Stevesie Silverstache |
Are we still on the road? Is it so late that we have to sleep?
Stevesie searches his pack, and upon realizing that he doesn't have any firewood asks, "Yo, anyone got wood?"
Wait do all of us need the 8 hours of sleep to prepare spells? And those eight hours cannot be interrupted right? So no guards then? lol good luck boys and girls
Stevesie starts planning the sleep rotation, then gives up
"I'm just going to pray for the best I guess," moans Stevesie. Stevesie eats one days worth of rations, pulls out his bedroll and walks about fifty feet off the road, finds the best spot he can find in thirty seconds and falls asleep. "Here seems good enough."
Stevesie isn't completely stupid, he does a quick perception check to make sure that the spot he is sleeping on isn't covered in spiders Perception: 1d20 + 4 ⇒ (19) + 4 = 23 --its a +1 perception for traps, and since Stevesie believes that there is a trap he wants that +1... so 24?--
Kalani Akoni |
You only need to sleep if you need to change your spells. I haven't casted anything other than detect magic today, and I can cast that unlimited times anyways. Also, as a divine spellcaster, I only need 1 hour to prepare spells in addition to sleep. Otherwise normal sleep is fine for me.
Kalani follows Stevesie off the road to set up camp. He sets up his bedroll and eats his trail rations.
"We can camp for 12 hours total, and have 3 watch sessions of 4 hours each. That way, we all can be well rested."
"I can take first watch for a few hours" he says.
DM rel20 |
While Stevesie daydreams about how cool it would be to have spider-sense, he's attacked.
sling: 1d20 + 3 ⇒ (6) + 3 = 9
sling: 1d20 + 3 ⇒ (2) + 3 = 5
2 rocks ricochet throughout the camp.
1=Ulfgar, 2=Churdon, 3=Kalani, 4=Pet
Attacked PC: 2d4 ⇒ (4, 1) = 5
sling: 1d20 + 3 ⇒ (16) + 3 = 19
sling: 1d20 + 3 ⇒ (5) + 3 = 8
One of them clocks the sleeping Bort.
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
DM rel20 |
Stevesie Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
Ulfgar Initiative: 1d20 + 5 ⇒ (4) + 5 = 9
Kalani Initiative: 1d20 - 1 ⇒ (9) - 1 = 8
Churdon Initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Bort Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
ROUND 1
Bort is up first but has to wait for Ulfgar to give him a command.
Then the short, reptilian humanoids with scaled skin, snouts filled with tiny teeth, and a long tails press their attack.
1=Ulfgar, 2=Churdon, 3=Kalani, 4=Pet, Stevesie 5-8
Attacked PC: 4d8 ⇒ (7, 7, 2, 1) = 17
Stevesie
sling: 1d20 + 3 ⇒ (19) + 3 = 22
sling: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Churdon
sling: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Ulfgar
sling: 1d20 + 3 ⇒ (9) + 3 = 12
The party is up!
Stevesie Silverstache |
So I am going to be in Italy from Wednesday to Sunday so I won't have access to internet. Lol good timing I know, I guess someone could play for me or we wait for a few days while I get back, someone let me know if they would be interested in playing a few rounds for me. And is there a reason that Stevesie is attacked 50% of the time? Was he the one on watch while this happened?
Stevesie shouts, "This is NOT my fault but were under attack," as the group wakes up in disarray.
Stevesie Silverstache |
Ok got it, at first I thought the spider-sense thing was just a joke and I was getting punished. But combat seems like it takes a while so we might not miss too much if I move right before I leave.
Stevesie Silverstache |
If it helps here are my rolls for the first round of combat. Someone decide the best shot for me to take (focus fire weak guy). These dice rolls factor in a +1 to hit and damage for within 30ft so just make sure I'm kinda close. Shortbow: 1d20 + 5 ⇒ (6) + 5 = 11 and if I hit Damage: 1d6 + 1 ⇒ (4) + 1 = 5 Or just wait a few days :p
Kalani Akoni |
Perception: 1d20 + 10 ⇒ (20) + 10 = 30
Kalani wakes up, still a little groggy.
"What do we have here?"
He stands and attempts a Monstrous Insight check on the closest creature.
What is the correct knowledge check here? Regardless of its success, I get + 2 AC vs that one and +2 to attack for 1 minute.
Of course, Nat 20 on the check that didn't matter
DM rel20 |
Ok, you believe these humanoids to be Kobolds. I'll let you ask 2 questions about them (1 question for every 5 points higher than the dc).
For example:
"1) Many GMs allow the player who made the Knowledge check to ask specific questions, such as "What's the creature's Damage Resistance?" or "What are its Special Attacks?". "
Ulfgar Ungart |
Ulfgar Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Bort Perception: 1d20 + 2 ⇒ (7) + 2 = 9
Ulfgar and Bort jump up and ready themselves.
I assume Ulfgar has to take a standard action to gather his weapons so he can't do anything
Ulfgar commands Bort to attack the closest kobold
handle animal: 1d20 + 7 ⇒ (11) + 7 = 18
As a swift action, Ulfgar applies his Animal Focus: Tiger to Bort, giving Bort +2 Dexterity
DM rel20 |
Bort leaps to attention and bites the kobold in front of him which lets out a loud yelp-like noise while Kalani studies his foes for a moment.
The Red Kobold drops his sling and pulls out his spear to keep the great cat at bay.
spear: 1d20 + 1 ⇒ (15) + 1 = 16
spear damage: 1d6 - 1 ⇒ (2) - 1 = 1
Which draws blood against the cat's white fur.
The other kobolds send more rocks at Churdon(2) and Ulfgar.
Sling 1: 1d20 + 3 ⇒ (5) + 3 = 8
Sling 2: 1d20 + 3 ⇒ (6) + 3 = 9
Sling 1 Ulfgar: 1d20 + 3 ⇒ (4) + 3 = 7
Round 2
Kobolds: 12+
Churdon Initiative: 12 <--Up
Stevesie Initiative: 9 <--Up
Ulfgar/Bort Initiative: 9 <--Up
Kalani Initiative: 8 <--Up
Ulfgar Ungart |
Ulfgar steps to the left to get a clear shot on the kobold in the top left corner.
Does the kobold still get a cover bonus at this angle
He notches an arrow and fires it.
Longbow: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
DM rel20 |
Churdon moves towards the kobold in the corner and skewers it, it's yelping and spasms making an overly dramatic death scene. Ulfgar hits his target in the arm, but Bort decides that it's better to play cat and mouse with his rather than finish it off.
RE: Does the kobold still get a cover bonus at this angle?
Nope, no cover.
Stevesie bot fires his shortbow at the red kobold:
shortbow: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 1 ⇒ (2) + 1 = 3
But misses.
Green kobold stands firm and continues to send missile fire at Ulfgar, paying him back for the arrow wound.
sling: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d3 - 1 ⇒ (3) - 1 = 2
Red kobold tries to hold the large cat at bay:
spear: 1d20 + 1 ⇒ (11) + 1 = 12
damage: 1d6 - 1 ⇒ (5) - 1 = 4
While black kobold also drops his sling for his spear and confronts Kalani:
spear: 1d20 + 1 ⇒ (11) + 1 = 12
damage: 1d6 - 1 ⇒ (4) - 1 = 3