DMummy's Mask
Game Master
Elmdorprime
Evil Looms. Cowboy Up. Kill It. Get Paid.
Slave Trenches
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
Tariq and his leopard use the wall going up as a chance to move into position on the platform.
The desert warrior changes his weapons to his flaming Shamshir and shield.
"Dwalinor, you need to get healed. Take a potion or something!"
AC 25, touch 14, ff20, hp 102/102, Fort +14, Ref +13, Will +5 (+4 bonus vs. enchantment) Init +8; Senses low-light vision, scent; Perception +5, Defensive ability: evasion, Speed 50 ft.; sprint Melee bite +17(1d8+12, 2 claws +18 (1d6+12
Baset crouches in anticipation ready to strike when the opportunity presents itself.
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
I can give a little healing if I ever get there
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Until Dwalindor drops from rage, spells and potions are unlikely to work on him. Channel would though.
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Map Undead M Railroad Engineer 13
Tariq, are you acting or delaying?
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
My act was to move because the wall allows me to get on the platform and in position. If I can hold my action after move I am ready to go when the enemy breaks through. I don't have any other clear options at this point.
Map Undead M Railroad Engineer 13
The lamia hisses at the appearance of the wall of stone.
Spellcasters? Well, it matters not, I will destroy you anyway!
You hear chanting that rises to a fever pitch, and then a *pop* sound - and the lamia disappears.
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
"Well Noonan- now you did it. Keeping Tariq separated from his lady friend. Well, if you got anything to help I suspect she will be back ."
He continues looking around or using scent to see if she is hiding nearby
Perception : 1d20 + 13 ⇒ (17) + 13 = 30
Stays raging and readies
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Noonan channels Channel: 4d6 ⇒ (1, 3, 1, 4) = 9
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Maybe you should calm down a bit so my healing potions and heal you.
Map Undead M Railroad Engineer 13
You can smell the lamia nearby Dwalindor - she's probably used a spell to go invisible.
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
"Noonan - I can't calm down while she still lurks hidden around ."
He will point out where she is if she is on this side of the wall. If she is within 15' of him, he will step and full attack (3x with miss chance)
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
Shad moves another 60 feet with the blessing
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
1d4 + 3 ⇒ (4) + 3 = 7 Shad throws up a mirror image
Map Undead M Railroad Engineer 13
On Shad or on Dwalindor?
Also remember you can retreat or move into the pyramid.
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
on myself...I didn't think you could cast it on someone else. If I can on Dwalindo
Map Undead M Railroad Engineer 13
I'll be darned, you can't. I don't see why you can't though so house ruled - you can cast mirror image on anyone! Don't say I never did anything for you.
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
"I am ready for you when you show yourself! You are just allowing us to catch our breaths."
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Heal more or drop the wall?
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
If/when she is in reach, Dwalindor will launch a full attack
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
Wow 8 Dwalindors. That is horrific to see. It will probably drop dead from the site!
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
There always room for more Dwal
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
"There was only about 1/8th of me left...so still works out to one full copy of Dwalindor goodness. You don't deserve more than that!".
Map Undead M Railroad Engineer 13
So everyone's delaying until the lamia reappears?
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
My action was after the lamia to begin w
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Noonan channels again.
Channel: 4d6 ⇒ (2, 2, 3, 3) = 10
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
"Dwali, take a breather! We need you healed. I couldn't take a hit like the one you took."
The desert warrior winks at Noonan. Both leopard and man watch for their foe to manifest herself so they can spring into action.
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Dwalindor delays/readies unless he smells her within 15' reach... at which point he will attack even if she did not appear. I can post roll(s) if needed. I just was not sure she was that close.
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Noonan will drop the wall when Dwal is ready
Map Undead M Railroad Engineer 13
One full round passes without her attacking you, or coming into the range of scent.
Knowledge (Nature) for a hint on the lamia matriarch's possible whereabouts.
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Not sure if Dwalindor can actually concentrate long enough for a knowledge check but will roll Tariq probably has it though .
Dwalindor sniffs for the snake lady
Kn nat : 1d20 + 8 ⇒ (17) + 8 = 25
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
Tariq racks his brain, but his eyes lack the knowing green of the dwarfs.
know nature: 1d20 + 10 ⇒ (6) + 10 = 16
Map Undead M Railroad Engineer 13
Lamia matriarchs have a climb speed.
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
You may not need to bring the wall down, Noonan. I can smell her...near. She may be coming over, or around.
The dwarf grips his hammer and readies to attack.
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Noonan begins summoning a hound archon to help detect and battle the lamia
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
"She is probably healing herself up or preparing her own spells."
"OR! She can climb over the wall! Pick up your visual scanning! Are we ready to drop the wall!"
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Castacastacastaspell! Almost ready!
Map Undead M Railroad Engineer 13
OK, no one's retreating into the pyramid so here...we...go!
Noonan, Roll Perception!
Mwahahahahahahaha. Sorry, had to get that out.
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Perception: 1d20 + 19 ⇒ (13) + 19 = 32
Map Undead M Railroad Engineer 13
Whoops, need one from Shad too.
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
1d20 + 13 ⇒ (13) + 13 = 26
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Dwalindor will keep sniffing and looking for the snakelady
perception, scent: 1d20 + 13 ⇒ (14) + 13 = 27
Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION
perception: 1d20 + 14 ⇒ (18) + 14 = 32
Map Undead M Railroad Engineer 13
None of you detect the monster who hisses as she stabs at the nearest opponent - Shad.
Attack (Sneak Attack): 1d20 + 23 ⇒ (5) + 23 = 28
Damage (Sneak Attack): 1d8 + 7 + 4d6 ⇒ (8) + 7 + (3, 2, 5, 5) = 30
Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22
Shad stumbles back 5 feet and sends a gout of flame
5d4 + 4 ⇒ (3, 1, 2, 1, 4) + 4 = 15 D.C. 19
Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24
Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
Dwalindor will move up within 10' and strike with Amanda
"Harrrghh! There you are you minx!."
taking +2 blessing to ac and attacks.
+1 Adm furious earthbreaker, rage, pa/FF, blessing : 1d20 + 18 + 2 ⇒ (14) + 18 + 2 = 34
for damage,rage, pa: 2d6 + 22 ⇒ (5, 4) + 22 = 31 ignore hardness/15
Ac = 18, hp=31 and 7 images? .
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