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| 1,851 to 1,900 of 2,004 |
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| Eradico Pravus |
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Rook, can I double-check what the team knows with regard to players in the tourney?
1 Wardja as Odo Wimarc
2 Thul as spire noble
3 Leprade-Arbite betrayer
4 Trizo-Yellowback chaos minion
5 Lady Czinzia, who has some sort of connection to Thul (Wardja heard this via vox-traffic)
6 Suspensor-assisted blob Fulcusian agri-magnate (why am I seeing Baron Harknonnen?)
7 Rogue Trader Jeremiah BlitzIs everyone on the acolyte team privy to this info?
I guess I should change my last question to, "Is everyone [at the casino location] on the acolyte team privy to this info?"
Rookseye
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| Male Human Warhammer 40K GM |
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Rook, can I double-check what the team knows with regard to players in the tourney?
1 Wardja as Odo Wimarc
2 Thul as spire noble
3 Leprade-Arbite betrayer
4 Trizo-Yellowback chaos minion
5 Lady Czinzia, who has some sort of connection to Thul (Wardja heard this via vox-traffic)
6 Suspensor-assisted blob Fulcusian agri-magnate (why am I seeing Baron Harknonnen?)
7 Rogue Trader Jeremiah BlitzIs everyone on the acolyte team privy to this info?
I guess I should change my last question to, "Is everyone [at the casino location] on the acolyte team privy to this info?"
Eradico, first, thanks for saving me the effort of summarizing the list of players revealed thus far, I was planning on doing so in OOC anyway.
The list is accurate, and seven of the nine are now known to the acolytes. Outside of Leprade and Trizo, you know very little about the other three, save for what you have uncovered so far through interaction (in the case of Lady Czinia) and researched intelligence available (Jashar dol Geim, Jeremiah Blitz).
I have to say that my descriptions must be decently evocative, as I was picturing the Baron a bit as well when describing Jashar dol Geim!
To answer your second question, everyone in the acolyte team (yes, with the exception of poor Kaltos who I have quite unfairly kept confined to a hole for the space of a few RL months) is now aware of the players that have been identified.
Rookseye
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| Male Human Warhammer 40K GM |
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Ryuk will take:
the body glove,
lamp pack
microbead
respirator/gas mask
combat ration packs x5
the forcesword (is this best quality by any chance?)
some number of grenades as Vincent
and the laspistol with 3 reloads.Oh Ryuk would like to have cloak for that new look hehehe
Sorry for the delay.
OK, noted, Rad.
The force sword is of Best Quality (+10 to WS and +1 to damage).
Did you intend to take the other weapons recommended to you by Launce in IC, or are you going to travel light? The choice is yours, but it does matter, so please let me know.
Rookseye
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| Male Human Warhammer 40K GM |
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OK, Rad.
Also, you are welcome. Consider it fair recompense for being confined to the Oubliette for so long so that the campaign could build some dramatic tension.
Cripe! I guess that sets a precedent of sorts for Kaltos now, LOL. With keeping all these characters in holes I'm starting to feel like Buffalo Bill from Silence of the Lambs.
You know the quote:
| Kaltos Havelock |
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lol humm I just hope to win the fight ;-).
If the person seems to be a big hitter I would like to do the tire him out routine while I use the arenas energy to keep myself going with the Electrical succor. Primaryly keeping it as bay with my staff going defensive. On the other hand if they are light quick fighter I will try to end it quickly.
Rookseye
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| Male Human Warhammer 40K GM |
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lol humm I just hope to win the fight ;-).
If the person seems to be a big hitter I would like to do the tire him out routine while I use the arenas energy to keep myself going with the Electrical succor. Primaryly keeping it as bay with my staff going defensive. On the other hand if they are light quick fighter I will try to end it quickly.
A defensive stance will be an option, Kaltos, don't worry.
| Balfic-graa |
| Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot |
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No worries Rook. Got slammed at work myself, and finally taking a break. Definitely looking forward to getting back into some action game wise.
As a side note came across this on the BL site. http://www.blacklibrary.com/all-products/the-serpent-beneath-mp3.html
Found it real interesting considering the background of our DH game. Can't wait till it comes out to see how many parallels there are.
Rookseye
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| Male Human Warhammer 40K GM |
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Just making some summary/reminder posts for the upcoming (and long-awaited) Pinnacle of Pearl Tournament. This encounter has the potential to have a lot of things happen, and a lot of moving parts, so I just want to have a few listings of where things current stand and special situations that might be in play.
Firstly,
The Players:
More posts will follow, I hope to have the positions of each faction's material support and allies noted, as well as the mechanical rules for use with the Tournament up by tomorrow with the post that will initiate the competition. If anyone has any questions so far about how things are arrayed prior to the first hand, please post below.
| Balfic-graa |
| Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot |
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Definitely will be the most uncomfortable card game Sav has ever been in.
Feels like its going to a game of the old west's Devil's Poker.
Rook
Sav still didn't know who killed his father. It was still a mystery. All he knew was that his father went after Waldrimm and never returned.
Rookseye
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| Male Human Warhammer 40K GM |
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Well at least I didn't spoil the ultimate surprise in character, Bal.
;-)
Sometimes with the length of this game I find I can forget what I've revealed when consulting my notes. There are still details about the how and the why that should make for some surprises, though, Waldrimm is only part of the equation.
Thanks for letting me know before I let slip more...heh
| Eradico Pravus |
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Hey Rook,
Once you forwarded the scene to the casino level of the Gran Pallazzar, it was disclosed that Wardja was under the guise of the Skaelan-Har. Since their members literally give up part of their body, I don't think Wardja has a very good disguise by simply wearing gloves. In hindsight I wish I would have posted that Wardja had some sort of fake augmented eyeball jury-rigged by Dunkan. Can we say that Dunkan did make an fake augmented hand--currently hidden by Wardja's gloves--in case someone's calls for Wardja to take them off?
In other words over Wardja's hand is some sort of thin metallic fitting that gives the appearance of a qualitative augmented cybernetic hand, but no one can see that right now due to his thin dress-gloves.
Don't know if it will come into play or not. I guess I'm being sufficiently paranoid befitting Dark Heresy play. :)
Thanks,
Eradico
Rookseye
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| Male Human Warhammer 40K GM |
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Don't worry Eradico, the choice for the disguise was improvised a bit during the beginning of the Pinnacle of Pearl scene, so I'm perfectly OK with Wardja sporting a faux augmetic (most likely a hand) that would pass muster for a cursory examination. Between Dunkan's technical acumen and Astrid's penchant for concocting disguises, this works for me.
Oh, and you can never be sufficiently paranoid for a Dark Heresy campaign, especially this one.
Rookseye
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| Male Human Warhammer 40K GM |
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Rook
Wouldn't Sav be immune to the effects of the fear test since he still has the Golden Aquila?
Sav, while the golden aquila is still in your possession, it does not eliminate the need for a Fear test, however it reduces the difficulty of the test by one degree, so the test for Sav would be Disturbing, with a test modifier of [+0].
Also, please hold off on rolling the results of any failed tests. Failed tests will instead have a special result in the context of the present situation.
Rookseye
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| Male Human Warhammer 40K GM |
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The second part of the summary/reminder posts addresses what human, material, and logistic support the players have, and what their potential opposition is among the patrons of the Pinnacle of Pearl.
The Acolytes Support (Your Hand):
In the Pinnacle of Pearl Proper:
Astrid Beij and Sgt. Einhardt, presently disguised as hospitality workers working for the Gran Pallazzar.
Logistical Support in the Gran Pallazzar:
Support outside the Gran Pallazzar Casino:
Other potential support, presently outside of proximity for direct aid:
The Opposition (The Opponent's Hand):
In the Pinnacle of Pearl Proper:
Inside the Gran Pallazzar:
Presently Unaligned Individuals Groups (Wild Cards):
Inside the Gran Pallazzar:
OK hopefully this accounts for everyone/everything, if I've forgotten anyone/anything please post below.
| Balfic-graa |
| Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot |
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Extensive list. Only other people who could potentially play a role are
Srina the smile girl-since you said I already spotted her.
P.I Dorsaunt-Who told me he was investigating disappearances at The Pearl
Champion of the Pit-a giant wielding a chain scythe can't be ignored.
Rookseye
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| Male Human Warhammer 40K GM |
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Thanks Sav, added Srina and Dohor to the list, as she may yet play a role.
The list is indeed pretty extensive, and that is why I wanted to make certain that I had everything in one place for easy reference.
Tomorrow I will be posting the game rules that we will be using to play out the Heretic's Wake Tournament. It is essentially an expanded sub-system of the Gambling skill that both Savalos and Wardja possess, with the inclusion of additional skills (Deceive, Scrutiny, etc.) that will play a role in the outcome of the tournament. I also have some additional surprises yet in store. Long story short, this encounter (and Vincent's ultimate escape from Ylesium Claustrum) have been on my mind and germinating for a long time, so I'm hoping they will be as epic as I've envisioned.
I plan on posting the rules and structure tomorrow, but wanted to give you guys the opportunity to post anything you'd like to see included rule-wise for the Tournament of Cassilda. This could be Skills, Talents, or other mechanics you could employ that I may overlook.
| Balfic-graa |
| Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot |
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I would like to see Common Lore: Underworld, Trade: Soothsayer, Charm, and Awareness play a role.
Common Lore: Underworld-cause not everyone is honest. Will help me spot hand signals, code words/table talk, slight of hand.
Charm-Never hurts being the gentlemen gambler. Never know when someone will fold a hand early, or a bystander will give an unexpected tip/spilt/ drink blocks sight of some hand signaler trying to give a head up of whats in your hand to another player.
Trade: Soothsayer-We are playing with a Heretics Wake Deck. Depending which cards are kept and folded whole conversations can be had without uttering a word.
Awareness-While Sav can't read a bluff to save his life. (Low Scrutiny) Awareness will help him pick up slight of hand. People changing position. Using reflection off drinking glasses, mirrors, reading glasses etc to gain an advantage. Will also give me a heads up of how many people are packing at the table and who needs to be shot first when the table is flipped and all the chips are on the floor.
| Eradico Pravus |
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One "card" to add to the player's hand: Leprade is currently wired w/the vox bug, thus the acolytes are privy to words spoken by him.
As for the game, it sounds great! For sure Awareness and Scrutiny should play a big role. And just an idea--If Wardja gets the chance to "chat up" an opponent, maybe he'll get a chance to use inquiry too? Like to find out info from player "X" about player "Y"?
Rookseye
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| Male Human Warhammer 40K GM |
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The third part of the summary/reminder posts addresses the basic game rules for Heretic's Wake and some of its history, along with relevant skill tests that can be used to ascertain more about the game.
First some common knowledge about the origin, history, and structure of the Tournament of Cassilda, or as it is referred to colloquially, the 'Heretic's Wake'.
A Brief History of the Heretic's Wake Deck:
Centuries ago, following the founding of the Calixis sector and the settlement of the agri-world of Oremor, a curious variation of the traditional Emperor's Tarot evolved, known as the Heretic's Wake Deck. Despite incessant efforts by the nascent Ministorum in the sector to stamp out the heresy, a popular following for this proscribed card game emerged, in spite of, or perhaps fueled by the Ecclesiarchy's efforts to eradicate it. Popular mythology alleges that the crime of possessing or using such a deck was to "have one's fingers dipped into molten gold", for the blasphemy of holding with such lies and wickedness, as the cards were often (but not always) debased or twisted interpretations of the sacred Emperor's Tarot, a revered component of the Ministorum's divinatory practices.
Among the less pious and devout of the Emperor's citizenry, particularly those of the Underhive, conscripts, or those serving lifetime tours aboard Chartist vessels, the game evolved into a guilty pleasure, and given the increasingly lax enforcement of the game's inherent heresy (no doubt a result of the Inquisition's innumerable other priorities in the Sector Calixis), the game is largely accepted as something of a harmless diversion in less than polite society, and even amongst the those who claim adherence to the Imperial Faith.
Alternately, any of the above skill tests can be 'emulated' with a Hard [-20] Intelligence characteristic test.
These skill tests need not all be made by the players in the tournament, Uriah, for example, could make a skill test to provide information and then transmit it by way of secure microbead to one of the acolytes at the table.
Playing Heretic's Wake:
The Basics:
Rookseye
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| Male Human Warhammer 40K GM |
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Thanks for the praise Eradico! This game, for the quality of the players and the entertainment it has given me is well worth the extra effort.
I don't know how well it would translate into a published adventure given that a lot of it is predicated upon the interpersonal interactions and agendas of the characters (I like to think a lot of my creativity in this campaign was inspired and directed by player character development), but it would certainly be interesting to write for one of the 40K RPGs.
| Eradico Pravus |
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I don't know how well it would translate into a published adventure given that a lot of it is predicated upon the interpersonal interactions and agendas of the characters (I like to think a lot of my creativity in this campaign was inspired and directed by player character development), but it would certainly be interesting to write for one of the 40K RPGs.
You make a good point about the translation but the core story/background/antagonists are all great!
BTW, I agree that you are very adaptable to player input and direction. That is one aspect (of many) of your games that I really enjoy. I hope to emulate that if/when I get a campaign up and running.
Speaking of which, everyone: nobody read Eleventh Hour when it comes out. I still want to run a campaign for Only War once it finally is in print.
| Balfic-graa |
| Male Half-Orc 9th lvl Cleric, 4th lvl Ninja, 1st lvl Black Flame Zealot |
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No worries Eradico. I am so far behind on my Warhammer reading its not even on my purchase list yet.
I agree translating our campaign across to being a DH Adventure would be difficult. But I do think it would translate nicely into a Black Library Series. =)
| 1,851 to 1,900 of 2,004 |
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| Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Dark Heresy: The Oremor Affliction OOC | All Messageboards |
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