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DaWay's Legacy of Fire - Howl of the Carrion King
Game Master DaWay

Having been hired by Garavel for the Merchant Princess Almahn you have reclaimed an Old Monastery to Sarenrae now you must launch the plan to reclaim Kelmarane as your contract details.



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Male

Moments after you step onto stage, a figure seated in a balcony above, a 7 foot tall armored bald human man armed with an enormous greataxe speaks down to you with a booming voice that echoes throughout the entire structure

I am Kardswann, Mouth of the Carrion King, Chieftan of the Kulldis Tribe and master of this village. Tell me, what business brings you to Kelmarane?

Grand Lodge

Male Dwarf (Magic Resistent Alternative Trait) (Relentless) Fighter (Foehammer) 3 LG Medium Humanoid (Dwarf) 
Init +1 Senses Darkvision 60ft Perception +8 
AC 20, Touch 11, Flat Footed 19 (+5 armor, +1 dex, +4 shield,) HP 29 
Fort +6, Ref +2, Will +3 (+2 vs fear) CMD 16 Spell resistance 9

Ahh so this is our mountain man Despite their situation Taldor can't help but admire him a bit


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus can't help but think this human chief would make a wonderfully versatile slave. Able to do hard labor, announce entrenches with grandeur, even make an excellent guard if he were castrated. A fine specimen indeed.


Female Halfling Bard (Dervish Dancer) 4 - HP:29/29 AC:18/14/15 CMD:16 F:3 R:8 W:4Init:+3

Kara halts her dance as the booming voice brings her back to the present. She stands upright, looking confidently up in that direction. "I'm here on my own business. Wanderlust keeps me moving, and I find it's easier to stay unseen and out of trouble when I travel alone. This is a marketplace, is it not? I've come to see what wares are available."


Male

And how does one stay unseen when you are traveling with slaves of deadly blades and armored dwarves. No I think you are lying to me, bend. The Kardeswann announces.


Female Halfling Bard (Dervish Dancer) 4 - HP:29/29 AC:18/14/15 CMD:16 F:3 R:8 W:4Init:+3

"The noisy camp to the south? What makes you think I'm with them? I assure you I traveled here through the mountains, from the west. Tell me, is it customary to interrogate all your customers like this? Are you going to allow me to browse the wares, or am I consigned to talk to you all day?"


Male

sense motive, modifier withheld: 1d20 ⇒ 11

Most merchants would have respect for the one who decides of they do or do not trade here, little bend. Why do your guards not speak?


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus appears as from thin air, knowing that it was unlikely that any of the guards had spotted him. He glides up beside and a little behind Kara, the proper place of a Guard slave. He exudes enslaved deference toward Kara. He was not acting per say. He was simply behaving as if Kara were his Mistress, and his display was one honed over four decades of service.
He bows slightly, hand on his sheathed rapier at his hip, and whispers just loud enough for the Cheiftain to hear, Permission to speak, my Lady
He hoped Kara would recognize his support of her ploy, putting her up as a traveling trader, and play along with what Kardswann obviously expected. He also hoped to the stars that those less knowledgeable in the decorum of slavery would catch on and not blow their fragile cover.


Female Halfling Bard (Dervish Dancer) 4 - HP:29/29 AC:18/14/15 CMD:16 F:3 R:8 W:4Init:+3

Kara turns and studies Tolus momentarily before nodding her assent. "Speak."


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus straightens and addresses the Kadswann with a gracefully deferrential confidence, Great Kardswann, may I present Kara, skilled dancer and trader. My name is Tolus, and I have had the honor to be bound to my Lady through many trials. I am certain my Lady intended no disrespect to the Lord of this Market.
We have been traveling for many days now and have come through heat and hill to stand before you. This humble slave, my mistress, and my compatriot guards crave your custom and wares.
Now, if you permit us, we will trade and move on with our business, for we do not wish to impose on your Greatness overmuch.

Oh, and Tolus's Gnoll is ordered to stay back and out of sight unless sounds of battle are heard. It wouldn't do for Those to be spotted
Also, I love not lying via half-truths. :)


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

Khatijah waits in the shadows and does her best not to let her annoyance at Tolus' words show.

Still, if it gives us a few seconds, then I can bear it.

She reaches for the kerambit tucked into the front of her sash, trying her best to make it look like that's not what she's doing.

sleight of hand: 1d20 + 4 ⇒ (11) + 4 = 15


Male

As long as your thirsty steel stays at your side, mistress, you and your company are welcome to trade here. Three are many sorts of wares and services to be offered. Please enjoy the hospitality of Kelmarane's battle market


Male

is there anything else or do you want to proceed to a more physical diplomatic approach?


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

"Like the hospitality that you showed those men your 'guards' killed?"

Khatijah moved up to the platform. Her eyes shimmered with fire, and her jaw is clenched in fury.

"If you value your skin, you'd be wise to leave."

In a flash of steel, Tempest and a dagger are in the young woman's hands. Her eyes stay focused on the man on the balcony, daring him to come down and face her.

Eh, Khat's more of a hands-on diplomacy person anyway.


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus quite literally hisses at Kaht, What are you doing!


Male

“Enough!” Kardswann yells. “I tire of your disruption. It is time that this battle stage be put to use.” The chieftain raises both arms into the air. “Honored guests,” he roars. “I offer you 500 pieces of gold for each of the strangers’ corpses!”

You see everyone in the building heading for the stage except Kardswann who leaves his balcony. The first to reach the stage is a massive male ogre with a retinue of three bugbears.

Because this is a massive fight that all of the combatants don't reach the stage till at least round 10. I am going to use your gnolls in the background.


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

"What I do best."

She replies before moving up to the ogre and trying to take a chunk out of him.

Tempest: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d6 + 4 ⇒ (1) + 4 = 5
init: 1d20 + 4 ⇒ (7) + 4 = 11


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

init: 1d20 + 5 ⇒ (13) + 5 = 18
Tolus lapses into Vishkanya for a moment, obviously cursing, สาปแช่งคุณไปยังนักมวยนรกหลุมปลูกฝังความเชื่อ! "
He then turns and tells/asks Kara, Get me some openings! and charges one of the bugbear groupies. Read: please flank with the rogue?

attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d8 + 1d6 ⇒ (3) + (3) = 6
3 damage if they're somehow not flat-footed


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak sighs and says Well if we must. He mutters some arcane phrases and flames burst out of the Ogre and strike one of the bugbears next to him.

7d6 + 7 ⇒ (1, 5, 6, 2, 3, 3, 4) + 7 = 31 fire damage to the ogre dc 18 reflex save for half

3d6 + 3 ⇒ (6, 1, 3) + 3 = 13 fire damage to the bugbear dc 18 reflex save for half


HP 40/40; AC 19, (T 12, FF 18); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 2, CMD 13; init +1; perc +13 F gnome cleric (theologian)/4

Fionn claps her hands in glee at the sight of the fire bursting out of the ogre... then moves forward to get in range of her spells/abilities...

I figure she was far enough back it will probably take a double move for her to get close enough to do anything useful

Grand Lodge

Male Dwarf (Magic Resistent Alternative Trait) (Relentless) Fighter (Foehammer) 3 LG Medium Humanoid (Dwarf) 
Init +1 Senses Darkvision 60ft Perception +8 
AC 20, Touch 11, Flat Footed 19 (+5 armor, +1 dex, +4 shield,) HP 29 
Fort +6, Ref +2, Will +3 (+2 vs fear) CMD 16 Spell resistance 9

Im with Fion, charging up to the action to do something next round


Female Halfling Bard (Dervish Dancer) 4 - HP:29/29 AC:18/14/15 CMD:16 F:3 R:8 W:4Init:+3

Kara, startled by the interruption, turns and glares at Khat. I had this under control... Nodding at Tolus, she somersaults towards the bugbears, trying to flank with him.

Move action, start Battle Dance (inspire courage), 30' speed. 2nd Move action, approach bugbears, drawing kukri.
initiative: 1d20 + 3 ⇒ (4) + 3 = 7
acrobatics to avoid AoO: 1d20 + 12 ⇒ (4) + 12 = 16


Male

Heroes, Enemies

I am going to give arizhel/zerika another day to post, I know things have been busy with her. Thanks again for you patience.


Male

Khat moves in on the ogre her blade missing by a hairs width.
Tolus charges poking a hole through one of the bugbears (6 damage)
Malak unleashes his elemental fury 2d20 ⇒ (6, 1) = 7 modifiers withheld.
Fionn Moves
Taldor moves
Kara moves with grace


Male

Bugbear 1 (6 damage) attacks Tolus 1d20 + 5 ⇒ (15) + 5 = 20 1d8 + 3 ⇒ (1) + 3 = 4
Bugbear 2 (13 damage) attacks Khat 1d20 + 5 ⇒ (14) + 5 = 19 1d8 + 3 ⇒ (7) + 3 = 10
Bugbear 3 (Undamaged) attacks Kara 1d20 + 5 ⇒ (10) + 5 = 15 1d8 + 3 ⇒ (5) + 3 = 8
Hurvank (31 damage-unconsious) Collapses to the ground after a mighty show of force from Malak

RD 2. you're up


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus can't dodge quite fast enough, and takes a cut across the sounder from the attacking Bugbear. He grits his teeth and returns the attack, taking advantage of Kara's agile maneuver to strike a more sensitive area.

attack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d8 + 1d6 ⇒ (1) + (2) = 3


Human Tattooed Sorcerer (Orc Bloodline) 4 (Init +3 / F +1 R +2 W +2 / Perc. +0 / AC 12 / HP 16 / CMD 10)

Malak sends another arc of burning flames coursing between two of the bugbears.

Burning Arc Damage on uninjured bugbear: 7d6 + 7 ⇒ (3, 1, 4, 6, 6, 3, 3) + 7 = 33
Burning Arc Damage on bugbear with 13 damage: 3d6 + 3 ⇒ (5, 2, 2) + 3 = 12

Reflex DC 18 for half


HP 40/40; AC 19, (T 12, FF 18); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 2, CMD 13; init +1; perc +13 F gnome cleric (theologian)/4

Fionn moves into position so she can get everyone in the party with her spell and casts 'bless'.


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

Khat grunts as she feels the blow through the chain and padding protecting her. She's hurt, but she doesn't show it. Instead, she rips into one of the bugbears with all of the ferocity of a wolverine.

Attack Tempest 2h: Bless: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
CRIT THREAT! Tempest: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
Damage 2h (Base is 1d6+7): 2d6 + 14 ⇒ (2, 4) + 14 = 20


Female Halfling Master Summoner 2 | HP:14/14 AC:13 touch 13 flat footed 11 F: +2 R: +3 W: +3 Per:+2, Init:+2

Arizhel, caught off guard, summons a swarm of eagles to fly in the faces of the nearest group.

Number of Eagles: 1d3 ⇒ 3

Eagle 1
To Hit: 1d20 + 4 ⇒ (12) + 4 = 16 Damage (if Hit): 1d4 + 2 ⇒ (2) + 2 = 4
To Hit: 1d20 + 4 ⇒ (11) + 4 = 15 Damage (if Hit): 1d4 + 2 ⇒ (1) + 2 = 3
To Hit: 1d20 + 4 ⇒ (16) + 4 = 20 Damage (if Hit): 1d4 + 2 ⇒ (1) + 2 = 3

Eagle 2
To Hit: 1d20 + 4 ⇒ (14) + 4 = 18 Damage (if Hit): 1d4 + 2 ⇒ (4) + 2 = 6
To Hit: 1d20 + 4 ⇒ (3) + 4 = 7
To Hit: 1d20 + 4 ⇒ (19) + 4 = 23 Damage (if Hit): 1d4 + 2 ⇒ (2) + 2 = 4

Eagle 3
To Hit: 1d20 + 4 ⇒ (3) + 4 = 7
To Hit: 1d20 + 4 ⇒ (14) + 4 = 18 Damage (if Hit): 1d4 + 2 ⇒ (4) + 2 = 6
To Hit: 1d20 + 4 ⇒ (6) + 4 = 10


Male

With a dazzling display or arcane force and steely mastery you finish off the remainder of the bugbears. You are granted a one round reprieve before a group of gnolls arrive.


Female Halfling Bard (Dervish Dancer) 4 - HP:29/29 AC:18/14/15 CMD:16 F:3 R:8 W:4Init:+3

Kara braces herself, ready to dash at the first gnoll that arrives.

Ready action, move and attack gnoll as soon as it moves within 30'. Battle dance rounds used 2/13
attack: 1d20 + 7 + 1 + 1 ⇒ (9) + 7 + 1 + 1 = 18
damage: 1d3 + 1 + 1 ⇒ (1) + 1 + 1 = 3


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

Khatijah pulls a dagger from the sash at her waist. She tests the balance, and hopes that she can hit something with it. When the gnolls are just bare feet away, her arm snaps forward, hurtling the dagger into the crowd of gnolls before gripping Tempest with both hands once more.

Ranged Attack: Dagger: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Use round to draw dagger and ready action to fling a dagger into the first gnoll to get within 10 feet.

Grand Lodge

Male Dwarf (Magic Resistent Alternative Trait) (Relentless) Fighter (Foehammer) 3 LG Medium Humanoid (Dwarf) 
Init +1 Senses Darkvision 60ft Perception +8 
AC 20, Touch 11, Flat Footed 19 (+5 armor, +1 dex, +4 shield,) HP 29 
Fort +6, Ref +2, Will +3 (+2 vs fear) CMD 16 Spell resistance 9

Taldor arrives at the scene, only to see things are already over. He smiles "Looks like ye lot can handle yerselves after all" he swings his hammer in front of him before banging it on his shield in defiance "Not leaving me outta this one tho!"

Ready action to hit the first one that gets too close

Att 1d20 + 5 ⇒ (6) + 5 = 11
Damage 1d10 + 2 ⇒ (2) + 2 = 4


HP: 25/45 NL:0 AC 17/13/14: F +6, R +3, W+3, Per:+1, Init: +4

"I believe there is plenty to go around my friend."


HP:22/26 AC:18/14/15(+3 dex, +1 dodge, +2 armor, +2 shield) F+5 R+7 W+2 (+2vs hot weather/Poison) CMD 14 Per+8, Init+5

Tolus sees Kara shift into readiness and prepares himself to follow.

ready action to charge just after Kara at Kara's target
attack: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d8 + 1d6 ⇒ (7) + (2) = 9
Damage is 7 if I cannot charge into a flank or somehow catch them flat footed
If I can charge into flank. Attack is 19


HP 40/40; AC 19, (T 12, FF 18); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 2, CMD 13; init +1; perc +13 F gnome cleric (theologian)/4

Fionn lifts her crossbow and fires at one of the approaching gnolls.

to hit: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9

... and misses badly

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