Distant Worlds: Azlanti Expedition (Inactive)

Game Master Trailjava

Epic Fantasy in the Stars from the Streets of Magnimar to the coldness of Space.


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Silver Crusade

Male Catfolk Sorcerer/1 Destined

The ship is an "Ark" of sorts or it was suppose to be. Before Earthfall the Azlanti buit it with magic and steel, something called tecknology. The Ark was designed to roam the darkness called the solar system. The Ark was never used because of a plague according to one text another text says a disaster from beyond the stars killed them. Still another says an old enemy from the past wiped them out. I suppose we will find our answers here. I know our first stop is suppose to be something called the "moon scar". Silverpaw tells the party as they get ready to explore.


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

"Did this 'Ark', then, ever leave Golarion? Are we still on our world?"

Mr GM, sir, what skill covers extraplanetary knowledge, solar system knowledge, that kind of thing?


Kn: Nature for the natural world

Silver Crusade

Male Catfolk Sorcerer/1 Destined

No this Ark if you will sails above the world we know as Golarion. We are no longer on our world. We are about to set sail if you will wherever this ship takes us.
Silverpaw replies to Nycah.


Male Ratfolk Rouge/2

Wow wow wow, what? We aren't on Golarian anymore? This ain't good. I've got a nobleman back home who has some items that um, has some items he need removed from his manor, so you can just go ahead and drop me off, or whatever, or weird light me back like you did me onto this thing.

crap, now in addition to the creepy guy, the cat, and the metal man, i'm on an "ark" and not on a planet anymore. Totally should have stayed in bed this morning.

Ash are we still flowing Amalgus down a hallway? Is it just a hallway or are there other passages leading off of it?

Perception: 1d20 + 7 ⇒ (8) + 7 = 15 if necessary.


Yes we are or were


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

"Hmmm...For All I know about the planes,I've not paid much attention to the rest of the Prime Material. Do we have any idea of our destination, or when we might arrive there?"


Vitals:
HP: 14/14 | AC: 18; T: 18; FF: 16; CMD: 13; MSD: 12; PSD: 12 | Fort: +3; Ref: +4; Will: +3 | Init: +2; Perc: +2
Sameen / The Cloaked One

"This is clearly the avenue that Groetus has chosen to assist us on our mission. I believe we're heading to the moon! How long will this take? What do we need to do?"


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

Amalgus moves slowly, pausing to scan and investigate many things along the way. He seems quite interested in mapping the layout of this 'ark'.

Can I get a description of our surroundings? I'd like to take a tour.


The hallway is long and made of smooth metal. The hall is about 10 feet across from wall to wall. It is about 15 to the ceiling from the floor. The walls have a strange light source, that provides about 40% illuminatation. As the group moves down the hall there is a smell. It is the smell that is associated with ancient things. There is a slight hum coming from all around the hallway. As the group comes to halt there is a door. It appears to to be two doors each made of unknown metal, there is strange mechanical lock structure were a door knob would be. There is a strange light that off to the right that is blue.


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

Amalgus stops at the door, scanning it and the blue light next to it. After a few moments he gently touches the panel of light.


The door slides open to a huge garden with a dome. The height is 50ft from floor to ceiling with a width of 250 across from wall to wall. Because of the fauna you cannot see the other side of the room. Above you the dome shows the stars streaking by the dome. As the group observes the garden you hear the tussling of the plants ahead. What do you do ?


Cut scene away from the Ark.
The ship starts to change its course to the Moon.
On the Moon there is room that is locked away that stats to hum. The portal in starts to shimmer. Outside of the door three figures hear the puddle.
We must wake him to tell him that the sign has come true The First voice says.
No we must wait for the Chosen one to come a Second voice counters the first.
We must wait the Third voice says...
So the figures wait....
In the distance there stands a dome within it lies a city full of the forgotten, the makers of the city had long ago left. The inhabitants of the city left after a thousand years of silence. They moved to a jungle area under that was created a long time ago. They wait for the Chosen one....


Male Ratfolk Rouge/2


Good news plants means food.
Bad news there something in the plants.
Good news Big metal man.
Bad news don't know what he can do.
Good news some plants might be familiar.
Bad news Some plants might fight back.
Good news, some plants have poison.
Better news, I like poison.

there's something in there. Silverpaw, are there dangerous things here?

Perception: 1d20 + 7 ⇒ (2) + 7 = 9 for the thing moving, and if there is any cover in the immediate vicinity
Stealth: 1d20 + 10 ⇒ (1) + 10 = 11 if there is cover to hide behind.

Yay for crappy dice rolls!!


Ernst trys to get some cover as the noises up ahead get louder. The plants seem to be from a various places as far you can tell. Silverpaw seems to be studing Amalgus as he leads them..and thus ignores the Rat..


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

Possible intelligent entity detected. Diplomacy protocols engaged.

"શુભેચ્છા સંદેશ. હું તમને કોઈ નુકસાન માંગો. नमस्कार. मैं आपको कोई नुकसान नहीं चाहते हैं. Agurrak. Nahi dut ez da arriskutsua. வாழ்த்துக்கள். நான் உனக்கு எந்த தீங்கும் விரும்புகிறேன். Salam. Saya berharap Anda tidak membahayakan. Поздрав. Желим ти ништа лоше. Salutem. Volo te non nocuerunt. גרעעטינגס. איך ווינטשן איר ניט שאַטן. Greetings. I mean you no harm. 挨拶。私はあなたに害を願いません。Beannachtaí. Ba mhaith liom tú aon dochar. مبارک ہو. میں آپ کو کوئی نقصان نہیں چاہتے ہیں."


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

Nycah waits, nervously, at the back of the little group.


There is more noise in the Garden then hissing sound as the door on far end opens then closes. As the group waits for 5 minutes there is no other sound in the area. The group notices there is a total of 4 doors in the garden area. The one they came in from the one that mysterious noise went out of and one each side.

How do you want to proceed ?


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

"It appears there is another life form on board this ark. Without knowing its classification we are unable to determine the next logical course of action. Further investigation is required."

Amalgus moves slowly through the garden toward the door on the opposite wall.

Silver Crusade

Male Catfolk Sorcerer/1 Destined

So that was that was adventurous Sliverpaw says to the group. Then he turn and says Do we just follow the golem or do we chose?


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

" I'm for following Amalgus," Nycah replies. then suits actions to words.

Nycah will leave about 10' of space between Amalgus and himself, and follow.

Silver Crusade

Male Catfolk Sorcerer/1 Destined

What say you Rat? and Cloaked One Silverpaw asks them.


Male Ratfolk Rouge/2

I use some chalk to place an arrow pointing up next to the dorr we just walked though

I'm not wandering around the mystery ship alone, i'm following the big guy Ernst scampers to keep up with Nycah and draws the shortbow, just in case.

Speaking to Nycah Do you recognize any of these plants?

perception: 1d20 + 7 ⇒ (5) + 7 = 12 looking at the plants.


Vitals:
HP: 14/14 | AC: 18; T: 18; FF: 16; CMD: 13; MSD: 12; PSD: 12 | Fort: +3; Ref: +4; Will: +3 | Init: +2; Perc: +2
Sameen / The Cloaked One

"We should continue to follow the golem. It was here before us and seems to know its way around."


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

"We do not." Amalgus says in response. "We are merely exploring our surroundings in a manor dictated by available information and logic."


As the group makes it through the garden there are various plants that stand between the group and the door. A gnarled vine, as thick as man’s arm and bearing hand shaped leaves, lays across the ground about 80 ft in front of the door.

Everyone make Perception check please

Silver Crusade

Male Catfolk Sorcerer/1 Destined


Perception check: 1d20 ⇒ 16


Vitals:
HP: 14/14 | AC: 18; T: 18; FF: 16; CMD: 13; MSD: 12; PSD: 12 | Fort: +3; Ref: +4; Will: +3 | Init: +2; Perc: +2
Sameen / The Cloaked One

Perception: 1d20 + 4 ⇒ (5) + 4 = 9


Male Ratfolk Rouge/2

Perception: 1d20 + 7 ⇒ (9) + 7 = 16


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

Perception: 1d20 ⇒ 14


HP 50/50, Fast heal 3, AC 19, Fort +2, Ref +4, Will +5, Summon 9/10, Sunlight Dependant

Photosynthetic vegetative foliage.

Perception: 1d20 ⇒ 8


Male Fetchling Wizard 2, init+2,AC12/12/10(16/16/14magearmor),F1/R2/W3, hp14

Nycah glances around, examining the plants in the garden, looking to see if they are familiar.

Since I didn't take Know/Nature...
Profession/Herbalist: 1d20 + 4 ⇒ (18) + 4 = 22

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