Deepwater Rising

Game Master Winterwalker

The first waves that came where unexpected. They did not end. Soon entire towns and civilizations where engulfed in a magical flood that no one could stop.


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Liberty's Edge

Hello All,

I got the itch to start a forum homebrew game and I'm looking for 4-5 active players to join.

Here is some, but not all, of the info i got for you at this time:

Background world info:
There will be an intro post, but the gist is I'm starting everyone off fleeing a world that magic has destroyed, and arriving in an unknown world that is mostly water/flooded. So expect lots of boats, pirates, water themes ala the "Waterworld" movie sort of vibe. There will be pockets of land, so it wont all be water based, but that is the main gist to give you an idea on what may be useful during character creation.

Game Expectations:


  • Allowed Races: Any, as long as they have no ecl, or racial points, etc. I am open to the idea of monstrous races if you are so inclined. (assuming I have the appropriate books, I do own the majority of Dreamscarred Press' monsters as class level books, so those are available.)
  • Allowed Classes: Any from the core, base, and alternate class lists found on the PFD20srd site. Any not on those lists will need approval, and most likely denied.
  • Post Frequency: I expect to have at least 1 major content post a week, but possibly a few a week as my schedule allows. If you can commit to posting at least 1-2 times a week, then feel free to submit a request to join this game via this recruitment thread.

I'm happy to answer any questions I may have missed, and look forward to gaming with you all.

WW


I'll keep it simple, if somewhat optimized: An Undine Sorceress.

Question: I just got the Aquatic Adventures book. Would that be allowed?


Level, stat generation, HP, starting wealth?


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

I imagine we will be seeing use of the naval rules showcased in skull and shackles.

Are the refugees just going to be the PCs or will there be others, are you doing a Kingdom Building angle into the mix. I suspect not given the themes and inspiration expressed.


Dotting, would also like to know if stuff from aquatic adventures is fair game. I've wanted to make an aquatic elf aquachymist (alchemist archetype) since I read it.

Liberty's Edge

Philo Pharynx wrote:
Level, stat generation, HP, starting wealth?

Starting Level: 1.

Ability Scores: I have a custom script for stats. It's 4d6, drop the lowest, unless you get an 18, then it adds the last d6 from the array, allowing 19-24 for a starting stat. I'll link those accepted to it later. :) (as it emails my copies of rolls, and I don't want a bunch to sift through until we are live.)

HP: Max for first level

Gold: Spend up to the max allowed for your class on gear

Liberty's Edge

Aquatic Adventures source is allowed, and probably will be used once I get myself a copy for reference. :)

Liberty's Edge

Kevin O'Rourke 440 wrote:

I imagine we will be seeing use of the naval rules showcased in skull and shackles.

Are the refugees just going to be the PCs or will there be others, are you doing a Kingdom Building angle into the mix. I suspect not given the themes and inspiration expressed.

I don't want top reveal plot, but mechanics wise it's pretty open to a lot of angles. King building, towns, bases, etc will play a part of the game if the PCs decide to invest time in those mechanics and game play styles.


Okay, my interest is piqued.

I have two questions. First, since you said you use a custom script to generate ability scores, will this game be played on Paizo's forum or on another forum?

Second, what do you want from us regarding a character submission? Are you thinking first come, first serve, do you want us to post a rough outline of our character, write a background? Just curious to know what you want from us for your decision.

Liberty's Edge

Phntm888 wrote:

Okay, my interest is piqued.

I have two questions. First, since you said you use a custom script to generate ability scores, will this game be played on Paizo's forum or on another forum?

Second, what do you want from us regarding a character submission? Are you thinking first come, first serve, do you want us to post a rough outline of our character, write a background? Just curious to know what you want from us for your decision.

The game will be played on the Paizo forums. All I want is your character concept, if i get more than 5, i will put them all in a hat and draw names randomly on who gets a spot, with everyone else that posted interest able to fill in should anyone drop out.

I don't need finished characters, just a basic outline, race, intended class, plus anything else you want to submit is fine. No book reports needed. I don't care what other details you want, alignment etc, play good or evil if you wish, it's all up to you. Player killing is also fine by me, but you may wish to agree not too as a group once we start.

My script is more for fun, it generates 3 arrays from STR to CHR, again, with a chance to score a 19-24 before racial mods. What I would like to try is allow you to pick from those 3 arrays rolled, and play with what you got. If you do get a 19-24 on a stat I'd like you to play that character as it was rolled. So maybe you get a 24 con, but your intelligence sucks, well..you can always be a barbarian. If you don't score a higher than 18 stat, then i usually let you move the numbers any where you want.

Would that be off putting, or kind of cool?


I like your "play with what you got" approach, but I'm not sure how it will work if you want us to pick a character concept before we get the stats. What if someone chooses to play a wizard and ends up with an intelligence of 9?


It's a cool idea. I wouldn't mind creating a character based on fixed roles. But asking for anything beyond race is kinda pointless. Ability scores will heavily dictate everything from class to personality. I have an idea for an charismatic, swashbuckling oracle but if his actual CHA score is 8 then that isn't feasible, neither class nor personality. So...yeah.


Winterwalker wrote:
Phntm888 wrote:

Okay, my interest is piqued.

I have two questions. First, since you said you use a custom script to generate ability scores, will this game be played on Paizo's forum or on another forum?

Second, what do you want from us regarding a character submission? Are you thinking first come, first serve, do you want us to post a rough outline of our character, write a background? Just curious to know what you want from us for your decision.

The game will be played on the Paizo forums. All I want is your character concept, if i get more than 5, i will put them all in a hat and draw names randomly on who gets a spot, with everyone else that posted interest able to fill in should anyone drop out.

I don't need finished characters, just a basic outline, race, intended class, plus anything else you want to submit is fine. No book reports needed. I don't care what other details you want, alignment etc, play good or evil if you wish, it's all up to you. Player killing is also fine by me, but you may wish to agree not too as a group once we start.

My script is more for fun, it generates 3 arrays from STR to CHR, again, with a chance to score a 19-24 before racial mods. What I would like to try is allow you to pick from those 3 arrays rolled, and play with what you got. If you do get a 19-24 on a stat I'd like you to play that character as it was rolled. So maybe you get a 24 con, but your intelligence sucks, well..you can always be a barbarian. If you don't score a higher than 18 stat, then i usually let you move the numbers any where you want.

Would that be off putting, or kind of cool?

Kind of cool, in my opinion. Play with what you got is pretty interesting. I agree with what the other two said about submitting race/class concepts. After all, if you say you want to play one thing but end up with stats that won't support it, you probably won't be playing what you said.

Perhaps a couple of different concepts to be submitted? That way if we end up not playing one, we have alternative options.

So first, I'm thinking a Human Magus who's looking to carve out his own slice of the new world to live in - and possibly rule. Second, a gnome bard who's eager to explore this new world she's found herself in, and write songs about it. Third, a Dwarven Cleric whose main concern is finding a place for his people to resettle in this new world, and attempt to build anew their mountainous fortress-cities.


I would be interest, but I'd want my stat arrays before working on a character.


This sounds like alot of fun!! Just had my previous pbp end so I'm now freed up and I've been wanting to play in an aquatic campaign for awhile (especially just having received aquatic adventures). Would love to play if a slot is free.

Edit: For a character concept, I think it would be cool to play some sort of ranged/stealthy character, or a knight-archetypal character (perhaps somewhere in between flavorwise?), but before I narrow it down I would like to know more about the character creation process as has been asked before, but I think the script idea does sound really cool!


The setting sounds interesting. Can you tell us anything about how the adventure begins? Are we mostly sandbox, or is there some specific hook or other we should think about when coming up with characters?

I've got a shark-based summoner in my head who'd probably fit in, though in addition to wondering about the story, I'm wary of jumping in to a class without knowing my stat array for sure. I suppose as long as you're fine with us altering our concept based on the stats that come in, I'm down to throw my hat in the ring beforehand.


Definitely interested, and I agree with the others who are a bit wary of committing to a class before learning their stats. The ability stat generation's super interesting though, the prospect of starting with over a 20 in something is way too good to pass up.


I'd also be interested in playing- my concept is some kind of spellcaster focused on weather spells- witch or druid, perhaps. Do you plan on using PF deities?

I love naval/pirate settings and I'd love to play a seafaring character, probably coming from a fisherwoman background.


You mentioned Dreamscarred Press in your opening post; would you be open to considering DSP classes and/or races?

Edit: Specifically, I'm interested in playing a Soulknife with the Moonlight Meditant Archetype, from the Lords of the Wild playtest, or, second, a Grippli Stalker focused on the Steel Serpent discipline.

Sczarni

Hmm...I've got an idea of a Besmara Skinwalker (Were-shark) cleric. Though, I would be curious as to if we get background skills in this campaign as clerics get the utter shaft skill wise.

Though if not then I'll probably switch up it up to Shaman instead.

Silver Crusade

Dot. Are pirates a thing yet? I'm thinking a bard sailor or some sort.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Lizard Folk Kineticist, if the dice are kind.

Dark Archive

Sounds like a fun game, i'm definitely interested. I've been wanting to play a kineticist for awhile and this sounds like a water kineticist would fit well. Although stats could obviously affect that. I'm thinking an undine in terms of race.

Liberty's Edge

Umbungo wrote:
I like your "play with what you got" approach, but I'm not sure how it will work if you want us to pick a character concept before we get the stats. What if someone chooses to play a wizard and ends up with an intelligence of 9?

You can always change your class based on your stats, I'm starting the game off at level 0 technically for the prologue, and you will have stats by then.

Liberty's Edge

Seeing as stats are kind of core to the concept of character creation, I'll let you all take a spin on my roll-o-matic machine.

If you are interested it's over at:

http://willpowergames.com:666/Deepwater/

Please use your board name, and only roll once. You'll get 3 arrays to pick from, then feel free to flesh out your character design. I get emails of each roll, so don't hit the site and roll more than once please :P

That should solve all the stats before concept stuff. Good luck.

WW

Liberty's Edge

Viscount K wrote:

The setting sounds interesting. Can you tell us anything about how the adventure begins? Are we mostly sandbox, or is there some specific hook or other we should think about when coming up with characters?

I've got a shark-based summoner in my head who'd probably fit in, though in addition to wondering about the story, I'm wary of jumping in to a class without knowing my stat array for sure. I suppose as long as you're fine with us altering our concept based on the stats that come in, I'm down to throw my hat in the ring beforehand.

The prologue explains most of that once we start, though saying it's mainly a sea based campaign is accurate :) It'll be posted later this week.

I'm not picking based on anyone's class actually, so don't feel stressed out by that. I'm just seeing how many people want in, then if I have more than needed will pick random names. No class bias here. :)

Sczarni

Hmm...odd cleric...leans more Warpriest. Warpriest could be fun.

Liberty's Edge

Jing the Bandit wrote:

Hmm...I've got an idea of a Besmara Skinwalker (Were-shark) cleric. Though, I would be curious as to if we get background skills in this campaign as clerics get the utter shaft skill wise.

Though if not then I'll probably switch up it up to Shaman instead.

Never heard of those, are they new?

Liberty's Edge

Kevin O'Rourke 440 wrote:
Lizard Folk Kineticist, if the dice are kind.

While allowed, I may have to get the prologue up sooner, rather than later, if you want that race. heh.


Okay, so just for my own reference, I chose:

STR 15
DEX 9
CON 12
INT 12
WIS 17
CHA 11

So I guess I'm not doing the whole alchemist thing. Bummer. I'll work on something and have it up soonish.

Liberty's Edge

189birds wrote:

I'd also be interested in playing- my concept is some kind of spellcaster focused on weather spells- witch or druid, perhaps. Do you plan on using PF deities?

I love naval/pirate settings and I'd love to play a seafaring character, probably coming from a fisherwoman background.

No PF deities, however spells will function normally from mysterious sources.


Ouch. Those arrays are a bit on the rough side... That's a no, on the Grippli, whether it's kosher or not. I can't swing that first array for it, I don't think.

Moonlight Meditant, maybe, but I'm not entirely sure.

Sczarni

Apologies Skinwalker is introduced in Inner Sea Races as well as the Paizo companion book Blood of the Moon.

Full mock up including racial point buy

Silver Crusade

15
12
12
11
14
15

My stat order. I may still go for that bard.


Dotting. I rolled for stats and am considering character options now :)

16
11
13
11
15
16


I rolled not very well haha. I guess I'd go with the 9/8/10/16/14/12 array, maybe making the character as a witch or maybe a spiritualist, if I'm not allowed to swap things around. Hard for me to imagine a fisherwoman without any physical prowess but she could always end up using a familiar or phantom to collect fish :p

Liberty's Edge

189birds wrote:
I rolled not very well haha. I guess I'd go with the 9/8/10/16/14/12 array, maybe making the character as a witch or maybe a spiritualist, if I'm not allowed to swap things around. Hard for me to imagine a fisherwoman without any physical prowess but she could always end up using a familiar or phantom to collect fish :p

If you aren't sporting a 19-24 stat, feel free to move the numbers around. Besides characters are more than numbers.

Liberty's Edge

Just noticed my script has a link to a separate forum, I Just removed it to avoid confusion. This game will be played here.


Well then, I think I'm gonna go spiritualist- probably taking the Totem Spiritualist archetype. I'll stat up everything, but as for a race- probably Aasimar or Samsaran. But this is definitely me throwing my hat into the running :p


Joseph Soltz wrote:

You mentioned Dreamscarred Press in your opening post; would you be open to considering DSP classes and/or races?

Edit: Specifically, I'm interested in playing a Soulknife with the Moonlight Meditant Archetype, from the Lords of the Wild playtest, or, second, a Grippli Stalker focused on the Steel Serpent discipline.

Bringing this back to attention, since I didn't see a response, and linked the playtest for ease of access.


STR: 13
DEX: 15
CON: 14
INT: 10
WIS: 21 (3)
CHR: 14

Got that and submitted it to you...this is before racials?

With a Wisdom of 21-23 depending on race, going to be some sort of weather/water based divine caster.

Though to be honest a ranged inquisitor would make for a great face...


Wow. What a craptastic set of rolls. The only one with something above 14 has a 9 con.

STR: 10
DEX: 12
CON: 12
INT: 11
WIS: 14
CHR: 14
choice1
STR: 7
DEX: 14
CON: 12
INT: 9
WIS: 8
CHR: 14
choice2
STR: 13
DEX: 11
CON: 9
INT: 14
WIS: 16
CHR: 11
choice3

Liberty's Edge

Joseph Soltz wrote:
Joseph Soltz wrote:

You mentioned Dreamscarred Press in your opening post; would you be open to considering DSP classes and/or races?

Edit: Specifically, I'm interested in playing a Soulknife with the Moonlight Meditant Archetype, from the Lords of the Wild playtest, or, second, a Grippli Stalker focused on the Steel Serpent discipline.

Bringing this back to attention, since I didn't see a response, and linked the playtest for ease of access.

I don't have experience with that playtest material, so I will probably avoid it for now.

Liberty's Edge

Grumbaki wrote:

STR: 13

DEX: 15
CON: 14
INT: 10
WIS: 21 (3)
CHR: 14

Got that and submitted it to you...this is before racials?

With a Wisdom of 21-23 depending on race, going to be some sort of weather/water based divine caster.

Though to be honest a ranged inquisitor would make for a great face...

That's pre-racial, yes

Liberty's Edge

Philo Pharynx wrote:

Wow. What a craptastic set of rolls. The only one with something above 14 has a 9 con.

STR: 10
DEX: 12
CON: 12
INT: 11
WIS: 14
CHR: 14
choice1
STR: 7
DEX: 14
CON: 12
INT: 9
WIS: 8
CHR: 14
choice2
STR: 13
DEX: 11
CON: 9
INT: 14
WIS: 16
CHR: 11
choice3

unluck of the dice, feel free to retry based on those scores :) Just use the same name as last roll so i can sort it later.


Winterwalker wrote:
  • Allowed Races: Any, as long as they have no ecl, or racial points, etc. I am open to the idea of monstrous races if you are so inclined. (assuming I have the appropriate books, I do own the majority of Dreamscarred Press' monsters as class level books, so those are available.)
  • Provided someone is interested in the idea, and you have either the True Dragon or Woodlands books, would you be okay with the idea of a pseudo (or otherwise small/tiny) dragon, likely played as another player's familiar / companion?


    STR: 11
    DEX: 8
    CON: 20 (2)
    INT: 13
    WIS: 13
    CHR: 13

    I'll have to give this some thought.

    Think this is best for kineticist but that's not on the approved list.


    STR: 14
    DEX: 8
    CON: 11
    INT: 17
    WIS: 15
    CHR: 17

    I'm not sure of the class or race yet. I was thinking a tengu rogue until I rolled the dice.


    STR: 14/16, dont quite remember which, forgot to write down
    DEX: 7
    CON: 14
    INT: 23
    WIS: 14
    CHR: 11

    not sure what im going for, other than likely an Int based class. Hmmmm. Im thinking maybe Merfolk alchemist or witch or something like that, if merfolk is allowed.


    STR: 16
    DEX: 12
    CON: 17
    INT: 16
    WIS: 13
    CHR: 5

    That 5 Charisma could be fun, but I couldn't say no to +3s to Strength, Constitution and Intelligence...

    Maybe an Alchemist? I'll have a think. Anyone got any suggestions for hopelessly un-charismatic characters?

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