DM Thron's Kingmaker Campaign (Inactive)

Game Master Thron


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Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Why are you chained?"

This should be interesting.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Khargol, seeing his error in thinking, removes his hand from his weapon, snowing quietly while he waits for Snotboogie to calm down.

Once he does, Khargol says to him, "Clearly I made an error in my understanding of your meaning. I offer my sincere apologies." His tone is as contrite as had been heard from his otherwise fairly monotone manner of speech.

-Posted with Wayfinder


Hobgoblin Alchemist (Grenadier) 1/ Monk (Zen Archer) 1| HP: 15/15 | AC: 16 (FF: 13, Touch: 13) | CMD: 13, CMB +0 | Fort: +4, Ref: +7, Will: +1| Init: +3 | Per: +4
Daily:
Omen 1/1; Bombs 4/4; Perfect Strike 1/1; Extracts: 1st—True Strike, shock shield

Dagru watching the situation unravel jumps quickly forward from his position to a vantage point near the half orc who was touching his blade after hearing his brother's reply.

He then confronts the orc,

orc:
"Hey you, Orc! You may wear the mark of the Gold-Fisted but I would be one of the first here to correct your aggression in a place that we have been peacefully invited. You will need to calm yourself, the little Snot has done no wrong."

Dagru looks about the others and slowly withdraws.

sense motive: 1d20 ⇒ 8

As he backs away from the large priest toward his brother he continues to watch the Orcs every move.

perception: 1d20 + 4 ⇒ (12) + 4 = 16

Speaking quietly to his brother,

goblin:
"Brother, why is it that tensions rise so quickly in places like this. When will we find peace? I know... I know... when we make it."

Sovereign Court

Skills:
Perc:+9|Stealth:+8|Acro+8|Climb+6/Swim+6|SM+9|Sur+8|Heal+7|KN Rel+5|Intim+4|Diplo+8|Ride+7
Aasimar (Garuda - Scion of Humanity) Inquisitor (Sanctified Slayer) 3 HP: 24/24| AC: 18| T:13| FF:15|CMB:+4:CMD:17|Fort:+5|Ref:+4|Will:+6|Init:+6| Spells 1 - 2/4 Acid/Cold/Elec R5, Racial Detect Invis 1:1

Gird steps up beside Khargol

"Fellow Inquisitor I have been observing the goings on and I have found several of your observations to be quite accurate, especially concerning the three Goblinoids here"

To Katlin
"I appreciate your magical skill young one, but you are just that a young girl, no matter how much you protest. Will you be able to kill if necessary? For me to be in the field I need to know that my companions will be able to fight alongside me"


Female Katlin-R-None-1

She nods, silently. Almost forlornly.
"I can." she said.
She didn't say anything else. She just said that, her flank blank as a slate.

She idly drinks some more of her milk. "I do wonder why Snotboogie is in chains, though."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Goblinoid Whisper:
"Patience, brother. We may finally be on the right path. We WILL carve out a nation... Keep an eye on the half-elf. It seems the half-breeds are determined to make trouble with us. I will deal with the goblin."

"Snotboogie, do you want me to remove your chains or not? If so come over here and I will dispose of them. If not, then I am curious why you wish to wear them." As he utters this last, he watches the faces of those around the table, looking for their reactions.


Male Goblin Alchemist (Winged Marauder/Preservationist) 1

"You remove chains! Thank you thank you thank you! Snotboogie had given up on finding someone here with some lock picks to help. Was almost getting used to them, but would much rather have them off. Stupid guards, get told to take Snotboogie out of cage, send Snotboogie to meeting and set him free, but forget to take they chains back. No respect for honest businessgoblins like Snotboogie... means they have no respect for drunk-god-man either. Snotboogie hope they have hangovers forever, at very least!"

The goblin is so excited by the prospect of having his chains pulled off that in his attempt to run over to the hobgoblin, he stumbles repeatedly, eventually tumbling head-over-arse coming up in a seated position right in front of Grautak.

"Snotboogie owe you many favor! After sword lords done telling peoples who is going on expedition, you stop by Snotboogie shop, whether you going or he going or neither going. Snotboogie will fix you up with whatever you need. Yes Yes! Is in third sewer grate inland from the westernmost wharf in docks. If you not sure, ask any of sleepy looking halflings in area. All of them know Snotboogie!"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Not sure if the goblin's story was true, Grautak thought for a minute before unlocking the manacles. Well if he was an escaped convict he wouldn't be here. Besides we all have a little outlaw in us.

"Alright! Standstill!"
Disable Device: 1d20 + 8 ⇒ (18) + 8 = 26

Assuming the DC is 25. If it is higher... Oh well!
With a flick of his wrist and surprisingly deft fingers, Grautak unlocks the goblin's chains and throws them to the floor.

"There ya go, Snotboogie. Good as new."


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

While they wait, Serafina listens to all the banter in goblin with an air of aloofness and good humor, waiting to see how it all plays out. She gets constantly distracted by people moving around her, unconsciously running a slender hand through her hair on multiple occasions (a habit picked up in childhood that she is unaware of).

As the hobgoblin releases the chained goblin, the woman stifles a snort. Oh yes, they chain the little brutes up for nothing. Then again, look at who was releasing him. Sending monsters in to deal with bandits, the Swordlords must have been desperate indeed. In a rare case of self-awareness, she realizes how ironic her own assignment would be, as well. She grins at the thought, covering it up with another well-placed sip of her drink.


Halfling Barbarian 2 (Titan Mauler) | HP: 21/21 | AC: 18 (FF 15, T 14) [includes +2 dodge vs Medium+] | Fort:+34 Ref: +1, Will: +0, +2 vs Fear | Init: +1 | Per: +5

Rockne is not sure he believes the goblin's story that the guards 'forgot' the chains, but he can feel his anger subside a bit as they are removed. Hate seeing someone treated like that. Demeaning.....


HP: 11/11 | Martial Flexibility: 4/4
Stats:
(AC 16, T 12, FF 14) | CMD 17 | Fort +3, Ref +4, Will +2 | Init +2 | Percept +5

Too many words in too many tongues draw an exasperated sigh from Erimriel. She's not even sure what the hell is going on around her at this point. Shifting from mouthfuls of beer and vodka to a frenzy of unintelligible babble is bringing back an ache in her head. The table creaks beneath the force of her hands as she hefts herself up, her chair screeching noisily across the floor as she rises.

"O, fixing to talk bendits to death, are we? I'm sure they'll be willing to listen to your commend of many tongues before they empty a quiver in your pretty little faces. But you've got nothing to fear—efter I hev beshed their heads in, you'll all be free to bark your poetry et each other!" The bear of a woman produces a hale laughter as she heads for the entrance. She calls over her shoulder, "Enjoy your yepping. I need to find somewhere to piss."


Male Dwarf Fighter/3; AC: 21; HP: 15/25; F: +4, R: +4, W: +2; Init: +3; Perc: +6, Dark vision 60 ft; Speed: 20 ft.

tensions between all the people gathered here seem to raising, which honestly should have been expected with the sheer variety of people that have been called to this gathering tonight. Gramlag feels a tugging notion in the back of his mind that he should be ready to calm someone down should a fight break out for any reason.

talking to the others he tries not to let his worries show through to his speech "ok folks, lets all calm ourselves a bit, the time for the men who called this meeting has almost arrived and i dont think they planned on us messing up their hall with any kind of fighting, let us keep the peace a little longer and enjoy the banquet that they prepared for us,. i know i for one dont eat this well all that often and appreciate not having to cook for meself for once"


Male Gnome Rogue (Carnivalist/Scout) 1

Approaching the guards at the door, the small gnome in ill-fitting clothes flourishes a bow. His menagerie (a small squirrel, a capybara, and a monkey) follow closely behind him,

Evening, folks! Scrimble Silktongue at your service, sent here on behalf of the P.T. Barnabus and Stanley Circus to reclaim the stolen lands and send back anything of visual or experiential interest. You'll find everything to be in order, I'm sure.

The gnome produces a small envelope and hands it over to the squirrel.

Lucy, be a doll and give this to the gentleman.

Just taking a 10 on the Handle Animal check

The squirrel bounds up to the guard with the envelope held in her mouth and sits down, waiting patiently for the guard to bend down and accept it before going back to the gnome.

That's a good girl. the gnome coos, while giving the squirrel a scratch. Without waiting for the okay from the guard, the gnome moves to enter the Guildhall.

It's been great, but if you'll excuse me... I'm afraid I'm already running late.

The gnome pushes open the doors and steps into the guildhall, moving his eye patch to the other side of his face as he does so. He glances around the guildhall, relaxing noticeably before settling into a spot where he can keep an eye on the door.

The gnome flags down the nearest waitress Miss? An ale for me, and a bowl of water for my animals. If you had a few hunks of bread and some cheese, it wouldn't go unappreciated.


Female Katlin-R-None-1

Katlin sat down for a little while, her rabbit begining to run around for a bit, eventually finding the Squirrel. It goes and stares at the squirrel, growling.
"Jojo!" Katlin says, trying to grab her little rabbit friend, stumbling over the Gnome.
"Oh, I'm sorry," the girl said, "Jojo doesn't like squirrels. Don't know why, myself." she said, "I find them adorable."
She looks to the squirrel, and smiles.
"Anyway, hello. I'm your Wizard for this trip-" she said, holding her hand out, "Any questions?"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

The imposing Hobgoblin turns his glance to the door and the newcomer, shakes his head and then turns back to the table.

And they call us freaks...

"Brother, I think it's time I looked in on Sender. I'll be back in a few minutes." The hobgoblin leaves his seat and heads toward the back entrance and the stables.


Male Goblin Alchemist (Winged Marauder/Preservationist) 1

"Snotboogie is Free! Finally! Stupid guards and they stupid chains."

The goblin spits on the manacles on the floor, and begins to dance maniacally (and poorly) around the room.

"Free! Free! Free!"

"Thank you big Hobber! You Snotboogies friend forever! You need anything, you ask Snotboogie? Okay?"


Hobgoblin Alchemist (Grenadier) 1/ Monk (Zen Archer) 1| HP: 15/15 | AC: 16 (FF: 13, Touch: 13) | CMD: 13, CMB +0 | Fort: +4, Ref: +7, Will: +1| Init: +3 | Per: +4
Daily:
Omen 1/1; Bombs 4/4; Perfect Strike 1/1; Extracts: 1st—True Strike, shock shield

Dagru goes over to the little goblin his brother just freed and reaches down to tell him something,

goblinoid:
"Good to see you free little one, now stay close to me and my brother and you be just fine. We will show these humonoids a thing or two."


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

The dark-haired woman sees the newcomer, her head tilting to the side to appraise the newest oddity to step into the guildhall. Apparently someone was aiming for diversity in their invitations, because there was quite a range of folks already stuffed inside the hall.

Then again, perhaps there was a method to the madness, after all. The hobgoblins, for all their crudeness upon entering, didn't seem like such bad rascals, and the goblin had been eccentric, but did not seem malevolent. Even the man who had insulted her earlier had been a decent sort, likely, beyond his poor choice of words.

And what about herself? What was she doing here? Although she had received an invitation, she could have run. Gone to Magnimar, perhaps. Riddleport, more likely. Why stay and come to this gathering? Those that tame these lands will likely hold a certain sway over them.

Sovereign Court

Skills:
Perc:+9|Stealth:+8|Acro+8|Climb+6/Swim+6|SM+9|Sur+8|Heal+7|KN Rel+5|Intim+4|Diplo+8|Ride+7
Aasimar (Garuda - Scion of Humanity) Inquisitor (Sanctified Slayer) 3 HP: 24/24| AC: 18| T:13| FF:15|CMB:+4:CMD:17|Fort:+5|Ref:+4|Will:+6|Init:+6| Spells 1 - 2/4 Acid/Cold/Elec R5, Racial Detect Invis 1:1

Gird scoffs at this conspiration and says to no one in particular

Elven:
I think the Goblinoids think it's conspiratorial and sneaky to speak in another language, maybe they think we are too stupid to catch any treachery they are planning... heh


Male Gnome Rogue (Carnivalist/Scout) 1
Katlin Cart wrote:

Katlin sat down for a little while, her rabbit begining to run around for a bit, eventually finding the Squirrel. It goes and stares at the squirrel, growling.

"Jojo!" Katlin says, trying to grab her little rabbit friend, stumbling over the Gnome.
"Oh, I'm sorry," the girl said, "Jojo doesn't like squirrels. Don't know why, myself." she said, "I find them adorable."
She looks to the squirrel, and smiles.
"Anyway, hello. I'm your Wizard for this trip-" she said, holding her hand out, "Any questions?"

The squirrel scrambles up the gnome's arm to perch on his shoulder, chittering at the rabbit. The capybara sitting at his feet raises his head slightly, watching the exchange, before curling up. The monkey is sitting on the table, stuffing his face with bits of bread.

"Lucy! Knock it off!" Gotta keep an eye on that rabbit.

The gnome takes the hand of the wizard and shakes it, almost too vigorously. "Name's Scrimble Silktongue, if you're feeling formal, but most folks just call me Scrimble. A wizard you say? I've always been a bit jealous of you folks that had the chance to study magic. Especially illusions. The ability to change the way other's perceive you..." The gnome pauses a moment. Gotta be careful. I'm not out of the woods just yet.

"At any rate, what brings you here?"


Hobgoblin Alchemist (Grenadier) 1/ Monk (Zen Archer) 1| HP: 15/15 | AC: 16 (FF: 13, Touch: 13) | CMD: 13, CMB +0 | Fort: +4, Ref: +7, Will: +1| Init: +3 | Per: +4
Daily:
Omen 1/1; Bombs 4/4; Perfect Strike 1/1; Extracts: 1st—True Strike, shock shield

Dagru felt the anxiety level in the room rise as their host prepared for an announcement. People working for the master of the guildhall were cleaning, moving things about, and beginning to clear the food from the chamber. Although Dagru knew the invitation had something to do with an expedition into the River Kingdoms he had no idea of the specific details nor of the number of people that would be invited. The room was truly full and the flavor of his company was plenty as there must have been almost every race in Golarion represented.

Dagru began to look about the room for his brother, Grautak. They had spent a lifetime protecting one another from the challenges of life, especially that of a Hobgoblin. Once he found him he stopped him cold in his tracks, and put his hand on his shoulder to speak,

"Brother, it seems to me our hosts prepare to make an announcement. I am not sure of the true course ahead or the path this will take us but I do know our destiny is Abadar's will. We shall make it as we have always. Remember this brother, a foolish consistency is the human of little minds, adored by little statesmen and philosophers and divines."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Clasping his brother's forearm and gripping tightly, Gratauk whispers to his brother.

Goblinoid Whisper:
"Surely our hosts will not deny us the chance to fulfill our destiny. The plan begins anew today, brother."


Halfling Barbarian 2 (Titan Mauler) | HP: 21/21 | AC: 18 (FF 15, T 14) [includes +2 dodge vs Medium+] | Fort:+34 Ref: +1, Will: +0, +2 vs Fear | Init: +1 | Per: +5

Rockne's eyes narrow as he sees the menagerie enter the hall. Seeing the gnome cuddle and coo over the creatures brings back some dark memories that threaten to disturb his calm but he pushes them down deep with a few soothing breaths. Being a pet's still a prison, but what do I care if the prisoners are stupid animals? Things can't care for themselves, serves them right.

The halfling is barely paying attention to the back and forth of the hobgoblins until the singsong proverb. He finds himself nodding his head in agreement. "Exactly - if you don't like where you are, change it! Don't let anyone tell you what you can do or who you can be." Well, maybe SOME of these folks need to be told something, I mean look at the cloak on THAT guy...

Momentarily distracted, he shakes his head before continuing. "Guess that's why we're all really here, right? A chance for a new start, in a place we can make our own."


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As the gathering continues to swell, the guards that had been posted outside open the double doors to the common room of the guild hall and allow another pair of guards in. They take position on the inside of the doors, which are promptly shut once again. Several more guards move about the outer walls of the hall, taking up a variety of positions to ensure security during the selection process.

One by one, each of you are called back into a smaller chamber and asked a variety of questions, none of which seem to make any sense or provide any context clues as to why you have been summoned here. Eventually, however, the process concludes and everyone has been interviewed. The tension in the room grows thick as you are all forced to wait and watch as things unfold behind the scenes in other chambers of the guildhall.

Soon, the bailiff returns and begins reading off lists of names, in groups of five. The named individuals stand and are lead into another back chamber in private, before returning and being led out of the hall. Most look back on those who have not been called with smug looks of victory on their faces, though some have looks of shock and/or dread as they depart, but all leave carrying a piece of paper baring the seal of Brevoy on it's outer surface.

As the numbers in the main hall dwindle down further and further, the pangs of doubt and fear of being turned down for this venture begin to set in. The bailiff makes a final entry into the hall and begins to speak, but is interrupted from the chambers beyond with a "Wait. We will tend to the remaining number together."

Exiting the back room, those of you who are from the area are surprised to see a veritable group of celebrities enter the common room. Entering first is Trine Fervourblade, the acting head of the Swordlord's. Immediately behind him is Jamandi Aldori, his right hand in the organization. The last man to exit the chamber is none other than Ioseph Sellemius, Lord Mayor of Restov.

The trio all enter, and unceremoniously take seats at some of the now empty chairs in the room, remaining close together but not in an immediate cluster. Jamandi is the first to speak, and says, "Greetings to you all, and our apologies for the delay. As you can see, this has been quite the endeavor to organize and we had a large number of people respond to the summons. I trust you have all dined well at least?"

Trine coughs and casts a look Jamandi's direction, who responds with a knowing nod and continues without waiting for an answer, "I'm sure you all are wondering why we've called you here. We will not keep you waiting any longer: we intend to bring order to our southern border. Though, with the increasing levies and taxes on Rostland goods and services being placed upon us from the Dragonscale Throne, we are unable to spare our own men in this task. As such, we have commissioned the Lord Regent to allow us to sponsor groups of adventurers to undertake the task. If successful, your rewards will be far greater than mere gold. That is all I can say on that subject for now..."

Sense Motive DC: 20:
You get the feeling that Jamandi, at the very least, is not fond of the acting Lord Regent, Noleski Surtova.

Trine stands and snaps his fingers, extending his right hand to an attendant. The man brings him two sets of cases, each emblazoned with the seal of Brevoy. He sets them down and opens one, and then says, "When your name is called, step forward for your papers. Keep these with you at all times, they are what grants you authority in the Stolen Lands, and what makes you different than the groups of bandits, barbarians, and primitives currently residing there."

I acknowledge that some of you plan on changing your characters names once Paizo gets working properly again. That is totally fine, and we will continue on at that time as if it had always been the name you desire. But for now, I am going to be using the names you currently have, for simplicities sake.

"Rockne Coonak. Lady Vianelly Orlovsky. Lady Yandasana Fethen..."

Trine pauses briefly, and casts a scathing glance towards Jamandi, who does his best to whether the brief glare. Trine then continues, "Grautak and Dagru Matrakha."

As the first five step forward, he hands them each folded documents.

"You five will be working together to undertake the task set to you within those papers," he pauses before turning to the remaining souls gathered in the room, "You lot have a slightly different task ahead of you. When I call your names, step forward. Serafina Trimble. Rahaal. Andrezi 'The Wanderer'. Aleksandr Volkov. Erimriel."

As the second group each reach him, he hands them each matching documents.

He waits and lets each member read their papers, and then adds, "The hour has grown late. We have made arrangements with the Dragon's Roost Inn to reserve the entire establishment for the ten of you for the night. I suggest you each retire and get some rest, you have all have large tasks ahead of you. Do any of you have any questions?"


HP: 11/11 | Martial Flexibility: 4/4
Stats:
(AC 16, T 12, FF 14) | CMD 17 | Fort +3, Ref +4, Will +2 | Init +2 | Percept +5

"What kind of person waits until the lest to call a lady's name!?" Erimriel protests. A few snickers from the room at her mention of lady earns a glower in their direction. "I was helf ready to wring your scrawny necks for pessing me over."

Erimriel grabs up the charter and holds it before her. Her crystalline eyes begin skimming the page—slowly. She mouths several of the words contained thereon as she goes; she gets most of the harder words wrong. Her attempt to sound out slough is particularly humorous. After her painstaking reading of the charter, she spends a few moments sizing up the other persons whose company she will be forced to share in the days ahead. It is a strange array, to be sure, though she finds herself especially grateful not to have been lumped in with many of the creatures she had encountered during the prior guildhall feast. She hopes that they will become fast friends, but for the moment resigns herself to maintaining a pensive expression while she continues to calculate her own measurements of the Sloughers.

There is little to do but wait for the others to finish their own business in the hall, as Erimriel has no clue where the Dragon Roost Inn is. She doesn't want to be seen as some backwater idiot, so she elects to patiently wait for the others to depart so she can follow with them. Though she tries her best to hide it, she's a bit nervous. Within the inky black of her hair, tiny stars and nebulae dance in an almost undulating shimmer.


Female Aasimar Evangelist Cleric 2 | HP 12/12 {effects: none} | AC 14 Tch 11 FF 13 | F +3, R +1, W +5 | Init +1 | darkvision, perc +4, sen mtv +7
Dailies:
daylight-1/1, sermonic performance-12/12

The Lady Vianella Orlovsky had been sitting demurely to the side of the room, observing, as the others mingled and the crowd eventually dwindled. She only stood when the swordlords and Lord Mayor arrived to make their pronouncements.

Sense Motive: 1d20 + 7 ⇒ (20) + 7 = 27

Dear me! Ser Aldori ought to try to maintain his tone at a more measured level. To express such a blatant dislike for Lord Regent Surtova! Just asking for trouble, I say...

The Lady Vianella Orlovsky looks around at those who remain. Perhaps it will not matter. Those here are either his allies or are headed for the bor... "I say!" she huffs out when the head of the Swordlords mauls her name. "It is Vianella, not Vianelly. Lady Vianella Orlovsky. I'm sure it was a mere verbal misstep, but as we are dealing with paperwork, I thought it best that it be correct in the documentation," the lady finished as she approached to receive her papers. It's bad enough that they did not call my name before the halfling...

As the others in her group are called, Vianella lets out a horrified gasp. "I'm to be shackled with those two creatures?" She regains her composure and gives a weak smile and nod of apology at her new companions, although she still seems to look a little ill. Two monsters, some savage-looking halfling, a bastard, and me. What a motley crew.


Male
Spells:
Special channel 6/day (DC 13, 1d6[+1 vs. undead]), S-L Abilities 1/daydaylight 6/day fire bolt (1d6 fire) 1 bless, burning hand(DC 14), CLW 0 guidance, purify F&D(DC 13),stabilizeD Fire,Sun
Aasamir
Defense:
AC 18, touch 10, flat-footed 18 (+6 armor, +2 shield) hp 8 (1d8) Fort +3, Ref +0, Will +5 Resist acid 5, cold 5, electricity 5
Cleric
Offense:
Speed 30 ft. (20 ft. in armor) Melee scimitar +0 (1d6/18-20) cold iron shortspear +0 (1d6)

As the names are announce Ederzand becomes excited and hopeful, I am definitely in there is no other choice for protection that can do what I can do.

as the names are finished for the first time his shoulders slump and feels quite dejected, and then a call for more on another mission and his hopes rise again.

Once the final name is mentioned and he hears Erimeril's complaints he turns to her and states in a soft tone, Well congratulations Erimeril, at least you will be doing something. I guess it is back to the temple for me. Raised there, live there, die there. I guess that is my lot in life. Well good fortune to you and my the gods protect you always.

He slowly gets up from the table and moves towards the door with a blank look on his face.

I may never find a place for myself or a family of my own

Ederzand closes the door and looks up as the rain falls upon his face streaming down his chin and it is not noticed because of the rain as his tears fall and he walks away.


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

Serafina steps forward with a confident smile, doing her best to not look at those around her with a victorious smirk. She accepts her charter from Trine, making a small curtsy to him before retreating as more names are called, breaking the seal on her charter and quickly reading through it.

Establishing a beacon of law in a land full of chaos? The woman's brow furrows as she thinks over the possibilities. The Stolen Lands were full of monsters and brigands, and the task would not be easy. Death likely waited for many of them, perhaps all. She again reconsiders, starting to plan out how she would slip away in the night to the west.

A sliver of resolve, or determination, halts this activity, and she smiles grimly. Dangerous, yes...but full of opportunity. Surely she and her companions would be granted much wealth and power for their role in civilizing the region. As the other names are read, she nods to herself. A potent group that would benefit from her strategic thinking. She smiles and nods to each individually after they receive their commission.

Once the gathering disperses, she heads for the door, heading towards the Dragon Roost Inn. It was time to start leading her charges. A secret, smug smile lights up her face as she strolls down the street, her enthusiasm for the task growing by the minute.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Sense Motive: 1d20 - 1 ⇒ (10) - 1 = 9
Thrilled by the chance for him and his brother to continue their plan, Grautak is oblivious to any dissembling among the Swordlords and the Mayor of Restov.

Unless he counts as a Briand or Mercenary. Then get rid of the -1


Hobgoblin Alchemist (Grenadier) 1/ Monk (Zen Archer) 1| HP: 15/15 | AC: 16 (FF: 13, Touch: 13) | CMD: 13, CMB +0 | Fort: +4, Ref: +7, Will: +1| Init: +3 | Per: +4
Daily:
Omen 1/1; Bombs 4/4; Perfect Strike 1/1; Extracts: 1st—True Strike, shock shield

A little excited by the calling of his name and that of Grautak Dagru holds it in and stares at his brother before speaking.

"Looks like Abadar has chosen our path and we shall not fail... come let us get our papers."

Not quite finished Dagru cuts it short and heads to pick up his documents. As he walks with Grautak he whispers and points toward the one they call Vianella,

goblin:
" She will be our biggest challenge, She reminds me of our dealings in Echo Woods."

sense motive: 1d20 - 1 ⇒ (16) - 1 = 15


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Goblinoid:
"Aye, but she may have her uses too. We'll see how she handles roughing it in the wilds. My guess, she is used to a certain standard of living that will be difficult to match in the Green Belt. Could be we could turn her discomfort to our advantage."


Halfling Barbarian 2 (Titan Mauler) | HP: 21/21 | AC: 18 (FF 15, T 14) [includes +2 dodge vs Medium+] | Fort:+34 Ref: +1, Will: +0, +2 vs Fear | Init: +1 | Per: +5

Rockne watches the selection process play itself out, his head held high as he struts past so many others to accept his letter. Not a bad group I guess. I can learn to handle the hobs I guesss. And I don't like hearing so many 'Lady's but these other woman haven't aggravated me yet. But I don't think I've actually spoken to either of them yet.....

Confident that all will reveal itself in time the halfling asks no questions as the lords finish their ceremony. He takes some smug joy out of watching the unselected file out in dejection. Better luck next time, jacka---s. He keeps his mouth shut for now, wondering exactly what two noble ladies are going to do out in the wild bandit filled woods. For the moment he pushes them and everyone else out of his mind and looks back down at the letter in his hand.

Mine. I earned it. I own it. Mine. As he follows the others to the Dragon Roost Inn, the smile on his face is less smug and more satisfied.


N Male Half-Elf Summoner 1 [HP: 9/9 | AC: 13 T: 11 FF: 12 | F: +1 R: +1 W: +4 (+2 v enchantment) | Init: +1 | Per: +1 SM: +1]
Arctalan Stats:
[HP: 9/9 | AC: 15 T: 11 FF: 14 | F: +3 R: +1 W: +2 | Init +1 | Per + 4 ]

Sasha had been certain he would be chosen from the start, and so the selection didn't surprise him in the least. After all, even though he himself was a bastard, Sasha's father was an important foreign dignitary from Kyonin. Sasha had essentially ignored the others in the room, keeping to himself and leaving Arctalan on his outer planar home. He only began to pay attention to the others when he found out which would be in his group. Two were still complete unknowns, but the women seemed to be opposites of each other, one strong but somewhat imbecilic, and the other physically weak but with force of personality. He follows the others to the tavern, keeping his council to himself, however.


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

Serafina enters the Dragon Roost Inn ahead of the others of her group, at least (perhaps ahead of everyone). She walks straight to the proprietor, friendly smile beaming at him (If he is a male, she walks slowly, giving him plenty of time to take her in). "Serafina Trimble, a pleasure to meet you!" She flashes her charter up at the attendant/proprietor. "I'm part of the group that will be staying tonight...do you have anything to drink? I trust that is on the house, as well?"

She takes her drink, if available, to a nearby table, relaxing as she sees the others start drifting in. Her smile, though friendly, might strike some as seeming superior. Here, in their first task, she had placed 'first'. A seemingly unimportant triviality, but establishing a foundation always required small building blocks.


Male Varisian Human Witch (Hedge Witch) 1

Sense Motive: 1d20 + 1 ⇒ (13) + 1 = 14

Andrezi snores softly as the meeting goes on, waking up only when prodded by his overly-burdened pet goat that has somehow been allowed to follow him into the building. Each time this happens throughout the meeting, he yawns loudly and stretches before following the person who called his name into the back room, repeating these steps as necessary until he is finally given the charter announcing his team and where he’d be exploring.

He quickly and quietly reads the charter and takes a gander at each of his new fellows. The brawny, slow-witted-looking woman looks like she can handle herself in a fight, and Andrezi is glad to have such a person on his team. The other three don’t look quite ready to handle the wilderness, but Andrezi isn’t one to judge by first appearances. Hopefully the Swordlords had their reasons for choosing them and they’re more useful than they look.

He yawns again, ready to hit the sack; Thankfully, he already knew where the Dragon’s Roost was, having stayed there in the past during his previous trips to Brevoy, so the witch is one of the first ones out of the hall and heads towards the inn with his goat in tow, trying to keep up.

Although eager to meet his new allies, Andrezi decides to do so in the morning, him being all too eager to sleep.

Damn, writing about him being sleepy made me yawn at least three or four times while writing this.


Hobgoblin Alchemist (Grenadier) 1/ Monk (Zen Archer) 1| HP: 15/15 | AC: 16 (FF: 13, Touch: 13) | CMD: 13, CMB +0 | Fort: +4, Ref: +7, Will: +1| Init: +3 | Per: +4
Daily:
Omen 1/1; Bombs 4/4; Perfect Strike 1/1; Extracts: 1st—True Strike, shock shield

" Lets head over to the Inn, get a few drinks and enjoy the night before work takes us in the morn."

Dagru jumps out ahead of his brother as they head to their night's end.

Once at the Inn Dagru moves directly toward the barkeep for the drink and food. Upon reaching the barkeep he noticed a familiar face inside.

"Lookie Lookie the dark eyed lady has beaten us to the drink Grautak."

After a quick wink and smile he turned back to the one behind the counter and posed his demands. "Barkeep we are to stay here tonight by order of the office of the Regent of the Dragonscale Throne. Make us a drink and some food my friend."

Dagru tosses a few coins to him as he impatiently waits for his drink. In the meantime it was time to take in the atmosphere of humans, elves, dwarves and the like.

"Is this... I mean are you the extent of entertainment for the Inn? Where are your dancing girls, singers, and tale tellers?"

He looks to his brother and sighs loudly.

"We must change this brother, these people know nothing of enjoyment. Let's go talk to dark eye."


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

A dark eyebrow rises at the approaching hobgoblins. "I don't believe I am a dancing girl, singer, or tale teller, good sir. Could you possibly be at the wrong table?" A shadow of a smile creases her lips, her tone teasing.

"Congratulations on your assignment. While the locals might not approve of your appearance, perhaps it takes a monstrous personality to set things right in The Stolen Lands. And there is certainly more to people than just their looks." She takes a sip of the wine she prefers, nodding at Grautak. "Brothers, then? How fortunate for you! I left my family behind when I contracted my own wanderlust."

Bluff: 1d20 + 7 ⇒ (15) + 7 = 22

Sense Motive DC 22:
This is likely not the reason she left her family behind.


The barkeep shakes his head. "The Swordlords rented the inn full, to make sure you lot got plenty of rest with no disturbances. So no bards are on duty tonight. Yer meals and drink are paid fer, too. When yer ready fer yer keys, lemme know an' I'll give em to ya."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Before leaving the tavern, Grautak went to the stable to gather Whisper, his mount, and transfer him to their new accommodations. He grinned thinking of the expression on the new stableboy's face when he would catch sight of Whisper. It was almost worth the hassle of "breaking in" a new stableboy.

When he and Dagru arrived at the inn, a sardonic smile played across his face as his eyes found the form of Serafina, sitting at the bar.

"It seems Abadar favors us with a bit of his irony this night, brother. Grab us some food and drink, while I go "see" to our fellow... "explorer".

Grautak saunters over and plops down on a stool next to Serafina. He looks her up and down, not lewdly, more appraisingly. He rubs his chin in a pensive manner and then smiles.

"Seems we have more in common than you first thought. Other than Dagru, I don't have anymore family. As for looks, you certainly have your fair share, and I hope you don't mind me admiring them." As he says the next, he nods toward his brother. "As for me and Dagru, looks don't hold too much truck with us when it comes to... business. So, what's a pretty lady like you going to do in the Wild Lands?"


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

"Admire all you like, sir, but keep your hands to yourself." She takes another sip of her drink, keeping her eyes on the hobgoblin.

"Tame them, of course." She flashes a wide smile, patting the crossbow strapped to her back. "Men usually don't expect much trouble out of a pretty lady with no armor on. They grow complacent and overconfident...and they die."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Unless they're paranoid... like me and Dagru." He flashes her a very toothy grin.

"But to be quite honest with you, men are gonna be the least of your worries in the wild. You ever fight a boar? How about a bear? A pack of hungry wolves?" He pauses, measuring her expression. "I thought not. Animals don't care if you're a lady or a man. Hell they don't care about nothing but eating, sleeping and living. Watch your step in the wilds. I wouldn't want nothing to happen to that pretty face... at least not until I've had the chance to grease my sword."

He gets up from the stool with a lewd chuckle and heads over to his brother to get a drink and some grub.

Goblinoid:
"Hmmm, that one thinks she is a pretty cool cucumber. We'll see how she does in the wild. I don't think she is prepared to deal with what is out there. I hope the lady we got saddled with is in a better position."


Female Human Sorcerer 1 (AC: 12/T 12/ FF 10) | CMD 12 | HP 7/7 | F +1 R +2 W +1 | Init +6 | Perc -1 Loot Sheet

"It is my experience that men are by far the worst thing in the wilds. Animals consider us food only as a last resort. Men kill for pleasure. I appreciate your concern all the same." She smirks at the hobgoblin, leaning towards him. "You be careful as well, sir, lest someone claims your sword as a trophy."

She chuckles as he wanders back to his brother, eavesdropping. She smiles a secret smile, keeping her eyes towards the entrance. I am more prepared than you think, beast.

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