Demonmoose's Iron Gods AP Red
(Inactive)
Game Master
GM Demonmoose
Set in Numeria using the Iron Gods Adventure Path.
Jevik's farm
Choking Tower 1
Male Dwarf Paladin (StoneLord) 6 | HP 50/50 | Init +2 I AC 20 FF 18 T12 | Saves F+6/R+4/W+7 | Percep +3
Seeing the others sneaking forward, the heavily armoured dwarf stops and waits to be motioned forward.
Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)
Seeing everyone is ready, Dr Lendaro opens the door.
This room contains a large metal tub, a sink, and a toilet, all separated from each other by crumbling wooden partitions.
Male Dwarf Paladin (StoneLord) 6 | HP 50/50 | Init +2 I AC 20 FF 18 T12 | Saves F+6/R+4/W+7 | Percep +3
"An ancient washing room. I suspect there is nothing here...let us move on.", the paladin says as he examines the remains of the room.
Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)
Dr Lendaro nods, and moves to the the other doors to listen.
perception west door : 1d20 + 12 ⇒ (6) + 12 = 18
perception south door : 1d20 + 12 ⇒ (14) + 12 = 26
Dr. Lendaro hears very faint clicking through the door, though it seems to be coming from far away.
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