
Trickster 5
SKILLS:
Acrobatics +12, Appraise +11, Bluff +17, Diplomacy +15, Disable Device +12, Disguise +17, Escape Artist +10, K.(local) +9, Linguistics +8, Perception +9, SM +4, SoH +11(+15)Stealth +8, UMD+9

She put a finger to her lips and looks up, thinking
"Some town, something about a crash or something. Dunno" she smiles.

At his comment about Tora she giggles
"Tora? Ahg, shes just a big cuddle buddy! No need to worry about her! Arent you just a sweet playful kitty cat?" she fluffs the tigers head

"My name is Sora by the way!" she takes his hand amd greets him after she dismounts

She looks around "My dad didn't happen to pass through here? Heard he was travelling too. Goes by the name Yamato"

-Posted with Wayfinder


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Yuki-Tsune wrote:

She put a finger to her lips and looks up, thinking

"Some town, something about a crash or something. Dunno" she smiles.

At his comment about Tora she giggles
"Tora? Ahg, shes just a big cuddle buddy! No need to worry about her! Arent you just a sweet playful kitty cat?" she fluffs the tigers head

Paul’s eyes are hard as he watches the tiger, his eyes on the relative size of its paws as he watches the kid go about her business, treating the beast like it was no more than a house cat.

Gods damn… one of them claws could slice you better than a knife blade at least… And I reckon that cat’s got about six – maybe seven-hundred pounds on it…

Yuki-Tsune wrote:
"My name is Sora by the way!" she takes his hand amd greets him after she dismounts.

Paul shakes her hand, but his eyes are still on her – watching her. He takes the cheroot out of his mouth and flicks some more ash off it as he continues to study her for a little longer.

”Well Miss Sora, I reckon I can’t tell you if you’re late on account of the fact that I don’t know where you’re going, and I don’t rightly know when you got to be there,” he says slowly.

Yuki-Tsune wrote:
She looks around "My dad didn't happen to pass through here? Heard he was travelling too. Goes by the name Yamato"

He looks at her for a bit longer, then moves over to his newly discovered horse and begins to put the saddle back on it gently.

”Don’t rightly know your pa – if he came by I sure didn’t see him,” he says slowly.

”You say your pa’s name is ‘Yamato’, eh?” he says thoughtfully.

He looks at the tiger again, recalling where many of those cats came from., then he looks back at her

”You ain’t from Minkai are you?” he asks her.

”Had a buddy that came from there a while back; he did some knife work out of Varisia, sailor, I reckon – but he called himself a wako… Name of Uraga,” he says watching her for a bit.

’Anyhow – I don’t know where you’re going; don’t know who you’re looking for, or I’d do what I could to help you out…

’When the others up yonder wake up, maybe they can help you better,” he says, indicating to the camp with a nod of his head.

”Meantime it was nice meeting you,” he says with a friendly nod.

And now I’m going to go to bed. See you all tomorrow!


Doom Comes to Dustpawn!

Travel along the Conerica had been rather easy, and at the very least, somewhat interesting. Being a major trade route in Isger, if one traveled alongside it long enough, all manner of tradesmen could be discovered, either in small barges moving east and west along the river itself, or on the well-worn trade paths that parallel it on the north and south sides. The previous night's respite had come with a strange bit of good fortune, meeting others and making small talk, before the few nights of travel remaining.

The temperature is warm, and, approaching the east as you move into more desert-like areas, it becomes warmer, but thankfully you are treated to occasional cool breezes from wisps of wind sweeping across the surface of the river.

You had been bidden here at the request of a man named Dalviss Crenn, who wrote with some urgency about a falling star that he suspects is a craft from the great depths of space. He requests that you meet him in the tavern he is the proprietor of, and, that you will be treated to free room and food during your stay in Dustpawn. There he will give you more information and discuss the particulars.

Reaching another river called the Grackle River; you begin following it to the south into the hills. After travelling along this river for about 5 miles you can see the buildings of Dustpawn.

*****************

It is early morning of the 15th Erastus 4718 AR, when you reach the town of Dustpawn proper, and the light of the sun just barely etches its way through the mountains to the east, casting its light upon you as you reach the last stretches of your journey.

Various buildings pepper the hillsides, many with small plots suitable for a good sized garden, few of them further than 50 feet apart. The ground is solid and well walked, with minute amounts of gravel throughout. Strangely, there are less people about in the streets than you would think, but it could be that folk just get up later, here. From your entrance point, you can see that Dustpawn has a few "levels”, and as you follow the Grackle River to the southeast you move further down into a shallow hillside and can see that the river terminates in a pond or tiny lake perhaps 70 feet to a side. It is in a large building just to the north of this that Dalviss told you to find his inn and tavern, The Mineshaft.


Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8

Warm wind tumbling over blue water, what secrets lie beneath?

Blue Heron leads Iron Hoof towards Mineshaft.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Are there no people about? or just fewer than expected?


There are people about, yes, just very few.


Blue Heron wrote:

Warm wind tumbling over blue water, what secrets lie beneath?

Blue Heron leads Iron Hoof towards Mineshaft.

As you pass the buildings along the path, what few people you do see look either distracted or in ill spirits, it is hard to tell. One older man in rumpled clothes stares at you and scowls from across the way muttering something under his breath before storming off between two houses.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Ayreth takes a few moments to take in the scene. Finally, she spurs her horse, Diamond, forward. "I am heading to the Mineshaft, an inn near the lake."


Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8

These people are not happy; this town is not well. The paladin feels a rightness to coming here. It was pleasing to know that you were needed, and she hoped that she would be tested in this town. Tested and improved. Perfection does not come without great struggle.

Once she gets to the inn, she will tie Iron Hoof up and look into the getting the donkey settled into a stable.


Male (Angelkin) Aasimar (Living Grimoire) Inquisitor of Nethys 1 [ HP: 11/11 | AC: 11 T: 11 FF: 10 | CMD: 14 | F: +4 R: +1 W: +2 | Init: +1 Per: +4 | AS: 1/1, HotA: 6/6 | 1st: 4/4 ]

Gii looks around at the surprisingly desolate city. "Whoa, Spark," he says, tugging lightly on his horse's reigns to slow the animal. When it comes to a stop, he scans the various buildings and streets from his mounted vantage point.

'Where is everyone? This city is far too large for so few to be on its streets,' the Nethian thinks to himself as light glints off his spectacles.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
GM Left Hand of Doom wrote:
As you pass the buildings along the path, what few people you do see look either distracted or in ill spirits, it is hard to tell. One older man in rumpled clothes stares at you and scowls from across the way muttering something under his breath before storming off between two houses.

As she rides, Ayreth pulls her cloak tighter, as if seeking warmth. "An ill place is this..." She shudders.


When finally you reach the tavern you seek, it is homey, but unassuming. Composed of a mishmash of bricks and stone blocks, its walls seem nevertheless sturdy and and well worn at the same time. The faint smell of warm food comes from within, and above the doorway is a simple ovular sign, with the words "The Mineshaft" carved into it, as if done with a blacksmith's rod. The letters themselves have a thin film of aged and flaking copper or other melted reddish ore in the engraving.

To the side is a rather simple stable, consisting of four thick stone pillars surrounded by a neck high fence and covered with a flat wooden roof. A single trough runs the length of it, evenly spaced with metal rings, and a crate in the back is half full of what appears to be fresh hay.

You've all arrived at nearly the same time, so feel free to Rp amoungst yourselves before you go inside. I'd like to get a showing from a few more people before I go to the next scene.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge

Paul rides into town with a leisurely pace, his eyes studying the surrounding buildings thoughtfully; and its lack of citizens in the streets.

He swings himself off the horse and drops to the ground, and steadies the newly acquired mount gently, whispering softly to it as he looks around.

”Ya’ll could use a rest, eh?” he says with a soft smile at the horse.

Unslinging his musket, he holds the stock gently in his left hand and takes the reigns by the right hand and walks down the street with a modest pace, his eyes watching the buildings around him.

Looks like some farmland about a hundred yards south of the main road… he muses thoughtfully.

Ayreth wrote:
"An ill place is this..." She shudders.

David glances at her and then looks back at the streets.

”Yep,” he says agreeably as he walks, leading his horse as the others ride.

As he travels to this tavern, he glances at his companions.

”Ya’ll maybe want to relax a little,” he says to them quietly.

”If you look edgy then it’s maybe ‘cause you’re nervous… Nervous folk are folk that tend to be afraid… Folk that are afraid make for easy marks, I reckon…” he says with a shrug, keeping his voice low but his expression neutral, as if everything that he sees is completely normal and unimpressive or intimidating in any way.

”Heard tale that lots of bandits were in the hills and mines a while back… Goblin scum mainly, but there were plenty of human folk that did their share of killing, too,” he offers as an aside as he moves with his companions down the trail toward the inn.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
GM Left Hand of Doom wrote:
The faint smell of warm food comes from within, and above the doorway is a simple ovular sign, with the words "The Mineshaft" carved into it, as if done with a blacksmith's rod. The letters themselves have a thin film of aged and flaking copper or other melted reddish ore in the engraving.

Paul pauses and looks around, his eyes on the surrounding buildings thoughtfully.

Slinging his musket over his back, he loosens the weapons in his sheathes, his eyes intent and casually adjusts the brim of his hat.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
GM Left Hand of Doom wrote:
To the side is a rather simple stable, consisting of four thick stone pillars surrounded by a neck high fence and covered with a flat wooden roof. A single trough runs the length of it, evenly spaced with metal rings, and a crate in the back is half full of what appears to be fresh hay.

He looks up at his new companions.

”Beg pardon; I’m going to go take care of this lad here,” he says with a jerk of his head at the horse, then leads the goodly beast to water trough.

As he gets to the small hitching post he lets out a shrill whistle the frowns as he doesn't see anyone appear.

Oye!” he calls out, looking around the yard ”ya’ll got company here,” he adds, not being keen on being mistaken for a thief or ruffian.

After the long ride on the trail he lets his horse drink from the water for a bit and gets some hay from the crate and brings an armful to his mount, placing it on the ground near the empty hitching post.

Ain’t got no other guests here… At least, not any folk with horses and the like…

He looks at the place, his eyes on the upper levels, studying the windows for any signs of movement.

Not surprising, I reckon… it ain’t like this place is some kind of draw to high rollers…

As he loiters by the hitching post for a moment he unpacks his kit from the mount, leaving only the saddle, though he takes off the bit so the horse can eat and drink a bit.

He glances around again at his friends.

"Ya'll going to take care of your horses?" he asks them as they consider their options.

Once his gear is taken and his horse tended to, he’ll wait for his companions a a bit, then he'll head head to the door.

Swinging the door open he looks around in the dim gloom of the tavern and strides in.


Out from behind one of the stable stalls comes a boy, around twelve or thirteen years of age. His steps are slow, and there is a scowl on his face as he rubs at his eyes (which look reddened as if he hasn't slept much) with bunched hands.

"You woke me!", the boy's scowl deepened when he looked upon the man and the others, keeping some distance between himself and them.


Female Kitsune
VITALS:
(AC18, t 13, f-f 16 (+5 armor, +2 Dex, +1 Insight) HP 31/31 Fort +1, Ref +6, Will 4; Init +2) CMD 15
Trickster 5
SKILLS:
Acrobatics +12, Appraise +11, Bluff +17, Diplomacy +15, Disable Device +12, Disguise +17, Escape Artist +10, K.(local) +9, Linguistics +8, Perception +9, SM +4, SoH +11(+15)Stealth +8, UMD+9

Around the corner steps a young woman, black hair, blue eyes, light, but fashionable summer dress. Eyes show a very clever mind. She seems in her very early 20s or late teens. Scarf fits her dress, as its not a winter scarf. Even the colors she wares are very elegantly matched. As she sees the group, she grins
"Finally made it I see. Been here a while now. But now you're here, guess we can go in"
She gives the boy a once over
"Well, if you are the stable boy, its a good thinf then, rhese people have horses to be stabled. So go on, hup hup"

-Posted with Wayfinder


Alar:
Health: 60/60; AC: 27; Active Effects: Mage Armor
Bart:
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)

Bartholomew was surprised to see several of the same people he had met the night before. There was stuffy one, who would probably be great for debating with on the mechanical aspects of magic but horrible with the moral implications. That one lady he didn't remember. The crazy blue haired nutter that liked fighting instead of running, and somehow gave Bart the impression that he was under-dressed around her, and that cool guy who was hiding magic in that big metal stick of his.

'Be nice.' A voice enters his mind as Bart spies upon the inn from a nearby alley way. He had forgotten Alar liked to listen in sometimes... or that Bart might accidentally be sending out messages. He couldn't quite tell.

'What? Its not my fault I'm not good with names! Hell, I can't even remember the fake one I gave Mr. Stuffy.' His own sending was more amused then annoyed. Bart didn't really think any of them were quite so bad, but as young as he was and as quick as his mind was, he tended to need a sort of crutch to keep people in his thoughts, otherwise he'd probably forget about them. The descriptive imagery helped with that. He remembered each of them clearly and even how they acted.

'Deception does not become you Bart.' The lion said nobely.

'You take that back! You know very well that I'm a great liar!' He was grinning now, knowing that Alar was likely to get a little flustered when Bart was being difficult like this.

'That's not what I-' Bart quickly cut him off before the Lion could get to annoyed, sending a vague sense of amusement. After a few moments, Alar seemed to get it and sighed. 'Be careful. I will be near, watching.'

Bart gives a silent affirmative, pets the amulet around his neck one more time, and then stuffs it beneath his shirt. Then, as quietly as possible, he sneaks up to the blue haired woman that made him feel like cleaning off a bit of the dirt on his cheeks. He would wait until her donkey was settled, then say aloud, as if he had not just snuck up to stand beside her, "Fair day we're having dontcha think? Kinda weird that I'd run into you here though. The rest of ya travel together, I'm guessing, all interested in seeing the same guy?"

Bart grins up at her, his goggles securely fixed over his eyes and his hat firmly on his head. All the same, he reaches up to re-secure both out of nervous habit. "Bit weird, dontcha think? Most of us ended up coming down the same road for the same reason at the same time?"

Bart leans back to look out the stable at the others gathering around the door, then turns his attention back to the woman. Unconsciously he reaches up to brush some dirt off his cheek. "Not sure if you all learned this the other night by the river or not, but you here to see Davius too?


Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8

"He wrote to me asking for aid, yes. Great must his need be."

Given her reserve, one might think Blue Heron would be terrible with children, but she had practically raised the princess. Children, in her experience, did best if you treated them like what they were -- people.


Yuki-Tsune wrote:

She gives the boy a once over

"Well, if you are the stable boy, it's a good thing then, these people have horses to be stabled. So go on, hup hup"

"I take no orders from you, lady." The scowl seemed to be a permanent fixture on the young stableboy's face.

He continued to rub at his eyes.

"Hope you're just passing through. We don't take too kindly to strangers. Best be on your way, now." He turned and began to slowly shuffle back into the stall.


Alar:
Health: 60/60; AC: 27; Active Effects: Mage Armor
Bart:
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)

Bart was horribly disappointed when the woman failed to jump or even flinch at his sudden appearance. Her calm, cool and collected answer seemed exactly the kind of answer she would have given were they already deep in discussion, and not the kind that suggested she had been completely unaware of his presence until a moment ago. Bart couldn't decide if she had noticed him being all sneaky like or was just that hard to phase, but either way he had a bit more respect for her.

Still, she could have been polite and at least flinched a little.

"Yeah, I delivered a message like that myself to some mercs. They weren't interested though. Already heard some rumors and just started laughing it up over drinks." Bart wrinkles his nose. Not at the memory of the mercs and their behavior, but at the memory of his first beer. "I'm here to give their reply mostly. Can't say I'm not curious though. Might sign on myself, if he can convince me he's not a nutter."

Bart eyes the boy across the stables speaking angrily at another woman,
his expression confused. "Still... ain't ya at least a little curious how we all ended up meeting that night?"

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
Paul Antairis wrote:

As he travels to this tavern, he glances at his companions.

”Ya’ll maybe want to relax a little,” he says to them quietly.

”If you look edgy then it’s maybe ‘cause you’re nervous… Nervous folk are folk that tend to be afraid… Folk that are afraid make for easy marks, I reckon…” he says with a shrug, keeping his voice low but his expression neutral, as if everything that he sees is completely normal and unimpressive or intimidating in any way.

Ayreth gives you a smile, and sidles close. "Perhaps condescension is how some people deal with fear." Ayreth pats you on the arm, turns briskly, and walks away.


Okay, guys, Yuki does not have a riding tiger. It was taken out. So please make no reference to it, thanks.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Bartholomew Grayson wrote:
"Not sure if you all learned this the other night by the river or not, but you hear to see Davius too?"

Paul glances at Bart.

"Reckon so," he says with a nod.

"I guess we'll just have to see what happens..."

"I already ate this morning, but I could use a decent cup of coffee," he says, clapping the boy on his back, the gesture warm and friendly, but clearly broadcasting to anyone who might see or here the boy that he is not traveling alone, but instead is in an armed company of trusted friends who watch each other.

As he grins and nods at the lad, his eyes flick to the windows...

I'm just going to be "Taking 10" on Perception in general, unless I'm not able to and need to make a formal roll...


Alar:
Health: 60/60; AC: 27; Active Effects: Mage Armor
Bart:
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)

Bart stumbles forward. He had been distracted by the blue haired woman, so much so that someone had snuck up on him! Man this was not his morning. He glances up to see the guy with the cool cloak and the even cooler looking magic wand and grins. "Easy there. I ain't quite as sturdy as you tall folk. Don't want to send me reeling into the stables, do ya?"

The lad grimaces then at the mention of coffee. "Not sure why any sane person would drink that stuff. Tastes worse then beer and didn't even help me stay awake. Made it hard to deliver messages though, what with all the shaking."


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Ayreth wrote:
Ayreth gives you a smile, and sidles close. "Perhaps condescension is how some people deal with fear." Ayreth pats you on the arm, turns briskly, and walks away.

Paul listens to her tone and can even feel it radiating from her pat on his arm.

He grunts at her action and shakes his head.

His eyes follow her as she walks off.

He watches her thoughtfully, then chuckles a little.

"Fair enough, ma'am," he mutters to himself with a little smile, then tips his hat at her retreating form.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge

RETCON Action: By the stables –

As Paul looks around he hears the sound of someone approaching.

GM Right Hand of Doom wrote:
"You woke me!", the boy's scowl deepened when he looked upon the man and the others, keeping some distance between himself and them.
Yuki-Tsune wrote:
"Well, if you are the stable boy, its a good thinf then, rhese people have horses to be stabled. So go on, hup hup"

Paul glances at Yuki with a sigh, then he turns back to the boy.

GM Right Hand of Doom wrote:

"I take no orders from you, lady." The scowl seemed to be a permanent fixture on the young stableboy's face.

He continued to rub at his eyes.

"Hope you're just passing through. We don't take too kindly to strangers. Best be on your way, now." He turned and began to slowly shuffle back into the stall.

”Hey,” Paul says to he boy and holds up his pouch.

”We got coin – you got business,” he says watching the boy, his feet spreading into a loose stance.


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Bartholomew Grayson wrote:
The lad grimaces then at the mention of coffee. "Not sure why any sane person would drink that stuff. Tastes worse then beer and didn't even help me stay awake. Made it hard to deliver messages though, what with all the shaking."

Paul glances at Bart.

"What are you, religious or something?" he says with a cocked eye, a ghost of a smile on his lips.


Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8

The ascetic let the child's questions wash over her. Benevolence and truthfulness were part of her code. They were gifts to be given freely. She responds,

"No. I accept the world as it is under Heaven. People going to the same place, with similar messages, by the same road meet just as all streams that feed a mighty river meet. Even if he is crazy, I would stay. A sickness of the mind malingers in this town."


Paul Antairis wrote:

”Hey,” Paul says to he boy and holds up his pouch.

”We got coin – you got business,” he says watching the boy, his feet spreading into a loose stance.

Turning his head from the shadows of the stall, the boy called out, "Your coin's no good here, Mister. Head out, now." There was an edge to the stableboy's voice now, more so than before.


Paul Antairis wrote:

As he grins and nods at the lad, his eyes flick to the windows...

I'm just going to be "Taking 10" on Perception in general, unless I'm not able to and need to make a formal roll...

You do not see anything in the windows -- no movement -- everything is still. Some of the windows appear black -- as if they are covered by something.


Male (Angelkin) Aasimar (Living Grimoire) Inquisitor of Nethys 1 [ HP: 11/11 | AC: 11 T: 11 FF: 10 | CMD: 14 | F: +4 R: +1 W: +2 | Init: +1 Per: +4 | AS: 1/1, HotA: 6/6 | 1st: 4/4 ]

Gii dismounts from Spark and leads the horse to a nearby trough. Tying the reigns to a post near it, the cleric once again glances around at the Mineshaft and its surroundings.

Noticing many of the people he met the previous night, Gii moves over to greet them, his ornate staff thumping against the hard ground, tap tap tap. "Good morning," he says to those gathered. "Such coincidence that we all had the same destination," the Nethian states, cracking a small smile.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |
Blue Heron wrote:

The ascetic let the child's questions wash over her. Benevolence and truthfulness were part of her code. They were gifts to be given freely. She responds,

"No. I accept the world as it is under Heaven. People going to the same place, with similar messages, by the same road meet just as all streams that feed a mighty river meet. Even if he is crazy, I would stay. A sickness of the mind malingers in this town."

As Ayreth passes the pair conversing, she stops for a moment. "Perhaps a sickness of the spirit. It just does not feel right here."


Alar:
Health: 60/60; AC: 27; Active Effects: Mage Armor
Bart:
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)

Bart eyes the woman, then turns to look at the guy with the gun. "No, but it sounds like she might be. Just when I was starting to like her too."

Bart hrumphs a little as his eyes dart back to the blue haired woman, "You know, there are forces outside the Heavens right? And most of them ain't too nice."


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge

More Retcon -

GM Right Hand of Doom wrote:
Turning his head from the shadows of the stall, the boy called out, "Your coin's no good here, Mister. Head out, now." There was an edge to the stableboy's voice now, more so than before.

Paul looks at the boy then puts the pouch back in his belt.

"You don't want the coin, that's your call," he says with a shrug.

"I'm going to stable my horse here; I'm going to feed it and water it. Then I'm going to go inside and get something to drink and eat," he says with a friendly tone.

"And then, when I come out of this place, I'm going to take my horse with me, and that's just how it's going to be," he says, tipping his hat at the boy.

"We clear?" he says, with a friendly smile to the boy.

If the boy refuses to take good coin from armed men who are trying to keep horses at the hitching post that means he's under orders from his master - because no young boy in a place like this would turn down coin to do the job he's paid for...

So that means his master is telling him to be a fool; which means that his master is going to be a problem...


Female Kitsune
VITALS:
(AC18, t 13, f-f 16 (+5 armor, +2 Dex, +1 Insight) HP 31/31 Fort +1, Ref +6, Will 4; Init +2) CMD 15
Trickster 5
SKILLS:
Acrobatics +12, Appraise +11, Bluff +17, Diplomacy +15, Disable Device +12, Disguise +17, Escape Artist +10, K.(local) +9, Linguistics +8, Perception +9, SM +4, SoH +11(+15)Stealth +8, UMD+9

She grins. Fun times to be had. She turns to the group.
"Well? We all standing outside for nothing or is the party out here? Come on, lets go in!"

She moves to go inside

-Posted with Wayfinder


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Yuki-Tsune wrote:

She grins. Fun times to be had. She turns to the group.

"Well? We all standing outside for nothing or is the party out here? Come on, lets go in!"

She moves to go inside

Paul glances at Yuki, his eyes flat.

He turns back to the stableboy, watching the lad, needing to know what will happen with the horses before he goes inside.


Paul Antairis wrote:

"We clear?" he says, with a friendly smile to the boy.

"Do what you want, stranger. I have chores." And with not so much as a look, or by your leave, the stableboy shuffled off to the very back of the stable and said no more on the matter. You do notice that he's still rubbing at his eyes.


Alar:
Health: 60/60; AC: 27; Active Effects: Mage Armor
Bart:
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)

Bart tugs on the mans coat and gestures for him to lean down. Then he whispers, "Now that? That right there? Scares the crap out of me. What sort of kid doesn't want gold of all the bloody things?!"


Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
GM Right Hand of Doom wrote:
"Do what you want, stranger. I have chores."

Paul shrugs and goes about the business about taking care of his horse.

Bartholomew Grayson wrote:
Bart tugs on the mans coat and gestures for him to lean down. Then he whispers, "Now that? That right there? Scares the crap out of me. What sort of kid doesn't want gold of all the bloody things?!"

Paul nods his head.

"You're right - no kid in a berg like this would turn down good coin to do his gods damned job... And if it wasn't his job... I promise you this; no stablehand's getting more than a gold piece a week, and that's if he lucky..." he watches the kid.

"Any town I been to you offer a kid coin - even if it ain't his "formal job" I promise you - he'll skip out on his gods damned chores; take the money and do what you're offering right then..."

He glances at the tavern, his eyes hard.

"Just keep your eyes open..." he says, an edge to his voice as he looks around; then he ties the bridle of his horse to the post.

Once the horse is taken care of, he turns to the door of the bar and slides his duster away from the hilts of his weapons so he can reach them with greater ease and through the door...


Inside the inn it is!

Upon entering the inn, the indistinguishable smell that assailed you earlier barely increases at all, but you can feel a bit of warmth from a hearth just to the right.

On the opposite side of the room is a long but narrow stage, presumably for musicians. And 5 wooden tables fill the room, 4 smaller and one long dining-style table. Just a few feet away from the hearth and door is a bar, simple but sturdy, with various scratches on its surface from many a tankard sliding atop or knife scraped across. Of particular note, however, is a fine looking halberd held by steel pitons over the back of the bar. The blade is sharp looking but appears to be well used from the marks in the metal.

Other than a tall but stooping man behind the bar, it is entirely empty. The bartender’s hair is limp and greasy and his eyes bloodshot. He looks at you with a blank expression before sighing rather loudly and going through a door behind him.

Moments later, a rugged man in his early 40's comes out to greet you. He smiles genuinely at you, his weathered skin a dusky color, his hair and trimmed beard dark but silvered. He wears plain but well-kept clothes, and has the stance and build of someone who's seen several battles.

"Hello!" he says with some eagerness. He too has an exhausted look about him, but he seems to be more intent on being welcoming.

"Are you them?...Are you they? Are you the folk I sent letters to? You must be...Yes. Who else? Please have a seat...make yourself comfortable." He calls back to the barman, who stands gruffly behind the wooden bar, again, scowling.

"Nalan, bring our guests some food and drink" and then, more to himself in a lighter tone,

"Finally, I can get some answers."

The man, Nalan, grumbles beneath his breath for several moments, doesn't move, but finally leans forward on the bar and addresses you, scratching his be-stubbled square chin "Well, what'll it be?"

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