Davian Grallus' "Jade Regent Adventure Path"

Game Master DavianGrallus

Campaign Map!


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Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Alright, tomorrow I'll add up the point buys and see if there's anything too concerning. I will post all the point buys in here, in spoiler, so that people can freely check my math should I do something wrong.

As far as the game goes-

Here is where it will get interesting.

I'm sure many table GM's will just simply click-drag through narration the party to where the next scene is. I do not :P

If you must travel, we will RP it, random rolls will occur to fulfill my promise of weather etc. as you leave the tavern, and these too will be kept in a spoiler (though not all defined) so you can see what I am doing.

Since this will not be a caravan path (for those of you who know about that part of the game already) you as a group will determine a method and means of going across to the Marshes and finding Walthus. How you do this, what rolls you make, are up to you.

If you are new to this kind of "bare bones" / "self-led" type of adventuring, I am more than happy to help and make suggestions. But as I said-

I prefer a game and method to wildly be in the Player's hands, so that there are no ifs / buts / could have / would haves. Or, rather, they are reduced. :P

Enjoy, and feel free to make preemptive rolls for tomorrows post, or PM me what you'd like to try and do!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

About how far from town is the marsh? Would it be good to have horses or is it within a few hours walk?


I was also thinking if need be we can keep the horses at Walthus's


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Sorry for keeping you waiting folks! My latest phone update wrecked Chrome for me, and Safari's garbage for writing long posts, so I had to wait until I got home to get going!


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

NP, my Friday became a real friday that wasn't planned, and today was Gma's birthday :P

About to update in oh, let's call it 20 minutes or so!


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Point Buy Totals:

Mitsuko: 25
Syeira: 18
Rokkad: 23
"Tree": 16
Ikoma: 37
Shalewen: 32

Oof, yeah, having reviewed these, ugh. I tried out rolling for stats, glad I did this before I looked over more carefully, cause I am *not* a fan.

Hate to do it, but everyone just switch to a 25 point buy system on the ability scores. Even if I did a few of you wrong- the 37 point buy in the same game as even a 23 is just grrrr.

Nothing wrong with you, Ikoma. Just sometimes the dice can't rule everything in a proper way :P

I'll be pretty active this weekend and the coming week.
Around 1pm EST I'll be able to update answers to questions.
By 8pm EST on weekdays I'll be able to update the actual game.

Weekends are a crap shoot on times, but with rare exceptions, I'll always be on <3


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

I've adjusted Syeira's stats to your specifications, and I think she fits my initial vision for her spread better. Thanks GM! If the math's off, please let me know!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

I have adjusted Rokkad, thanks!

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Ikoma is adjusted!


Yay I was 25! This makes it easy on me. :P


Male Oread Unchained Monk 1
Quick Stats:
|| HP: 10/10 || Init: +2 || AC/Touch/FF: 16/16/14 || Fort: +3; Ref: +4 Will: +4 || Perception: +8; Sense Motive: +8; Darkvision

Updated. Thank you muchly!


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Thank Shalewen-

She's the one who reminded me :P Once again, very glad she did. Cause holy moses what a spread that was.


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Second-

Remember- Kn. Nature, Geography, etc. are good rolls to make as you begin to make your way out.

This will go a little slow at first until you guys get the hang of this style, BUT, it'll be worth it I think :P

Also, for further guidance, you do have access to this essential map of this specific part of Golarion, so that we all know where we are going.

Sandpoint Map


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Alright, SO, it seems I may have accidentally rushed something.

I thought Shalewen had separated herself from the group, and then taken off with Shadow based on her seemingly impatient nature.

Based on the confusion occuring now, it appears that "out" meant that she... fell asleep?

Misunderstanding on my end, though no super harm done, as what Shalewen had seen (and you all as you approach) is with resting perception, not an active check.

I will play on Shalewen's survival check, and will say that you all have only just left the Tavern.

We can also retcon it to Shalewen being back asleep, and simply rewrite the posts until you come up to that point.

Sorry about that :P


Hunter 2 | HP 13/13 | AC 17, Touch 14, FF 13 | CMB +2 | CMD 16 | Fort +3, Ref +7, Will +3 | Init +4 | Senses: Low-Light | Perception +9 | Spells: 1st 2/3

Reduced all odd stats by 1 except con. Got to 25 and didn't have to change anything.


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Excellent!

I apologize- today went later than I thought. I will post very soon depending on the group's development so far.


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Holy CRAP Harrowing using dice rolls is complicated!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

I know! The one time I did a Harrow reading for a game, I was on RPGGeek.com. They have an online dice roller that can give you random selections from a standard deck of playing cards. It was a little easier to translate them to cards from the Harrow deck.


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

I hope I did the interpretation correctly. The dice rolling is tedious, but the creative work is the tricky part.


If you ever need help I can help. I have a deck and do harrows for a lot of games.

After work today I will post my interpretation


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Yeah I have a Cartomancer in that shackles campaign I'm hosting for friends IRL-

He posted that 95 + page pdf of harrowing rules.

Brave people for such RP, you all are. <3

Also, @Shalewen


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Alright, with the following posts, everyone ready to move forward through the wilderness?

Any preparation or final investigative work should be done before I narrate the next scene, that way I don't throw people off again :P


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

I'm sorry if I was keeping people waiting. Chores take a while!


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

You're alright :P It takes a bit, now and again, for a party to get settled


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Going to make a map tonight, post up tomorrow on my lunch.

Anyone have a specific picture they'd like to be their icon for their character? If so, post me a link in here, I'll make that your icon on the map!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

The picture for my avatar would work fine for me.

http://static1.paizo.com/image/avatar/PZO1126-Sajan_500.jpeg


So even though the perception check was before all the work its still after noon? Did we wake up that late in the day?

Silver Crusade

Male Human (Xian-Min) Samurai 1
Spoiler:
AC 17/T11/FF16 HP 22/22 F+6 R+1 W+0 Init +1 Perception +6

Picture of Gohei


Im confused how a post from another thread got here.....


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Yeah that's probably when your posts were ghosting, Mitsuko

Map and post tonight!


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

So, good spell description or good spell description? ;)


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

VERY good description.

BTW, whoever's initiative is higher for those with companions / eidolons, that is the bonus I rolled for both of you. Having no mob initiative and a wolf going 3 turns after its partner can really slow the game :P


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

ALSO-

The goblins are purposely not on the map. You can assume they are about 120 feet ahead of you based on Shalewen's report, but those who don't have low-light vision can only barely make them out.

You can target them the same, but this will RP the "20% miss chance" for a few turns as things come closer together.


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Happy Halloween, everyone!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

Have a great All Hallow's Eve!


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

Do you want us to roll Stealth for each round or are you going to use our first roll to cover the entire time up until we reach the goblins?


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

OK, so, some clarification. Cause somtimes the GM forgets description actually specifically means things in pathfinder.

SO, let's work it here-

1) White Light shown on map = Bright light level.
2) 30 ft. out of that = Normal light
3) 60 ft. + out of that = Low-Light

These ranges double for anyone with low-light vision!


Male Oread Unchained Monk 1
Quick Stats:
|| HP: 10/10 || Init: +2 || AC/Touch/FF: 16/16/14 || Fort: +3; Ref: +4 Will: +4 || Perception: +8; Sense Motive: +8; Darkvision

I've been assuming, because that's how I've always run it, but people with darkvision will still be able to see, correct?


1 person marked this as a favorite.

Within the allotted distances of your Darkvision yes as far as I can tell.


M Aasimar Spirit Summoner 2 | AC: 14, touch: 12, FF: 12 | HP: 11/15 | F: +1, R: +2, W: +4 | Init: +2, Perc: +10 | Spells: 1/3

Just a thought, it might be easier for everyone to check the map if you put the link to it in the Campaign Info tab?


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Ah damn, thanks Rokkad. I totally blanked on that! Popping it in there.

We'll be using the *same map and link* for all combat, so you'll only ever need that one!

Also, @Tree- Mitsuko is correct.

@Shalewen yes, those who are before the goblins take their turn now!


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

I'll just say this, Syeira may be smart, but tactics aren't her strong point.


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

No problem :P

At these levels, my main focus is to watch you all
1) Grow as a group
2) Grow as players of the game
3) (most important) Have fun

The rest will come as is necessary.


I can move everyone but myself :P


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Wow. lol. Damn it.

I'll fix that for you Mitsuko!


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Syeira's more a phalanx fighter than my ACTUAL phalanx fighter!


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

xD funny how that works out hahahaha


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Huh. I fully expected to get a low roll and alert the goblins to our presence by snapping a twig or something...


Female Aasimar [Witch (Cartomancer) 2, AC 11, T11, FF10 / HP 12/12, F+1 R+1 W+5 / CMB +1, CMD 12 / Init +1, Perc. +6]

Thoughts on making a Language Matrix on the front page to show what language we're using as a "substitute" for a Golarion language?


Party Health:
Ikoma 22 / 22 | Horse 17 / 17 | Arieys 12 / 12 | Shalewen 13 / 13 | Shadow 24 / 24 | Rokkad 11 / 15 | Kokip 10 / 13 | Mitsuko 18 / 18 |

Oh, we can absolutely do that! Thank you for the suggestion <3

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