Darklands Archivist's The Armageddon Echo (Inactive)

Game Master Guy Player Man


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Fortitude: 1d20 + 6 ⇒ (7) + 6 = 13

Zoltan's luck saves him, as he had just filled his lungs when the cloud sprang forth all around him. He crouches, unable to see where to go.

Waiting for my turn to act.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Inside:
Fort: 1d20 + 9 ⇒ (20) + 9 = 29.

Completely ignoring the fumes coiling around him, Tyrrol strides forward to threaten the demons!


Zoltan:
It's your turn to act.


Insiders:

Unable to see a thing, Zoltan fights the urge to just run the other way. He steels himself and takes a moment to blur his outline in time and space, then moves forward until he emerges from the cloud.

What will I find on the other side..?


Round 2

Zoltan and Tyrrol move through the noxious fog. Zoltan ends up at the stairs while Tyrrol is on the balcony

Vendric and Lothan are up.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Fort: 1d20 + 8 ⇒ (11) + 8 = 19 vs. DC 13

"Okay, that just stinks." Lothan moves out of the clouded area and then fires again at the same demon.

Move 10 or 15 feet(whichever it is to get out of the cloud); Attack I 7 again.

+1 adaptive composite longbow w/DA/PB: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d8 + 10 ⇒ (4) + 10 = 14

AC 20; Hp's 52/60; Arrows fired 6


Round 3

Lothan takes down the third demon.

Vendric is up. Before your actions, make a DC 13 Fort save or be nauseated.

Map


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

As Vendric enters the fray he's greeted by a not so welcoming stench.
Fortitude: 1d20 + 6 ⇒ (4) + 6 = 10
But after rushiing to get here he ends up taking a huge breath of it making him sick to his stomach. He then continues forward trying o get out of the stench cloud.


Round 3

Vendric lurches through the cloud until he's free from its nauseating stench.

Two of the remaining demons each summon another demon, and all five surround Tyrrol and attack. One manages to claw into Tyrrol's flesh (5 dmg).

Iolar enters the room.

Zoltan and Tyrrol are up.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Inside:
Ignoring the influx of demons around him, Tyrrol proceeds to calmly work his way through them.

+1 Silversheen Nodachi: 1d20 + 14 ⇒ (19) + 14 = 33, for 1d10 + 20 ⇒ (6) + 20 = 26 Magical, Silver, P/S damage.

+1 Silversheen Nodachi: 1d20 + 7 ⇒ (17) + 7 = 24, for 1d10 + 20 ⇒ (6) + 20 = 26 Magical, Silver, P/S damage.


Zoltan stands in awe at Tyrrol's deadly sequence.

They can barely scratch him, and look at how he just tears through them!

He retreats to a safe place and wait to see if a demon comes looking for him.


Tyrrol kills two more demons. Three remain.

Lothan and Vendric.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Lothan just watches in awe at Tyrrol's destruction. Grinning, "Be glad the big fella's on our side! Heck yeah!" He then fires away at another one.

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 10 ⇒ (1) + 10 = 11

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 10 ⇒ (4) + 10 = 14

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 10 ⇒ (4) + 10 = 14

If any drop with an earlier attack, please switch targets for the latter ones.

AC 20; Hp's 52/60; Arrows fired 9


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric retches as he tries to expell the horrible tast and smell. He waddles next to tyrrol trying to keep whatevers in his stomach down.


Lothan shoots down a demon. The last two futilely claw at Tyrrol, who promptly takes them down.

End of combat.


"Iolar is not with you Vendrik? Did something happen..?" asks Zoltan, nervously rubbing his scarred arms.


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric tries his best to put on a calming expression but the combination of his bestial form, nausated look, and being covered in blood just make it even more unsettling. "No need to worry about her. I think I saw her come in after me.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

"No need indeed," Iolar sniffs in elven as she steps right up behind the alchemist. She raises an eyebrow as she views the carnage. "I hurried down here in case you needed help, but apparently that wasn't necessary. You ~the plural form~ and Vendric are quite adept at combat."

She quickly returns to form, "Wait here. The drow on the roof had some minor magic that I should examine." She whirls and darts back out the door.

Unless Ludomancer has a nasty surprise on the roof she should be back in a minute or two.

DA and anyone else who flies roofward:

Iolar will return to the roof and complete a full 3 round scan for magic items and quickly search the bodies.

Take 10 on the physical searches for 21.

Spellcraft checks as needed

1d20 + 7 ⇒ (18) + 7 = 25 (identifies caster level 10)
1d20 + 7 ⇒ (17) + 7 = 24 (identifies caster level 9)
1d20 + 7 ⇒ (13) + 7 = 20 (identifies caster level 5)
1d20 + 7 ⇒ (1) + 7 = 8 (identifies nothing)

Will use totem transformation as needed to fly. I guess the minute duration she used to get down from the tower will get her back up, and she will need to use another minute to return to the party. During that second minute she will climb straight up and look for other targets for the party.

Perception 1d20 + 11 ⇒ (13) + 11 = 24


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"Make it quick!" He hollers after the disappearing elf. "Think she heard me? I hope, we need to move. This is just one building." Lothan will tap a foot and chew on his nails as he waits for Iolar to return. Becoming quickly bored, he looks around at the carnage wrought. "You know, I gotta hand it to you, Tyrrol ol' buddy, you sure know how to smash 'em." He nods admiringly at the devastation.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Tyrrol shrugs.

"Many have met their end on the point of my weapon, and I am sure that many more will follow them. We should check to make sure that there are no more enemy forces in here, then thoroughly search the place..."

He then moves in the direction of the (unopened) door on the other side of the entrance chamber, throwing it open, and striding in, his weapon ready and eager to taste more demon ichor and elven blood.


Zoltan is about to say something, but he feels overwhelmed by the sheer might demonstrated by his comrades.

I only hope I can be of use! And that my vision is not a trap, laid by mischievous gods!

Head bowed in thoughts, he follows the group.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"Sounds good to me," he says as he follows the big warrior.


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

"I agree with tyrrol. We should focus on clearing out this place before we start searching around." Ven follows closely behind ready to attack anything if he needs to.


Inside:
A few scraps of ancient fabric hang from the walls in this room. Thick spiderwebs cover much of the walls, but only ordinary spiders are to be found here.

Map

When you try to open the next door, you find it locked.


Trying to be of help, Zoltan moves to the fore without a word and puts an ear to the door.

Perception: 1d20 + 13 ⇒ (15) + 13 = 28


Zoltan:
You hear the shuffle of feet on the other side.


Zoltan signals to the others he's heard something on the other side and offers to open the door for them (and stay out of the way of danger at the same time).


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Tyrrol nods his assent, tightening his grip on his blade in preparation for charging into the room, to face whatever is on the other side...


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric gets ready to charge in as soon as the doors opens. He gives Zoltan a nod signalling he's ready.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Lothan moves in with his bow aimed and an arrow nocked, looking around to shoot anything that just looks suspicious.

Perception: 1d20 + 17 ⇒ (3) + 17 = 20 +4 if elf


Inside:
The door is locked.


Insiders:
Zoltan looks to the others for help with the door.


So what are you going to do?


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"Hey, Tyrrol, you wanna bust that thing down for us?" A thought then occurs to him as he turns to Zoltan and Vendric, "Unless one of you two know how to pick a lock?"


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

"I have some familiarity with locks but unfortunately i don't have any tools. I suggest we break the door down or see if i can blast it open." Vendric pulls out a little vial and gently sloshes the liquid inside.


Tyrrol nods at Vendric. "Whatever works."

What's in the vial?


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Lothan shrugs. "If you can blast it... by all means go right ahead." He then steps back out of harms way. "Ready when you are, V."


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Its just the catalyst to the bombs. once mixed with the other ingredients then it becomes explosive.

Getting the okay Ven pulls out another bigger vial and with practiced speed mixes them and tosses it at the door once everyones stepped away.

Attack: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Fire Damage: 4d6 + 5 + 1 ⇒ (2, 6, 1, 2) + 5 + 1 = 17


Locked doors prove no match for the heroes from Riddleport as Vendric tosses his explosive substance at the door, causing it to ignite and combust. On the other side, a vast oval chamber is dominated by a number of tall stone bookcases coated in dust and cobwebs, some of them leaning ominously to one side. Thousands of crumbling tomes are scattered about the floor.

At the other end of the room, three drow, two holding crossbows and one holding a whip. One of the crossbowmen open fire at Vendric, missing wildly. The other two drow stand near the bookcases, as if waiting to act.

Your turn to act.

Initiative: drow, PCs

Map


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Tyrrol charges forward, dispassionately taking a swing at the Drow in front of him.

+1 Silversheen Nodachi: 1d20 + 14 + 2 + 2 ⇒ (19) + 14 + 2 + 2 = 37, for 2d10 + 23 + 2 ⇒ (9, 1) + 23 + 2 = 35 damage.

Crit Confirmation: 1d20 + 14 + 2 + 2 ⇒ (8) + 14 + 2 + 2 = 26, for 2d10 + 23 + 2 ⇒ (9, 1) + 23 + 2 = 35 *ADDITIONAL* damage.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Lothan moves in behind the big fella as he obliterates the drow in front of him. Noticing the two by the bookcase, he fires.

Move to I 20; Attack L 21

+1 adaptive composite longbow w/DA/PB: 1d20 + 11 + 4 ⇒ (12) + 11 + 4 = 27
Damage: 1d8 + 10 + 4 ⇒ (2) + 10 + 4 = 16

AC 20(22 vs elves); Hp's 52/60; Arrows fired 10


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendrc rushes in with the others pulling out more vials. Downing the contents as he stands behind Tyrrol. Then a blast of fire erupts from his mouth covering the two drow in flame.

Fire: 4d6 + 5 ⇒ (3, 5, 3, 3) + 5 = 19
Reflex for half


Tyrrol, Lothan, and Vendric rush in, and the two drow standing by step between the bookcases and give one of them a good shove. The bookcase topples and falls towards you. Make a Refl DC 15 save or take 8 damage. It hits the floor, causing a cloud of dust and debris to explode in the air throughout the room. Your vision becomes concealed and dust fills your nostrils. Make a Fort DC 15 save or lose your action this round.


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Reflex: 1d20 + 7 ⇒ (19) + 7 = 26
Fort: 1d20 + 6 ⇒ (1) + 6 = 7
Though he dodges the falling bookcase with ease and grace, the dust ends up filling his lungs causing him to go on a coughing fit.

You think he would be better at resiting these things considering the chemicals and things hes been exposed to. Well i guess that just the way the dice rolls.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Just for clarity, are you saying that they waited until we *all* rushed in to do that? Because if so, Tyrrol and Lothan's actions would have already been resolved, and therefore we would be making checks to see if we lose actions for *next* round (i.e., Round 2)...?


Your right it would take place next round.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Thanks for the clarification :-)

Reflex: 1d20 + 4 ⇒ (17) + 4 = 21.

Fort: 1d20 + 9 ⇒ (19) + 9 = 28.

Tyrrol stoically accepts the blow from the bookcase, but ignores the large cloud of dust, focusing his attention, instead, on the soon-to-be-dead Drow...


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Dex: 1d20 + 11 ⇒ (5) + 11 = 16
Fort: 1d20 + 8 ⇒ (5) + 8 = 13

Managing to avoid the heart of the falling bookcases, Lothan nevertheless is unable to keep the dust it throws up from entering his eyes or his lungs.

AC 20(22 vs. elves); Hp's 48/60


Round 1

Tyrrol rushes in and defeats the first drow, while Vendric and Lothan shoot take down the second. Vendric's fire also catches the third drow, who remains standing momentarily.

Round 2

The last drow is converged on and easily beaten by Tyrrol and Zoltan.


Male Aasimar (Plumekith) Occultist (Psychodermist/Reliquarian) (AC 25/17/20; HP 52/52; Fort +9, Ref +10, Will +8; Init +8, Perception +17, CMD 22)

Tyrrol watches impassively as the lifeblood of the drow pools across the floor.

He then shrugs, and begins a careful search of the building.

As far as I can tell, we have at least opened all of the doors/triggered all of the combats for this building, correct?

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