Attalas |
"Stupid key" Attalas looks about. "Let's go get to work, then we get more gold, so then I can get better weapons and armour... so I can do more work and get more gold"
DM Zyren / Heart of Journeys |
The mayor lays his arm around Jez for a moment...actually a very short one - his survival instinct instantly kicks in and he dismisses his usual jovial "I'm everyone's best friend" behaviour.
We have a very skilled tracker who knows the Boarwood - the place where all highwaymen of this region live - pretty good. His name is Ost...Ost Untamoinen. You'll find him at the Deerstalker's Lodge.
Jezbazeel Ruckskal |
Jez looks at the Mayor and shrugs when he suddenly jerks away, having seen similar reactions when people put their arms around her shoulders and suddenly feel the dragon scales that are there.
Does the Dearstalker's Lodge serve good venison? And to you know much about the Untamanamoiname? Anything that would help us to gain his services. As I am sure you know, neither "Wild Bunches of Mercenaries" nor skilled trackers are cheap.
Diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12
Jezbazeel Ruckskal |
I carefully watch the Mayor to determine how much he is willing to pay for the return of his treasured key.
Sense Motive: 1d20 + 5 ⇒ (16) + 5 = 21
Well, last time we were paid 5000 gold sails to retrieve information on a missing tax collector and return the unpaid taxes to Magnimar. This sounds substantially more dangerous, and the Vernal Key sounds like it is very important to the livelihood of your fine community.
DM Zyren / Heart of Journeys |
There is a thunderous noise as the jaws of all the assembled villagers hit the ground in unison
Wait what? How heavy are these gold sails you speak of? They can't be worth more than a silver piece, right? I mean, yes, the Vernal Key is surely worth so much, but we just don't have so much money - we can pay you 1000 - but that is the absolute maximum!
Jezbazeel Ruckskal |
I look to my companions and shrug. Turning back to the mayor: Well, it is not a lot. I understand you plight, but I will have to speak with my companions to determine what we shall do.
I then look to the others for their input.
Jezbazeel Ruckskal |
I look back to the Mayor. What do you know about this Raven character? Could we take whatever loot we find on him or whoever stole the Key?
DM Zyren / Heart of Journeys |
Yes, yes - take all the loot from his men and him that you can find, we only want the Key back. He is a most evil man, scourge of Galt and slayer of the innocents! the dubious looks of the villagers are enough to uncover that lie, but the mayor - responsible for collecting the taxes - maybe really thinks that way of a highwayman who takes from the rich and gives it to the poor.
So do we have a deal? the mayor slowly puts his hand forward, most probably hoping Nymeria will strike the deal.
Jezbazeel Ruckskal |
Now, why would we possibly strike a deal. If you wish to put up your gold as a reward, we will probably take on that challenge. However, I am not too keen on striking deals that we may not be able to keep. I cannot say that I am the biggest fan of law and order, however, I know what we can and cannot do. And in this situation, I have no idea how powerful this Raven is, or even if he is responsible, so I cannot agree to such a deal.
Nymeria Tárkony |
Nymeria looks at the mayor but does not offer her hand in return.
I'm sorry, but they're right, this doesn't seem honest. Tell us what's going on, the whole story, and then we'll decide whether or not to help. I don't want to get mixed up in something I don't fully understand, I think we all had enough of that in the courtroom... she says, looking at the rest of the group.
Jezbazeel Ruckskal |
1 person marked this as a favorite. |
I look at Nymeria: True, there justice was not only blind, it was also undead.
The funny thing is that I am typing this from my phone while sitting in a courtroom and waiting for the ancient judge to show up.
Jezbazeel Ruckskal |
Well, it looks like the theft of the Key has rather dampened the cheer of the festival. I suppose we might as well see if we can find this Red Raven guy. Perhaps he will have an ogre bodyguard who wishes to give Attalas his armor.
We head off to find the tracker and then set forth to find this guy. No need to resupply since Mobo and Attalas will just eat all the supplies anyway requiring us to hunt for more within a day or two. -- Unless one of you needs to resupply.
DM Zyren / Heart of Journeys |
You meet OSt Untamoinen in the Deerstalker's Lodge, the half-elf has a noble bearing and an upper-class accent - something you truely wouldn't have expected. He is tall and lean and looks pretty much like an elf. His weapons, a lcomposite longbow and a handaxe looks like they are the products of very skilled craftsmen. As you approach his table he looks up and says
Uh... as he sees Attalas, Mobo, Ragnvald and Jez, but adds a Oh hello as soon as he notices Kosti and Nymeria.
Kostinantio Vishki |
Sir, I would love to spend some time with introductions, but I am afraid I have to skip the corteous words, because time seems to be of essence. I take it you noticed the hickledy piggledy outside? That is the noise of an encroaching panic because some dastardly thief has taken the vernal key. Now I, along with these unlikely band of travellers, have agreed to try to get the key back to Azurestone - alas, while I know my way around well enough, I lack the intimate knowledge of the lay of the land a native would have, so I thought 'Why don't be on the sure side and ask a knowledgable guide if he would be willing to aid us?' and so I do!
Kosti speaks fast, almost too fast, his eyes locking the stranger, his face showing concern fitting the grave situation.
Kostinantio Vishki |
Now Kosti tries not to snicker.
After he catches himself he replies to Mobo
Well,you don't see many companies containing a Goblin, an Ogre, a...whatever spawned that pretty lady, an Ulfen and a half elf. The rarity of such companies alone makes them appear unlikely - as in 'a rare thing'.
Jezbazeel Ruckskal |
Jez just shrugs feeling as though things are moving a bit too fast. Nonetheless, she follow the new tracker out in the wake of her friends, large and small.
Ragnvald Hrolfson |
Ragnvald Hrolfson wrote:Rgnvald growls softly and mutters to Attalas as he follows just to see where this leads. "Not entirely sure I can trust a huntsman that smells strongly of soap and speaks like a spoiled prince.""Somebody's gotta be bait, right?"
Ragnvald laughs deeply and heartily before muttering "Indeed."
Jezbazeel Ruckskal |
I look over at Attalas and Mobo: This Boarwood hunt is already boring, wonder how long it will be until we catch this Red Raven.
____________
Jez then begins to hum a cheery tune:
Red Raven, Red Raven, run run until;
Our brave party catch you we will;
You stole the key, which was not nice;
So forfeit life will you thrice.
Mobo's boomstick a hole in your head will make;
Ragnvald's sword across your gut it will rake;
But fear of Attalas you end will foresee;
As the noble ogre your head will knock free.
Even if you run as fast as your legs go;
Catch you we will and your life will end in one blow.
DM Zyren / Heart of Journeys |
Ah yes, that is why you hired me - the beautiful maiden says he's run north, but my friend here says he has run to the Boarwood - but the Boarwood is south of us! So we need my genius to find out who's right.
Ost moves to the place Nymeria indicated and after checking the tracks explains
You're both right, he fled north but then skirted around the village to the south - follow me, we're on the hunt! Sound the mort!
Ost begins to jog and only stops from time to time to check the tracks
This is so easy! He even stayed on the road, what an idiot!
The road winds through the low hills south of Azurestone which are now scarred and pitted by the rock quarries that give Azurestone its name. The packed dirt path picks its way through rocky hills covered with bush and scree.
Perception roll pls DC 23
Attalas |
Perception 1d20 ⇒ 10
It takes about half an hour before Attalas starts to complain.
"You movin too fast!"
"My armours heavy"
"My feet are sore"
"Can't we just walk to his house? He's gotta live somewhere right?"
Jezbazeel Ruckskal |
Perception: 1d20 + 3 ⇒ (6) + 3 = 9
What a strange man. With this pace, it is like he is running us into a trap.
Hi ho, hi ho;
It's off to death we go;
We'll run all day and fight all night;
....
Oh, sh!t. Jez trips over a rock in the path breaking off her next cheery tune.