Dark Heresy: The Oremor Affliction IC
On the agri-world of Oremor, at the very fringes of the Malfian sub-sector, acolytes of the Inquisition and their allies must confront a sinister conspiracy that threatens to shake the very foundations of the Calixis sector.
You can say that again, Ellipsis. Between the lucky rolls on the "Horror Within" special abilities on my end (the Plague Swarms are no fun) and the perfectly timed natural '1' you just rolled, things have definitely swung your way.
It seems like the 'red-shirt' NPCs of the Warhammer 40K universe, like in the Gran Pallazzar arena encounter have a will of their own to survive as well, and I'm certainly not pulling punches in either encounter!
Rook, just to clarify Wardja was hoping to assist Sav for his last test. Thus I was hoping to grant an additional degree of success to his roll. If I need to make some sort of roll to achieve that, or if you would like me to role-play the attempt let me know. Thanks!
Wardja, I'd rule that since the mechanics for this type of test during the Tournament can use either Deceive or Intimidate, you would be able to employ Intimidate as an Assistance skill, since you are trained it.
No need to make a die roll, as Assistance reduces the skill test difficulty for Savalos by one step, and provides an extra degree of success if his roll is successful. The roll still can be negated by Leprade making a successful Scrutiny roll with greater degrees of success, however.
Just the same, please roleplay your interaction with Leprade, I'm a sucker for good roleplay.
Sorry if it seems like I fell off the face of the earth last week, everyone, I've just been adjusting to getting old.
Wife finally ordered stubborn me to the doctor to get some serious back pain checked and it turns out I have a nice touch of arthritis in the base of my back that was flaring up. Made sitting (more the standing afterward, really) pretty uncomfortable, so I took a little computer vacation.
Things seem to be improving finally, so back to the cogitator and posting!
First order of business, getting poor Vincent out of the mud!
Hi guys, sorry to slow the game down yet again, but myself and the family will be taking a little vacation (started yesterday, actually) until Thursday on the slopes of Mount Mansfield, in upstate Vermont.
I will be enjoying the threefold pleasures of Cabot cheese, pure maple syrup, and copious amounts of Ben & Jerry's ice cream (dietary note: this will NOT be occurring simultaneously), not to mention stunning green mountain vistas, ridiculously fresh air, and yes, a place known as the Teddy Bear Factory with the wee folk. I expect the Adeptus Mechanicus could show them a thing or two about meeting production quotas more efficiently, heh heh.
I have to say that the WiFi at the resort isn't terrible, but I probably won't have time to post with the itinerary for the trip. I should be back to posting by this weekend, though, as this is a relatively short trip.
Winding lanes, abandoned farmhouses, and impenetrable woodlands skirting these slopes have been making me think of another roleplaying game, actually---hopefully there are no travelers from Yuggoth nestled in these mountains...
Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot
Honestly I really enjoy the current DH rules, and have no intention of getting the new book. Actually kind of disappointed they are pushing out a second edition before dedicating a book toward the other classes like the Assassin or Scum.
I kind of expected this was coming, if only because it is the oldest book of the line, and there really isn't anywhere to go with expanding to another game within the Warhammer 40K RPG universe at this point.
Administratum: The Tithing?
Nope, didn't think so.
I have to say that the disparity between Dark Heresy and Only War, particularly with regard to the combat rules is pretty significant now, and I had planned on integrating them over time anyway, along with some of the other rules improvements, such as degrees of success on tests, and the simplification of the "Unnatural" Bonuses, to name a few.
This can mostly be done by house-ruling though, or with a solid errata sized 'sourcebook'. I am withholding judgement until I actually read through the rules (I purchased the PDF) to see just how necessary the improvements and changes are and how well they were implemented following the last beta release. Let's face it, the original book is reprinted, but has become the poor cousin compared to the other setting options for a lot of people, when I think it is still the coolest game of the bunch as far as themes and roleplay potential. A new book is a good thing in the long run, as it promises more books to come in the DH line, something I feared was going to trickle to nothing with the release of the Star Wars RPG. All that being said, FFG needs to make their money, and this is also a way to generate more revenue for a very successful line (although I share Bal's disappointment that Scum and Assassins never got their sourcebook love, perhaps they will be the first archetypes visited when they start cranking out sourcebooks again this time around).
As a huge fan of the Calixis sector, I'm a little sad they are moving on to a new setting (Askellon Sector), but if they are capable of creating a backdrop as well fleshed-out and enjoyable to read as their original, I will be happy in the end, regardless.
We will continue as always with the existing rules, reinforced with the improvements from the other games, and, depending on my final opinion of the new rules, will adopt and mod our existing game as necessary over time. I won't expect anyone to adopt the new material one way or the other at this point.
Well, typing out my thoughts here brought me to a sleepy state. Oremor Affliction will updated tomorrow, as I posted a much delayed update for the Sons of Jericho tonight.
Sorry for the recent absence, everyone. My work schedule has been very heavy of late and pretty much every spare moment has been accounted for with family and other obligations. When I have tried to squeeze in time for writing/GM'ing recently, I've found the creative well to be a bit dry, so rather than posting something that doesn't live up to my standards, I've held back, especially since we are approaching the most pivotal part of this campaign and I want it to conclude in a manner that meets everyone's expectations, including my own.
Posting for me should normalize soon. I'm hoping to start as early as tonight, so thanks, once again, for being patient.
Sorry for my prolonged absence. Have had severe logistical difficulties with work and family. No major crises or anything but it has just been too dang hard to carve out time for the PbP. Plus my wife asked me to back off on the computer time. If it comes down to the wife or the computer, well, the wife is going to win. Suffice it to say I'm working on the re-boot for the campaign. I will advance matters a little and provide a recap for each character. I'm still not sure when posting will resume... I don't want to make any false promises but try checking back in a week or so. Also if you want out of the game or don't even want to bother posting again, no hard feelings. I will miss Mark but I completely respect his decision.
Bal, thanks for reaching out to me. I'm doing fine it's just been too hard to get back into posting and when I do I feel overwhelmed because I want to do too much rather than too little. Then I shut down and procrastinate. Arg!