DM Wellards Jade Regent

Game Master Wellard

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Once again Asha only sees 10' away from the door.

You can view the area for up to 10 minutes..how long are you going to use the power for?


Female Human (Varisian) Inquistor 3 (HP21 AC18)

Asha will look for the full duration of one use of the power.


Asha

Spoiler:
Initially you can see nothing much more than a dusty floor and a single stone column . Then after about three minutes a Reptilian creature slinks across your field of vision followed by another..they stop look around and move on leftwards away from the area you can observe.You do not see them again for the duration of the spell. You are unable to identify the creatures (you would need Knowledge:Local for that)


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Úlf looks to Asha, shifting his weight from one foot to the other, then back again. "Well? What you see?"


Female Human (Varisian) Inquistor 3 (HP21 AC18)

"Something reptilian," Asha breathes, and describes what she saw. "The looked like they may have been patrolling, perhaps."


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Úlf huffs out a breath. "Well...standing out here is getting us no closer to leaving this place. Úlf would be happy to let axe greet whatever is in next room waiting for us." he whispers.


Female Human (Varisian) Inquistor 3 (HP21 AC18)

"Then let's go," Asha agrees. "Besides...we don't know that they are unfriendly."

Asha opens the door and continues on, checking carefully for traps or device along the way, keeping a light spell on her sword.

Perception: 1d20 + 9 ⇒ (2) + 9 = 11


Female Human (Ulfen/Tien) Witch/3

Runa casts Mage Armour on herself before Asha opens the door.

"Well lets see where this leads!", she says, sounding more chipper than she actually is.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal nods from the back, his hand tightening on his bow.

Any kno check I can make to identify based on the description?


The light reveals 4 of the reptilian creatures in a room that must once have been a Pillared Mess hall for the garrison.Dusty tables and benches litter the place.

Everyone but Asha

Spoiler:
Troglodytes the same as you fought on your initial foray into the castle keep

They hiss at you and begin to withdraw out through another doorway.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal swears to himself and whispers, Troglodytes. But they are running. I would say its a trap but we have no better recourse, I say we run them down.


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Úlf glances to the side at Zaladrel and nods. "Is good idea to go after them, but...I think is also good to be cautious. As you say, could be more traps ahead." answers the warrior, even as he begins moving forward to pursue the retreating trogs.


The trogs close the door behind them as they go.

They exit to the south east..there is a second door to the north east.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal hustles to the door and does the same trick as Asha, placing his hands on the door and "seeing" through it to the other side. Will do it for only a few seconds, if it is clear they aren't waiting I will leave the door and motion to Ulf to open or Asha to check it.


There is nothing lurking in the 10 feet of corridor you can see beyond the door..it's a narrow one only one person wide.


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Is it a plain wooden door?


yes it is.

I'll push on with the game to speed things up a little.

The door opens without complaint and you find the aforementioned corridor stretches only a little more than you observed to the south-east before joining a similarly narrow east-west corridor.

To the West a plain wooden door sits on the southern wall at the end of the corridor some 20@ away..to the East it turns a corner after 10' and you cannot observe what lies round it.The musk of Troglodyte hangs heavy in the air


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal points at the door and shrugs slightly.


Female Human (Ulfen/Tien) Witch/3

"Lets add a little more light to the area",Runa says as she produces a globe of magical illumination to light the groups way.


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

"Yech...stinking trogs..." mutters the warrior, looking to the door, then to Zal with a nod. He approaches the door with little care for stealth, simply attempts to kick the door down.

1d20 + 4 ⇒ (3) + 4 = 7

Sheesh. Or not.


Female Human (Varisian) Inquistor 3 (HP21 AC18)

Asha edges toward the door, checking for traps and dangers on the way.

Perception: 1d20 + 9 ⇒ (16) + 9 = 25


Ulf's kick pushes the door open despite his poor contact..it would appear it was not locked.

You find yourself looking into what is obviously the armoury. Dusty weapon racks, crates and barrels occupy the small room. There's no sign of the Trogs


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Úlf snorts derisively when they enter the room, disappointed to find the dusty, non-Trog contents of it. Still, he figures it's worth it to have a look around while there.

Perception: 1d20 + 1 ⇒ (19) + 1 = 20


Female Human (Ulfen/Tien) Witch/3

Runa scanned the room detecting to see if anything registered as magical.

Detect magic on the weapons and such in here


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal furrows his brow and keep his eyes open for the trogs as the group looks the armory over.


A search of the room reveals nothing Magical but there are the following items still here.

A suit of half plate.

A Masterwork heavy Steel Shield

4 Heavy Crossbows

40 bolts

and in a case on their own..10 Alchemists Fire.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal considers the shield for a moment then looks at the others, Mind if I take that? At the alchemist's fires the cleric narrows his eyes, Perhaps we should each take one or two?


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

"Is fine with Úlf for you to take shield. And I think is good idea for us each to take alchemist's fire. Will be good for us all to have some if it is needed."


Female Human (Varisian) Inquistor 3 (HP21 AC18)

"Agreed," Asha nods. "Two apiece?"


Female Human (Ulfen/Tien) Witch/3

Runa gathers up her 2 flasks of alchemist's fire and places one carefully in her pack, while placing the other in her belt pouch.

She hefts her crossbow and asks, "We all ready to continue on?"


Who is taking the remaining 2 there are only 4 off you now...and I take it that you are leaving the rest off the loot for later pick up.It would take 10 minutes to get Ulf into the half plate


Female Human (Ulfen/Tien) Witch/3

Runa will take them if no one else will, she will place them carefully in her backpack.


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Works for me. And I agree that we should wait until after we're done with the keep to come back for the other loot.


Female Human (Varisian) Inquistor 3 (HP21 AC18)

Agreed.

Onward in whatever direction we decide!

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Looking for traps, hidden monsters, etc.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Back the other way then, the elf points back at the other path.


You move along the corridor in the opposite direction and find yet another closed door.


Female Human (Varisian) Inquistor 3 (HP21 AC18)

Asha presses her fingertips to the door and uses her Door Sight again.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Sorry that I didn't post yesterday, work has been a bit *AAGGH!*, also I will be heading out of town for a conference tomorrow so my posting will be spotty through next friday. I should still be able to get in fairly regularly but I wanted to give a heads up. Bot me as needed if I am quiet for too long...

Zal hovers warily watching for danger.


Asha sees nothing but a bit of floor on the other side but gets the impression that the space she is looking into is extensive.


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

Úlf nervously shifts his weight from one foot to the other. "Asha? What you see?"


I P'd Dabbler the other day He's a bit tied up with RL so..

"It's a big space " sha replies.."but I'm afraid the sight I get in dark places is very limited.We'll have to go in"


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

But I'm back! Sorry about that!


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

"Then let us wait no longer!" Úlf answers, clearly antsy about finding their next foes.


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

Zal nods at the others and covers the door with his bow, gesturing for the others to proceed.


You shove the door open and it is indeed a large space..quite what purpose it served in the castles heyday you are not quite certain..now it seems to serve as the lair for the trogs.They stand ready to fight along with a 5th much larger creature of their ilk.

The room is octagonal and 4 stout pillars of stone support the ceiling


As no-one has anything to say I'll progress to combat then.

Asha 22
Zaladrel 19
Runa 13
Ulf 11
Trogs 10


Male Human (Ulfen) Fighter 3 | AC 18 T 12 FF 16 | HP 33/33 | F +5 R +3 W +1 | Init +4 | Perc +1

We're all going before the trogs. Let's see how many of them survive to retaliate! Mwa ha ha!


HP 27 AC:19 T:13 F:13 Saves F:+3 R:+4 W:+5 CMB:+2 CMD:15 Init:+3 Perception +5 Spell Pool: 3L/1F/1D/1T Climb +1, Diplomacy +7, Heal + 6, K. Arcana, Planes, Local, History, Religion, Planes +7, Sense Motive +5, Spellcraft +10*, Stealth +10, Swim +1, UMD +10

So weird, I thought I posted. But I would be wrong. And that is okay. LOL[/b]

Zal will take the opportunity to take a shot at an open Trog before the room fills up with melee.

Attack!: 1d20 + 3 ⇒ (9) + 3 = 12

[ooc]Gonna guess no on that...


Female Human (Varisian) Inquistor 3 (HP21 AC18)

Asha draws and shoots at the largest troglodyte:

Attack: 1d20 + 6 ⇒ (3) + 6 = 9 Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Female Human (Ulfen/Tien) Witch/3

Runa, deciding to rely on more mundane skills, fires her crossbow at one of the trogs.

Attack-ranged: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d8 ⇒ 8

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