Darkness (Inactive)

Game Master Treppa

A Tale of Westcrown


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Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

Knowledge (local): 1d20 + 4 ⇒ (1) + 4 = 5

Rumors? What rumors?

"Uh," Odhran starts, scratching the back of his head, "Exactly how much gold are we talkin' here?"

He was feeling awfully conscious about his light gold pouch right about now.


Human

"Ummm,... Ah,..." Slidell says sagely, his mind turning furiously.

K: Local: 1d20 + 4 ⇒ (3) + 4 = 7

"Rumors? Oh rumors! Yes, of course!" Slidell says confidently. (Obviously having NO clue what the creature is referring to.)

"Well, I for one AM a seeker of knowledge Master Seer. And would gladly trade you my meager coins for whatever pearls of wisdom you would deign to share. But, truth be told, the only thing we were seeking was the exit. I'm afraid that we stumbled across your most benevolent self purely by accident." Slidell confesses apologetically and most humbly.

Then the wizard's eyes light up.
"Ah, perhaps it was not chance that brought us here after all? I rarely give 'chance' credit for anything after all. Perhaps,... well,... 'Destiny' might be a bit much. How about 'Fate'? Yes, I can work with that." The wizard starts murmuring and rubbing his chin, on the verge of forgetting that he is actually in the middle of a conversation.

"Yes! That's it. Fate brought us to your door! We WERE 'searching' for something after all, and we found you. Destiny precludes the ability of choice, Fate involves BEING involved, making the choice to go and do something, yes, That's it!" Slidell grins cheerfully.

"Thus, having made the choices that brought us along this path, we have found ourselves at your door. And, I might add, are most appreciative of the timely assistance." He bows in the last direction the voice was heard from.


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Araxus fidgets nervously. "Of course, we would not wish to overstay our welcome..." He glances longingly at the door they came through.


MWAH-HA-HAAA

"Ssseeing is dear for sssome folk, but I have the ear of the godssss, if not the eyesss, and I am not beholden to the Prince of Liessss, that Asmodeusss fellow who reignssss here now through his proxy of the Houssse of Thrune," the voice whispers in the dark, "Ssssome find that valuable enough to pay in yellow gold, very much of it, if they can find me again. I think you may need me, sssomeday, though you do not know it now. If you have not the hundreds or thousssands of gold I require for sssseeeing, you may tell me one new thing about the city above and leave in peace."


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

"Thousands," Odhran mouths soundlessly, utterly baffled by the copious asking price. He had a grand total of seven gold coins to his name. Is this thing for real?

Preferring not to be eaten, thinks on something to tell the mysterious voice.


Human

Slidell tilts his head thoughtfully.

'If some,...thing,... that says it has the SIGHT tells you that you will need it again one day. You should probably listen.' The mage tells himself soberly.

"Well, I'm afraid that we don't have thousands of gold coins with us. At the moment." Slidell admits.

"Although now we certainly know to come better prepared the next time we meet! Right guys?"

"But your offer sounds more than fair. After all you DID help us with our little 'unwanted admirer' problem. A bit of new knowledge is a perfectly respectable asking price for pest control. One moment, please,..."

Slidell rubs his temples briskly, as if massaging his thoughts into a coherent whole. His brain is so full of facts that finding ONE 'new' thing about the city should be child's play. Unfortunately, his brain is SO full of facts, rumors and theories that sorting out one interesting 'new thing' is, problematic.

"This will just take a moment,..."


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Araxus looks about to his companions with open concern, then blurts out the first bit of current events that pops into his head.

"Gustavo Plina, the tenor, choked on a chicken bone. He recovered, but damaged his throat. They say he might never sing again. I know he wasn't the best the opera house had to offer, but now that he is gone, suddenly everybody was a fan. They forgot how poorly he sang when he had to step in for Alerio, but I can remember walking out early."

He stops speaking as abruptly as he began, waiting to find out if this is the type of news the mysterious being was looking for.


6/9 Max | Init +1, Perception +5

Damien cocks an eyebrow at the shadows paying more attention to the places the voice did not appear to be originating. Paying sole attention to the location one thinks a sound is heard would be an easy way to miss the ambush.

"What a novel notion. You claim to be a Seer, one who can watch the future and look into the hearts and minds of men and women, and you look to us to provide something new and entertaining about the city above," Damien says with a smile at the irony. "Truth be told, I feel almost as if you possess knowledge of what we're about (earmuffs, Odhran) and merely wish to amuse yourself with dangling us above an impossibility when you already know full well that we are in fact the the newest thing to happen to this city. If you can indeed see beyond, just letting us live should be new and amusing enough for someone such as you. Just hearing the confidence with which you speak of being able to separate your own life from our dear archdevil tells me that witnessing or being instrumental in a change to the politics or civilization above would at the very least amuse one such as you."

Damien produces the the bottle of wine he has on his person again and worries the cork out. He takes a modest swig. Offering the bottle to the darkness, he asks, "Shall we drink to our continued health and the manipulation of hundreds for our own amusement?"


Human

Slidell freezes, raising his head slowly to look at Damien as if in horror.

Then he turns to give a cynical look to Araxus.

"Really? Gustavo Plina and the chicken bone? THAT's your idea of news? I would have thought that some misguided fans attempt to drop a chandelier upon an aging Diva would have ranked slightly higher on the list?" He asks with a raised eyebrow.

"Of course, I may be slightly biased, since it was yours truly who managed to cast a modified Featherfall and allow the chandelier to settle slowly, instead of crushing everyone center stage." He admits with a smirk.

"However, I believe that Master Damien has the right of it. (Although I might have phrased it a mite more, politely,) He coughs slightly, then continues.

"We are, indeed, the NEWest bit of news to come forth from the city above. We have only just recently come from a meeting where we agreed to make a more,... coordinated, attempt to rid the city of the nightbeasts and make the streets safer. A meeting that was interrupted almost as soon as it began. I find that curious, don't you?" Slidell asks, Turning his head to his companions at the last question, as if the thought had just occurred to him. (Or he just recalled it)


6/9 Max | Init +1, Perception +5

Wincing at Slidell's comment with mock hurt on his face, Damien looks in Odhran's direction, raises his hands, shrugs in a what-can-you-do motion, and says to the warrior, "And with that, you are now bound to our purpose, or we will indeed have to kill you." He chuckles and it has an evil quality to it.

"If you don't wish to be party to possible revolution, could you offer yourself to our mystical host as a snack and solve several problems at once? No?" Damien sighs theatrically before Odhran can even respond.

Glancing at Slidell, Damien says simply, "Despite our short time together, I would have figured you would already have learned I don't like to 'mince words' and prefer to speak plainly." He smiles at his own irony. "I admit my 'plainspeak' may be a bit more eloquent and artistic than the average rube, of course, but nonetheless it is all about getting down to brass tacks and making sure everyone is moving forward into the shadows together," he finishes with a wink. He sweeps his hand to indicate their current circumstance.

Addressing those same shadows as if to a large crowd, Damien speaks almost conspiratorially, "I am confidant there is certainly something we can offer which will sufficiently satisfy you, Unseen Host of the Deep. I believe we are in a position to become something new in the city. I for one look beyond just making the streets safer and can only imagine what a boon advice from one with your evident experience in avoiding 'Imperial entanglements' would be to the enterprise we now embark. As a gesture of goodwill, we would even promise to factor your presence into our 'making the streets safer' plan and not intrude on the business that other souls choose to do with you here in your haven."


MWAH-HA-HAAA

The voice mutters in the shadows, barely audible though surprisingly clear.
Gustavo Plina’s voice damaged by a chicken bone.
Hedge wizard claims to save aging Diva from stage equipment malfunction.
Group of… what?... pursued by Hellknights claim to be newest group of saviors of Westcrown, to rid the streets of shadows.

A low rumble follows that might be a growl or simply an enormous 'hmmmm'. Drink? Thank you, no. Your offer is fair enough, though you may leave me out of your plans unlesssss gold is involved. I bother no-one down here and no-one bothers me. Well... There's another hissing chuckle. ...I cannot guarantee the sssssafety of goblins. They are quite deliciousss.

There's a scraping of scales from the deep end of the room as if something is shifting, but the voice comes no closer.

You have paid for the little sssservice today. Leave in peace. Send any goblins this way, though. I begin to hunger. In fact, it might be best if you leave sssssooner rather than later.


Human

Slidell looks at Damien, then back to the voice.

"Leaving is good. Leaving we can do." Slidell agrees amiably.

"I'll let 'Mysterio' handle the goblin negotiations from now on though. The last one didn't go quite the way I had planned." He sniffs slightly.

Slidell bows, somehow managing not to tangle his gangly limbs in his enormous overcloak.

"Thank you for your time Master Seer. Don't bother with the door on our account, We'll let ourselves out." He says cheerfully, prodding Araxus towards the door.


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Araxus needs little prodding and makes for the door with haste.


MWAH-HA-HAAA

Amadeo sketches a hasty bow in the general direction of the voice, keeping one hand on Zeb to ensure the little creature stays tucked in his pocket. He quickly follows Araxus demonstrating rather good speedwalking form.


6/9 Max | Init +1, Perception +5

Damien waits until the others have all exited then turns to address the unseen creature in the darkness.

"If rumors and gossip are something you desire in addition to gold, then I hope we meet again. The circles in which I run would be a veritable trove of such information for you. And I imagine with what you may 'See', the exchange of information may be lucrative for both of us. We appreciate your hospitality. Good evening to you."


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

As it so happened, being the first one through the door meant being the last one out. Excepting Mysterio, of course, whom Odhran was all too happy to leave alone with the mysterious spook.

In the sewer, he casts a sidelong glance back toward where they came.

"So, I guess we'd better be gettin' to this cabal of yours."


MWAH-HA-HAAA

The door closes firmly behind the last of the party to exit.

Perception DC 15:

Over the sound of flowing liquid in the sewer channel, you can hear something sniffing around the base of the door you recently exited.

"Left or right?" Amadeo murmurs to the group, "The Hellknights came from the left and I think they went off to the right."

Second Perception DC 20:

You also think the Hellknights departed to the right instead of returning whence they came.


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

Perception: 1d20 + 4 ⇒ (11) + 4 = 15
Perception: 1d20 + 4 ⇒ (6) + 4 = 10

Frowning profusely, Odhran glances back down at the door, his hand still twitching by the pommel of his sword.


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Perception: 1d20 + 3 ⇒ (17) + 3 = 20
Perception: 1d20 + 3 ⇒ (12) + 3 = 15

"I'm not sure. Is where the Hellknights were headed also where we need to go?"


Human

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

EDIT- Wow. Just,... Wow. Didn't even know that was possible.
;P

Araxus wrote:
"I'm not sure. Is where the Hellknights were headed also where we need to go?"

Slidell looks around, blissfully unaware of much at the moment, with an odd sort of pleasant, slightly stoned look on his face.

"Hm. Maybe, depends on if they were headed out or in." Slidell says bemusedly.


6/9 Max | Init +1, Perception +5

Perception 15: 1d20 + 5 ⇒ (7) + 5 = 12
Perception 20: 1d20 + 5 ⇒ (19) + 5 = 24

Damien hears nothing over the banter of the others, but he does nod in agreement when Amadeo indicates his impression of the Hellknights last known position.

"I believe the tiefling is correct; our pursuers have decided to continue on with their search. If we keep pace behind them far enough back using Amadeo's eyes and their light to guide us, mayhap we will come across the next symbol to follow and then lose them when they head the wrong way."

GM Treppa: You said this is an intersection. What kind? T or cross? And what direction was the door as we came upon it, left or right (or straight ahead if a T)? Just trying to understand the direction we were originally headed in relation to the new "left or right" out of the door.


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

"And what are ya supposin' we do if they head the right way?" Odhran replies with a grimace, "I ain't lookin' to fight the fuzz down here. I'm in enough trouble as is."


MWAH-HA-HAAA

Map (still) The door you entered and left is at the bottom of squares K20-K21.


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

And no sign of a way marker?

Perception, if needed: 1d20 + 3 ⇒ (13) + 3 = 16


MWAH-HA-HAAA

Once the noise of the Hellknights fades down the eastern corridor, a little searching with judicious use of lights reveals a scribbled arrow in the corridor leading north. The arrow points to the north as well.

A series of twisting channels takes the party to another intersection. The arrow is clearly visible on the far wall, pointing to the south.

MAP!

Amadeo halts short of the opening to the new section of sewer. A mist roils over the surface there, wispy white tentacles extending from the cloud and fading into nothingness.

Marching order, please. Amadeo can see the opening, arrow, and mist from 60' away, so there's no reason he has to be in the lead. You can begin wherever you like within 60' of the new corridor. Discuss it and let me know!

Also, perceptions from everyone.

GM Stuff:

10d20 ⇒ (19, 5, 19, 17, 12, 4, 6, 20, 3, 9) = 114


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Last time I was 4th or 5th in marching order.

Perception: 1d20 + 3 ⇒ (15) + 3 = 18


Human

Sorry, Been,... BUSY,... ;P

Per: 1d20 + 7 ⇒ (5) + 7 = 12

SLidell peers about, but seems preoccupied with not tripping over his companions, or stepping in something worse than he has already stepped in, to be his usual perceptive self.

He does notice, and avoids, the floating piece of,... ???,... that bears an amazing resemblance to a Flumph.


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

When it seems that they have evaded the Hellknights for the time being, Odhran sighs with relief. Nonetheless, he proceeds with caution.

Will take the lead again.


MWAH-HA-HAAA

Map! Does this look OK?


Human
GM Treppa wrote:
Map! Does this look OK?

Works for the squishy,... I mean the Wizard. :)


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Fine by me.


6/9 Max | Init +1, Perception +5

Damien plods along as Amadeo leads through relatively dark areas. After two more markers without incident, the group's spirits seem to be up.

As the group reshuffles its marching order, Damien finds himself at the back with everyone in front of him. Inside he chuckles, and it leaks out in the form of a wicked smile.

Behind the scenes and watching everyone else's backs, Damien muses. I can't think of a better place to be.

Perception: 1d20 + 5 ⇒ (3) + 5 = 8

Dark Archive

Male Devil-Spawn Tiefling Witch 1

Dotting


6/9 Max | Init +1, Perception +5

Having ample time to keep watch, Damien looks into even the darkest parts of the sewer. Traveling from one end to the other, he may be able to draw a near-perfect map from memory at this point.

I feel like I have been in this sewer for years, he muses. Has it actually been years? Maybe. I'm just not certain anymore.

"Anyone else curious as to our mysterious benefactor back there?" Damien asks aloud to keep his mind of the sights and smells around him. "I find myself hoping we have the chance to bargain with it in the future. His mention of appetite already has me thinking of who the best dinner choices for it would be. Dinner companion choices, I mean to say."

Damien's chuckle is pure wickedness.


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

"The two of ya would be great for each otha'," Odhran replies, his expression straight, "Ya both creep the 'ell outta me."


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Araxus continues to trudge along, a look of disgust plain on his face. "How can you think of food? I am still trying to get that goblin's blood out of my hair, and this stench is enough to gag an otyugh. I want a warm bath and a strong dose..." He catches himself. "A strong drink."

What am I doing in this foul place with these foul people? he asks himself for what feels like the hundredth time.

Dark Archive

Male Devil-Spawn Tiefling Witch 1

Amadeo rubs his forehead horns absently

"I hope we can see daylight soon. These sewers seem to go on forever."


6/9 Max | Init +1, Perception +5

"Still with us, horned friend?" Damien says in response. "You've been so quiet recently, I had near forgotten you were here."

Glancing around at their locale, Damien smile fades briefly and he sighs. "But I can't help but agree with you, alas. Who would have imagined these blasted sewers were so extensive?"

But the usual smirk begins to return and eventually leads to a laugh. "Sorry. I was just thinking of how I will never need worry about anything I have disposed into the sewers ever resurfacing. Well not easily at least." He winks at no one and everyone.


MWAH-HA-HAAA

Map!

As if in answer to Damian's remark about what is disposed of not returning, the water nearby roils, and racks of dripping bones heave themselves upright out of the filth, foul vegetation dangling from the odd rib or ulna. A hideous green light burns in their hollow eye sockets and they emit a burbling hiss as the fluid drains from their undead forms. Phlange bones snap and clatter as Damian's neighbor draws back an arm to strike.

Initiative! One skeleton rises from behind you, another from near Damien. Odhran can see a third ahead of him, bony fingers clawing at the rotting wood of the makeshift bridge as it seeks to pull itself from the muck. The skeletons have no armor or weapons. This was the surprise round; their action was to stand.


Male Human Conjurer (Infernal Binder) 1 {Init +2, HP 1/8, AC 12}

Araxus recoils when he sees the remains become animated. "Geh. Damien, I shudder to think what you are tossing out of your chamberpot if this is the result."

Initiative: 1d20 + 2 ⇒ (8) + 2 = 10


6/9 Max | Init +1, Perception +5

Damien eyes the nearby collection of bones with a critical eye.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10

"Bernie?" he inquires with a raised eyebrow. Shaking his head, Damien says wryly, "As much as I would love to claim credit to such a thing, my dear Araxus, I'm fairly certain no one I know has been sent down with the chamber pots. Well, not recently at least."

Initiative: 1d20 + 1 ⇒ (10) + 1 = 11

"But seeing as how you have chosen to go ahead and announce my true name, Araxus, yes everyone, I am called Damien. Mysterio was a fun appellation though, wasn't it?" Damien chuckles. "Even after I asked you so nicely (and in secret!) to remain confidential, too."


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

"Gorum's gonads," Odhran grumbles, curling a lip when he sees the moving skeletal hand, "I was just running some damn errands. What did I do to deserve this?"

Initiative: 1d20 + 4 ⇒ (11) + 4 = 15


MWAH-HA-HAAA

Remainder of initiative
Amadeo: 1d20 + 1 ⇒ (6) + 1 = 7
Camris: 1d20 + 0 ⇒ (4) + 0 = 4
Slidell: 1d20 + 2 ⇒ (3) + 2 = 5
monster1: 1d20 + 6 ⇒ (17) + 6 = 23
monster2: 1d20 + 3 ⇒ (10) + 3 = 13

Creaking and hissing, the skeleton nearest Odhran clambers onto the plank walk. The bony horrors shuffle toward the nearest person, swinging away with their fleshless hands. One more rises from the muck next to Odhran, while another appears beyond it.

The skeletons standing waist-deep in the muck swipe at Damian. One lands a slashing blow on his leg before he can move to defend himself.

Damien:
Skelly attack 1: 1d20 + 2 ⇒ (20) + 2 = 22
Skelly attack 2: 1d20 + 2 ⇒ (1) + 2 = 3

Skelly attack 1: 1d20 + 2 ⇒ (5) + 2 = 7
Skelly attack 2: 1d20 + 2 ⇒ (8) + 2 = 10

Crit confirmation: 1d20 + 2 ⇒ (20) + 2 = 22
dmg: 2d4 + 4 ⇒ (3, 3) + 4 = 10

Two more swarm Odhran, one from the waste and one blocking the path. The creature in the sewage surprises the gruff man with a gash on his leg.

Odhran
Skelly attack 1: 1d20 + 2 ⇒ (11) + 2 = 13
Skelly attack 2: 1d20 + 2 ⇒ (5) + 2 = 7

Skelly attack 1: 1d20 + 2 ⇒ (5) + 2 = 7
Skelly attack 2: 1d20 + 2 ⇒ (17) + 2 = 19

dmg: 1d4 + 2 ⇒ (4) + 2 = 6

Holy crap, what did Damien do to Bernie?!

Map!

Round 1:
Skeletons
Odhran
?
Damien
Araxus
Amadeo
Slidell
Camris


Human

"Ack! I've heard of skeletons in the closet before, but never skeletons in the chamberpots. THAT'S a new one!" Slidell adds to the general commentary as he foppishly flips his heavy cane towards a skeleton. A muttered word and the lazy arc becomes the straight line of a missile. A moment later the cane flies back to his outstretched hand.

Hand of the Apprentice/Cane(club) on Skelly B/-3

Att/Dmg 1d20 + 4 ⇒ (2) + 4 = 61d6 ⇒ 3

Even magic cannot easily counter the terror of facing an undead rising from the sewage, and Slidell's missile makes a beautiful circle around the skeleton before returning to his grip.


Human

"Um,... THAT was a warning shot! Next time I won't miss!" Slidell declares.

"Oh, yeah,..." He mutters afterwords. "Skeletons. MINDLESS undead. bluffing and warnings likely won't work. Just like on a normal guard,..."


Male Human Urban Barbarian 1 [HP 8/14| AC 16, Tch 13, FF 13 | Fort +3, Ref +3, Will +0 | CMD 17 | Init +4, Perc +4 | Effects: N/A]

"Friends of yours, Mysterio?" Odhran asks aloud, insistent on using the man's moniker regardless of his companion's slip-up. It was mostly an attempt to allay the bad feeling in his gut. Fear, maybe?

The surprise slash to his leg draws out a brief shout of pain. Gritting his teeth, he draws his falchion. "All right, that does it!"

AC and attack rolls +1 due to Crowd Control, and entering controlled rage (Str +4) as a free action.

Raising his sword high, Odhran attempts to bring it down over the skeleton in front of him.

Falchion Power Attack: 1d20 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12
Falchion Damage: 2d4 + 7 + 2 ⇒ (3, 2) + 7 + 2 = 14

*slow clap*


MWAH-HA-HAAA

As Odhran's attack slides across the slimy yet surprisingly hard bones of his opponent, a clattering noise grows from the direction of the fog, followed by a heavy *splash*.

Slidell's well-intentioned club throw flies wide of the mark. Fortunately, the mage's arcane abilities prevent it from being lost in the depths of the local effluvia.

Round 1:
Skeletons
Odhran
?

Damien
Araxus
Amadeo

Slidell
Camris

Dark Archive

Male Devil-Spawn Tiefling Witch 1

Amadeo looks nonplussed by the skeleton's arising from the sewage. He weaves his fingers together in a complex sign at the skeleton on Damien and hisses, MALEFICO!

The word hangs in the air, echoing strangely in the sewer.

Casting Ill Omen on the skelli by Damien


6/9 Max | Init +1, Perception +5

Damien jerks back from the pain in his leg. Sadly, he slips on the sewer "grease" and hits his head. He falls bonelessly to the floor and quietly begins to bleed out from the hole in his leg.

Stabilize v. DC 10-Current Hit points: 1d20 + 1 - 1 ⇒ (2) + 1 - 1 = 2

Unsurprisingly after a wound such as Bernie has delivered, Damien doesn't appear to be doing well at all.


Human

"Mysterio? Stop fooling around." Slidell admonishes the prone dandy.

"Oh, bother. That's not good." Slidell notes solemnly as he notices the amount of blood pouring from the man's leg.

No worries, ONE of us will get to you! :)

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