Demonmoose's Iron Gods AP Orange (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.
Forest 1

Jevik's Farm

Tower Part 1

Tower Part 2
Under Well


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For discussion of Demonmoose's Fires of Creation (Orange) Gameplay.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

Hello all. Derlin is a good hearted missionary archeologist with a bit of a temper. He prefers to frighten and subdue rather than kill with his falchion and intimidate. By day he searches for artifacts around Torch by night he tends to donate his time and strong back as trade at any inn that will agree to such an agreement, paying with precious coin otherwise.

Total front liner.


Male Human Brawler 3 ... | AC 20 T 13 FF 17 | HP 5/29 | F +5, R +6, W +2 | Init +3 | Perc +6

Hi guys, I've posted and am really looking forward to the game!


This is Hayato Ken´s Sorcerer.
Would it be ok to use this Avatar?
Also male half elf and elf pics suck....

GM Demonmoose thanks for the invitation!
I´m amazed how many games you´re running^^ Incredible.


I´ll wait with posting in the gameplay thread untill the use of this alias is confirmed.


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

Starting gold: 2d6 ⇒ (5, 2) = 7

I've gotten super into all the hype about Iron Gods so like Bran I am really pleased to have been chosen! Auehda will probably be the healer and may be the party's diplomatic face, with potential to go into blaster or SoD casting later.

Demonmoose, may we switch around some skills and traits? It appears we have three people with Disable Device and Bran's already got the Local Ties trait covered, but we're lacking a few social skills.


Yes, you may switch things until you are satisfied with your party.


I am assuming only Bran is adopted by Khonnir? Auehda is from the junkyard and I need a bio from Ibuki.


Backstory is the same like for Takek.
I´ll port that from the other recruitment thread tomorrow.

Originaly i wanted to do this impossible bloodline combo with oracle of heavens but that doesn´t work.
What i wanted to ask, is crafting allowed? Because impossible bloodline gives a crafting feat at level 3.


Yes, crafting is allowed. Ibuki is one of Khonnir's adopted children?

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

Looking forward to playing this with you all. I should be able to post frequently and enjoy RPing for the sake of RPing :)


It should be you four as Team Orange. I will check the other two to see if they will be playing with you. Holy Tactician Paladin and Life Oracle.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Almost done typing it all out, He will have the Numerian Archeologist Trait. Diplomacy and Perception, with a few Knowledge skills. So there is that. Mainly Buff with Teamwork Feats and whatnot, backup healer if need be.


Nay not adopted children of Khonnir, apprentice clearly.

I daresay from level 2 on i´ll get most to all knowledge skills quite covered, since my plan is to go arcanist from level 2 to 7 and then proceed with technomancer.
That means, any of you wanna make extensive use of technic items, i can influence them later and removes glitches :D
Barbarian savage technologist and gunslinger techslinger would go very well with that i guess. Those 2 were my alternate character ideas too.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I plan to take Skald from 4th to 11th so Ill be about as good as well. Which reminds me.. Did everyone do their stats about right yet because some are a little too high or just off, considering we are 20pb


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

Final alterations:
Traits Flame-Touched, Skymetal Smith (PAPIGPG 9)
Skills Bluff +3 (+2 Cha, +1 rank), Perception +8 (+4 Wis, +1 rank, +3 class), Perform (comedy) +3 (+2 Cha, +1 rank), Survival +8 (+4 Wis, +1 rank, +3 class) Racial modifiers +2 Appraise, +2 Perception to analyze edibles or find hidden objects

And spells prepared today are:

  • 0-level (3) - flare (25 ft., DC 14)], light (10 minutes), purify food and drink (1 cu ft.)
  • 1st-level (1+1+D) - burning hands (DC 15, 1d4), cure light wounds (DC 15, 1d8+1), cure light wounds (DC 15, 1d8+1)


I was invited by the GM and im wondering what we need. I have a strix fighter or i can make something else tonight. If we need healing i can make an aasimir life oracle or whatever we need.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

We have three front line.. a divine and an arcane caster.

Eventually I will be support as well in the form of Teamwork feats and buffs. But basically that is what we have.


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

Looks like we have an all-good party so far. That hasn't happened to me in a loooong time.

Side note: What posting density are you all planning on? I'm on PDT and should be available throughout the week (odd times between 8 am and 9 pm on weekdays, all day on weekends). I average between 2 posts per week and 4 posts per day, depending on the game.


Looks like we could use some range then. I might make a zen archer then.


Male Human Brawler 3 ... | AC 20 T 13 FF 17 | HP 5/29 | F +5, R +6, W +2 | Init +3 | Perc +6

Don't want to dictate what class to play but the Life Oracle may be a better "solution". Maybe a Life Oracle that focuses on range, don't know.

The only reason I say it is due to the the Paladin not getting any spells for a while and Lay on Hands won't come online until 2nd level. The druid can heal but has to prepare healing spells to cast so not as flexible. An Oracle could spontaneously cast heals as needed while still providing support and what not. After we get past the first part of the AP, we can shore up healing with wands and what not so it may not be a big concern. I'm wondering about this initial part where things tend to be most lethal.

However, it is also true that we are missing ranged options, so I can see the wisdom in a zen archer or some other ranged build.

These are only my thoughts. Feel free to play whatever. Just figured I'd throw out my 2 cents.


I´m chaotic neutral.
And would vote for the oracle too, because divine is missing.
Ranged is already covered by the paladin i guess.
If ranged the savage technologist asrchetype or gunslinger techslinger could thematically fit more i think.

Also want to point out that probably we meet a lot of constructs and robots and those tend to be neutral, just saying.
Have no clue how many evil enemies there will be in this AP.
Guess that´s one of the riddles to solve in the story!


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

Are Yvell and I not divine enough for you? :P

Anyway, I'd be content with any of the three Vahanian was thinking of. A range-focused strix fighter would be pretty versatile.


The strix is a fighter that is airborne. He focuses on fly by attack with a glaive. I can get an oracle up. Idk about range but some extra spells cant hurt


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13
Quote:

And would vote for the oracle too, because divine is missing.

Ranged is already covered by the paladin i guess.
If ranged the savage technologist asrchetype or gunslinger techslinger could thematically fit more i think.

Also want to point out that probably we meet a lot of constructs and robots and those tend to be neutral, just saying.

We have Divine

Im not sure where you got ranged from Holy Tactician, considering I am not putting much into it. Those types of ranged are good, they however have class abilities put toward something Im not sure we even get early enough.
Im pretty sure a nice amount of the Technic League arent good, but that won't matter as overall it makes little difference.
Now on the Strix all I could say is, if your flying you should probably get real good, because winged flight needs some high fly checks at low levels not to get screwed, especially if we are in tight quarters.


Ah seems i confused that with another archetype. My apologies^^
Might be ture on the technic league, i don´t know yet.
Just wanted to point out the thoughts about robots.

I do guess there are some guns early on, most probably timeworn stuff that only has some uses. As technomancer i can use all firearms later on.


Yvell wanna come to the gameplay thread?
Vahanian would be very nice if you join us too!
Life oracle would be a supreme addition, but just do whatever you feel like and have fun with us^^


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I will once everyone is settled.. slightly..


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

Do you have your stats typed out yet?


Sorry guys life happened yesterday and i didnt get a chance to finish the character. I will be playing a female life oracle. I should have her up tonight.


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

No worries. It seems appropriate for a life oracle to have life happen sometimes.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Alright then I can solidify my stuff.. We ARE 20 pb correct?


Yes, 20 point buy.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

Had a busy sunday lots happened. Let the fun begin :o)


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Alright I've done all my stuff for the weekend (Sunday is catch up on sleep and homework day) I have work for about 5 hours then I'll have everything up for Yvell and join post-haste


Just to give a heads up, i´m europe based, so i´m probably posting at different times, like in your mornings and afternoons if you´re U.S., but will be asleep (hopefully) during your evenings.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

it's all good Ibuki :) My posting time varies, I check a few times a day on my ongoing games and sometimes I go to bed rather late and end up posting between 3-6am my time also (est US)


Female Aasimar Life Oracle/8, Channels 5 [9], HP 60 [60], AC [22], CMB [+9]; CMD [21], Fort +5, Ref +4, Will +6, Init +1, Perception +1, Wielding Heavy Mace

I'm in central US time and i can get on randomly throught the day.

Demonmoose will we be using maps at all for this adventure?


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Im eastern its just I have varied times in which I am at work, which has no internet connection and is a gas station.. so busy busy.. I tend to work the graveyard shift.


I will be using maps for the more complicated battles. But if its just one monster, you'll just have to use your imagination.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

No worries, I enjoy theater of the imagination.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

That is basically what another campaign I have had the pleasure to be in for about 2 years now has been. painting a picture with the imagination is something for sure.


I´ll be on a Con and visiting friends from thursday to monday, so might not be bale to post.

Theater in mind is cool, but only brings you so far.
With bigger and more challenging fights it´s always good for tactics to have a map and if it is a real crude one.


Neutrois half-orc druid (blight druid) 4 | hp 27/27 | AC 15/14/11 | Fort +7, Ref +3, Will +9 | Init +1 | Perception +13 | Fire bolt 7/7 | Ferocity 1/1 | Wild shape 1/1 | Wielding -

For stuff like cover, range increments, and spell effects, I gotta say I love the maps.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Is he allowing that trait (Optimistic Gambler) considering its a campaign trait from another campaign.. which technically you cant have as they are the same type of trait?


It's probably fine. I don't see it as a powerful trait. You may change it as well if it wasn't intended.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

I assumed so, it's been on the sheet since recruitment submission. I'm also under the impression that Campaign traits are open to any non-PFS character as long as you own the material the trait printed in. I'll be glad to discard my drawback + Num. Archeologist since those were added after my character was approved (after asking permission) to help tie my character to the setting if thats what our mighty GM asks of me. RAW it's fine to use any printed trait outside PFS as far as I know, its an incentive for players like me who also DM so that we keep buying APs to run and add traits to our option list.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

But yes, Blade of Mercy and Optimistic Gambler were my initial 2. If you don't want me to be a Numerian Archeologist (which I picked up with my drawback just to fluff me up a bit and tie me to the region.) I'll pick up Berzerker of the Society to replace it if you want me to and throw a skill point in Linguistics next level to fudge me understanding Androffen early on (Num. Archeologist granted that) No worries


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Its more the base rules for traits assume you not picking the same type of trait from the same category RAW. It was to prevent I guess placing too much in one area of traits ( A fighter picking two combat traits for example)And campaign traits, well some are more powerful than normal traits for a reason generally because they tie you to a portion of the story. For example the Finding Haleen trait (HP and Skills you say?) from Legacy of fire or the Trapfinder trait from Mummy's Mask. The ability of said traits are far above what they normally are.

I also noticed some of the PB's are like.. 25 instead of 20 but in some cases it was just the stat sheet being different from the profile stats. Oh generally your character has to have a Campaign trait from the campaign your in too. I will say however, the Additional traits feat... is a really nice feat.

Silver Crusade

Male Human Bloodrager Primalist 3|HP: 35[41] AC: 18[16] T: 12[10] FF:18[16 Never FF*] Init: +2 |Speed: 30| CMB +6[8] CMD16[18] BAB: +3 | F3[5] R3 W2[4] | 13/13 Bloodrages, 3/3 Destined Strikes Remain | Percep +5| Destiny Points: 2|

Optimistic Gambler(Camp)
Berzerker of the Society (Combat)
Blade of Mercy (Faith, Serenrae only)
+Drawback.

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