
DMummy |

The room to the east has pillars line the walls of this rectangular chamber, interspersed with stone jackal heads extending from the walls. A stone altar, covered in a layer of dust, sits at the eastern end of the room. To the west, a set of stone double doors stands slightly ajar.
This may be the embalming room, where Akhentepi was mummified before the tomb was sealed.
Please tell me where you are (by coordinates) when you explore the tomb.

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Dwalindor will open the door and have axe ready as he steps into N4 to look around.
"Well this ain't such a cheery place. "
perception : 1d20 + 5 ⇒ (5) + 5 = 10

Rameth the Delver |

Rameth comes in behind Albus

Azubah |

Azubah follows Rameth into the chamber.

DMummy |

As you begin to enter the room, you hear chittering from behind the altar, and then two giant spiders come skittering out from behind altar.
Initiative (Albus): 1d20 + 1 ⇒ (6) + 1 = 7
Initiative (Azubah): 1d20 ⇒ 1
Initiative (Dwalindor): 1d20 + 2 ⇒ (13) + 2 = 15
Initiative (Rameth): 1d20 + 2 ⇒ (9) + 2 = 11
Initiative (Sumak): 1d20 + 4 ⇒ (11) + 4 = 15
Initiative (Enemies): 1d20 + 2 ⇒ (2) + 2 = 4
Combat Order: Sumak, Dwalindor, Rameth, Albus, Enemies, Azubah
I'm assuming your weapons are still ready, since you didn't say you put them away. Until or unless Sumak returns, he's going to defer action until the heavier combatants wade in since he's still hurt.

Rameth the Delver |

Rameth moves up to M7 and stabs his dagger for an eye, Power attack and sharpened dagger
1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21 for 1d4 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
to confirm 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21 for 1d4 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7

Rameth the Delver |

ten legs!!!!

Rameth the Delver |

Rameth lets the dagger remain in the beast and pops another one out of his sleeve, via his wrist sheathe. swift action

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Dwalindor swings at the critter.
"crazy bugs ! ."
attack : 1d20 + 4 ⇒ (4) + 4 = 8 for Axe : 1d10 + 3 ⇒ (1) + 3 = 4

DMummy |

Skipping Sumak for now.
The spider in front of Dwalindor and Albus hisses and attacks Albus trying to gather him into mouth.
Attack (bite): 1d20 + 3 ⇒ (17) + 3 = 20
Damage (bit): 1d6 + 1 ⇒ (6) + 1 = 7
The spider drives its jaws deep into Albus, predatory instinct shining in its six eyes.

Rameth the Delver |

Rameth moves around to O8 then he attacks with his second sharpened dagger
1d20 + 3 - 1 ⇒ (16) + 3 - 1 = 18 for 1d4 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8

Azubah |

Azubah recovers from the surprise and rushes to aid his companions. Move to O9 As dust kicks up from the floor and whirls about him like a sand-devil*.
*Spirit Shield (Su): You can call upon the spirits of your ancestors to form a shield around you that blocks incoming attacks and grants you a +4 armor bonus. You can use this shield for 1 hour per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-hour increments.
Once he is in range he swings his morning star wildly but ineffectively.
Attack
1d20 ⇒ 3

Rameth the Delver |

Rameth leaves the blade in the beasts abdomen and pops another put of his other wrist
is that all?

Azubah |

"Do you want more of them?"
"Who is injured? I can help with wounds that are not dire."

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"We don't need no more them crazy spiders."
Dwalindor will poke it once with his axe then pull the dagger out, wipe it on his sleeve and hand pommel first to Rameth with a grin.

DMummy |

Albus, you don't detect any magical after-effects or auras in this room.
The doors from the previous room heading west are the start of the only unexplored space going forward.
Guys, I'm away from my home computer so can't update Maptools until at least noon EDT today. That doesn't stop you from exploring however.

Azubah |

Sacrifice Protection from Evil for Cure Light Wounds
"May the grace of Aroden restore you and guide you with his spirit" Azubah intones as he places his hand over Albus's wound.
Healing
1d8 + 1 ⇒ (8) + 1 = 9
He then repeats his prayer and ritual for Sumak
Healing
1d8 + 1 ⇒ (5) + 1 = 6

Rameth the Delver |

Oh, yea search the crap out of the room!
1d20 + 7 ⇒ (7) + 7 = 14 percep

Azubah |

"A moment please, Rameth." Azubah reaches out toward the urn with his wrist back and his fingers splayed and stops just short of touching it. His eyes narrow and his brow furrows as he concentrates.
Detect Magic

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"Probably filled with some old guy's dust. "
The crabby dwarf expresses his doubts of the contents worth.

"Angel Eyes" Albus |

Well, my magus cant search or d.device for...nothing. So he will just change his weight from one foot to the other while nervously looking the urn.
Albus keeps pacing around changing his weight from one foot to the other while nervously looking at the urn. Well, is it worth something?

Rameth the Delver |

1d20 + 8 ⇒ (3) + 8 = 11 alchemy

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"Some fancy pants stinkums. Never saw the need fer the stuff meself. Let's see what else us down here. This ain't half bad for a haul so far. ".
The dwarf turns his nose at the smell of the perfume.

Rameth the Delver |

no it isn't. Sumak take all of this that we have gathered so far and put it with the Chariot and we will meet you back there.

Azubah |

"It seems unlikely that they would go to the effort of building a tomb this significant just to stock it with the items that we have found so far. Surely, there is more to this place in the other chambers. The gold and other treasures are of far less interest to me than historical artifacts of the Pharasmin's actions."

Rameth the Delver |

Rameth checks the doors for traps
1d20 + 7 ⇒ (11) + 7 = 18
then disables any 1d20 + 8 ⇒ (7) + 8 = 15

Rameth the Delver |

Rameth will enter behind the big burly dwarf, with sharpened dagger and his club. Note that he switched one of his sharpened daggers to his wrist sheathe.

Azubah |

What difference does it make? Your innocent whistling guarantees that we are in no danger.

DMummy |

What difference does it make? Your innocent whistling guarantees that we are in no danger.
It's that kind of unbounded optimism that makes DM's the world over smile.
Rameth opens the doors easily and sees a flight of steps gradually descends to the west down this passage. Halfway down the stairs, small holes and burrowed tunnels riddle what remains of the passage’s southern wall.
Earth and sand have spilled over the collapsed masonry,
covering the stairs with dirt and rubble. Stone doors engraved with a golden scarab, its wings open beneath a golden sun, stand at either end of the stairs. One of the eastern doors is slightly ajar.
However, as you descend the stairs you see a swirls of sand and earth rear up as you enter.

Rameth the Delver |

Init?

DMummy |

Whoops.
Initiative(Sandling): 1d20 + 1 ⇒ (5) + 1 = 6
Initiative(Albus): 1d20 ⇒ 9
Initiative(Azubah): 1d20 + 2 ⇒ (18) + 2 = 20
Initiative(Dwalindor): 1d20 + 2 ⇒ (6) + 2 = 8
Initiative(Rameth): 1d20 + 1 ⇒ (20) + 1 = 21
Order: Rameth, Azubah, Albus, Dwalindor, Sandling