Dalviss Crenn, ex-adventurer and proprietor of the Mineshaft Inn of Dustpawn (in eastern Isger, near the Drumish border) has sent an invitation to each of you, asking for aid. A meteor recently crashed somewhere in the hills, several miles to the south of Dustpawn, but Dalviss believes it to be a ship from the far reaches of space. The townsfolk scoff at his theory, and to save himself further ridicule, and get to the truth of the matter, Dalviss has turned to you to find the crash site.
Just waiting on two more, but feel free to discuss amongst yourselves.
Aye, I am very excited about this campaign. You guys, the GMs, are very active, which is very encouraging. And there was a lot of fun to be had in the pre-rp. Good stuff all around.
GM Left and I will finalise our ideas for your respective special items today and then speak to each of you directly to ensure the item is "just right" for your character.
Gii, I have an idea for your staff but I have to discuss it with Right, is that still what you were thinking?
Yeah, was still thinking a staff. It'll be a very iconic part of the character, because Gii considers it another holy symbol, even if it isn't technically one.
Health: 46/46; AC: 16; Amulet 6/6 day; Spells: 1st lvl- 3/day, 2nd lvl- 4/day; Active Effects: Message, Group (50 min)
@Paul: I wouldn't know where to begin honestly. I've never played a switch hitter before. If I have feats to spare it usually goes to skill focus or the like to make out of battle skills better and tend to focus on one thing in combat. Sorry I can't give any advice.
Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8
I'm never taking a bus trip again. That was rough!
I'm happy to be and am looking forward to playing with you all.
@Paul: I would suggest you go lore/skill as you said that you would prefer that style.
@Paul: I think we might hold off on adding any further characters to the game at this time as we have more than enough. We don't want to be dealing with someone's squire/1st level cohort as well at this stage. Sorry.
Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8
GMs, do you mind opening a game thread so we can dot it and add it to our personal campaigns?
Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8
Female Aasimar (Garuda Blooded), Human (Tian-Shu) Warpriest (Sacred Fist) 6 l HP: 38/38 l AC: 19 [T: 19, FF: 16] l Fort: +7, Ref: +7, Will: +12 l Init: +3 l Per: +14 l l Fervor 8/8
Filled in my gear and bought a donkey -- Iron Hoof -- to carry my stuff.
We're giving you guys this chance to add any final bits and pieces to your sheets. Also, gives us a chance to finalise special items and alike so we can formally start the game. We do appreciate your patience with us. Thanks.
@Blue: Donkey noted. :)
@Ayreth: Thanks for letting us know. :)
@Bart: Yes, stick with Alar. ;)
@Doc Gii: Maybe, once you get to town you can haggle a nice discount on a light horse ... ;)
@Doc Gii: Since a light horse only costs 75 gp, GM Lefty and I say you can have one (you're only 26 gp short). So after the horse, you have no coin left (broke, broke, broke). Do you want to proceed like that?
Male Human Ranger: Blockade Runner: 1, Scout: 3, Gunslinger: 1 Fort +6 Ref+11 Will +4 Ini +4 Per +10 AC: 19 HP: 48: 48 Uncanny Dodge
Hey guys, just got home recently.
I can't afford a horse, unfortunately.
I do like my special item, though. It's pretty cool :)
Still considering a possible tweak to the character; if it happens, it'll be adjusted soon. Though I'm not sure how it will go... so far I feel like we've got a lot of casters, I had thought of the Lore Character lean to be partial Bard so he can offer a few tweaks on Arcane Magic, but the current build is pretty good; just not sure how useful it will be in the long run.
@Doc Gii: Since a light horse only costs 75 gp, GM Lefty and I say you can have one (you're only 26 gp short). So after the horse, you have no coin left (broke, broke, broke). Do you want to proceed like that?
I'm okay with that. Gii should have everything else he needs, also MAGIC!