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| DM - Voice of the Voiceless |
| Primordial Ooze |
|
After your rest you move on once more. After another few days travel you turn West and approach the River Sphinx. It take a few days more to reach it, and while vigilant you have seen no sign of banditry or other desert fauna.
When you approach the river it is early afternoon. The part of the river you approach is home to a natural ford, which you should be able to walk the camel across as long as you are careful. The river itself is about 100ft wide in this section. On the opposite side of the river is a small shanty town.
| Jaru Toth |
| M Garundi Nethian Clr 3 |
|
perception 1d20 + 2 ⇒ (4) + 2 = 6
Some distance from the river, Jaru's camel starts picking up the pace despite Jaru's efforts to control him. Once the river is in sight the camel dashes to the bank nearly throwing Jaru as it thrusts its head into the river and begins greedily gulping down water. Jaru's attention is on staying aboard and getting his beast under control.
| Setesh Bantling |
| Male Half-Elf Alchemist (Internal Alchemist / Preservationist / Vivisectionist) 3 |
|
After many days of trackless desert, the river provides a welcome visual reprieve.
Still, after his experiences so far in the desert, he keeps a wary eye on his surroundings, even as his camel hoovers-up its fill from the watercourse.
Perception: 1d20 + 9 ⇒ (11) + 9 = 20.
Interesting...
He then turns his head to Bas'rac, and notes quietly:
"Bas'rac, I can't help but spot that man leaning against one of the buildings on the other side; is he known to you?"
| Bazil Stormdasher |
| Male Dwarf Rogue 2 |
|
"Careful," Bazil whispers as he tucks his thumbs into his belt, hands next to his daggers. "This smells of banditry, and he's likely to have friends nearby." He narrows his eyes as his gaze moves over the sands, looking for any sign of an ambush.
Perception: 1d20 + 4 ⇒ (20) + 4 = 24
| Jaru Toth |
| M Garundi Nethian Clr 3 |
|
Jaru laughs "Ah! An excellent trick. Well worth the price of the crossing. I will gladly pay you three coins, my friend- one for me and two for my camel, which has surely doubled in size since guzzling from the river. Perhaps I should charge the crocodiles for stopping my camel before it drank up all the water! But tell me, my shrewd friend would three gold be sufficient for myself to cross? If not, clearly state what you will accept."
| Tarik Veihess |
| Male Human (Garundi) Magus 3 |
|
"Quite the amusing trick, dear ford guarder. I would wonder more at why you make a living guarding such a place, but each character certainly has their place." Tarik turns to those less inclined to pay the man and says "Come now friends, this is the chance to prove ourselves better than common thugs. We are heroes, are we not? Pay the man and move onward." Tarik throws 4 gold coins to the man, and waves at him as he crosses the river.
| Bazil Stormdasher |
| Male Dwarf Rogue 2 |
|
Bazil grins as he pockets the belt pouch, and once they are a good distance away from the man he transfers it's contents to his own purse before excusing himself for a moment. He moves back to the river (a few hundred feet away from the man with the crocodiles) and proceeds to relieve himself, though as he finishes up, he lets the now-empty belt pouch fall to the ground and casual kicks it into the current before rejoining the party.
"Well, that crossing was unexpectedly profitable. Hey Bloomers, what do you know about this stuff?" He shows the flayleaf to Bas'Rac.
| Bazil Stormdasher |
| Male Dwarf Rogue 2 |
|
"Might be so, but I dropped the empty pouch in the stream, upcurrent from him. Hopefully it will float by and he'll assume he dropped it. In any case, a few coins might be picked up anywhere. Since we've ditched the pouch, the flayleaf is the only thing that might connect us to his missing fortune - we'll just have to be sure to do something with it before our return trip."
| DM - Voice of the Voiceless |
| Primordial Ooze |
|
Your journey West quickly leaves the river behind and you return to travelling with the unchanging backdrop of sand-dunes. Miles and days pass beneath your feet.
The Pillars of the Sun gradually come into stark contrast upon the horizon, the mountains becoming a guiding star upon the backdrop. Travelers are rare upon the roads, and they mostly keep to themselves and leave you to your business. Bas'rac occasionally brings out the scroll to review, getting your input to double check his directions.
You draw closer to the mountains and can start to see the foothills in the far distance. Bas'rac informs you that you are making for a small village that sits close by your destination. That afternoon as you travel over the sand....
One of the pack-camel stops suddenly, and Bas'rac moves to inspect it. A stone has lodged between its toes, causing some discomfort. Bas'rac waves you on "Keep moving, I'll catch up once I've this stone out"
| Noor El'Harkon |
| Female Human (Garundi) Ranger 1/Sorcerer 2 |
|
@Earlier
Noor laughs at the sight of the bandits money pouch, something you have not heard from her on this trip. "Well done Bazil. If we did not take his head, at least you took his pride."
@Upon sight of the village
"Ho. An actual village. Would be good to spend a night away from a tent and the camels."
Percception -> 1d20 + 4 ⇒ (6) + 4 = 10
| Tarik Veihess |
| Male Human (Garundi) Magus 3 |
|
Tarik sighs as Bazil starts handing out the money, but smiles nontheless. "I suppose I should have expected this from you Bazil. Well done, rogue! I trust your skills will be this excellent within our destination."
Perception:1d20 + 1 ⇒ (10) + 1 = 11
Tarik continues forward with the rest of the group, eagerly awaiting accommodations better than bare sand.
| Setesh Bantling |
| Male Half-Elf Alchemist (Internal Alchemist / Preservationist / Vivisectionist) 3 |
|
Perception: 1d20 + 9 ⇒ (6) + 9 = 15.
Distracted by the thought of a real bed for the first time in days, Setesh almost does not notice the subtle change in the sand up ahead...
"Beware! There is something under the sand, about 40' ahead of the lead camel."
He then immediately swings down off his camel, and draws a small vial from his belt...
| DM - Voice of the Voiceless |
| Primordial Ooze |
|
Surprise Round: Bazil, ?, Setesh Bazil - if you make the Perception check you can act in the Surprise Round.
Setesh - The action you posted would be in the surprise round - you can revise if you like or keep it.
| DM - Voice of the Voiceless |
| Primordial Ooze |
|
Round 1: Tarik, Jaru, Bazil, ?, Setesh, Noor
As Setesh points out the disturbance you are able to see it more plainly. The disturbed area roughly 10ft and circular. You see it surge forward towards you, the sand swirling on the surface as though liquid. The lead edge of the disturbed sand is roughly 10 feet away from the front of the procession.
Setesh, I'm assuming you dismount and grab vial in Surprise round.
Everyone can act in Round 1 now in initiative order.
| Jaru Toth |
| M Garundi Nethian Clr 3 |
|
Jaru pulls up short with some trepidation about the burrowing thing before them. "Pharasma fill us with courage to accept our fate and destroy all obstacles that hinder our just end!" Giving a brief prayer he calls upon Pharasma's blessings.
bless +1 to attacks and saves vs. fear.
| DM - Voice of the Voiceless |
| Primordial Ooze |
|
Round 1: Tarik, Jaru, Bazil, ?, Setesh, Noor
The ground in front of the party subsides slightly then bursts forth in an eruption of debris as a tremendous starfish-like creature surges from the sand. Two long arms whip forward from it's center mass to strike at Bazil and Setesh.
Bazil attack: 1d20 + 3 ⇒ (11) + 3 = 14
Setesh attack: 1d20 + 3 ⇒ (7) + 3 = 10
| Setesh Bantling |
| Male Half-Elf Alchemist (Internal Alchemist / Preservationist / Vivisectionist) 3 |
|
Round 1:
18/18 hp, Mutagen(Strength)
Glancing at the creature, Setesh downs his Mutagen, causing his body to warp and twist...
...he then flexes his talons, and gives Bazil a big, toothy grin.
"Let's finish this creature!"
Setesh then 5' adjusts, trying to work his way around to a flank...
| Noor El'Harkon |
| Female Human (Garundi) Ranger 1/Sorcerer 2 |
|
Round 1
"Ho! We do not have such creatures in the mountains."
Her camel suddenly cries in distress. It wobbles and seems to buckle. Noor quickly dismounts and strangely looks her camel in the eye.
Unwittingly cast Enlarge Person.
Status: 20/20 hp; Large. AC now 14, falchion 2d6+6, power attack 2d6+9
| Bazil Stormdasher |
| Male Dwarf Rogue 2 |
|
Bazil rolls out of his saddle, avoiding the whipping tentacles, and then takes a catious step forward (5 foot step, because I assume this creature has reach), taking care to avoid the writhing appendages. "Caiden's ruddy balls," he mutters as he glances to his companions, "Can no one in this country fight in the form they were born with?"
| 251 to 300 of 1,759 |
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