GM Pteridologist |
I am going to choke a fish, right now.
I wrote up a s!@~ ton of stuff (all the things I said I wanted to do on my agenda) and found that none of it saved.
I.... am LIVID!!!!
I'm going to take it out on you guys. Roll reflex saves DC 1,000,000,000
>:-D Don't actually roll. Just saying... I'm pissed.
Dicyphue - Sounds good! I like that concept better :) Looking forward to seeing it.
EDIT: Yes, Eridani would be acceptable. I'd say just pick Giant, but the very nature between a giant and an Eridani is different enough.
Ashe |
How does one choke a fish, well besides taking it out of water?
How strong of characters are you looking for. I was just told by a DM in anohter game recruitman which was 8th level gestal that my character was too powerful, even though one of the guys in game posted how reliable I am as a poster, b/c he is in nother game with me. Well he said that a was a strong poster which I assuem means reliable and good post to boot. Sorry venting a bit here but the DM said my guys was too much to track and validate and would through things off. Now the kid in me wanted to be like why are you running a game if you don't know how characters work? So just asking so I don't I guess go overboard this time. Thanks.
diphycue |
reflex save: 1d20 + 1 ⇒ (14) + 1 = 15 C'mon nat 20!
Hey, what are naming conventions like in the different countries? Should I just go with standard fantasy fare; "Mizzen the Slinger" or something more earth ethnic; "Vladimir Alexidrovich" or "Nigel Smythe" or "Mbebe Nwodo"... Or, ultimately, does it not matter?
Edit: I just noticed the little parentheses enclosed comments about culture, as I'm planning to be an Anthrosian, I will choose a greek or roman style name.
diphycue |
Incidently, Mbebe Nwodo is the name of a doctor who works in the local ER.
Hey, what's the rule with multiclassing; could I be a (Gunslinger/Ranger)2 then (Spellslinger/Ranger)1, for character level 3, Gunslinger2/Spellslinger1/Ranger3?
Yeah, either way I'll have a Gunslinger/Ranger ready in just a few, make a version for both ways.
diphycue |
So I did a random roll on the Ultimate Campaign background generator and came to the Conflict section... I got; committed Mass Murder of Leaders for Justice... that works, would definitely explain how come he's kind of laying low now...
the rest of it works really well too... orphaned, adopted, witnessed death of his family, burning with revenge...
Azeban |
Hey, what's the rule with multiclassing; could I be a (Gunslinger/Ranger)2 then (Spellslinger/Ranger)1, for character level 3, Gunslinger2/Spellslinger1/Ranger3?
For what it's worth, I think the way to do this would be to alternate between Gunslinger and Ranger, and level up Spellslinger every time. Multiclassing is rough on spellcasters because of how much it hurts to lose a level of casting - both for DCs and for what you can do.
With that said, Ranger and Gunslinger both have: 1d10 HD, Good Fort and Ref saves, and full Bab. Changing between those only affects 1) how many skill points you get since the Ranger gets two more, and 2) what you get for class abilities. That'll seriously help bolster the Wizard side, and it'll always be consistent, which is great. A wizard with full BAB and a ton of health alone is an amazing thing.
Unless you really want the pet, which is likely to be weak from the Multiclassing, I might even stop Ranger after 3 levels - you'll have Track, Wild Empathy, Favoured Enemy, Favoured Terrain, and two free Feats. You could even take an Archetype to get Trapfinding out of it if you wanted.
GM Pteridologist |
Hey ya'll. Updated religions for maorens and anthrosians. Will get to all the rest of the stuff that was deleted at a later time. I will be out of town for a day starting tomorrow so there will be a delay in response.
Oh yes, please take either two traits OR a bonus feat at character creation. You have 3,000g to spend on equipment.
I'd prefer no multiclassing, just to save the mess. I guess whatever the gestalt rules say about it, but definitely no prestige. It doesn't work to well with gestalt.
I think Gunslinger/Ranger would be BA. Pick the Trapper archetype, and you'd really be a hunter/desperado :)
Sorry EldonG, as fun as that'd be, it'd conflict with the story if you played an undead. :-/ I'm willing to hear other ideas.
Azeban |
Neat, thanks!
Sorry EldonG, as fun as that'd be, it'd conflict with the story if you played an undead. :-/ I'm willing to hear other ideas.
Skinwalker isn't undead, it's a pretty cool Lycanthrope race.
Cecil Macer |
Alright. So, I'm switching Cecil up to make him Vanguard // Linnorm Bloodline Sorcerer. Vanguard is the closest thing I can find to an Arcane Archer base class so it should be a pretty neat little mashup.
This thread is looking really good! Can't wait to get (re)started :-D
diphycue |
OOOOOOOK! Here's a first attempt, there's still a lot of blank space on the sheet.
N Medium Male Anthrosian
Gestalt Class (Gunslinger/Ranger) 3
Init +9; Senses Perception +3
--------------------
DEFENSE
--------------------
AC 21, touch 16, flat-footed 15, (Dex +5, Dodge +1, Armor +5, +10)
VP 20,WP 28,DT 14,BO
Fort +5, Ref +8, Will +4
Special Nimble +1, DR 4/Armor
--------------------
OFFENSE
--------------------
Spd 30'
Melee Masterwork Shortsword +9 (1d6+2/19-20)
Ranged Masterwork Musket +11 (1d12+1/x4); +12 (1d12+2/x4) within 30'; resolve against Touch AC within 40'; reload as move action with cartridge, as standard action with powder; misfire on 1-3 with cartridge, 1-2 with powder
Special Grit 3/3, Deeds (Deadeye, Steady Aim, Fast Musket, Quick Clear, Gunslinger Initiative, Pistol-Whip),
--------------------
STATISTICS
--------------------
Str 14, Dex 20, Con 14, Int 13, Wis 16, Cha 12
Base Atk +3; CMB +5; CMD 20
Feats Gunsmithing, Precise Shot, Endurance, Rapid Reload (Musket), Point Blank Shot, Weapon Focus (Musket), Weapon Finesse, Skill Focus (Stealth)
Skills Acrobatics +8, Athletics +5, Bluff +9, Knowledge (Local) +7, Knowledge (Technology) +5, Linguisitcs +3, Perception +9, Persuasion +9, Profession (Sailor) +7, Sleight of Hand +10, Stealth +13, Survival +9
Traits Reactionary, Black Powder Bravado
Favored Class Ranger +3 skill points
Languages Common, Rha'lis, Orenic, Asyri, Eridani
SQ Favored Enemy (Giants), Track +1, Wild Empathy +4, Combat Style (Archery), Favored Terrain (Urban)
Gold 1150
--------------------
Gunslinger(Musket Master)
Class(archetype)
Heroic Distinction
3rd: Offensive Training (Musket)
4th:
5th:
6th:
7th:
8th:
9th:
10th:
11th:
12th:
13th:
14th:
15th:
16th:
17th:
18th:
19th:
20th:
Racial Traits
Ability Score Racial Traits:
Size: Medium
Base Speed: 30'
Languages: Common, Rha'lis, Orenic, Asyri, Eridani
Bonus Racial Trait (7 RP): Focused Study, Silvered Tongue
--------------------
Total Ranks: LEVEL(Rank+INT+misc.) = 27
Class Skills * denotes a class skill.
Extra Bonuses * for each bonus (e.g. racial bonuses or feats etc.)
*Acrobatics(DEX) +8=1+5+3-1
Appraise(INT)
*Athletics(STR) +5=1+2+3-1
*Bluff(CHA) +7=3+1+3
*Craft(Alchemy)(INT)
*Craft(Electronics)(INT)
*Craft(Explosives)(INT)
*Craft(Mechanical)(INT)
*Craft(Structural)(INT)
Drive(DEX)
Escape Artist(DEX)
Fly(DEX)
*Handle Animal(CHAR)
*Heal(WIS)
Knowledge(Arcana)(INT)
*Knowledge(Dungeoneering)(INT)
*Knowledge(Geography)(INT)
Knowledge(History)(INT)
*Knowledge(Local)(INT) +7=3+1+3
*Knowledge(Nature)(INT)
Knowledge(Nobility)(INT)
Knowledge(Planes)(INT)
Knowledge(Religion)(INT)
*Knowledge(Technology)(INT) +5=1+1+3
Linguistics(INT) +3=2+1
*Perception(WIS) +9=3+3+3
Perform()(CHAR)
*Persuasion(CHA) +7=3+1+3
*Profession(Sailor)(WIS) +7=1+3+3
*Sleight of Hand(DEX) +10=3+5+3-1
*Spellcraft(INT)
*Stealth(DEX) +10=3+5+3-1
*Survival(WIS) +9=3+3+3
Armor Check Penalty (ACP) = -1
--------------------
Equipped/Worn
Head:
Torso: Masterwork Chain Shirt
Neck:
Back:
Belt:
Wrists:
Hands:
Feets:
Ring R:
Ring L:
In Inventory
Paper Alchemical Cartridges (20)
Wand of Abundant Ammunition (50 charges)
Total Weight Carried
Light lbs, Med lbs, Heavy lbs, Lift lbs, Push/Pull lbs
--------------------
***Character Details***
Name: Sky Arkham
Race/Ethnicity Human (Anthrosian)
Age 20
Gender Male
Alignment: N
***Background***
***Physical Description***
Sky is almost six feet tall, with tanned skin, and shaggy dark brown hair. His eyes are pale blue.
***Personality***
GM Pteridologist |
EldonG - I like the idea sir. You'd be limited to choosing Wildman (a subtype of the maorens). Shoot me a pm with backstory ideas for me to consider.
Diphycue - yes, the abilities of the varying ethnicities are added to the human racial traits.
Yes, I like heroic distinctions because I hate the idea of being super awesome solely based on the equipment. However, this does not mean you won't find equipment and such. That's a lot of the fun. But you just wouldn't be dependent on it.
EldonG |
AC 17 (19)
HP 39
Saves: Fort +8, Ref +8, Will +9(10)
BAB +3, Melee +7, Missile +6
Attacks: +7 unarmed 1d6+4(+1d6 SA) or flurry +5/+5 (same)
Str: 18, Dex: 16, Con: 16, Int: 13, Wis: 18(20), Cha: 6
My first distinction will be either +2 Str or +1 unarmed, most likely.
Let me know if that's just too crazy min-maxed.
Sky Arkham |
Updated
N Medium Male Anthrosian
Gestalt Class (Gunslinger/Ranger) 3
Init +9; Senses Perception +3
--------------------
DEFENSE
--------------------
AC 21, touch 16, flat-footed 15, (Dex +5, Dodge +1, Armor +5, Base +10)
VP 20,WP 24,DT 12,BO
Fort +4, Ref +8, Will +4
Special Nimble +1, DR 3/Armor
--------------------
OFFENSE
--------------------
Spd 30'
Melee Masterwork Shortsword +9 (1d6+3/19-20)
Ranged Masterwork Musket +11 (1d12+1/x4); +12 (1d12+2/x4) within 30'; resolve against Touch AC within 40'; reload as move action with cartridge, as standard action with powder; misfire on 1-3 with cartridge, 1-2 with powder
Special Grit 3/3, Deeds (Deadeye, Steady Aim, Fast Musket, Quick Clear, Gunslinger Initiative, Pistol-Whip),
--------------------
STATISTICS
--------------------
Str 17, Dex 20, Con 12, Int 12, Wis 16, Cha 12
Base Atk +3; CMB +5; CMD 20
Feats Gunsmithing, Precise Shot, Endurance, Rapid Reload (Musket), Point Blank Shot, Weapon Focus (Musket), Weapon Finesse, Skill Focus (Stealth)
Skills Acrobatics +9, Athletics +6, Bluff +9, Knowledge (Local) +7, Knowledge (Technology) +5, Linguisitcs +3, Perception +9, Persuasion +9, Profession (Sailor) +7, Sleight of Hand +11, Stealth +14, Survival +9
Traits Reactionary, Black Powder Bravado
Favored Class Ranger +3 skill points
Languages Common, Rha'lis, Orenic, Asyri, Eridani
SQ Favored Enemy (Giants), Track +1, Wild Empathy +4, Combat Style (Archery), Favored Terrain (Urban)
Gold 686 gp, 8 sp, 7 cp
--------------------
Gunslinger(Musket Master)
Class(archetype)
Heroic Distinction
3rd: Offensive Training (Musket)
4th:
5th:
6th:
7th:
8th:
9th:
10th:
11th:
12th:
13th:
14th:
15th:
16th:
17th:
18th:
19th:
20th:
Racial Traits
Ability Score Racial Traits:
Size: Medium
Base Speed: 30'
Languages: Common, Rha'lis, Orenic, Asyri, Eridani
Bonus Racial Trait (7 RP): Focused Study, Silvered Tongue
--------------------
Total Ranks: LEVEL(Rank+INT+misc.) = 27
Class Skills * denotes a class skill.
Extra Bonuses * for each bonus (e.g. racial bonuses or feats etc.)
*Acrobatics(DEX) +9=1+5+3
Appraise(INT)
*Athletics(STR) +7=1+3+3
*Bluff(CHA) +7=3+1+3
*Craft(Alchemy)(INT)
*Craft(Electronics)(INT)
*Craft(Explosives)(INT)
*Craft(Mechanical)(INT)
*Craft(Structural)(INT)
Drive(DEX)
Escape Artist(DEX)
Fly(DEX)
*Handle Animal(CHAR)
*Heal(WIS)
Knowledge(Arcana)(INT)
*Knowledge(Dungeoneering)(INT)
*Knowledge(Geography)(INT)
Knowledge(History)(INT)
*Knowledge(Local)(INT) +7=3+1+3
*Knowledge(Nature)(INT)
Knowledge(Nobility)(INT)
Knowledge(Planes)(INT)
Knowledge(Religion)(INT)
*Knowledge(Technology)(INT) +5=1+1+3
Linguistics(INT) +3=2+1
*Perception(WIS) +9=3+3+3
Perform()(CHAR)
*Persuasion(CHA) +6=2+1+3
*Profession (Sailor)(WIS) +7=1+3+3
*Profession (Gambler)(WIS) +7=1+3+3
*Sleight of Hand(DEX) +11=3+5+3
*Spellcraft(INT)
*Stealth(DEX) +14=3+5+3+3
*Survival(WIS) +9=3+3+3
Armor Check Penalty (ACP) = -0
--------------------
Equipped/Worn
Head:
Torso: Darkleaf Studded Leather
Neck:
Back:
Belt:
Wrists:
Hands:
Feet:
Ring R:
Ring L:
In Inventory
Paper Alchemical Cartridges (20)
Wand of Abundant Ammunition (50 charges)
Gunsmith's Kit
Backpack, masterwork
Bandolier
Bedroll
Belt pouch
Candles (5)
Canteen
Chalk (5)
Chalkboard
Compass
Fishing kit
Flint and steel
Gambler's kit, common
Hourglass (1 hour)
Mess kit
Mirror
Powder horn (10 doses)
Firearm bullets (30)
Rope (50')
Shaving kit
Soap
Whetstone
Weapon cords (5)
Tricorne Hat
Peasant's outfit
Traveler's outfit
Poncho
Trail rations (5)
Bottle of cheap wine (6 servings)
Total Weight Carried 88.5
Weapons 11
Armor 10
Gear 67.5
Light 100 lbs, Med 200 lbs, Heavy 300 lbs, Lift 520 lbs, Push/Pull 1300 lbs
--------------------
***Character Details***
Name: Sky Arkham
Race/Ethnicity Human (Anthrosian)
Age 20
Gender Male
Alignment: N
***Background***
***Physical Description***
Sky is almost six feet tall, with tanned skin, and shaggy dark brown hair. His eyes are pale blue. Tattoo on back left shoulder of his family's names and the Eridani word for "Remember"
***Personality***
GM Pteridologist |
I have chosen....
Azeban, a mystic orc witch doctor now enslaved by the Master Race.
Drake Steelwind, an anthrosian mercenary with a moral compass.
Sky Arkham, an anthrosian who is a master rifleman and giant hunter.
Carroc of the Wild, a maroen from the northern reaches of his continent who is cursed with the spirit of the Hunter.
Sydney, a magi with a thirst for Eridani blood.
And of course, Cecil Macer, an anthrosian soldier in the draconic fleet who seeks the power of the dragoons.
Soooo.... we're pretty magic heavy. Can I convince anyone to take on a skill roll with one of their classes? If not, no worries. I will make an NPC.
Azeban |
I have decent ranks in like 5 Knowledge skills for what it's worth.
BTW, I'm looking for a trait that makes Kn. (Nature) a class skill...I know it's out there!
The Trait Guide is your friend.
GM Pteridologist |
Ah. I thought you meant raw ranks.
I will be finalizing information and rules by this weekend. Hopefully we can begin next week. My weekends from work are Tuesday/Wednesday and I have a buddy's dirty thirty so I'll be tending to that. Posts may not be everyday as RL comes first and I also do not have internet where I live (in the middle of the f$%$ing Adirondacks). On slow days, I can post from work. I appreciate everyone's interest and I'm sure we will have an enjoyable time playing.
Azeban |
Posts may not be everyday as RL comes first and I also do not have internet where I live (in the middle of the f@$+ing Adirondacks).
Holy hell that must be gorgeous. I've only been up that way once and it was breathtaking. Totally understand RL taking priority, of course. I'll read up and dot the Gameplay tab. Thanks for the selection! Looking forward to playing with you guys.
rhesus_pieces |
If someone drops out, I'd be interested in running an Oracle in this campaign. Basic concept is that he receives his powers from strange alien beings in the outer planes. Think Cthulu-esque; although the powers are great, the constant whispering and glimpses into alien minds have made the character paranoid (and whatever curse I choose). It would probably be either an Oracle/Synthesist or an Oracle/Bloodrager.
Anyways, looks fun!