Suny is able to determine that the north and east walls are probably the outside walls of the building. From the east wall, she thinks she can hear the sounds of a romantic liaison. The kitchen is clearly to the south and the only wall that has a door. There are no windows.
Peering out of the door, Silas sees several chefs working madly over a large smoking hearth, chopping and dicing greens, boiling water, and roasting various meats on the coals. Nearby, a frantic woman rapidly plates exotic dishes and piles them upon a long unfinished wooden table. Bustling tension fills the kitchen as the waitstaff scrambles to pile food onto serving carts and cram oversized silver trays with drinks and appetizers.
There are a total of about 15 staff in the kitchen at any time although the scene is very dynamic with people rushing in and out.
"Either Torch goes first under disguise to talk our way out, or I can use some of my attributes to encourage the servants to let us leave without being accosted?" says Karsielle as she adjusts her robe, it's front parts offering teasing glimpses of soft rounded naked skin and cleavage.
Suny, it definitely looks like there is a second floor to the building you're in, but you don't see any sign of a trap door or other entrance.
Just let me know if you're going to proceed with the Bloody Flag disguise plan, Karsielle flasher/cleavage plan or something else and we'll get appropriate rolls underway.
"I might have a plan, if I disguised myself as one of the chefs then move near the stove and set off a couple of my smoke pellets then we all slip out unnoticed. What do you think?"
No problem BF "That sounds like a great plan Bloody Flag. We probably also need to figure out a way to get Suny disguised or at least some clothes on her. Even once we slip out of here, she's going to stick out."
Suny looks down at herself, then at every one else.
"Oh yeah..." She replies, realizing she's nekkid and no one else is. She looks/rummages through the things in the store-room space the party finds themselves in, looking for any item of clothing to throw over herself....
"This normally in't a bother back home..." She mutters quietly to herself...
Perception:1d20 + 9 ⇒ (13) + 9 = 22
"Tha' smoke thing sounds like a naffy thing ta' do." She smiles at Flag. "I be ready momentarily!" She reassures her companions.
(Assuming there is something in here to drape over a nekkid Elf :P )
Looking through a few crates only reveals various foodstuff and cooking ingredients. (Basically anything you would typically find in a large pantry) Fortunately, Bloody Flag's cloak looks like it might keep Suny from being completely obvious for now.
Karsielle smiles at Flag, touching him on the shoulder as he leaves she whispers, "Calistra grant you a lucky disguise."
Touch of Luck for Flag
Touch of Luck:
Luck Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.
"Chef" winks at Karsielle, "Tell your goddess thanks for me." "Chef" moves to the door to peek in the kitchen and studies them getting into character.
Perception:1d20 + 8 ⇒ (13) + 8 = 21
Perform(acting):1d20 + 9 ⇒ (18) + 9 = 27 to get in character
He moves in the kitchen not making eye contact with any of the others and slips two smoke pellets into his hand as he approaches the stove. "Chef" will quietly cast ghost sounds of pots crashing on the opposite end. With the distraction he will hit smash the pellets on the stove, and yells "FIRE! FIRE!". "Chef" will back away and casts another ghost sounds of panicking voices.
Sleight of hand:1d20 + 9 ⇒ (13) + 9 = 22
Bluff:1d20 + 11 ⇒ (7) + 11 = 18
Just went ahead with my whole plan to save time, if anything interrupts let me know.