Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion

Pathfinder Roleplaying Game


Pathfinder Society

Pathfinder Adventure Card Game

Pathfinder Adventure Card Game Gift Certificates
On Sale and Clearance!

Dark Ages Vampire - Bloodlines

Game Master Dennis Harry

Bloodlines is a continuation of the now defunct table top Dark Ages Vampire game wherein the PC's have created lineal descendants throughout the ages.

Attendees seeking a seat or have a seat in the Inner Circle:

Assamite - Lord Bajazet al Nasir.

Brujah – Lady Meridie de Chancie, Lord Criatas, “Dark”Selena, Robin Leeland.

Cappadocian – Lord Benne.

Gangrel – Milov Petrankov.

Lasombra - Prince Narses the Archbishop of Nod

Malkavian – Antione le Fanu, Lutz von Hohenzollern.

Nosferatu – Cristo Petradon, Simon.

Salubri – Brian Stack.

Setites – Sadir.

Toreador – Rafael de Corazon, Francois Villon, Helene la Jouste.

Tremere - Radek, Mistress Fanchon.

Tzimisce – Myca Vykos.

Ventrue – Alyssa Gilbert, Lady Jadviga Almanov, Lanzo von Saschen, Prince Alexander.

Remember - only those listed get votes. Of course influencing their Childer can go a long way to getting a vote.

Social Combat:

Let me first thank Sir Dunstan and his excellent Game of Thrones campaign as the inspiration for this rules tweak. A shout out to Vitaliano who also does an excellent job as a player in that campaign.

Game of Thrones has a Social Combat system that, while not translatable directly, I used as inspiration for this campaign.

This is a proposed rules set and I am more than happy to hear feedback from Players before I implement it in full.

Roleplaying is still required to get your point across. However, I think a mechanical system could be beneficial for this scenario, a scenario quite unlike anything I have ever done in a Vampire game before.

Making My Case

To convince a “voter” to side with your Sire, you may roll the following set of Attributes and Abilities:

1. Against someone who is clearly NOT in your favor --- Manipulation+Subterfuge+Politics
2. Against someone who is NEUTRAL – Charisma+Expression+Politics

The difficulty of all rolls is that Cainites Willpower. You will need to score as many successes as they have Willpower to win the contest. Once you engage the voter, you will only have three rounds to make your case and can only attempt do so one time per night.

If you have Presence – Awe or Enrancement, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

Beware, failing in using Presence in Elysium can lead to Sanctions by Thomas Brexiano.

Also beware, Cainites may try to turn this system around on you…

But What if Someone Else Tries This on a Voter I just Brought to my Side?

Amount of successes is a key factor here, you will want to score as many success as you can to ensure that a rival does not try to take that vote from you!

Certain NPC’s already believe that others are in their favor and would never change their votes. Those will be the toughest cookies to break.

Note this system cannot be used on:

Your In-Clan rivals, no amount of sweet talking or bribes will change their minds they all want this position badly.

Prince Narses, he simply will not entertain such discourse. Of course, this does not mean you cannot try to get into the ears of one of his Childer to have them speak with him…

Discerning My Quarry’s Intent

How can I tell if someone is for or against me despite what they are saying?

Make a Perception+Empathy+Politics roll.

The difficulty is 10, less that Cainites Humanity score. Those closer to the Beast are much harder to read. For every Century over 300 years that Cainite has lived, the DC will be increased by 1, topping out at 10, as these Cainites have well and truly mastered this game to have existed for so long in the first place.

Once you engage the voter, you will only have three rounds to ferret out their intent and can only attempt do so one time per night. You will need to score as many successes as they have Willpower to ascertain their intent.

If you have Auspex – Read the Soul or Invade the Mind, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

How else can I make my case?

The use of Presence, while frowned upon, is much less cause for censure than using Dominate. Dominate does not work on a Cainite whose blood is closer to Caine than your own. If you seek to use Dominate to convince a voter (or perhaps one of the Childer?) to vote for your Sire, it would be best used elsewhere in the city.

Boons – the boon system of quid pro quo can also be used to gain votes. You will need to offer something of course that that voter does not have or cannot get from another candidate.

Eliminate my rivals. This one is obvious though failure to do so without detection may subject YOU to the Final Death!

1,751 to 1,800 of 8,467 << first < prev | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | next > last >>

I turn to Sergi, "this was brought to me by an intermediary to keep the true owner secret. With a few coins I was able to find out who the true owner was. I like to know who I am doing business with. Christopher Dandolo is the name you seek." clasping my hands together I give a slight nod. "you will do well to speak with my cousin since he has your rent money. I still have not seen my share." I grin widely.

Sergei looks to you and nods. "Very well. I will approach this Christopher. In the meantime though I have to have a meeting at your house this afternoon. In the meantime perhaps you can find this Gino so we can resolve the housing situation that has been created. After all we did pay to stay at your home and there is little time to find a new place to stay at least until I get my ducats back".

"Appears we be in fer a bit o a wait, good time as any tah do so. Drinks iffen its not too much trouble."

Settles down in the reception hall, props his leg up on something nearby.



"Been talkin ta an associat o mine, he wants tha bring goods tah market, he was thinkin wit tha pipeweed goin out tah Scottlan tha maybe he could bring some o his goods in on tha boats, an will be needin a place tah store goods. Capellis wharehouse seems right tah my thinkin. But I promised Id ask iffen Cappelli had any customers tha was less tha pleased wit tha services they got."

Andrew the Hardy

The Giovanni representative nods in asent and sends one of his employees through the double doors to retrieve refreshments.

Federico and Andrew:
Federico considers the statement, "I do not think so but then again I am not sure they would tell me if there was an issue. The building has always been secure barring the break-in from the other night and there was no loss of property in that incident".

Federico and Andrew


"Tha is well, tis easy nuff tah find satisfied customers, plannin tah ask Capelli directly fer them references, though it seems tha tha right thing was done in notifyin tha owner o tha property, whose property was in jepodary?"

Federico and Andrew:
"The property owner was a Michele Querini. I do not know that he has been informed, as far as I know he is out of the city at the moment. I have worked with them for a few years M'Lord, Dominic is quite trustworthy".

"I will go speak with Gino now as I would like you to be gone in the morning as I have much work to catch up on. til we meet again." I will head out and towards Gino's to resolve this.

Federico and Andrew


"I shall make an inquiry o him whenst he returns...mayhap I am presumin a bit too much talkin o ships laden wit pipeweed from yer farm headin tah mah homeland an returnin wit goods fer sale an profit here in yer homeland."

"I guess iffen yer gonna dream Federico yah ort tah dream big. I guess this family here started wit less at some point in time."

Enjoys a drink as well as some cheese.

Venice by Day – Friday March 6, 1309

Michele Querini

Michele you head to Gino’s house but there is no sign of him. Knowing that he could be literally anywhere in the city you head home to wait for night to arrive. There are far too many important tasks to handle this night, Gino will have to wait until tomorrow.

Lorenzo Cappelli:
Dominic walks you back to your home and to your great surprise gives you a powerful hug. [/b] “Take care of yourself brother”. [/b] With that he heads to his next destination leaving you at the threshold of your door and the threshold of your new life.

Xing Shi

Traveling across the city you arrive at the home of Luigi Vespucchi. Using the front door this time his servants greet you warmly and sit you in a dining room to take an afternoon lunch. Luigi is somewhat alarmed by the fact that you were forced to bring his powerful father into his dealings.

“I did not wish to interact with the Patriarch of the family. I will send a representative to his home to arrange a meeting. In the meantime see if you can also get me a private meeting with Michele, what we have to discuss I assume he will not want his father to know”.

You spend the rest of the afternoon at Luigi’s home resting and eating enjoying tales of his adventures throughout literally the world.

Andrew the hardy

Federico nods in agreement at your declaration and you and your companions sit to wait for the arrival of the Giovanni Lord.

Venice by Night – Friday March 6, 1309

The sun goes down on another day in Venice and night falls upon the city. As with the day the night is calm and cool. The terrible storms of the prior day have moved on leaving a cloudless sky. The moon is waning though the part that can be seen and the stars themselves are clear in the night.

Andrew the Hardy

The traffic of clients seeking the Giovanni services dies off as the day ends and the night begins. The quiet stillness of the room is interrupted only by the snoring of Donnach.

The doors to the outside are pushed open by Pietro Giovanni and another shrouded figure. “You are certain of this?” Pietro asks the hooded figure.

The figure glances inside the room and sees all of you sitting there, he turns back to Pietro and speaks his voice strained and bizarre sounding, “Perhaps we can discuss this later M’Lord it appears you have guests”.

Pietro turns towards your group with a look of abject hatred upon his face. Just as quickly the frightening visage vanishes replaced by the warm smile he wore the evening before. “Lord of Moray, what a pleasant surprise. I did not expect you back so soon. Is this young man with you the one who wishes to do business with my family?”

Lorenzo Cappelli:
As the afternoon slowly ends you begin to do the things you have been putting off for a while. Getting your affairs in order, popping open choice vintages you have been waiting to try, experimenting in the kitchen with foods you would not have dared at another time in your life. The moment is surreal and you try to capture every last second knowing that soon you will experience life or the lack of it in a very different way.

Soon after the sun goes down you hear a knock at the door the familiar sound of Dr. Bene’s voice calls out, “Dr. Cappelli are you home?”

Xing Shi

Xing Shi you head home to change your clothes and get ready to move into the night to continue on with your assigned task. At least things are progressing forward now!

Luckily your mysterious contact is nowhere to be found as you arrive at your current hideout. What do you do this evening?

Michael Santo

Success! Somehow your fleet has been transformed in a single day by the carpenter’s with short notice. You rue the ducats that must slip through your fingers to remunerate these men for their work but that is a much smaller price to pay and quite a bit less risky than attempting to bribe dozens of the Doge’s men.

Your fleet slips out of your shop headed for the rendezvous point. You are about to man the last Gondola to head to your special meeting when you hear a furious slamming on the door to your slipway. What do you do?

Gunther Thesing

As night draws to a close you watch over Christopher and Jordan like a hawk. Christopher it seems is shirking his duties today to spend time with Jordan, mixed emotions swirl within you as you consider all that has gone of the last week. You keep quiet though knowing that to ramble on without a clear head would be a mistake. Fiona agrees to stay with them as you head out into the night to have a few words with Michael Santo.

As you arrive at the door to his slip which is closed you become even more agitated. This door is never closed! You pound your fist on the door taking out the frustrations on the wood cracking it with the force of your hammer blows.

Michele Querini

Michele Querini:
Do you listen in on the meeting that Sergai has in your kitchen in the afternoon?

Once the appointed hour arrives you dress in your finest garb and head out to the rendezvous point. You can only hope that Michael has performed his part of the bargain properly. There is little room for error at this critical stage. This caper is without question the single most important endeavor you have ever set upon, a disaster now could set you back for a lifetime.

Alessandro Khadaji

Donning your disguise you take to the rooftops over Venice as Il Corvo.

Do you head to a particular location or simply look for unusual occurrences? If you prefer the latter make a Perception + Awareness check, the difficulty is multi-tiered, successes at certain difficulties will allow you to find jucier intrigues taking place this night.

"Pietro Giovanni, sorry to intrude, young Fedirico has indeed seen much wisdom in sellin his smaller farm tah acquire a true plantation o size fer pipeweed. As God has seen fit tah bless tha young man, I recommended tha transaction be handled thorugh tha Bank o Venice. I ad intended tah fund Federicos ambition, yet seems I wilst not be needed in tha regard. Mine hope is Fedirico wilst export quality pipeweed tah mah homeland an some goods could come back tah market."

Andrew rises and walks over to shake Peitro's hand.

"Shall we set a date tah meet at tha bank?"

Considers the darkness outside.....
"Could you put us up fer tha evening?"

Storyteller Shadow:

Venice by Day

Surprised by his brother's affection, but certainly not unwelcome, Lorenzo returns Dominic's embrace. "Have no worries for me, Dominic. Make sure that you take care of yourself, alright?" he adds as his brother leaves.

Venice by Night

Nervousness and a tinge of doubt enter Lorenzo's mind as he calls out, heading for the door. "Of course Dr. Benne, I'll be right there."

Arriving at the door, Lorenzo welcomes his "guest" into his home. "Good evening, please come in."

Andrew the Hardy

Pietro smiles and slides his hand into his pocket, "I fear that I injured my hand today my friend and a shake will further cause me pain. Trust that my word is enough for us to have an agreement in principle on this land purchase. Yes the Bank of Venice would be a fine institution to work through and I do have contacts there already. Certailnly if you wish to stay the night I can arrange that but I assure you the weather is not nearly as terrible as it was the night before and a trip home should be little trouble".

Make a Perception + Alertness check difficulty 7

Perception + Alertness
7d10 ⇒ (8, 2, 2, 9, 7, 10, 4) = 42

"Tis jus tha we came upon a scene o murder an heard tis a bit more common tha should be wit persons gone missin an bodies turnin up in dark alleys, tha weather concerns me not at all."

Lorenzo Cappelli:
Dr. Benne strides in and takes his customary seat.

"Good evening Dr. I trust you have had success in your quest to find information?"

Andrew the Hardy

His hand while bloody did not have any injuries that you could see.

"Murders you say? Why death is always good for business I trust this dead person has family members who will wish to see to it that the remains of their loved ones are properly cared for. I can see why this would be unsettling for typical travelers to this city who may assume that such a big place would grant safety in numbers. It is not so of course. I have found that the taller the buildings the longer the shadows that ne'er-do-wells may hide in to conduct their sinister dealings. I am surprised that these deaths unsettle you so, is your homeland not wrought with struggles to the death?"

Edited to remove double post.

Storyteller Shadow:
"As requested, I looked a bit deeper into the Lord of Moray's intentions. He is genuinely interested in his pipeweed venture, but it seems by his own admission he is waiting on some sort of agreement between the Doge and the Pope in order to gain a bit of aid for his countrymen against the English." Lorenzo says leading his guest to the parlor. [b]"Any involvement with the Giovanni has been concluded, as their men stopped by to pick up Hans's body this morning."

Lorenzo Cappelli:
"So the Giovanni did not trouble you, that is good. A dangerous pack of jackals that family. As your studies continue you wil learn more about them. They are as intriguing as they are untrustworthy. You will of course one day reach your own conclusion on how to deal with them but for now I would prefer that you steer clear".

Dr. Benne pauses for a moment and continues, "I suppose that the news concerning this foreigner is both good and bad. Now that we have eliminated our intruders as leads to investigate we should focus on the property that caught the eye of the intruder. You had stated that the contents were religious symbols. To whom did that space belong?"

Storyteller Shadow:
"According to my brother, the space was rented out to Signore Michele Querini. I had intentions of meeting with Querini about the crate, but was unable to as he was out of Venice on some sort of business."

"Aye battles betwixt men not some woman savaged and bitten by wild dogs. I seen much in war, but this was a very diffrnt ting. I guess we willst be on our way then, what time o tha morrow shal we be at tha bank?"

Lorenzo Cappelli:
Dr. Benne looks thoughtful for a moment, "The Querini are very important people in the city. We must tread carefully if such an individual is involved with our potential adversaries. Do you know when this man may return to the city?"

Andrew the Hardy

"My apologies on the lack of hospitality. Our house is full of the dead and quite unsettling to most outsiders". His hooded companion gives a slight chuckle at Pietro's statement.

"The bank is by appointment only, I will arrange for the meeting to take place and inform you of the time when we will conduct our business. One of my servants will handle the procedures with the same care that I would. Once again it was a pleasure meeting with you, Lord of Moray. I am sure that we will have business beyond this small transaction. As time permits I would like to speak with you and Donnach about opportunities in your homeland. For now though I am quite busy and I must excuse myself". With that, Pietro and his hooded companion move through the front room and into the double doors at the back of the Giovanni reception area.

What do you do?

"Aye tis a full house yer havin, then we must be on our way then. Send word round tha way o kings inn an we will get tings settled. I look forward tah hearin bout any type o business, may tha Lord God Almighty smile upon yah."

Storyteller Shadow:
I will try to listen in.

Xing Shi needs to wait for her contact as she needs to discuss the meeting with Michele as to where, when and all the good stuff required so she can relay the message like a good page girl.

I would like to cautiously check and see who it is before answering. Is the person in line of sight?

Andrew the Hardy

"Yes I look forward to closing our transaction and starting something else anew".

Michele Querini:
The man being interviewed by Sergei is a member of the Doge's personal guard. He reveals to ergei and his men over a long interview session that a murder in the city was covered up by a higher up within the Grand Council. Though witnesses claimed that the killing was completed by a woman having her throat ripped out by some sort of beast the authorities claimed that she had her throat slashed by a madman. In either case the entire affair was odd in that the scene had almost no blood. Either way the woman should have bled out onto the street but it was as if the killer had taken her blood with him. The guardsman has no idea why the murder was covered up. He states that the body cannot be viewed by Sergei or his men because the Giovanni morticians already have it. What do you do? Continue on to your destination or interrupt?

Michael Santo
You have no window to the door which closes the building off, generaly you leave the door open, this is in fact the first time you ever closed and locked it. Do you answer the door or sneak out on your Gondola to get a bettr look at who is there? You can see the door from the water.

Storyteller Shadow:
I will continue to my destination.

Storyteller Shadow:
"To be honest, I have lost track given recent events. Though it does seem that he was to be back shortly if he is not already."

Michele Querini:
You make your way through the streets of teh city heading to the docks where the ship was supposed to put into port. As you get closer the clear sky becomes obscured by mist coming off of the water. The fog is so thick you can barely see and you must tread carefully lest you fall into the water.
As you gingerly make your way through to the rendezvous point suddenly the fog lifts. Sitting in port is the ship. It is quite still in the water, you see the eyes of anxious sailors on board. They have not dropped the gangplank yet and eye you suspiciously.
You wave your hand to get their attention but as you raise your arm it is gripped by someone from behind you!
Spinning you see the mysterious Captain of the ship who brought you through the, the... It was so terrible you can still barely think of it much less speak of it. You suppress your terror and look the Captain in the eye.
"Well where are the transports Nobelman?"
As you weigh your response the mists of the canal part off to your left. Nearly a dozen Gondola's with navigators break through the fog and come to a stop looking up at you expectantly.
What do you say?

Lorenzo Cappelli:
"You must begin then to track this man down, if he is in the city find him, if he is not find out when he will return".

Dr. Benne pauses and stares at you indeed seemingly through you, "You seem tense Doctor, is something about this unsettling you?"

Il Corvo, will stalk the rooftops looking for anything unusual or interesting. He does however keep a closer eye on the docks, having been an area of recent activity and concern.

Perception - Alertness (physical), no? That's why I put 2 pips in it!

Perception + Alertness, docks and other: 3d10 + 2d10 ⇒ (9, 1, 1) + (6, 9) = 26

i'd like to sneak out and see who is there

Storyteller Shadow:
"Nervous more than anything, Dr. Benne. I have made my peace with what is left of my family, and am ready to do what is necessary to once again be with Constancia. Though you have not outwardly said what you are, I do have my suspicions. What is it you would have me find out about Michele Querini other than his whereabouts?"

Alessandro Khadaji

As you stalk the area around the docks it is plain to see that the weather is acting quite strangely. Despitethe day being clear and the temperature being mild a thick fog has rolled in from the sea.

Make a Perception + Awareness check difficulty of 8

Michael Santo

Luckily the doors to the canal are already open so you will make little noise heading out into the water. Perhaps not so lucky is the fact that you will need to steer the boat out to get your closer look. As you do so you see Gunther pounding on the doors looking mad as hell.

Gunther Thesing

Make a Perception + Alertness check difficulty 5

Lorenzo Cappelli:
Dr. Benne frowns and stares ta you for a few minutes saying not a word.
"Yes, I should have suspected as much from you. You are an intelligent man Dr. Cappelli and I do look forward to what you will become under my tutelage. I find it fascinating that you have already made peace with the world. You assume a great deal here Dr. It will be some time at least a handful of weeks before I give you my final gift as I need you to be my daytime eyes and ears. In the meantime I will prepare for the second phase of your initiation into my order on the morrow.
Regarding Michele Querini I need you to find his home as we will need to speak with him together this time. I would have you witness my powers over the living as you will someday need to employ them.
Know that everything between us has been what you wanted, I have not used my powers to coerce you. I prefer one who is willing not one who is unwilling to join me. You will be the third person I have brought into my order and I suspect the best of the three.
Tell me before I leave you to find this Querini character, is there any question you have that I may attempt to answer for you now?"

Perception(2) + Alertness(4) check
6d10 ⇒ (2, 4, 4, 7, 2, 8) = 27

Perception + Awareness, diff 8: 3d10 + 1d10 ⇒ (3, 10, 3) + (9) = 25

Storyteller Shadow:
"Finding his home is a trivial matter, Dr. Benne. As I had mentioned before, I had intended to speak with Querini about the contents of the crate until I was informed that he was away from the city. This morning my brother had mentioned an altercation between the Querini and Dandolo families. Dominic seemed to imply that Michele was back in town."

Gunther Thesing

As you are banging on the door you glance to your left and in the murky darknes of the canal you see Michael Santo looking up at you from one of his Gondola's. He is making very little sound and it appears that he is considering whether he should yell out to you. What do you do?

Alessandro Khadaji:
As you take to the rooftops to get a better vantage point of the docks due to the fog you realize that this is indeed a very odd fog patch. It appears to be centered around only a handful of docks and the fog does not extened very far into the water itself. It is actually quite a bit unsettling.

Lorenzo Cappelli:
"Excellent news. Still tonight is not a good night for me assuming you discover him at home. Better for you to make arrangements tomorrow. I have prior obligations that I must meet this night".

Andrew Donnach and Fedirico head out into the night air headed for the Way of Kings Inn.

Storyteller Shadow:
"Very well. I will not be giving Signore Querini's people my true name. Is there a name would would prefer I give his people for you? I would a assume a meeting for some sort of business matter would be sufficient?"

Storyteller Shadow wrote:

Gunther Thesing

As you are banging on the door you glance to your left and in the murky darknes of the canal you see Michael Santo looking up at you from one of his Gondola's. He is making very little sound and it appears that he is considering whether he should yell out to you. What do you do?

Turning towards the figure in the gondola, Gunther takes a step towards Michael.

"Michael? That you?... A word with you, my friend.", Gunther shouts out to him.

Andrew the Hardy

Andrew as you step onto the outside foyer with Donnach and Federico you expect that a Gondola will be by quite soon to pick you up. However, after fifteen minutes none pass by. Either the Gondoliers are quite busy or they are out of commission. Do you want to re-enter the building or simply wait longer for a Gondola to arrive?

Lorenzo Cappelli:
"Tell him that Lord Cappadocious' men wish to visit with him. If he is working as an agent for other powers this will give him pause to strike out at us. If he is not then it will have no meaning at all and will come to no harm for us".

"Should we be waitin round fer a boat. Fedirico ken we get back tah tha Way o Kings wit out needin a boat?"

Michael brings the gondola to the dock
"is there something wrong?" michael seems puzzled
"the fleet is just setting out to pick up the cargo to bring to the inn is everything ok? You seem like you were pounding on that door rather hard."

storytelling shadow:

Will i have time to keet with Fahidi before the cargo i still need him to deal with everyones minds when done and to watch and make sure this transaction goes smoothly

Alessandro moves close trying to determine what ships or slips, and therefore what business and/or families.

Storyteller Shadow:
I will gesture towards the gondolas Here they are.

Andrew the hardy

Federico looks at the water below, "It is strange Signore that the only entrance to this building is on the water. We may be able to pass back through and leave by another entrance if you wish. I am sure if we wait though a Gondola will make its way past us".

It appears the other option is to dive into the canal and swim to the nearest dock, which is quite far away actually and the water is absolutely filthy.

Alessandro Khadaji

The slip where the fog is the most highly concentrated are public slips where merchants not affiliated with the city of Venetian merchants may put in to deliver their cargo. If the se slips belong to anyone it is the Doge and the Great Council as they are financially responsible for their upkeep.

Michael Santo:
Yes, it will take a quite a long time to deliver all of the "cargo".

Michele Querini:
The Captain frowns, "Is this the only way to get the cargo there? They will be seen!"

As the Captain crosses his arms the right hand man of Santo steps off of his Gondola and onto the docks. "We have prepared for this little problem Signore. He reaches down and pulls out a false bottom from his Gondola. These have all been modified to fit your cargo. The faster we start the faster we finish no?"

The Captain nods to him, "Very well, begin then the process".

The Captain turns and bellows orders to his crew and you hear the sound of the ships hold being opened and the stairs dropping into the hold. The gangplank is lowered and the manacled slaves are led off of the ship and placed into the Gondola's.

Michele make a Perception + Empathy check difficulty 5

Andrew strains his eyes to look either way for a gondala, seeing none he agrees with the assessment that we must go back to the door and knock.

"Hope tha butler ken show us another route out."

Turns around and knocks on the door.

Storyteller Shadow:
"Very well, I will see to the arrangements for a mid-evening meeting in the morning."

1,751 to 1,800 of 8,467 << first < prev | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Bloodlines - A Dark Ages V20 Campaign All Messageboards

Want to post a reply? Sign in.

©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.