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| 4,701 to 4,750 of 7,152 |
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| Heavy Harry |
| Male Half Orc Rogue (Thug) 5 Cavalier 2 (Houndmaster, Order of the Dragon) |
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Thanks, Harry was 11 off.
"Think I might grab that cloak for now, take what advantages we can eh?"
"Give me space to lead the way, I can see in here as though it were broad daylight, maybe we can catch anyone else in here a bit unawares..."
Like a shadow, Harry starts sliping up the stairs
Perception 1d20 + 10 ⇒ (20) + 10 = 30
Sneak 1d20 + 14 ⇒ (20) + 14 = 34
| DM Zyren/ Heart of Runes |
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Maybe Ailetha has it?
Harry leads the way up the old stairwell. Cracks, dents and fissures in the steps give testament of their old age and you have to advance carefully not to endanger yourself. After you have made it some metres higher Harry suddenly senses that something is wrong - a strange gust of wind coming from above - and as you all turn your heads up you feel the blood in your veins freeze: a massive bronze bell is falling down from the tower roof!
Acrobatics Check DC 18 not to be hit...
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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Celestra has the wand and it has 34 charges remaining. However, I also have channeling as well as spontaneous cure spells. I was just using some of my channeling because it will be renewed again the following morning. If you prefer that I use the wand, that is fine, but I just don't want her to go to sleep tonight with channeling unused. Let me know if you think my reasoning is flawed.
Acrobatics 1d20 + 3 ⇒ (6) + 3 = 9
Dear Cayden, protect me from bells and other heavy objects!"
| Ailetha Aurcalam |
| Female Changeling(Hulking) Bard/7 |
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Ailetha lets out a sigh as the mighty golem falls.
It was bad enough that they used human flesh to make that thing, but did they have to make it so ugly?
Acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24
Suddenly hearing the crashing of the bell, she flattens herself against the wall while shouting.
Watch out, stuff's a falling.
| DM Zyren/ Heart of Runes |
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Karlan, Celestra and Perdition are all hit by the falling bell. The massive iron body resounds as it hits the walls of the tower and takes large chunks of the stairwell down with it.
Bell damage Perdition6d6 ⇒ (4, 1, 3, 4, 6, 2) = 20
Bell damage Karlan6d6 ⇒ (2, 2, 6, 6, 6, 4) = 26
Bell damage Celestra6d6 ⇒ (1, 1, 6, 4, 5, 2) = 19
Harry, quick as thought looks up and notices two winged creatures about the size of a man circling under the roof.
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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Celestra gets up, brushes herself off and looks around to see who she can help.
" The rest of you ok?"
"I'm ok, but still a little startled. I think I hear a ringing sound inside my head!"
"What are you looking for, Perdy? Why would you want a healing potion for when you've got me? Are you doubting my ability, or are you afraid that if I heal you too much, you will feel obliged to stay up and drink with me tonight? Just stay still for a moment, Sparky!!"
Celestra channels the healing energy of Cayden Cailean, filling the party with the warm glow that comes from his divine light!
"Cayden, Cailean, I ask you to hear my words, heal our wounds and give us a shot of your divine strength!"
Channel Energy 3d6 ⇒ (2, 2, 2) = 6
Channel Energy 3d6 ⇒ (2, 2, 1) = 5
Channel Energy 3d6 ⇒ (5, 6, 3) = 14
Twenty Five points healed in a 30 foot radius.
| DM Zyren/ Heart of Runes |
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About thrity feet airline
The winged creatures show their long black fangs and shake their fists, but cowardly retreat through a hatch at the end of the stairwell. You quickly follow them, but after some steps you realize that the large bell has caused more damage to the stairwell than you had thought in the first place. Single stairs give way here and there and the whole thing begins to sway!
To rush further up: Acrobatics Dc 15, to flee downwards: Acrobatics DC 12.
| Perdition Banderflash |
| Male Gnome 5 Sorcerer AC15/19 Mage Armor, HP25/25 |
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Perdition is in-bound. Gnomes never retreat! Only old experiences and the Bleaching exist in the rear.
Acro 1d20 + 5 ⇒ (8) + 5 = 13 Oops.
Perdition rushes to follow Harry and again is distracted by a peculiar looking hole formed by the crashing bell instead of watching his step.
| Ailetha Aurcalam |
| Female Changeling(Hulking) Bard/7 |
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Realizing that the rickety stairway is slightly unstable and her companions may need some encouragement, Ailetha stops her song about disemboweling enemies and changes to a cheerful tune about overcoming the odds when all appears lost.
Stop - Inspire Courage --> continue to get benefit for 2 rounds
Standard Action - Start Inspire Competence --> +2 on Skills
Move - follow Harry
Acrobatics: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
| Heavy Harry |
| Male Half Orc Rogue (Thug) 5 Cavalier 2 (Houndmaster, Order of the Dragon) |
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How high is it and do I have time to throw harry a length of rope?
Yeah didn't think we had too many acrobats... sort of what I was asking :P[/ooc]
Acrobatics 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Harry stops and looks about his location and the location of the others... he jumps past gap to move up, then uncoils his rope and throws one end down to Karlan.
"They are probably getting away" he sighs as his frown widens.
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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"I am good at running, and I have the agility, but I am not sure that I can catch them if they fly away! Perhaps bolts and arrow are the answer against these flying creeps!"
Celestra loads her crossbow and follows the others at the rear, ready to shoot if any of these flying monsters come into her view.
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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Sorry, I forgot my acrobatics check.
Acrobatics 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
"Hey, stop rocking the boat! We don't want anyone falling overboard on these stairs!" Celestra exclaims as she follows the others up the swaying stairs.
| DM Zyren/ Heart of Runes |
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Karlan's wise decision most probably saves his life - stabilized by the rope Harry has thrown him he manages to get to the tower floor again before the stairs collapse above him - s shower of splinters and debris hits the knight but he is able to defelct most of it with his shield
2 pts of damage.
The others however have rushed up and reached a solid wooden door at the end of the stairwell, behind them only about ten steps are left...
| DM Zyren/ Heart of Runes |
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The door isn't locked, behind it is another narrow stairwell leading past the bell construction, which now misses its centrepiece, to the roof of the tower. As you open the iron hatch at the end of the stairs, the wind tossles your hair and rain hits your face. Annoyed you realize that the Irespan is too far above to shield you from nature's wrath...
At first sight the tower roof (which consists of a square platform of about 15X15m) is empty, the only thing you notice at once is a rookery at one corner. There's also a small ledge running around the platform with about a dozen gargoyle figures sitting on it.
| Ailetha Aurcalam |
| Female Changeling(Hulking) Bard/7 |
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I stop the Inspire Competence after one round assuming that the extra two round of Lingering Performance should be enough.
Perception: 1d20 + 6 ⇒ (3) + 6 = 9 --> Not sure whether the Lingering Performance would still be in effect, not that the +2 would have helped with that roll.
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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Perception 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
"Well, Handsome, I would keep it handy, and maybe even try it out on each of those gargoyle statues. I have a feeling that they are not here for decoration."
With Celestra's keen perception can she discern any living gargoyles from statues of gargoyles?
| _Aldern Foxglove |
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Celestra has barely finished her sentence as all twelve gargoyles suddenly rise - half of them into the air above you, the others enter the platform and there they tranform into...MORE ALDERN FOXGLOVES!
Hah! I'm more than you!
the say in unison while drawing rapiers and daggers
Last wishes before the battle starts?
| Celestra Zomesco |
| Female Aasimar Cleric 7 hp 44/44, AC 18, FF 15, T 13, Perception +14 |
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"You folks don't happen to remember about your brothers that we let free do you? You really should not be associating with this evil cult, but you better speak now or I will not be able to promise you that your lives will be spared!"
Diplomacy 1d20 + 13 ⇒ (19) + 13 = 32
| 4,701 to 4,750 of 7,152 |
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