Darklands Archivist's The Armageddon Echo (Inactive)

Game Master Guy Player Man


1,151 to 1,200 of 1,267 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>

Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric takes the other elf. Carefully to not hurt him further with his claws.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar will lend a hand with Shalelu.


They are both two injured and weak to walk, even with support. They need to be carried.

After bringing them into the next room, what do you do.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Are they conscious? Just for clarity sake, I'm guessing they're not dead, right?


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

After lowering Shalelu to the ground, Iolar stares at the double doors to the north.

" The elves can rest here. The drow must have fled that way. Let us hunt them. "


Zoltan is restless. In a way, he is happy their elven companions are found. On the other, he feels a great sense of foreboding.

"Why did they leave us alive..? I agree, the Drows need to be stopped. At all cost!"


Yes, they are conscious.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Rolling his eyes, "Fine." He then turns to the two, "Are you two gonna be okay here? Is there something else we could do to help you on your feet? I hate to leave you here all hurt and unable to defend yourself."


At first, Kaerishiel and Shalelu don't seem to know what's going on, but when you talk to them, they realize that they've been set free. "Thank the gods! I thought you were more of the wizard's illusions, at first," Shalelu exclaims.

"You must get to Nolveniss," Kaerishiel interrupts. "He has the portal key that'll get us out of this realm. He should be in the upper levels of this building."


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Nodding, "Okay. Get to Nolveniss, get portal key. Got it." He then turns to the others, "Let's go, people! What are you...," he pauses as he just remembered something. Raising a finger, "Okay, just... just another minute... I KNOW, I know," he responds to the frustrated looks. Lothan then quickly dumps all of their possessions at their feet. "Here. I believe all of this belongs to you two," he says, grinning and with a wink. "Welp... we gotta go." He then draws his bow, "Alright! Now it's time for us to kick us some serious drow butt people! Let's roll." Lothan then turns to head towards the upper levels but stops. Looking around, he turns back and leans in toward Shalelu. "Okay, which way do we go again to get to the upper levels?" he asks out of the corner of his mouth.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar is already two paces to the double doors, when Lothan gets the two elves talking. She stops and her head whips around so that she can watch and listen over her shoulder.

While Lothan returns the captives' gear, the shaman eases forward and presses one ear against the double doors.

First detect magic on the doors. If clear, listen
Perception: 1d20 + 11 ⇒ (2) + 11 = 13


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Curious as to what Iolar is hearing Vendric does the same.

Perception: 1d20 + 19 ⇒ (18) + 19 = 37


Zoltan frowns at the two rescued elves and says menacingly: "How do we know you're not illusions? How do you know where this Nolveniss is if you were unconscious? Prove to me that you're no more no less than our companions or I shall bathe you in most grievous pain!"


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar's head snaps up, turns, and lowers as if she were watching a bird fly over head and then land in the middle of the discussion.

She glares at the prisoners.

Actually that's just concentration from the detect magic she's working on.


You don't detect or hear anything.

Shalelu and Kaerishiel look at Zoltan in horror.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

"They are real ZOltan. There is nothing magic about them. Now let's stop wasting time."


"But why were they left alive?!"


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"You know, bird-lady, Z's got a good point. Why were they left alive?" He turns to the prisoners, "Okay you two, why were you left alive?" he asks through narrowed eyes. "It really doesn't make a lot of sense for them to keep you alive so tell us why they did."

Sense Motive: 1d20 + 6 ⇒ (15) + 6 = 21


"We were being kept to be used as hostages." Kaerishiel glowers. "What is wrong with you?"

Lothan:
You don't sense anything wrong.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"Hostages, huh?" He turns to the others and shrugs. "I got nothin'." Turning back to the hostages, "Okay, that's good enough for me. Well we've wasted enough time here; gotta go! Bye!" With that, Lothan makes his way toward the doors that lead to Nolveniss.


Zoltan shrugs and tries a smile: "Very well then. Understand we've been fooled by illusions enough times to warrant paranoia. Try to keep up if you can and follow us. We're not in our world; we're in the far past. I wouldn't want to stay in this period. Things don't look too promising..." and he darts off after the others.


You open the double doors and are greeted to a pair of staircases that wind up the interior walls of a tower. Between them is an immense black field, suspended in the air, containing hundreds of glowing stars.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

"Awwww crap! What the heck is that?! Is that like... space or something? It's not gonna eat us if we go up the stairs, is it? And LET'S not forget the chick who turned into swords-for-fangs, okay?" He looks to the others awaiting an answer on the space eating anomaly. Pathetically impatient, "Walk and talk," he says, continuing up anyway regardless of any response.


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric takes a moment to look at the star thing wondering what it is or if he can identify anything from it. As he does his wounds begin to heal.
knowledge(Arcana): 1d20 + 17 ⇒ (5) + 17 = 22

knowledge(Nature): 1d20 + 17 ⇒ (6) + 17 = 23

AC:27/13/24 HP:45/52 Bombs: 7/15 SH: 2/4


Zoltan takes a few steps, only to realize how badly hurt he is from battling the dragon.

I got caught. Forgot about time...

CCW: 4d8 + 8 ⇒ (8, 1, 8, 1) + 8 = 26
He takes a moment to ask the gods for their grace. He feels their healing energy course through him, sealing his potential for fate. He smiles to himself, reassured in his destiny, and moves onward...

Only to come with the strangest thing he's ever seen.

"What-?"

K: Planes: 1d20 + 7 ⇒ (14) + 7 = 21 +3 elf related stuff
K: Arcane: 1d20 + 7 ⇒ (5) + 7 = 12 +3 elf related stuff


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Know (Arcana): 1d20 + 1 ⇒ (9) + 1 = 10
Know(geography): 1d20 + 4 ⇒ (7) + 4 = 11
Know (nature): 1d20 + 9 ⇒ (11) + 9 = 20

Is it see-through? How does the view change as we climb the stairs?

Her mind and senses focused on the hunt, Iolar ignores the star-field. The druid quickly follows Lothan up the stairs.


It's opaque, and nothing about it looks different, except the angle you view it at, as you climb the stairs. It just looks like an image of a bunch of stars.

Up the stairs, you reach a balcony that crosses through the center of the tower to another set of stairs. At the bottom of the the second set of stairs, you look up and see a pair of drow arcanists.

No surprise round. PCs act first. The drow are 20 feet away and the stairs count as difficult terrain.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Noticing the drow, "Never mind." Drawing a couple of arrows and taking aim at one of the drow, "I choose you, chump, " he says as he fires away.

Shoot the one on the right I guess

Manyshot vs FE(elves)
+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23
Damage: 1d8 + 10 + 4 ⇒ (7) + 10 + 4 = 21
Damage: 1d8 + 10 + 4 ⇒ (1) + 10 + 4 = 15

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 10 + 4 ⇒ (4) + 10 + 4 = 18
Damage: 1d8 + 10 + 4 ⇒ (3) + 10 + 4 = 17

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25
Damage: 1d8 + 10 + 4 ⇒ (4) + 10 + 4 = 18

AC 25; Hp's 62/68


Zoltan hurries and asks the gods to bolster his companions' attacks!

Cast Blessing of Fervor.


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Seeing the drow and wanting this to be over soon so he can begin studying what they are doing here. Vendric lobs one holy bomb at each of them.

Touch Attack: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13

Damage: 4d6 + 7 + 1 ⇒ (3, 5, 4, 5) + 7 + 1 = 25

Touch Attack: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16

Damage: 4d6 + 7 + 1 ⇒ (4, 5, 4, 6) + 7 + 1 = 27

Same saves 21 ref for splash and a 21 fort for evil creatures hit


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar ducks behind the bannister and begins casting call lightning

That's a full round casting time. Hopefully next round she can do some damage.

Adequate rolls their Javell. :-)


Blessing of fervor grants a whole possibility of bonuses. Don't forget to look it up and take advantage of it.


Yes, give me your Blessing of Fervor actions or bonuses.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

+2 to attack, AC and Ref saves


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

I'll chose extra attack at the firs target.

Touch Attack: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18

Damage: 4d6 + 7 + 1 ⇒ (1, 3, 6, 1) + 7 + 1 = 19


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12
Iolar Eitilt wrote:
Adequate rolls their Javell. :-)

lol! I've set the standard to high! NOOOOOOOOO! *Turns and runs*

@Darklands: If it's still possible, Lothan would've used the +2's for his round. No worries if not.


OK, both drow are dead. Go up to the 3rd floor?


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar rises from behind the balustrade, ready to rain furious lightning on the drow, but they already lie dead. She smiles tightly at the others and then continues onward.

Nowhere to go but up. Hey do either of these two look familiar?


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

3rd floor it is. And quickly if possible. Would hate to burn out the BoF. But I also know "too quickly" could easily mean "too dead". It's a slippery slope. :P


The stairs pause for a short run at a small balcony overlooking the haunted city of Celwynvian and the vaguely shadowy expanse of the eerity colorless Mierani Forest beyond.

Up the stairs, you come to the tower's open-air rooftop. Looming at the center is a gigantic golden orrery, with each planet rotating on delicate golden arms around a bright, polished sun. Three balconies overlook the edge of the tower, each one outfitted with massive telescope. Above, almost as if the tower were aimed at its churning core, the spiraling vortex of the sky looms.

Hovering over the sun, 50 feet in the air, a robed drow wields a bleached bone staff, the head of which burns with an unholy fire. "So you are the ones who led those fragile, delicate elves to my city, who forced me to hide in my own creation. You think that by this you have won? How foolish the sun has made you! My mistress already has all that she needs. You will die here, by my hand, and all you hold dear shall follow soon enough!"

Zoltan gets a surprise round action.

Map

I'm using someone else's map cuz I had trouble drawing the details of this room, and this map is so much prettier anyway.

You are in an area of dim light.


DM, can you adjudicate how many rounds of BoF are left?

Zoltan stares at the floating drow with vengeance in his eyes: "So you are the arrogant fool who caused such despair and had us chasing him across realities to get a beating. I am the gods' envoy, and they are displeased!"

His scorched arms extend on his side and conjure an ethereal filament of blue light spanning between his hands. In symbiotic unison, a similar length of metallic chain appears 45 feet above, and lashes at the drow, flailing at his eyes with a whipping sound.

Cast Chain of Perdition

Spell Resistance: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11

But his concentration fails and the spell does not manage to pierce the Drow's heritage.


Surprise round

Zoltan creates a chain of force that is immediately dispelled when it comes into contact with the drow.

The drow creates 5 mirror images of himself.

PCs act first every round. PCs up.


Male Half-Elf Slayer 14th; Hp's 118/118; Perc: 34; AC 27/touch 16/FF 21, CMD: 32, Fort: +14/Ref: +18/Will: +12

Grinning, "Heck yeah! You tell him, Z! Dis-freaking-pleased, chump!" he trash talks, firing away relentlessly.

BoF(all the +2's)

Manyshot vs FE(elves)
+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 10 + 4 + 2 ⇒ (1) + 10 + 4 + 2 = 17
Damage: 1d8 + 10 + 4 ⇒ (8) + 10 + 4 = 22
Damage: 1d8 + 10 + 4 ⇒ (1) + 10 + 4 = 15

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 10 + 4 + 2 ⇒ (7) + 10 + 4 + 2 = 23
Damage: 1d8 + 10 + 4 ⇒ (1) + 10 + 4 = 15

+1 adaptive composite longbow w/DA/PB/RS: 1d20 + 5 + 4 + 2 ⇒ (8) + 5 + 4 + 2 = 19
Damage: 1d8 + 10 + 4 ⇒ (7) + 10 + 4 = 21

As he manages to miss just as relentlessly, "Crap. That could've gone better."

AC 27; Hp's 62/68


Male Half-Elf Alchemist/8 AC:17 Touch:12 FF:15 HP:52/52

Vendric takes to the air and closes some distance to the drow as he begins mixing his reagents together. Once he gets close enough he swallows the mixture only to blow a blast of fire at the drow and his copies.
Damage: 4d6 + 7 ⇒ (1, 2, 5, 1) + 7 = 16
ref 21 for half

AC:27/13/24 HP:45/52 Bombs: 3/15 SH: 2/4


There's 5 rounds of BoF left.


Zoltan waits a bit for Iolar to attack first.


Female Elf Init +5 \\ HP 54/61 \\ AC 19,14,16 \\ F 6, R 5, W 10 \\ Percept 11

Iolar smiles at the drow's illusion.

Burn wind wall to summon 1d4 + 1 ⇒ (4) + 1 = 5 eagles. Direct the eagles to each attack a separate image.

Eagles:
Eagle Small animal

Init +2; Senses low-light vision; Perception +10

Defense: AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size) hp 14 (1d8+1 +2 +7)

Fort +3 +2 , Ref +4, Will +2

Offense: Speed 10 ft., fly 80 ft. (average)

Melee 2 talons +3 (1d4+2), bite +3 (1d4+2)

Statistics

Str 10 +4 , Dex 15, Con 12 +4, Int 2, Wis 15, Cha 7

Base Atk +0; CMB +1; CMD 13
Feats: Weapon Finesse

Skills Fly +8, Perception +10; Racial Modifiers +8 Perception

Eagles generally weigh between 8 and 15 pounds, with a wingspan of up to 7 feet, depending on the species.

Eagle 1:
Attack, Talon: 1d20 + 3 ⇒ (4) + 3 = 7 .... damage: 1d4 + 2 ⇒ (2) + 2 = 4
Attack, Talon: 1d20 + 3 ⇒ (5) + 3 = 8 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Bite: 1d20 + 3 ⇒ (15) + 3 = 18 .... damage: 1d4 + 2 ⇒ (2) + 2 = 4

Eagle 2:
Attack, Talon: 1d20 + 3 ⇒ (2) + 3 = 5 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Talon: 1d20 + 3 ⇒ (16) + 3 = 19 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Bite: 1d20 + 3 ⇒ (17) + 3 = 20 .... damage: 1d4 + 2 ⇒ (4) + 2 = 6

Eagle 3:
Attack, Talon: 1d20 + 3 ⇒ (9) + 3 = 12 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Talon: 1d20 + 3 ⇒ (17) + 3 = 20 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Bite: 1d20 + 3 ⇒ (10) + 3 = 13 .... damage: 1d4 + 2 ⇒ (2) + 2 = 4

Eagle 4:
Attack, Talon: 1d20 + 3 ⇒ (14) + 3 = 17 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Talon: 1d20 + 3 ⇒ (10) + 3 = 13 .... damage: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Bite: 1d20 + 3 ⇒ (16) + 3 = 19 .... damage: 1d4 + 2 ⇒ (4) + 2 = 6

Eagle 5:
Attack, Talon: 1d20 + 3 ⇒ (4) + 3 = 7 .... damage: 1d4 + 2 ⇒ (2) + 2 = 4
Attack, Talon: 1d20 + 3 ⇒ (4) + 3 = 7 .... damage: 1d4 + 2 ⇒ (3) + 2 = 5
Attack, Bite: 1d20 + 3 ⇒ (12) + 3 = 15 .... damage: 1d4 + 2 ⇒ (2) + 2 = 4

Iolar herself limbers her bow and advances to the rooftop.


Zoltan decides to keep with his current tactics, but with better odds perhaps. He calls forth a similar chain, but its vibration is somewhat different and it appears greenish instead of blue. Maintaining his concentration, he conjures the chain near the Drow again.

BoF +2 attack and AC. Casting Chain of Perdition again, but with piercing spell metamagic this time, which extends the casting time, but reduces SR by 5.

SR check (DC is -5): 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30

CMB Dirty Trick (Blind): 1d20 + 8 + 5 + 2 ⇒ (8) + 8 + 5 + 2 = 23


Round 1

Iolar's flock flies up and surrounds the wizard, attacking furiously. None of them hit the drow, but two of his images are dispelled.

Lothan fires a hail of arrows. These miss the target, but dispel two more of the remaining to illusions.

Zoltan evokes another chain of force that lashes at the drow's face, but misses.

Vendric flies up and spews fire. The villain takes the full effect and looks in pain, but afterward looks unharmed.

The wizard vanishes from sight.

PCs up.


Zoltan frowns, for checking for signs of the Drow, hoping his chain finds it.

CoP has ten foot reach and is not affected by concealment.

Perception w/ BoF: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29

1,151 to 1,200 of 1,267 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Darkland Archivist's Armageddon Echo All Messageboards

Want to post a reply? Sign in.