Cole Vedic |
Cole leaps out of the way of the attack, surprised and angry, ending up next to Aylya against the wall. He points his torch at the creature and snarls something in an arcane tongue, sending a blast of flame towards the creature.
5' adjust up diagonally next to Aylya. Spell-like ability, does not provoke.
Fire Jet: 2d6 ⇒ (1, 2) = 3 fire damage and Catch Fire. DC 16 reflex negates.
Gm Razor |
Dorian's target lies in two pieces on the floor, it's black blood oozing out of the two halves of the body.
Cole's fire jet engulfs the imp in front of Emilio, none of the magic going through, only making it seem a little more menacing being on fire, quickly getting put out by Aylya's acid splash. It screams in pain, but manages to grit through it to press its attack.
Aylya, I forgot to say your initiative was a 17, and Rasmus, your initiative is a 10. Sorry I'm so forgetful.
Cole - 19
Aylya - 17
Rasmus - 10
Imps - 5+
Emilio - 5
Rasmus can still ask two questions about the Imps based on his Knowledge roll.
I'll update the map as you perform your actions. Hope this works for you. If not, let me know in the discussion thread.
Rasmus of the Viz-Jaq'taar |
Imp questions: 1. Do they have resistances/immunities? It appears that they have fire resistance, but I might as well get a straight answer. 2.What's their organizational structure/what can I likely assume from the fact of their presence? Do they usually travel in packs of a certain size, do they usually have an elite unit leader/commander , were they likely summoned by mages? I have no idea how many of those you're going to count as one question, so I'll take whatever you'll give me.
Rasmus ducks down as the battle explodes around him, taking a second to survey the scene. As the imp next to him suddenly falls into two pieces, he springs into action, running around Dorian to take a stab at the backside of the imp behind him. Not sure if that imp is technically flanked or not. I'll roll extra sneak attack dice in case he is.
Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d4 ⇒ 1
Sneak Attack: 2d6 ⇒ (1, 2) = 3
Gm Razor |
Rasmus' target (on the right in front of Dorian) sees him trying to stab and blocks with his shield. (You weren't flanking. Not yet.) In retaliation, he attempts to sting Rasmus with his stinger tail.
1d20 + 8 ⇒ (6) + 8 = 14
Rasmus barely avoids getting hurt, the poison from the stinger seeping into his armor.
Aylya's target (on the far left in front of Emilio) begins to look a little better than he did when Aylya hit him. It quickly hustles up to her (5ft step) and tries to sting her.
1d20 + 8 ⇒ (2) + 8 = 10
Again, the stinger is stopped short by her armor.
Lesser Imps also only gain the full power of an Imp by killing someone or something as large or larger than them under the eye of a commanding Imp, and never leave their lair unless they are commanded so.
Emilio Cross |
Emilio quickly shuffles to flank the one attacking Aylya, swinging his longsword at it.
To Hit: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Rasmus of the Viz-Jaq'taar |
Rasmus takes the stinger in the chest and spits on the imp as he stabs at it with one katar, following with the other.
Attack One: 1d20 + 5 ⇒ (20) + 5 = 25
Attack Two: 1d20 + 5 ⇒ (5) + 5 = 10
Critical Confirmation: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d4 ⇒ (4, 1) = 5
Sneak Attack: 2d6 ⇒ (4, 3) = 7
As he fights, he calls out to the others, "They're immune to fire and poison! Anything else will kill 'em just fine!"
Just realized that that imp might already be dead. I'll leave my post, just in case.
Gm Razor |
The lesser imp Dorian(?) attacked was still standing when Rasmus pierced its tiny throat, so needless to say, it's dead now.
Crit confirmed, but the second attack missed. It's dead though.
L. Imp Will Save: 1d20 + 4 ⇒ (4) + 4 = 8
The imp that's huddled between Emilio and Aylya gets hit in the face with a bright ball of light, causing the Imp to lose all concentration on the fight. Successful dazing.
Emilio Cross |
He takes another swing at the Lesser Imp he's flanking, hoping the fight will soon be over.
To Hit: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Rasmus of the Viz-Jaq'taar |
Rasmus jerks around at the sound from down the tunnel. After a quick glance behind him, he says, "Dorian, with me. Let's go!" He dashes off into the darkness, without checking to see if Dorian obeys.
Emilio Cross |
"I have no idea. They're not going far into the dark without a light source." Emilio braces himself for the inevitable thud of someone hitting the wall.
Rasmus of the Viz-Jaq'taar |
I can't believe that I forgot I don't have darkvision. Facepalm much? And I still haven't fleshed out my equipment. I hope nobody wanted eggs for breakfast; they're all over my face.
Rasmus stops a ways into the darkness, waiting for Dorian to catch up. He looks around, trying to let his eyes re-adjust to the darkness. He strains his ears, listening for more of the laughter, or any sound that might give his enemy away.
Gm Razor |
Moments after Aylya starts her ritual (one round), the dazed imp regains his composure, taking a swing at her with its stinger again.
To Hit: 1d20 + 8 ⇒ (1) + 8 = 9
His stinger sinks into her armor, not hurting her, but somewhat interrupting her ritual. Concentration check or you'll have to start over. This is considered out of turn combat. Anyone in range can make an attack if they wish.
Ramus doesn't hear the laughter any more. It must have moved on from where he was.
Dorian, having keener sight than Ramus, notices that even though they are in the dark, he can still see, and not by the light of Emilio's rod. There must be another source of light around here. Perception to find it.
Aylya Lafina |
1d20 + 7 ⇒ (13) + 7 = 20 Concentration check - I think made
If in aylya form
1d20 + 2 ⇒ (7) + 2 = 9
1d4 ⇒ 3DMG
Post attack
1d20 + 7 ⇒ (3) + 7 = 10 Concentration check - I think made
If in Bear form (All Magic Attack)
1d20 + 5 ⇒ (15) + 5 = 20 Claw
1d8 + 3 ⇒ (5) + 3 = 8DMG
1d20 + 5 ⇒ (16) + 5 = 21Claw
1d8 + 3 ⇒ (3) + 3 = 6DMG
1d20 + 5 ⇒ (2) + 5 = 7Bite
1d6 + 3 ⇒ (1) + 3 = 4DMG
Gm Razor |
The tiny little Lesser Imp is suddenly dwarfed as the slender female elf suddenly turns into a massive white bear, intently bearing down on it with magic claws, tearing the imp limb from limb. So yeah, you made the concentration. I checked the rules and you actually didn't need to roll. Sorry ^^;
Dorian doesn't feel closer to finding the source of the light.
Anyone with vision other than normal can make a Perception check to find the source of the light, but only in the dark. Other forms of light will hinder you.
Emilio Cross |
Emilio joins up with everyone else, his sword still in hand. "Whatever that laugh was means that we're getting closer to where these things are coming from. We should keep moving. Was anyone injured during the fight?"
Rasmus of the Viz-Jaq'taar |
Rasmus swears under his breath. "Whatever it was, it's gone now," he says to the others. "There are probably more imps down here, and plenty of other horrible things besides. We might as well keep moving, if nobody's hurt." He looks at Cole. "How far out can you send those lights?"
Rasmus of the Viz-Jaq'taar |
Rubbing his chin, Rasmus looks down the hall and then back at the globes. "That might be a useful trick. We could lure the enemy with them, or distract them while we hang back in the shadows."
Rasmus of the Viz-Jaq'taar |
"I'm going to scout out a little. Cole, come with me. Let's try and keep the light out in front of us while we hang back. The others can stay back a ways, close enough for back-up, but far enough not to draw attention. If we see anything, we can lure them back to the group."
Rasmus of the Viz-Jaq'taar |
Just in case it wasn't clear, the idea is for "marching order" to be lights, Rasmus, Cole. Rasmus is hanging back in the shadows, Cole should actually be in darkness.
Rasmus grins and gives Cole a nod. "That's great, just like that," he whispers.
Stealth check: 1d20 + 9 ⇒ (2) + 9 = 11
Rasmus of the Viz-Jaq'taar |
Rasmus looks either way, stops, and takes a deep breath. He fishes into one of his pockets and pulls out an old coin. He turns to give Cole a grin and a wink before holding the coin out in the palm of his hand. Quietly, he chants, "Oh, Coin of Destiny, guide us with your wisdom. The path is cleft, the way is unclear. I pose the question: north or south?" With a flick of his thumb, he tosses the coin, catching it in the air. Opening his fist, he looks down at it in the dim light.
Coin of Destiny: 1d2 ⇒ 2
"South it is."