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Desna's Chosen

Game Master MythrilDragon


4,151 to 4,164 of 4,164 << first < prev | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | next > last >>

Female Human (Varisian) Cleric 6

DM:
Nuri doesn't have Knowledge (arcana): only (planes) and (religion).

Nuri shudders and moves away from the scarf on the floor. "Burn it," she says flatly, looking to the fireplace.


Mid Morning Day 2 Total earned XP: 15,000

Nuri:
Sorry, I missed typed that it was supposed to be religion


AC 13, HP 41/41; F+5, R+5, W+7 Per+4, Init.+2, AoO+3

Wren walked to the windows and took a long look around the area. "How strange. These stained-glass windows obscure what would be a breathtaking view of the Lost Coast. It doesn't seem that any right minded architect would install windows to block this view. It's just strange."


Mid Morning Day 2 Total earned XP: 15,000

Anything else you want to do in this room? Where else would you like to go?


Female Human (Varisian) Cleric 6

Nuri still wants to burn the scarf. ;P


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Victor picks up the scarf and moves to the fireplace. "We are going to need some wood and obviously something to light it with." Looking around, "Let us just use a chair or desk. Anyone got a light?"


Mid Morning Day 2 Total earned XP: 15,000

Victor takes the scarf back into the room it was discovered in. Smashing one of the fallen chairs he moves to build a small pyre in the fireplace. Inside the hearth remains a bookend carved to resemble and angel with butterfly wings. One wing is broken, and as Victor moves it to make his fire he notices it has a dried blood stain, a clot of hair, and possibly a chunk of bone stuck to it.


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

"What the...?" Victor studies the object a moment before removing it from within the fireplace. "Okay, this is kind of sick, I must say." He takes the bookend - then throws the scarf in the fireplace - and goes to show the others what he's found. "Now, I have not yet burned the scarf but I found this. Looks like someone was killed with... this?" He looks at it, a bit confused. "I do not know, it does not make any sense how this thing could kill someone and why this would be in the fireplace." He shrugs. "I will leave this with you all while I go back and burn the scarf." He then moves to do just that.


AC 13, HP 41/41; F+5, R+5, W+7 Per+4, Init.+2, AoO+3

"I wonder if the scarf had something to do with this murder weapon? Maybe that is why it was enchanted to try and take its revenge?"


Female Human (Varisian) Cleric 6

"We don't know anyone was murdered," Nuri answers sharply. "Perhaps there was an accident. Or someone killed a dog, or a goblin, or ... or a ghoul."


Elven Rogue 3/Ranger (Guide) 1/Wizard (Diviner, Foresight) 1 HPs 39/39 AC 17 FF 13 T 14 CMD 17 Fort +6 Ref +9 Will +4 Init +5 Per +10 (+1 vs. traps, +2 w/familiar)

"When we are done here, perhaps we'd be best to burn it behind us. There are certainly dark forces at work here that the innocent and naive must not be allowed to stumble upon."


Mid Morning Day 2 Total earned XP: 15,000

Once the fire is built in the hearth, Victor takes and lays the scarf in the midst of the tinder. Striking a flame, in a few moments white smoke is flowing up the chimney and a little bit into the room. The smell of the burring wood is mixed with a foul oder like death as the scarf is quickly consumed in the blaze. In an instant the fire is burning hot, much hotter than a scarf and chair would or should burn, but half a moment later the blaze snuffs out, the smoke clears and a pile of ash is all that remains.


Where to next?


Male Human Fighter 6
Stats:
Hp's: 64/64; AC: 18/14/13; Fort: +6, Ref: +6, Will: +4; Perc: +12; Init: +4

Returning from his fine work, "Okay, Nuri, the scarf is gone. Burnt to a crisp. Now we..." he looks around at the others as if waiting for something, giving it a moment or two before, "Okay, well, if there is nothing else down here to try and kill us I will try my luck upstairs where the spooky noise came from. Nothing could possibly go wrong up there, I am sure," he says with obvious sarcasm in his tone.

If there is nothing else of interest down here, then Victor will go upstairs as he intended initially. I know there's a map around somewhere but I'm just too tired and too lazy to go looking for it. :p


Elven Rogue 3/Ranger (Guide) 1/Wizard (Diviner, Foresight) 1 HPs 39/39 AC 17 FF 13 T 14 CMD 17 Fort +6 Ref +9 Will +4 Init +5 Per +10 (+1 vs. traps, +2 w/familiar)

With the scarf finally dealt with, Eponine will go with Victor to the second floor. Once they get to the stairs, she'll slow them down and check each step for traps or structural weakness.

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