Destiny of the Sands (Inactive)

Game Master Baerlie

MAP


451 to 500 of 804 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

Packing the oil and stone away, Tarra also searches the room.
perception: 1d20 + 7 ⇒ (11) + 7 = 18

Liberty's Edge

female Kitsune Bard (Lotus Geisha) 2

Looking round the young bard checks for clues.
KNArcane: 1d20 + 5 ⇒ (20) + 5 = 25[b]"That was made by a spell, a fireball spell!"[/dice]

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Beside the evidence of the fireball spell there is not much more of interest in this room.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar shrugs:"Seems like someone played with fireworks inside here... well let's hop this other door yields something more interesting..."

So saying the taldan opens the northern door and peers inside

Perception check: 1d20 + 1 ⇒ (6) + 1 = 7

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

"Watcha got Rogar?"
Asks Tarra, also peering into the room.
perception: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The relaxing splash of water echoes throughout this tiled room. A large, pristine pool occupies much of the chamber, and a statue of a warrior-maiden serves as the centerpiece, endlessly pouring water from an ornate jar. A large carving on the east wall depicts a frightening man who stares at the viewer, with half his body burnt and ruined and the other half young and healthy. A withered corpse lies in the northwest corner.

This large fountain was originally filled from the courtyard well and was used for bathing, relaxation, and clothes washing by visitors.

On either side of the carving are three cartouches. Each hand-sized cartouche can be removed from the wall, and you can rearrange the stone panels easily.

Kn. Religion DC10:
You identify the man depicted on the wall as the god of magic Nethys. His split form shows the creative and destructive potential of magic, and the series of three cartouches on either side of the figure proclaim several of the god’s powers in Ancient Osiriani.

Linguistics/Kn. Religion DC25 or Ancient Osiriani:

You are able to translate the hieroglyphics.

The following are common translations of the cartouches found near the image of Nethys.
• The staff paired with the sun represents the release of power and the ability to destroy enemies. Literally, “Destruction.”
• The ankh over rising bread represents prosperity and abundance.
• The ankh before the arch represents protection of the land or home from enemies. It can be translated as “Rune.”
• The scepter paired with the Ssun represents the control of power and its use in preserving the land. Literally, “Preservation.”
• The Man before the scarabs and cobra represents the knowledge of death and its many forms.
• The eye over water represents the knowledge of the world.

Please see handout #1

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Looking at the pictures the Samurai sighs."I have little idea what this could mean!"

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar smiles and pats Matsu on the back:"You and me both, pal!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Forgot something, my bad, sorry!

GM:

SW: 1d20 + 6 ⇒ (9) + 6 = 15

While looking around in the room Tarra finds a sitting at the bottom of the pool. A wayfinder is next to the wand. The dead body in the corner wears a belt which seems to be still usable. At the statue's feet is a scimitar. A creature seems to be in the water, but it is barely visible.

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Keeping his sword held high in the second position the samurai advances to the body, ready to slash any opponent as soon as it emerges.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar draws his sword and joins Matsu into the pool

"What's in there? I think we need to decript the hyroglyphics in order to proceed here"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Knowledge Planes DC13:
There is a creature inside the water, it's a water elemental.

Just to make sure, do you really want to step into the pool?

Matsu has a closer look at the dead body in the corner. The body seems to be dead for a longer time. Next to the body is a piece of leather with bite marks on it.

Heal DC15:
The man died of starving.

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Close to, but not into, as he is not sure he wants to disturb it."

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar will step next to Matsu

"So? What are we going to do here? We should at least check the corpse"

Unless Matsu steps into the pool (then Rogar follows him) Rogar will tire of waiting and will check the dead body soon enough

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Indikating that they should flank the elemental Matsu enters the pool.

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

I'm assuming that you meant to say ' a wand ' sitting in the pool?
"Stop Matsu. Don't step in there ! "
Tarra says as she peers into the water.
" I don't know what any of that means, but something caused that dead body. We shouldn't be hasty til we find out what."
perceptions looking into the pool for traps or info, no touching: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ups, yes a wand and a wayfinder.

Tarra does not see any troups or further info in the pool. But when she examines the pool closer suddenly the elemental rises from the water. It does not attack, it looks at you.

Liberty's Edge

female Kitsune Bard (Lotus Geisha) 2

"Can anyone speak Aquan?"

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

"Ahah!" Exclaimed Rogar as the elemental creature rose from the pool. [b]"Seems like it's not attacking yet. What do you think we should do with it? And no, Aimi, unfortunately I do not speak aquan or whatever it is... do these things even need to talk?"

Readied attack, just in case it decides to attack Attack roll: 1d20 + 8 ⇒ (10) + 8 = 18
Damage roll: 2d6 + 6 ⇒ (2, 3) + 6 = 11

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Si jahus bound ekess nomeno goawy ekess troth wer archive. Ekess lekar coi wux tepoha ekess solve wer riddle. Wux re aldoer lae drong lae wux tir ti svent tivol usv clax youwei batobot tir ti belhal ekess wux."

Aquan:
I was bound to this place to protect the archive. To enter it you have to solve the riddle. You are welcome as long as you do not destroy anything or take things that does not belong to you.

Liberty's Edge

female Kitsune Bard (Lotus Geisha) 2

Forgot Aimi had a scroll of comp. Languages. She would have used it. If not she does now.
"Please repeat. And we will try to solve your riddle!"
Showing her empty hands in a sign of peace, she nods to show she is ready!

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"You have to shift the cartouches to the correct position and the door will unlock." in aquan

I think with this scroll Aimi is able to read and translate the hieroglyphics.

Tranaslation of Hieroglyphics:

The following are common translations of the cartouches found near the image of Nethys:
• The staff paired with the sun represents the release of power and the ability to destroy enemies. Literally, “Destruction.”
• The ankh over rising bread represents prosperity and abundance.
• The ankh before the arch represents protection of the land or home from enemies. It can be translated as “Rune.”
• The scepter paired with the Ssun represents the control of power and its use in preserving the land. Literally, “Preservation.”
• The Man before the scarabs and cobra represents the knowledge of death and its many forms.
• The eye over water represents the knowledge of the world.

You already know that the figurine has a whole side and a burnt side, on each side are three hieroglyphics/cartouches. They can be removed and placed at another position.

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Burned side: Staff paired with sun, Man before scarab eye over water
whole side: Perservation, ankh over raised Bread The ankh before the arch represents protection of the land or home from enemies

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar shrugs at Aimi and gives her an apologetic smile:"Did you get what it said? I fear this is not my field, sorry"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Matsu switched the Destruction and Preservation hieroglyphics and you hear a clicking noise.

Aquan:
"The arches are now open for you." the water elemental says.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

"Well done!" exclaims Rogar who casts a dubious look at the elemental:"So... no need to deal with this overgrown fountain here?". After a moment the taldan shrugs and reaches the new door.

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

Scared stiff, Tarra just stares at the elemental, jaw agape as it towers over her.
"Ummm. What? What did it say?"
She asks as her companion deciphers its language and messes with the cartouches.
"It's not gonna eat me is it?"
She squeaks out.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

If somebody opens the new door:

The rich scent of palm wine, cinnamon, and myrrh fills this magically illuminated storehouse. Each wall has deep slots filled with papyrus scrolls. A white-and-black marble altar enveloped in faint wisps of faerie fire sits squarely in the center of the room. A ladder to the south leads up to a walkway, with more shelves and a golden sarcophagus.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar enters the newly opened door, sword on the ready...

Perception check: 1d20 + 1 ⇒ (11) + 1 = 12

Liberty's Edge

female Kitsune Bard (Lotus Geisha) 2

Whisteling Aimi joins Rogar. "This is quite nice.... quite nice."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The archive contains a trove of history from the Age of Destiny that the Jeweled Sages managed to preserve through the decline of the pharaohs and the purges directed against them. The altar is consecrated to Nethys.

A small shrine next to the sarcophagus holds coded notes in Ancient Osiriani.

Ancient Osiriani or Linguistics DC25:
The notes are question-and-answer sessions conducted with the scholar’s spirit. The questions concern the preservation of memory in magical jewels and the crafting and repair of such jewels. The notes explain that the sarcophagus allows a creature touching it to commune with any corpse placed inside.

Searching the shelves reveals a collection of four spell scrolls. A chest on the walkway contains five bottles of holy water, a stack of ancient platinum coins, five spell component pouches, and three scholar’s outfits in red, yellow, and green, cut in a style common millennia ago.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

I call dibs on the clots!" says Rogar playfully. Then more seriously:"If we are finished here I suppose there's only another way for us to follow" he says pointing the tip of his sword at the southern door. "Please let me do the honors!"

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

If it's not clear, once cleared the secret room Rogar moved back to the hall with the columns and tries to open the gate to the south

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Rogar moves across the hall and opens the double doors to the south. Behind the doors is a cavern.

The ceiling of this natural cavern sparkles with thousands of tiny crystals, while the center of the cave is split by a chasm that wends deeper underground. A stone bridge stretches over the gap. At the center of the bridge rises a black granite obelisk, covered with gems and hieroglyphics. The obelisk is a masterpiece of sculpture, with flawless lines and beautifully rendered images of the past. Large double doors provide an exit to the north while an open archway to the south is covered with wall carvings and leads to a hallway.

The chasm floor lies 50 feet below the bridge.

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Looking around Matsu smiles at the altar. "QUite nice, but not what we came for!"

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Perception check: 1d20 + 1 ⇒ (14) + 1 = 15

Rogar advances carefully into the hall, sword on the ready

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Rogar spots a faint glow from below, where a nearly spent wayfinder sheds light like a candle. At the bottom of the chasm is the dry, crumpled remains of a halfling.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar points at the halfling's corpse:"We should check that poor fellow down there, I have a feeling he's another one of us... this does not look good... not at all" so saying Rogar gets his rope out of the backpack and gives his fellow pathfinders an inquisitive look, as if asking who would like to venture down below.

Liberty's Edge

female Kitsune Bard (Lotus Geisha) 2

Aimi takes out a rope and offers to be lowered down so that she can investigate.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Rogar lowers Aimi and she investigates the body. The person once was a female halfling, from her clothes you can tell that she was a bard. Ami discovers a broken, scarab-embossed wayfinder, a wand, a ring and a gem.

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

Helping rogar to haul aimi up matsu silently mourns the fallen pathfinder.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Gem Spellcraft DC21:

It is a gem of brightness with 12 charges.

Wand Spellcraft DC16:

It is a wand of protection from evil with 10 charges.

Ring Spellcraft DC24:

It looks like a ring of maniacal devices but it seems to be cursed. transformed into a ring of truth

The obelisk on the bridge was the Jeweled Sages’ creation and details the history of Osirion as they knew it. The hieroglyphics are masterfully rendered, and the gems set in the figures’ eyes gleam in the light.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar shakes his head at the broken wayfinder Aimi recovered:"I had an idea this could be the case... could this be a trap meant for pathfinders?"

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

"Poor girl, deserves better than to be left lyi....You really think so Rogar? A Pathfinder trap.... Oooh. Not good. Not good at all....."
Tarra says as she looks around.
perception : 1d20 + 7 ⇒ (2) + 7 = 9

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Detect Magic:
The obelisk has a magic aura

Tarra does not detect anything new.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

What do you want to do?

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

If we searched the room I suppose the only other thing to do is opening the doors in front of us and see what happens

Silver Crusade

Male Aasimar (Angelborn)
Spoiler:
AC 24/26)/T13/FF23 HP 48/67 F+8(10) R+4(6) W+4(6) Init +1 Perception +0
Samurai Sword saint (Order of the Warrior) 8

With a nod the samurai is ready.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Rogar is the first to cross the bridge. Suddenly he feels a wave of desert heat washing over the area around the obelisk.
Touch: 1d20 + 3 ⇒ (17) + 3 = 20 DC12 Will Save against a curse

On the other side of the bridge you reach a Hallway. The arch around the north entrance to this hallway is covered with detailed carvings depicting the life and accomplishments of a female pharaoh. A charred corpse covered in flecks of glass is visible just inside the hallway.

Kn. history DC20:
The woman depicted in the carvings as the Song Pharaoh, whose death began the slow decline of the Ancient Osirion dynasties. But two aspects of the carving don’t match historical records; the carvings show her defeated by the Pharaoh of Forgotten Plagues, whom she famously overthrew, and her being born in Shiman-Sekh, when she is known to have founded that city.

Perception DC20:
The hallway is trapped. It's a mechanical trap and triggers when somebody steps inside the hallway.

Perception DC25:
The trap has two bypass switches hidden
in the arches on both sides of the hallway

no worries, the curse is not permanent

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Will save: 1d20 + 1 ⇒ (17) + 1 = 18
Perception check: 1d20 + 1 ⇒ (20) + 1 = 21

EDIT

Rogar feels a light disturbance as he passes the obelisk but shrugs it off and walks away. Just before crossing the hallway he suddenly checks the carvings and notices something's off. He stops and signals his companions to do the same:"Wait... this pasage is trapped. We need to find a way to disarm it or an alternate route if we want to get into the depths of this place"

1 to 50 of 804 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Destiny of the Sands All Messageboards

Want to post a reply? Sign in.