Diamondust's Skulls and Shackles

Game Master Diamondust

Having escaped Bonewrack Isle, the crew of the Man's Promise look to become anonymous before they can build their fame.
Rickety's Squibs


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@Diamondust

I was kidding, Karzok has been done! hahaha


Diamondust:

I am working on the back story for my Vishkanya gunslinger Kunala. I have two questions for you. The first, I would like him to have the Alternate Racial Trait: Subtle appearance. Would it be ok for him to have a human father and a Vishkanya mother so he looks more human?

Also, since the Vishkanya are based on an Indian creature I assume they are from Vudra. I was going to have Kunala be a switch hitter, pistol and rapier. But coming from an eastern background a tulwar (scimitar) would seem to be more appropriate. So are you ok with him using the Alternate Racial Trait: "Sensual" he would take dancing as his performance skill and then use Dervish Dance to get the benefit from his dexterity.


Dotting, will post character later today


@Robert Henry: alternate traits are fine.


Guys remember to post a paragraph or more of their experiences last night before being kidnapped. This is a roleplay example for me to get a feel of your characters.


I am going to assume that my aasimar cleric would be ok


Starting gold: 4d6 ⇒ (4, 2, 2, 4) = 12 120 gold. Below the average, lovely. Do I have the option to roll on the Variant Abilities and Physical Features? If so how do you want me to roll? I ask so that I know how to physically describe her for your intro.


*Waves*

(^_^)

Tricksy Elf lass lookin' fer shineys an' adventurein'!


Diamondust:

It is my intention that Kunala learn how to be a pirate from his mother, Sulochana, the Captain of the Nexian privateer “The Dakkar.” Being from Nex and focusing on vessels from Geb they would have been trained in the use of gunpowder by specialists from the Grand Duchy of Alkenstar. Kunala would fall into some mishap and head out on his own. I am considering the drawback: Infamous since it would go with the pirate theme.

So to my question, obviously Kunala would be wanted in Geb, for piracy. then also in Nex and her ally the island nation of Jalmeray. Probably for killing a Vudrani nobleman, part of the Jalmeray ambassadors entourage. But are those enough “honest nations” to warrant the drawback or would he need to include other nationalities like Osirion, Thuvia, Rahadoum and Katapesh? Or would he have to be wanted in the Shackles itself?

It feels a little like cheating if he’s not wanted pretty wide spread but since he is only level one how infamous can he be? If this is too much of a reach he will go with the drawback: Betrayed and his reason for fleeing will be that he is framed by the jealous first mate of “The Dakkar.”


Didn't see that I had to write the paragraph, sorry, just added it.


Interested! Submission forthcoming!


Here is my submission Alfred Ensbridge, Halfling Archaeologist Bard.

Everything should be completed exept I need to get his gear correct but it will basically be the same as it is now I just need to account for using average gold (I think his current load out is with max)

A Night on the Town:

Here we are, the Formidably Maid tavern. Better be able to get the map finally...

Walking into the tavern, Alfred walks over to the bar keep, "Could you bring me a meal and an ale kind sir."

When his food and drink come over, Alfred pays and tips the bar keep, then moves over to an empty table. While eating and drinking, Alfred scans the crowd waiting for his contact to show up.

I wish I knew what they looked like, giving them my description and not knowing anything about them seems like a poor decision now

As the night goes on, Alfred continues to order drinks and wait, enjoying the entertainment as it comes up.

Hmm.. I'm getting pretty far gone, maybe I should get to a bed. Sorry father, I'll have to get the map to come find you another time...

Standing up, Alfred finishes his ale in a few large gulps, starts off to bed and blacks out...


Dot. I'm going to work on a gunslinger.


This is Ouachitonian's submission

Experiences:

Spoiler:
Cnut shook his shaggy head. This southern tavern was unlike anything back home, where the Linnorm Kings ruled. In the Ironbound Islands, few non-humans would be seen. Or at least, few who were visibly non-human Cnut thought with a smirk. Skinwalkers like himself were relatively common in the Islands, but could not be counted, because they were indistinguishable from humans most of the time. His size, too, marked him out in this place, standing over six feet tall and more than two hundred pounds. Yet he would have been unremarkable at home. By contrast, this southern bar held a curious menagerie of creatures; many human, but many not. He saw at least a couple with blue-green skin, which he could only assume marked descent from some humanoid sea creature, perhaps mermaids. Around the room were three tiny beings, one looked human, but certainly did not act a child. Another was unmistakably a goblin, while the third looked like some sort of baby dragon. Elsewhere were scattered humans of all ethnicities, plus a half-orc or two. Some seemed hard bitten pirates, others land-lovers merely come for the atmosphere. Cnut finished his drink, and decided that he had taken in enough culture for the night. As he rose and headed for the exit, he failed to notice some of the particularly hard-looking patrons rise as well. Wandering down through the docks, he came to a stretch of sandy beach. This looks like a nice place to watch the moon rise he thought to himself. Then he felt a terrible blow, and the sandy shore rushing up to meet him.

Cnut is a Sea Reaver barbarian, an Ulfen Skinwalker who came south seeking battles, having grown bored with the long stretches between raids back home. Battle is where he "sings the song of Iron", an act of worship to Gorum, and he wanted more. Growing up mostly in the woods with his Coldborn clan, he knew few people he wasn't kin too, and is still quite rough-hewn, socially, but is remarkably intelligent, for a savage viking. Mechanically, he can control a large area, having reach with his Bardiche (because what Viking doesn't like an extra-large axe?), but when he rages, he tends to drop it, and charge into battle with his spiked armor, teeth and claws. He will (naturally) be taking the Beast Totem line, among other rage powers. He cares nothing for command, but merely wants to rend enemies in the Lord in Iron's name, and get rich doing it.


This is last question for a little bit, Diamondust. If Kunala takes the "rich parent" trait would he have enough time before his unfortunate date with destiny in the 'Formidably Maid' to upgrade his "broken" pistol to "masterwork"?


I may have overstretched myself, so I am going to withdraw my dot. Best of luck to everyone!


oyzar wrote:
Really a shame that Besmara doesn't have options for boons for Defic Obedience. I might go with Desna anyway as it fits so well with the idea of a starknife thrower and you can still be chaotic neutral.

She does, they're in the Inner Sea Faiths splat-book.

If I have time I might try for a drake-riding paladin of Apsu. Any conceptual issues with that? Until lvl 5 its an under-powered paladin, then his water drake friend arrives :D


GM: I didn't think about it until just now, but will you Variant Multiclassing? With all the extra feats, this seems like an ideal situation for it.


Whoops. I hadn't noticed that someone else was building a gunslinger. I'll think of something else.


QUESTION - I've decided to build a sorcerer with the aim of entering the Diabolist PrC. Classic Chelaxian devil summoner.

The arcane bloodline lets me have an arcane bond. I am going to take the Peg Leg trait. Can my peg leg be my arcane bond? I could enchant it and it could take up my feet slot.

Oh please, oh please, oh please.


Starting Gold: 4d6 ⇒ (6, 5, 3, 6) = 20x10 =200g

Working on a Kitsune Counterfeit Mage (rogue arch). Hope to have it finished tonight or tomorrow.


@diamondust May I use unchained rogue with the contefeit mage archetype?


@Robert Henry: Betrayed seems more fitting and a trait that affects the party negatively doesn't seem like a great idea. Whatever you might spend rich parents on does not need game time to happen.

@TannerNielson: That's ridiculous and I love it. It would take up your wondrous item feet slot.

Guys I'm ignoring questions asking to be allowed something that is by paizo since my original post allowed ALL paizo released PC options. VMC, racial options, archetypes...


@Diamondust: How do you feel about completely new players? I was thinking about attempting a submission, but if you're not comfortable I'll just sit back and watch...


Cnut is updated. Let me know if there are any suggested changes, needed fixes, etc.


I will not be submitting something for this after all. Good luck everyone.


@Ironclad Nomad: New players are totally ok.


Lovely, hadn't thought about VMC, I think I'll take the bard variant!


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I present to you my Catfolk Ninja, Luccia Montressor. I had played her in a tabletop game for half the first book, but I had not been able to continue that game so I remade her here. I included the basics of her history, and would be glad to elaborate further if needed. I didn't get any real gear for her other than her outfit and leather armor.

A ninja in a pirate game? Amusing. Also effective.

Luccia:

Luccia Montressor
Female catfolk ninja 1 (Pathfinder RPG Bestiary 3 47, Pathfinder RPG Ultimate Combat 13)
CN Medium humanoid (catfolk)
Init +4; Senses low-light vision; Perception +5
--------------------
Defense
--------------------
AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 10 (1d8+2)
Fort +1, Ref +6, Will +0
--------------------
Offense
--------------------
Speed 30 ft., climb 20 ft.
Melee unarmed strike +4 (1d3 nonlethal) or
. . 2 claws +4 (1d6)
Special Attacks sneak attack +1d6
--------------------
Statistics
--------------------
Str 11, Dex 18, Con 12, Int 14, Wis 10, Cha 16
Base Atk +0; CMB +0; CMD 14
Feats Catfolk Exemplar (sharp Claws)[ARG], Weapon Finesse
Traits besmara's blessing, canopy prowler, expert swimmer
Skills Acrobatics +8, Climb +13, Diplomacy +7, Disable Device +6, Escape Artist +8, Intimidate +7, Knowledge (local) +6, Perception +5, Profession (sailor) +5, Sleight of Hand +8, Stealth +8 (+9 while climbing), Swim +5
Languages Catfolk, Common, Goblin, Sylvan
SQ cat's luck, poison use
Other Gear leather armor, 140 gp
--------------------
Special Abilities
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Cat's Luck (1/day) (Ex) Can roll 2d20 for a Reflex save and take better result.
Catfolk Exemplar (Sharp Claws) Your feline traits are more defined and prominent than those of other members of your race.

Prerequisites: Catfolk.

Benefit: You can take the Aspect of the Beast feat (Advanced Player’s Guide 151) even if you do not meet the nor
Climb (20 feet) You have a Climb speed.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
--------------------
Luccia Montressor is the only daughter of Count Lucian and Countess Loria Montressor, a noble house near the river kingdoms. An ocelot breed of catfolk, Luccia enjoyed climbing and water even from a young age, until one day she was kidnapped playing alone by the docks by some pirates hoping to cash in on her family fortune. In response, the Montressor's dispatched one of their few agents, a black cat who studied the way of the ninja. With the pirates responsible slain, and the girl rescued, her parents thought the job done.

However that brief moment of excitement, Luccia's heart caught fire for the world of piracy and adventures. She hatched a wonderful plan, requesting her family allow her to train with their agents to learn better techniques to defend herself. She studied the way of the ninja under her tutor, taking everything she could learn and practicing it for most of the day. At night, she studied books and learned of the shackles and the pirates that traveled their waters.

Years passed, and she managed to leave her family to pursue her own fortune. She has passed several pirate crews up, coming to the Formerly Maid in the hopes that she would find her true destiny.


@Diamonddust: Awesome, great to hear! I'll get started on a submission ASAP


Here is the submission for Tanner Nielsen.

Sejanus Corvus
LN Humale (Cheliax) Male
Sorcerer (Arcane) 1, progressing to Diabolist

Description:

Hair: Bald
Eyes: Blue
Height: 5'10"
Weight: 120lb
Ethnicity: Chelaxian

You see a well-groomed man, with a cleanly shaven head and face. His eyes are an icy blue, with flecks of silver near the iris. His skin taut against his frame, with an angular face and stern looks. He is in a black courtier's outfit, with red trim. His left leg below the knee is an ornately-carved darkwood peg leg. He is medium-height, with a lanky frame and straight posture.


Background:

Sejanus was born the third son of a viscount in a coastal trading city in Cheliax. Which viscount and which city are of little importance. All you need to know is that the family already had their heir-and-a-spare, and had little use for Sejanus. He was purposely steered away from leadership, and received none of the grooming in politics, trade, and stewardship bestowed on his brothers. Sejanus was encouraged to develop scholarly pursuits, with the intent that someday he would serve the family admirably as a barrister or an accountant.

Sejanus rebelled against their mediocre goals. Using his endowment, he arranged for arcane tutors rather than musty sages. He admired the power of the Thrune dynasty, and pursued knowledge of spellcasting and planar entities. His studies were long and difficult. Knowing that his family would offer no path to advancement, he threw caution to the wind and chartered a one-way trip to the Shackles. He dreams one day of assuming his own noble title, particularly one that surpasses that held by his brothers.

The trip was a disaster. He was knocked overboard during a storm, attacked by a shark, and lost his left leg. The ship's surgeon managed to fashion him a peg leg and he pushed himself to practice walking until the trip was finished. He decided he wouldn't let any setback stop him. He would succeed!

He arrived at the Formidably Maid and promptly regretted his decision. The entire city stank and was populated by profligates. He resolved to find a more civilized land to begin his ascension. He would head out on a ship, first thing in the morning…


Personality:

Sejanus leads personal interactions with a no-nonsense, business-like attitude that comes from several years of disciplined study. He is loathe to harm the innocent (it's wasteful), but does not mind getting his hands dirty when dealing with opponents. He is loyal and courageous to those who have his friendship - while terrible and vindictive to those who attack or betray him.

Step, thump, step, thump-

Sejanus ambled into the Formidably Maid. He surveyed the room but for a moment before reflexively holding his sleeve to stifle the smell. Ye gods, this entire city reeks. Normally he would have never deigned to stay in such a place of ill-repute, but this was the eighth tavern he had visited thus far, and he was beginning to believe it was quite representative of Port Peril.

He resigned himself with a slumping of his shoulders, and took a place at the cleanest table he could see. He barely had time to motion to the barmaid before he heard footsteps approaching. Please, no, no, no...

"Aye, laddie. That there's a mighty fine peg leg! Look at them carvin's. Pretty as a two-gold whore, it is!" The man was sodden with grog and his bulk shook as he spoke. "I bet there's a story behind it fer the tellin'. What ship did ye man?"

Sejanus sighed. It wouldn't do to alienate anyone when he was this far from home, even if he was the third person to ask that night. "I am not a sailor. I was a passenger. I was knocked overboard by a wave and a shark ate my leg. I also lost most of my worldly possessions." He made a conciliatory gesture with his hand. "I'm very sorry if it gives the image that I am a sailor or that I know anything about sailing. I have a peg leg because of a completely random accident. If I had known that it would give a false impression, I would have bought a long coat. In hindsight, I should have seen that walking about with a peg leg in the Shackles could very easily give the impression that I am somehow experienced with nautical adventures. I am not." His small speech sounded rehearsed because it was.

The man stared blankly. "That's not a very good story."

Sejanus lightly drummed his fingers in annoyance. "No, it is not. I am aware."

The man took a drink. "You know, you should make up a better story."

Sejanus balled his fists and took a deep breath. "Yes... thank you. I will consider it."

The man walked away. He made it back to his table and said something muffled to his friends. It was followed by snorts of laughter and knowing looks directed toward Sejanus.

The sorcerer rubbed his temples. One night, Sejanus. Just one night, then you can find a ship out of this hellhole...


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Presenting Airic Graysea, seascarred skinwalker hunter. Background and RP sample are in profile


I want to make a cleric of Besmara with VMC order of the star cavalier focusing on negative energy channeling with variant channeling ale now. Too bad the familiar option doesn't really work with that, since 4 is already low to exclude with selective channeling...

I do believe using variant channeling ale for besmara requires acceptance from the GM though.

Naturally the character would be a chef.


Okeys... here be a 'stripped down' Suny jus' needin' a few tweaks an' touch up an' she be ready ta' go! (^_^)

The tall, tanned, blond mopped Elf lass wanders barefoot through the throng of peoples that are the crowded life-blood of Port Peril. Wiping the sweat from the day's heat from her brow, she absently puffs a little as she surveys the surrounding buildings.

Here large blue eyes alight upon one establishment in particular and, with a shrug of tanned shoulders, she wanders into the relative cooler shade. The sign swinging above her head as she enters reads "Formidably Maid"

Ambling bare-foot up to the bar/counter top she settles her back-pack down on the floor and leans against the wood to look around at the many shapes and sizes of people filling the place to the brim.

Catching the eye of the person serving she calls,

"Mug o' rum, if'n ye please!" Before searching through the hem of her skirt and the colorful ribbons tangled therein to fish out a coin or two. Dropping them on the bar she frowns... and begins to clean the verdigris off one of the disks of metal, the faded canvas shirt she's wearing slipping absently off one tanned shoulder.

(^_^)


Luccia's night
The tavern door swing open and a couple of patrons enter the formerly maid. A woman slips in on their tails, her literal tail tucking around her heel to keep clear of the door. She waits for the two to walk away while she glances across the room, her eyes gliding over evryone with a flicker of curiosity.
There doesn't look to be a crew worth chatting up... her thoughts are accompanied by a twitch of her whiskers and a sniff.
The young ocelot-striped lady adjusts her longcoat and strides confidently towards the bar. Taking a seat, she sits sidelong, her legs crossed to show off her thigh high leather boots. With her shoulder to the bar, she gestures the bartender over. When he arrives, she sets her palm on the bartop, raising it to reveal a few shining gold coins.
"Bring me something better than piss."she says curtly, her accent and posture more representative of someone of regal bearing. "And keep it coming. I'll be here all night it seems."
Taking her first mug, she sneers at the condition of her glass but doesnt complain.
Guess I will just get a few drinks and wait... Besmara's destiny or not, it can't happen without a ship... Or a crew.
As the night goes on, the catfolk drinks her fill, tossing back drinks with the rest of them. She isn't expecting most of the men here to find her appealing, but she finds the opinion mutual.
The night drags on, and her head is fuzzier than her tail. Still... Most of the people here did make for good drinking partners. Her master most definitely didn't let her indulge herself. This being her first real night of freedom, she was willing to let her inhibitions die in an alcohol-induced haze.
Screw him and his self-discipline! Tonight, I drink!
She finishes her umpteenth glass, thunking it down and calling for more. She manages to get a fifth of the pint down before her head started feeling incredibly heavy. Belching in an unladylike fashion, the last thing she saw before blacking out was a puddle of ale on the bar.

Her Art


I'll have the rp sample of Jerieth's night prior to getting pressganged up sometime today, probably later tonight.


OK, this is RH's gunslinger, Kunala. It is just the crunch I am still working on the fluff, I have an outline and will have more up soon.


@Nikolaus de'Shade: I'm not sure how a paladin gets a drake companion?

Submission Tracker:

Sapiens with Esmeralda Rosetti the Undine Witch
Tanner Nielsen with Sejanus Corvus the Human Sorcerer
Tharasiph with Jord Sturmsson the Human Cleric
MattZ with Dr. Harold Genade the Human Vivisectionist
Rostam with Alfred Ensbridge the Halfling Archaeologist
SCKnightHero1 with Jerieth the Undine Watersinger
lazulin with Airic Greysea the Skinwalker Hunter
Rungok with Luccia the Catfolk Ninja
adsapiens with Bleepos Droppo the Goblin Pirate
wehrpig with G'nasher the Kobold Rogue
DavianGrallus with Karzok Rokis the Half-Orc Invulnerable Rager
Sunset with Suny the Elf Unarmed Fighter
Ouachitonian with Cnut Bjornsson the Skinwalker Sea Reaver
Gnomezrule with Reinald Malcoms the Human Tactician
Robert Henry with Kunala the Vishkanya Mysterious Stranger

Let me know if i've missed your submission somehow.


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*Does happy dance* (^_^)

Yay! I is bein' considerabled!

*Continues to happily dance at making the first hurdle*

Sadly, my time zone and shift roster means it will be another three or so days before I can finalize the equipment list. Is the DM happy to 're-badge' leather lamelar armor as made of shells and such? Other wise equipment choice will be fairly standard and normal. Wishing every one all the very best! (^_^)


Seeing as you are well over the dozen character submission limit you mentioned earlier, will you give the rest of us time to finish up our characters? Assuming that you will, when's the deadline?


@Suny: You could have shell armour if you want using the special materials rules. Shell functions exactly like bone in this case.

@Oyzar: I'll give at least a couple of days for people to post submissions while I start to go over the ones already submitted.


Here's my official submission. (RePete)

Thank you for your consideration.


G'nasher crouched in the safety of the shadows under the ale soaked bar room table and patiently waited for his opportunity. The hour was growing late and the humans were approaching a safe level of inebriation. The day will come soon when we no longer have to hide in the shadows.

He then motioned to the blue scaled kobold hiding under the neighboring table. Ready on my mark! G'nasher and his comrades used an elaborate set of hand gestures to silently communicate - a cant known only within his circle of thieves.

G'nasher scanned the bar room one more time for any signs of danger. All around him pirates were swilling ale and slamming shots. G'nasher drew his dagger and creeped under the table towards a particularly fat and drunk pirate whom had a thick pouch dangling perilously low from his waist. G'nasher held his breath and used his dagger to cut the bottom of the purse. Copper coins began to spill out into G'nasher's outstretched hand.

Suddenly the table flipped over. "Thief! Yellow-bellied, bilge sucking, thief! Cleave 'im to the brisket! Hang 'im from the yardarm!"

A thick, muscled hand grabbed G'nasher by the throat and lifted him over the table. "Thought I was three sheets to the wind, eh? Ye be feeding the fish after yer keelhauling, lizard fingers!"

Suddenly the pirate howled as the blue scaled kobold plunged a dagger into his meaty calf. The man dropped G'nasher and howled as he held his bleeding leg. G'nasher drew his short swords and snarled at the pirate in perfect common as he tumbled for the safety of the tavern door. "I'll see you dead, human! Next time I'll take your life and yer coin!"

G'nasher smiled as he bolted for the safety of the night's shadows. This was how it was on many of their operations. Fortune favors the bold, but tonight we live to fight another day.

Turning back, he could see the pirates chasing his comrade out the tavern back door. He turned back to make his escaped and was stopped cold by a group of men with nets and sacks. A press gang!

Out of the corner of his eye G'nasher saw a man swing a heavy sap. The world faded to black.


RP sample:
Those near the door the thump of boots on the stoop just before the doors swing open. A tallish Taldan man, by the look of his gear , appears in the doorway. Ahhh a sailor tavern, well a pirate tavern, poorer drink more honest company well honest in their duplicity it’s the one that hide behind societies civilities that are trying to hide there duplicity. He takes a couple of steps in and survey's the room casually in manner warily if you see his brown eyes. Elf huh, some sort of pointy toothed guy . . . and the worlds unluckiest dwarf. He removes his hat, as if manners require it. Old habits die hard. His hat stowed under his arm he pulls his gloves free and stashes them in his broad sash.

He makes his way to the bar as he closes into an open space he chuckles and makes eye contact with the bar tender, "No no no this can't be right." he begins playfully. "Unsavory sailors, elves, no maids at all, that pungent mix of brine, and vomit . . . " He pauses cheekishly. "This is clearly not the 'House Keepers Guild.' I thought for sure with the name." He sees the bartenders unbemused look and figures not the first time someone made that joke. "No worries keeps I gots shinies if you have drink, something stiff but will last a few sips." He settles the matter of coin with the dwarf and regards the room again.

Once drink in hand the sailor nurses it for some time. As the night wears on he asks about looking to find work on any ships.


'Suny' wrote:

*Does happy dance* (^_^)

Yay! I is bein' considerabled!

*Continues to happily dance at making the first hurdle*

Sadly, my time zone and shift roster means it will be another three or so days before I can finalize the equipment list. Is the DM happy to 're-badge' leather lamelar armor as made of shells and such? Other wise equipment choice will be fairly standard and normal. Wishing every one all the very best! (^_^)

Karzok mistakes cute speaking thing for plush toy. Karzok puts said person on his shoulders with a grunt and huff and continues on with his day.


Gold: 5d6 ⇒ (4, 4, 2, 4, 6) = 20


The night before Jerieth was press ganged… RP Sample:

Jerieth laughed as she down her second (or was it her third? She had lost count) mug of ale, before slamming it down, while she recounted a tale to three sailors and a half-elf barmaid sitting in the undine’s lap, while a half-orc sailor massaged Jerieth’s shoulders. The undine water singer was telling her fellow bar patrons about how after getting captured by a tribe of headhunters while marooned on the headhunters’ island, she was able to escape after seducing the chieftain’s daughter and then getting captured by another tribe of headhunters. She escaped this group after she wooed the young chieftain, before making a mad dash off the island before the island and everyone on it were destroyed by the erupting volcano!

”It was only after I made it to a ship willing to take me back to land, that I realized that I was completely naked! Now, I’m not ashamed of my body, but still it would be nice to have some coverage from time to time,” she laughed heartily as her listeners joined in.

”What I want to know is what happened to your clothes to begin with,” a crusty old fisherman asked.

”Ah, when I was captured, those headhunters decided to strip me naked and tied me up tighter than this wench’s corset! But I still got loose when I used my charms to seduce the chieftain’s daughter, just like I did in getting this fine lass out of her clothes,” the undine bragged, causing the half-elf woman in her lap to blush deep red.

”Guessing you did the same to that chieftain of that other tribe eh?”

[b]”You better believe me, old timer! I got him to drop his pants very quickly, although Bruno here drops his pants a bit more faster than that chieftain did,” she shouted out, which brought a deep blush and a cough from the half-orc sailor.

The undine suddenly realized that something was a bit off with her drink. She was started to feel a bit weird. Excusing herself, saying that she needed some fresh air, she walked outside. As she took in the view of the sea, she felt something hit her hard in the back of the head.

She came back to very quickly, but even though Jerieth saw stars, she knew that something was up. She began to struggle against whoever attacked her. It was only when she broke one man’s teeth and kicked another between the legs that she realized that she was probably outnumbered. Of course, she figured that out as soon as she was knocked again, and the waves of the sea rushed up to meet her…

Hope this is okay GM. I tried to portray Jerieth as a thrill seeking adventurer, with a little bit of braggart tossed in for good measure. :)


Yay! Thank'e Master DM Sir!... Um.. unless ye is a lass.. then t'is thank'e Miss DM, Ma'am.... (>_>)

*Gives 'Whoop!' of surprise at being picked up. Then acrobatically adjusts position to wriggle around to be sitting/perched on Karzok's shoulder*

"*Giggles some more* Oh! I can be seein' lots of stuffs from up here!" The tanned, blond Elf exclaims happily. (^_^)

Tough, I do be thinkin' we's in'a Pub... an' not walkin' abouts on'a street... less'n ye be wantin' ta' change tha' entrance we be makin' in't tha' Formidably Maid...?


xD Suny and Karzok would get along just fine xD

Karzok would grumble in a grumpy, Orcish fashion at the plush-not-plush toy ....I was unaware you could talk....

I'll stop there, Suny just seemed fun to RP with, so I couldn't resist!!! I don't want to spam recruitment lolol


But... we's s'posed ta' be playin'... (^_^)

Continuing to look about at all the sights of the city/town around her Suny laughs as she replies,

"Oh aye! I can be talkin'! I has learned me talkin' right gooder!" She exclaims.

"I know lots'a words an' lots'a things ta' say an' lots'a things ta' be talkin' abouts!" She absently pats Karzok on the head... then ruffles his bristly, black hair...

"But... there be lots'a things I dun't be knowin' how ta' say in'a peoples speakin' like whut I can be sayin' in'a speakin' of tha' kin... Ye ken?" She asks.

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