DM Rambler's Giantslayer (Inactive)

Game Master Scribbling Rambler


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Male Elder GM

The smoke does not go that far.

The building would have been to close to the wall for Giles and Grodar to squeeze through, but perhaps it is possible now with the damage to the quarter.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Let's check it out.


Male Elder GM

The group makes their way past The Killin Ground to the inner wall of the Inner Quarter. With a bit of effort, they squeeze through a narrow spot below the inner gates lookout tower.

Ahead, one of the towers is now a smoldering ruin.

Between the towers, below the cliff, a crumpled body lies behind some buildings which have been ruined in the raid.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

We carefully approach and check out the body.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

If he's missing his head, we stop to see if he's dead.

Does it turn out he's dead?


Male Elder GM

It's Silvermane, the mute elven druid who watches over the Hopespring! He's unconscious, but stable.


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Last channel energy and I'll include the party with Silvermane in case any one else needs a few more HP. Rise!: 1d6 ⇒ 6


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Thought I posted this earlier, but I see that I didn't.
From the dead orc, Zigil would've handed one potion of cure light wounds each to Slei and Eldan (so everyone has two) and would've grabbed the belt pouch, caltrops, and cash for safekeeping. I've updated my character sheet accordingly, if that's okay. (If not, I'll take it out.


Male Half-orc Brawler 4 Init +1; Per +7; AC 18, T 12, F 16; HP 30/35; F +6, R +6, W +2

How much health is Grodar at? Just realized I haven't been keeping track in the class/level bar.


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

You were at -1 during the last battle. Since then, Ziggy's done 14 points of healing with channel energy and given you one cure light wounds for another 6. So I'd say your stat line is now up to date.


Male Elder GM

Yes. Grodar is fully healed after the latest channel. Silvermane is still unconscious.

Happy Birthday, Roy.


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

Eldan takes one of his potions and gives it to Silvermane.

Potion CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Male Elder GM

Eldan's potion brings the druid back to consciousness. He sits up quickly and looks around, then calms. He rises slowly, with assistance, and wobbles a bit when he stands. Obviously, there is more going on than just wounds, but it is probably beyond the resources of the party to fix.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"We have come to light the beacons but found you here. What happened to you and what do you remember of the attack?"


Male Elder GM

The mute druid raises an eyebrow, but does not reply.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"Oh right, hrmph, pardon me."


Male Elder GM

The elf nods at the group, and shakes hands with each of them.

A rhythmic pounding is audible from the north.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Let's keep going to the hopespring.


Male Elder GM

Silvermane nods, raises his arms above his head, and transforms into a kestrel. He then flies towards the healing station.

The group slips through between the buildings, making their way back to the central roadway which leads to the gate to the Lower Quarter and the Hopespring.

On this side of the gate are a set of makeshift fortifications, and a familiar figure stands behind them, swigging from a bottle.

The source of the rhythmic pounding comes clear. A portcullis has been closed at the gate, and a score or so of orcs are trying to batter their way in with a ram. The portcullis will not last much longer.

It appears all that stands between the field hospital and waves of onrushing orcs is Sergeant Omast Frum.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Giles loads his blunderbuss with pellets and joins his friend at the gate.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

If time permits I will shoot them through the gate.


Male Half-orc Brawler 4 Init +1; Per +7; AC 18, T 12, F 16; HP 30/35; F +6, R +6, W +2

Making sure his crossbow is loaded, Grodar advances to stand with Giles and Frum. He will fire it through the gate if they haven't broken through by the time he gets there.


Male Elder GM

Defiant in the face of their inevitable doom, and in spite of having exhausted their spells and healing, the heroes prepare to face the large force of orcs, while saving their divine gift for a more appropriate time.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"Aye that divine gift businesss sure would come in handy right bout now."


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

I dunno, if the DM says there's gonna be a more appropriate time ...

"Giles? Who are you agreeing with?"

Zigil joins Grodar and Giles, pulls out the banner and unfurls it. "Come everyone, stand beneath this banner. You too Sergeant Frum." (Sounds like Frum was alone, but if not, I'll include any other defenders as well.)

When everyone is beneath the banner, Zigil will intone the words: "Under the shield of the Inheritor, our sword-arms shall not weary!"

Afterwards, she looks around at the party and quietly adds, "And our bow-arms and our spell-arms and our blunderbuss-arms too."

So does the effect of the night's rest sober up Frum at all?

DM Question:
Can Zigil get different spells as she would after praying, or just the same ones. Since there isn't time to pray, I'm assuming the same ones. But Shield of Faith would be much better than Faerie Fire here.


Male Elder GM

After Zigil chants the activation phrase for the banner, the sounds of battle suddenly go silent. All of the gathered heroes are suddenly bright to look upon, while anything more than a few paces away dims. A rushing sound can be heard, like a waterfall or maybe a murmuring crowd, with the sounds of horns in the distance.

The heroes find themselves suddenly invigorated as if they'd had a good night's sleep. Small cuts and scrapes heal and fatigue drops away. Eldan is able to quickly pull out his spellbook and study, and Zigil prepares spells like she normally does at dawn.

Everybody can adjust your characters as if you were starting a new day AND PUT YOUR CHARACTERS UP TO LEVEL 3.

After the spellcasters have prepared their spells, the world suddenly snaps back to normal. It's like no time passed at all.


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"Ohhhh... My head! What did you do?"

"Well, I suppose some hair of the dog will help. Unless you have some soothe syrup."


Male Elder GM

Soothe Syrup


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Ready for action


Male Elder GM
Aegidius "Giles" de Hammo wrote:
Ready for action

Looks like Ziggy is also ready to go. That's 3.


Male Elder GM

While we are waiting...

A number of defensive enhancements have been prepared inside the gate.

There are two barricades set up on the hill leading up from the gate, with the upper one covered in sharpened stakes. A barrel placed by the lower barricade contains a glaive, a guisarme, two longspears, a ranseur, and a halberd. Two bundles of logs are tied up with rope just below the lower barricade. And a boulder from the bombardment sits in between the barricades, covered in some sort of tar.


Male Half-orc Brawler 4 Init +1; Per +7; AC 18, T 12, F 16; HP 30/35; F +6, R +6, W +2

Are the logs positioned in a way that they could be rolled down the hill to hit the invaders?


Male Elder GM
Grodar Half-Blood wrote:
Are the logs positioned in a way that they could be rolled down the hill to hit the invaders?

Indeed they are, after the invaders get through the gate. There is one bundle on each side. However, it would take 2 full rounds to untie them, or 2 characters 1 full round.

The boulder is also nicely rounded.

Sovereign Court

How many would it take to send the (flaming) boulder rolling toward the enemy?


Male Elder GM
The ShadowShackleton wrote:
How many would it take to send the (flaming) boulder rolling toward the enemy?

It would be a Strength check. One could do it, or another could aid.


Male Elder GM

Flashback:
Rabus wrote:


"Please take these. There are a couple of magical drinks for when one of you gets sick, and a couple of alchemic ones to settle your stomach."


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"Give him the soothe syrup! He needs a clear head!"


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

"Ah, much better. I am much better repared to deal with these vermin. Does anyone need a healing potion before we crush this sad attempt at an uprising?"


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"I guess two of us should take cover behind each of the bundles of logs. I will take the one on our left with the barrel of polearms. We should be able to use those to fight over the barricade. Anyone who can use one should take a polearm.

Two stronger folks should be ready to set fire to the boulder and push it down the hill when the time is right. Maybe once we have at least 4 or 5 of them lined up for it. Maybe Grodar and Slei, since you two like to shoot from a distance?

Why doesn't Eldan come with me and Frum and Zigil take the logs on the right?

When it gets too hot, we will retreat back to the upper barricade where Garm will wait. Stay Garm, stay!

Sound good?"


"Is the Inner Quarter secure? Maybe the thief should help rearguard. And we want Grodar up front where we can keep an eye on him."


Male Half-orc Brawler 4 Init +1; Per +7; AC 18, T 12, F 16; HP 30/35; F +6, R +6, W +2

"That works for me."


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

"There were 8 Orc looters we didn't have the strength to confront back there. We might have to watch for them during this action. Also, with my renewed vigor, I have a spell that will damage the Orcs and slow them down, hopefully allowing us to deal with them one at a time."

Is there a map? I didn't see one in the Drive.


Male Elder GM

There is a new map. I switched what Drive the folder is a couple of weeks ago. Make sure you updated which folder it is on the Drive app. Alternatively, you can get there from the invite I sent.


Frum swigs from one of the flasks that Rabus gave the group and shudders.

"Grodar, you should leave that torch your carrying near the boulder."

"Get ready."

Any changes to where you're positioned on the Barricade map? Note that I just deleted the old folder, to make sure folks are using the new one.


Male Elder GM

Please roll for initiative. And let me know what you're preparing (ex weapons in hand). Don't forget you can grab a weapon from the barrel (though they're all too big for Slei).


Male Half-orc Brawler 4 Init +1; Per +7; AC 18, T 12, F 16; HP 30/35; F +6, R +6, W +2

Grodar leaves his torch near the boulder, and then goes back to the logs. Initiative: 1d20 + 1 ⇒ (16) + 1 = 17. I don't suppose there would be time to use one of the two rounds needed to untie the logs now, then finish it later?


Male Elder GM

The two rounds are because the logs are lashed at each end. You could untie one end now, but the pile might shift before you could let the other end go.


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Would cutting the ropes be faster?

While Frum swigs the soothe syrup, Zigil will rest her hand on Giles' shoulder. "Iomedae protect you." She chants a few quick words and the piece of parchment in her hand turns to ash and disperses in the wind.
(shield of faith at caster level 5 (domain ability): Giles AC increases by 2 for 5 minutes.)

If there is another round before battle, she will cast bull's strength on Grodar. (+4 STR for 3 minutes.)

Then she will move to AH38, take a longspear from the barrel and be ready to strike through the barricade. (If she doesn't have time to cast the bull's strength before the orcs rush in, she will take her position first, and wait for a better time to cast.)

Initiative: 1d20 + 0 ⇒ (3) + 0 = 3


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

Initiative: 1d20 + 3 ⇒ (17) + 3 = 20

Slei will ready her longsword and move up to face the incoming attack.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Eldan will keep the pearl of power handy in case he needs it but otherwise uses no weapons and if he can see over the logs clearly to cast spells he will move up as suggested.

Initiative: 1d20 + 4 ⇒ (1) + 4 = 5

HAHAHAHAHAHAHAHAHAHA, random paizo dice!

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