DM-Tareth's Modified Kingmaker Campaign (Inactive)

Game Master Tareth


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Tamina's done save the less necessary time-consuming bits.


Finally finished my history!
Everything should be set!


Finished my Alchemist, backstory is in the profile.

The Crunch:

Kallista Aerin
Female Human Alchemist (Beastmorph) 3
NG Medium humanoid (human)
Init +2; Senses Perception +5
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Defense
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AC 14, touch 10, flat-footed 14 (+4 armor)
hp 36 (3d8+12)
Fort +5, Ref +3, Will +3
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Offense
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Speed 30 ft.
Ranged bomb +3 (2d6+2 Fire)
Special Attacks bomb 5/day (2d6+2 fire, DC 13)
Alchemist (Beastmorph) Spells Prepared (CL 3rd; concentration +5):
1st—
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Statistics
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Str 20, Dex 10, Con 14, Int 15, Wis 8, Cha 8
Base Atk +2; CMB +7; CMD 17
Feats Brew Potion, Iron Will, Power Attack, Throw Anything, Toughness
Traits indomitable faith, reactionary
Skills Disable Device +4, Fly +4, Knowledge (arcana) +8, Knowledge (dungeoneering) +5, Knowledge (nature) +8, Perception +5, Spellcraft +8; Racial Modifiers alchemy
Languages Common
SQ beastform mutagen, discoveries (feral mutagen), mutagen, poison use, fast poisoning
Combat Gear mutagen (feral); Other Gear chain shirt, 150 gp
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Special Abilities
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Alchemy +3 (Su) +3 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Beastform Mutagen Mutagen gives beastial features but grants one alter self ability.
Bomb 2d6+2 (5/day) (DC 13) (Su) Thrown Splash Weapon deals 2d6+2 fire damage.
Feral Mutagen (Su) Mutagens grant claw and bite attacks, and a bonus to intimidate.
Mutagen (DC 13) (Su) Mutagen adds +4 to a physical & -2 to a mental attribute, and +2 nat. armor for 30 min.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Poisoning (Standard Action) (Ex) Normal: Apply poison to a weapon as a standard action.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

If there is anything else I missed, just let me know.


For those with questions about starting gold, I'm cutting the base significantly. For third level the starting gold would normally be 3000gp, I'm reducing that to 1000gp as the amount of actual coin generated by the party has been fairly limited to date.


Thanks everyone for your interest. I'm going to close recruitment as of Saturday 12:00am. Then I'll work with the group to decide who will join.

If you have further questions please don't hesitate to post here or PM me.


Again thanks for all of the interest from everyone. For now I'd like to invite Kallista and Ford to join the campaign.

Assuming you are both still interested, please flesh out any missing info on your character sheets and then feel free to begin posting.

Since we are currently at Oleg's, you both will be new charter bearers who just finished escorting one of the more recent settler wagon trains to the trading post and tasked with joining the established charter bearers to provide additional help in the surveying process.

If anyone has questions, just post them or PM me.

Thanks.


HP: 2d10 + 15 ⇒ (4, 10) + 15 = 29 Apologies for the delayed submission. Here is Phedre Runario, Chelaxian Paladin of Iomedae. If anyone has any questions or suggestions, please let me know.

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