Build Advice for a kobold styles monk


Advice


I've been toying around with making a kobold monk for a bit now, and while I've come up with some hilarious concepts (not the least of which is a kobold luchador and pressure point striker), I've been wanting to build one that utilizes the Dragon Style feat tree, sort of as a way of demonstrating that his martial training . My problem is making one that can qualify for the feats (STR 15 is a bit hard for a kobold to achieve).

I think I may have found a build that works. Not optimal, but it works... kinda. I'm being a bit cheap and using Master of Many Styles to get the feats for free without having to qualify for them. I've also come to realize that this also lets him grab Elemental Fist in addition, which is very flavorful to let him use his dragonic element in battle like a Monk of the Four Winds, without losing Stunning Fist.

My biggest concern is that, naturally, it means I'm not utilizing a big piece of the archetype, Fuse Styles. Will not taking advantage of Fuse Styles hurt more than it helps in being able to make him work flavor-wise? Should I hold off on picking up Dragon Roar until level 10 to grab something like Jabbing Style at 6th? I'm also wondering if I should take Qinggong monk to nab a few extra tricks for supplementing his abilities.

Arnnak the Blue
LN Male Kobold Monk (Master of Many Styles)
STR 10 (14)
DEX 18 (16)
CON 10 (12)
INT 10 (10)
WIS 14 (14)
CHA 8 (8)

Feats
1st - Weapon Finesse
Bonus - Dragon Style
2nd Bonus - Dragon Ferocity
3rd - Elemental Fist
5th - Draconic Asepect (Blue)
6th Bonus - Dragon Roar
7th - Draconic Glide
9th - Draconic Breath
10th Bonus - Jabbing Style
11th - Draconic Paragon

I haven't figured out much more beyond 11th, but my key question is will only having 1 set of style feats limit me more than if I took some other styles at earlier levels?

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