Demonmoose's Iron Gods AP Red (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.

Jevik's farm

Choking Tower 1


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Male Dwarf Paladin (StoneLord) 6 | HP 50/50 | Init +2 I AC 20 FF 18 T12 | Saves F+6/R+4/W+7 | Percep +3

Seeing the others sneaking forward, the heavily armoured dwarf stops and waits to be motioned forward.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Seeing everyone is ready, Dr Lendaro opens the door.


This room contains a large metal tub, a sink, and a toilet, all separated from each other by crumbling wooden partitions.


Male Dwarf Paladin (StoneLord) 6 | HP 50/50 | Init +2 I AC 20 FF 18 T12 | Saves F+6/R+4/W+7 | Percep +3

"An ancient washing room. I suspect there is nothing here...let us move on.", the paladin says as he examines the remains of the room.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Dr Lendaro nods, and moves to the the other doors to listen.

perception west door : 1d20 + 12 ⇒ (6) + 12 = 18
perception south door : 1d20 + 12 ⇒ (14) + 12 = 26


Dr. Lendaro hears very faint clicking through the door, though it seems to be coming from far away.

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