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DM Wellards Jade Regent

Game Master Wellard

See Full Description for Relationship Scores


501 to 550 of 797 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

Male Human

Yeah, it's cool, DM Wellard! I figured it was just the holidays. Lookin' forward to getting back to the game, though! This PbP is one of the highlights of my gamer-nerd days.


Male Human

Acquired loot for this adventure:

30 GP for the rock crystals.

Qadira

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Sorry folks I have some killer illness. I should be back soon


Male Human

Feel better soon!


Male Human Optician 10

I'm just getting over a cold, myself. I hope you're feeling better.


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Crapped out transmission on my "new" car, wrestle with the super plague that took out my whole family, and late arriving computer replacements are all being managed. I am back ;-)


Male Human

Woohoo!


Sorry guys been having a hell of a time in real life the last few days..should be back to normal..normal?....soon


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Hey it going around I hear you! Times are weird and this crap always comes lumped together. Take care of you and yours.


Female Human (Ulfen/Tien) Witch/3

Not a problem....enjoying the game greatly and look forward to moving forward..lol but life sure does like to throw us a loop once in awhile!!


Female Human (Varisian/Shoanti) Summoner (Synthesist) 3

I feel you man. Moderate to slow pace was actually one of the things I was looking for when I signed on to this campaign.


Male Human

Blah. Now with the bestiary 3 out, I can't decide if I want my Skulls & Shackles Druid to be Undine or Vanaran. Being a Vanaran Aquatic Druid would give you both a climb speed AND a swim speed, which can only be a good thing on a pirate ship. Then again, the -2 CHA would make Wild Empathy stuff a little more difficult...so again I say, blah.


Male Human

I ran over someone's cat on the way to work this morning. Still feel sick to my stomach. Yeah. I'm starting this day on the right foot.I know there isn't any need to confess this to you guys, but I feel horrible about it and am hoping that talking about it may help me feel a bit better.


Male Human

Where is everybody?


Female Human (Ulfen/Tien) Witch/3

still here just waiting for my turn....


and I was waiting for you to post something as you went before the skellies..

Qadira

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Dont know what hits the news. Hit w/ foot plus of snow, breakijg trees, no powr 2+ days. Cell towera down, just got charged and signal at wifes work. Out till monday at least. Get back to yall soob. Sorry.


it's ok at the speed we go at you won't miss much


Female Human (Varisian/Shoanti) Summoner (Synthesist) 3

Lol


Male Human
PirateDevon wrote:
Dont know what hits the news. Hit w/ foot plus of snow, breakijg trees, no powr 2+ days. Cell towera down, just got charged and signal at wifes work. Out till monday at least. Get back to yall soob. Sorry.

Yikes! Not a good situation to find oneself in. Hope you can get your power back on soon!


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Power back on, snow melting, back at work.

Looks like a tornado hit Olympia but things are moving back to normal.

Edit: Phil - Sorry about that cat episode. I've been present for a couple of those sorts of things, never pleasant. I actually had a scare during the power outage where I thought my wife's cat had passed...turned out the lazy s$!* was so asleep he wouldn't move but it certainly wasn't what I needed amongst everything else. Hope you are able to feel better about it, accidents happen and all that.


Male Human

Glad to have you back, Zal! Happy to hear that things are moving back toward normalcy. Geez, down here in Georgia I wouldn't know what to do if we had a snowstorm like what hit up there. We had about three inches of snow in December '10 and it was the most I'd seen in years. The worst snow I've heard of hitting this area was like...1976 or so and that was sixteen inches.

Yeah, I don't feel as bad about it as I used to. I'd feel better if I'd had the presence of mind to take note of where I was so that I could find the owner of the cat and apologize for it. I tried to remember, but I simply couldn't come back later and have the presence of mind to know exactly where I was. Anyway...I'm a big boy. I'll be alright.


Male Human

I just picked up Inner Sea Magic at a Books-a-Million and saw the Tempest Druid, an archetype representing The Sodden Lands. For whoever else has the book and has seen it, does it seem like the Storm Druid in UM is a lot better? I mean...they both get spontaneous domain casting, they both get to see through magical fog/rain/mist/etc., but the only other thing that the Tempest Druid gets is the ability to re-direct ranged electrical magic from level 9. The Storm Druid gets a second domain and a number of other wind-related abilities.

I dunno...I was just kinda underwhelmed by the Tempest Druid after having seen the Storm Druid. And I had a question related to the Storm Druid that one of you guys may be able to answer. Do the abilities that allow the Druid to ignore wind-related effects apply to projectiles used by the Druid? For example, if the Druid fired an arrow during a windstorm, would the arrow also ignore one level of wind (or ignore it altogether at lv. 13)?

I'm honestly right now leaning more towards a Vanaran Druid than an Undine Druid...for some reason the monkey-folk just appeals to me more.


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

I think the Tempest Druid would make sense of you basically were playing the entire time on the edge of the Eye so the lightning thing came up ALOT but otherwise I agree that the Storm Druid seems better.

As to the question about the wind I would rule that it does indeed allow you to fire an arrow without penalty...at first I was thinking that it would NOT work, and the arrow would get tossed about but those penalties are applied against the character when you fire for instance as a representation of the trouble the environment causes the character...if the character has no issue or in this case a relationship with wind that allows him/her to see influence and mitigate effect then I would think they could throw a knife straighter or whatever. MY ruling, I think that would be something each DM might calibrate differently.


Male Human (Ulfen) Fighter 2; HP 28/28; AC 18/12/16; F+5/R+2/W+0; Init +8; Per +1

Acquired Loot
30 GP - Rock Crystals
19 PP - Treasure chest contents
632 GP - Treasure chest contents
3,825 SP - Treasure chest contents
840 GP - Jewelry in treasure chest
325 GP - Treasure chest itself
----------------------
Per Party Member
3 PP
304 GP
637 SP

Leftovers
1 PP
3 GP
3 SP

This doesn't include any gear; only jewels and coins.


Male Human

A-yup. A Vanara Aquatic Druid with Nature Bond (Aquatic domain) is what I think I'm gonna go with for a Skulls & Shackles PbP. Before I really come up with a history I'm gonna post the base Hero Lab stats that I came up with and get some opinions, if you guys don't mind taking a look and telling me what you think. I didn't choose any spells or gear or anything yet. Thanks!

Vanara Druid:
UNNAMED HERO CR 1/2
Male Vanara Druid (Aquatic Druid) 1
NG Medium Humanoid (Vanara)
Init +6; Senses Low-Light Vision; Perception +7
--------------------
DEFENSE
--------------------
AC 12, touch 12, flat-footed 10. . (+2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +2, Will +5
--------------------
OFFENSE
--------------------
Spd 30 ft., Climbing (20 feet)
Melee Unarmed Strike +0 (1d3/20/x2)
Druid (Aquatic Druid) Spells Known (CL 1, 0 melee touch, 2 ranged touch):
--------------------
STATISTICS
--------------------
Str 10, Dex 15, Con 13, Int 12, Wis 17, Cha 12
Base Atk +0; CMB +0; CMD 12
Feats Druid Weapon Proficiencies, Improved Initiative
Skills Acrobatics +4, Climb +8, Handle Animal +5, Knowledge (Nature) +7, Perception +7, Spellcraft +5, Stealth +4, Survival +9, Swim +4
Languages Common, Druidic, Elven, Vanaran
SQ Druid (Aquatic Druid) Domain: Aquatic, Nature Sense (Ex), Prehensile Tail (Ex), Sealord (4/day) (DC 11) (Su), Spontaneous Casting, Wild Empathy +2 (Ex)

--------------------
SPECIAL ABILITIES
--------------------
Climbing (20 feet) You have a Climb speed.
Druid (Aquatic Druid) Domain: Aquatic
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Prehensile Tail (Ex) Can retrieve small stowed objects as a swift action.
Sealord (4/day) (DC 11) (Su) Channel as cleric to heal/command aquatic/water subtype targets.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.


Male Human

UPDATED CAVE LOOT:
450 GP - 15 rusty wakizashis (Sounds like a continuation of the Twelve Days of Christmas, don't it?)
---------------------
Per Party Member
3 PP
379 GP
637 SP

Leftovers
1 PP
3 GP
3 SP


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Sort of a messed up version, but yeah!
Thirteen skeletal assassins! Fourteen demon ninjas! And so on...

Might I recommend that we throw the excess into a group kitty just in case we find something that we need to buy as a group or something we need to pay for? Even if it is a glorified change jar it will eventually help us for something I'm sure...


Female Human (Ulfen/Tien) Witch/3

Sounds good to me....and I am hoping next level to take some brewing skills, and can start to make healing potions....if it all works out!!


Male Human

I'll toss my hat into the "group kitty" idea as well. We had some leftovers from the previous episode of goblin-trouncing, so I'll add that to our change jar too.

Also, I don't know if it escaped notice or not, but I posted a Vanara Druid just above the updated party loot and I was hoping to get some opins on him. Used a 20 point buy to make him and would greatly appreciate some feedback on the build. Thanks!


Female Human - Taldan/Garundi Rogue (Swashbuckler) 3

Wait, we're getting a kitty?

;)


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Only if you are nice to me for the rest of the adventure!


Male Human (American) Dungeon Master (Action Movie Director) 17

I don't know much about the archetypes you're using, and neither do I consider myself an expert on the druid class (having only played one once). I do however like that you've chosen vanara as a race, a they were one of my fav. races from the old Oriental Adventures. Props for going for the monkey man, as a fan of the old Pirates of Darkwater, I think all piratey adventures should have a talking monkey.


Male Human
DM Hector wrote:
I don't know much about the archetypes you're using, and neither do I consider myself an expert on the druid class (having only played one once). I do however like that you've chosen vanara as a race, a they were one of my fav. races from the old Oriental Adventures. Props for going for the monkey man, as a fan of the old Pirates of Darkwater, I think all piratey adventures should have a talking monkey.

Ha! I wasn't even thinking about the old monkey-bird from that show. Man that's been a while...and here are links to the PRD for the Aquatic Druid archetype and the Aquatic druid domain. I was at first thinking about having an Undine Druid for the swim speed, but when I got the bestiary 3 and saw the Vanara I immediately took to them. Not sure why...just..the flavor appeals to me for some reason.


maybe my Rogue should be a Cat Girl..

Laughs


Female Human (Varisian/Shoanti) Summoner (Synthesist) 3

I'll be running it at home, and my wife has already made her catfolk rogue, lol.


Pathfinder..the Anime RPG..


Female Human (Ulfen/Tien) Witch/3

Count me in!!! lol


Male Human

Oy vey.


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Only if my hair always supernaturally pointy. Like vertical. Always. Unless I'm depowered...


Female Human - Taldan/Garundi Rogue (Swashbuckler) 3

I always wanted to play an over-the-top Rune Soldier type DnD game. However, my gaming group was way too medieval Europe to go along with it.


Male Human

I enjoyed Rune Soldier. Thought it was pretty good.


I'll be away for the weekend at a wargames show in York..back on Monday Morning my time


Male Human

Have fun!


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

Vapnartak?


Female Human (Varisian/Shoanti) Summoner (Synthesist) 3

Gesundheit.


Yes it was the Vapnertak show..good weekend picked up some Tide of Iron expansions, Mansions of Madness, some Pathfinder Minis and a bunch of books and figures for "A Very British Civil War"

Saw a nice concept in pre painted plastics. 10mm ACW armies with nice paint jobs pricy but worth it if you are into the period and can't be bothered painting masses of figures (looks at the Union and Confederate Cavalry Corps which have been unpainted for 15 years..and nods)


AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+2/+9 | Init +2 | CMB +1; CMD 13
Skills:
Bluff + 1, Climb + 3, Diplomacy + 5, Heal + 8, Perception + 10, Ride + 1, Sense Motive + 8, Spellcraft + 10 {12}, Stealth +4, Survival + 8, Swim -1

I've dome my fair share of GW and some other tabletop army games and those were a fairly robust commitment but nothing compares to those 10mm figs, way too hard for me to get "right" or detailed enough to look good so I can empathize.

Those pre-paints look good in picture (the Gordon & Hague line right?),its nice to here from someone who has seen them face to..er...mini. I still work part time in a games shop but the historical stuff we deal in almost exclusively special order territory so we often don't get to see the product IRL.


Yes it was the G&H minis..Magister Miltum do them on this side of the pond and they are definitely on my buy list..I might sell off my large (and badly painted) 15 mm ACW armies to finance it.

And having hefted the grand army boxes I can say they weigh about 2 kilos apiece..and that is a massive saving in weight over the 15's


Female Human (Varisian/Shoanti) Summoner (Synthesist) 3

I've never heard of any of those games. My experience with wargaming has gone pretty much exclusively into GW's pocketbook. Currently painting up a daemon prince for my Alpha Legion CSM army for 40k.

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