DM-Salsa |
Dogar: You need to update your background.
Elondor and Tenro: You both need to point me at the alias your using.
Mitra is the god they used in the AP, but Iomedae works just as well, so we'll use her instead.
Everyone else: Looks good I'll get this train-wreck moving tomorrow.
Xrezth the Discordant |
What would you guys think if I went human, but took the alternate trait where I lose the extra feat and skilled, but get two stats at +2. Which would be better as a monk:
Str 20 and Wis 19 and no feat or extra skill point
or
Str 18 and Wis 19 with an extra feat and extra skill point per level.
+1/+1 attack/damage is a nice bonus, but is it worth the feat + skills. Most likely level 1 skill would be Improved Init (mine is currently +5).
Personally I like fetchling or dhampir, but with -2 Wis on fetchling and -2 Con on dhampir, it just is really bad as a monk.
Xrezth the Discordant |
Yeh - the problem is, I am not doing Monk of Many Styles. I think that I can do essentially the same thing with Combat Style Master. In essence with Combat Style Master, I can use an offensive style (Boar Style, Dragon Style) while fighting, and then switch to Crane Style or Snake Style for defense. And if I get knocked down, switch to Monkey Style to maintain the ability to fight and/or get back up.
Also, by taking straight Monk or Monk of the Four Winds instead of Monk of Many Styles, I will get the Flurry of Blows which is essentially three free feats and +5 BAB by level 20.
My big issue with the bonus feat is that it has to be one I qualify for with 0 BAB, this eliminates PA and lots of other combat feats (Weapon Focus, etc.) This leaves me with essentially Dodge, Improved Init or Toughness. If I put the extra 2 points into Dex, it would be the same as the Dodge bonus and better because of increases in Init, CMD and Reflex Saves. If I put the extra 2 points into Con, it would be better than Toughness (+1 hp plus +1 Fort Save). Same for adding it to Wis (+1 Will plus +1 AC & CMD (monk) plus more Ki points).
Can anyone else list any interesting feats that I am not thinking of? Choices seem to be:
Improved Init, Toughness, Dodge, Great Fortitude/Lightning Reflexes/Will, Nimble Moves, Mobility
Dogar the Wild |
DM-Salsa wrote:I'll get this train-wreck moving tomorrow.You mean Dogar?
:D
O' course 'e means me ye daft excuse fer a matchstick! What other train wreck do there be! Ain't know one what kin get wrecked better'n me! But it be a train wreck that'll kick yer scrawny flaming butt all tha way back tae tha dragon sneeze what spawened ye! Why, I've 'ad Boils what was hotter than yer hell hound fart self!
Dogar the Wild |
What would you guys think if I went human, but took the alternate trait where I lose the extra feat and skilled, but get two stats at +2. Which would be better as a monk:
Str 20 and Wis 19 and no feat or extra skill point
or
Str 18 and Wis 19 with an extra feat and extra skill point per level.+1/+1 attack/damage is a nice bonus, but is it worth the feat + skills. Most likely level 1 skill would be Improved Init (mine is currently +5).
Personally I like fetchling or dhampir, but with -2 Wis on fetchling and -2 Con on dhampir, it just is really bad as a monk.
I would think that you think about this stuff waaaaaaaay too much.
Just sayin' ; ]
Dimral Windstrider |
Yeh - the problem is, I am not doing Monk of Many Styles. I think that I can do essentially the same thing with Combat Style Master. In essence with Combat Style Master, I can use an offensive style (Boar Style, Dragon Style) while fighting, and then switch to Crane Style or Snake Style for defense. And if I get knocked down, switch to Monkey Style to maintain the ability to fight and/or get back up.
Also, by taking straight Monk or Monk of the Four Winds instead of Monk of Many Styles, I will get the Flurry of Blows which is essentially three free feats and +5 BAB by level 20.
My big issue with the bonus feat is that it has to be one I qualify for with 0 BAB, this eliminates PA and lots of other combat feats (Weapon Focus, etc.) This leaves me with essentially Dodge, Improved Init or Toughness. If I put the extra 2 points into Dex, it would be the same as the Dodge bonus and better because of increases in Init, CMD and Reflex Saves. If I put the extra 2 points into Con, it would be better than Toughness (+1 hp plus +1 Fort Save). Same for adding it to Wis (+1 Will plus +1 AC & CMD (monk) plus more Ki points).
Can anyone else list any interesting feats that I am not thinking of? Choices seem to be:
Improved Init, Toughness, Dodge, Great Fortitude/Lightning Reflexes/Will, Nimble Moves, Mobility
Have you ever played in a PbP campaign?
Things are really slow, it's not very likely we'll get to lvl 20 in the near future. So thinking about how the character will be at lvl 20 seems a bit pointless to me.As for stats... stats are pretty incredible already (due to rolls), feats and skills are a bit more important in this situation unless you think maximizing them is all there is to a character
DM-Salsa |
@ Elondor: I need a background. This isn't optional because I tend to invest in the RP aspects of the game a little more than the mechanics. I'm also need it to write the first post. You can PM it to me, you can put in your profile (I'd actually prefer this), or you can email it to me at salsa.the.geek@gmail.com.
Sorry about doing this, but I'm holding off on starting until Elondor can get me his character's background. Elondor, you've got until this time tomorrow.
DM-Salsa |
Okay, I was going to have the backgrounds open as I wrote so I could drop a few bits in there, that's why I was rather miffed that Elondor didn't have one for his character. I'll give it a looksee in a moment.
Xrezth the Discordant |
Hmmm, lets see, Salt Mines vs. Death. I will take the easy way out, Death.
@ DM Salsa - not sure what your plans are, but I think that you should start a new game thread for this so that it will have the correct title and all and the first post will be the intro making it easy to find. - Just my 2 cents.
DM-Salsa |
Ow, don't make me laugh, it hurts.
BTW Thread will be up soon I'll link to it from here. I am starting a new thread for this.
Xrezth the Discordant |
Well, fortunately I will be immune to disease and poison in a few levels. Then I will not have to worry about the burning hands. What we need is an Anti-Paladin - he will be immune to disease, but can still carry and spread it. Think of what he could do with high charisma at one of those illicit noble parties.
Lucias Aermaine |
Actually, dipping in another class wouldn't be as completely ridiculous of an idea for Lucias as some full casters, because with the human favored class bonus, I get a bonus spell known every level (so losing two levels wouldn't cripple me, because the biggest problem with sorcerer is limited spells known, and I would still get 18 additional spells by the time I hit 20)