DM Raltus Demon Slaying (Inactive)

Game Master Raltus

Book 2 Maps l Gear Spread sheet l Hand outs


1,151 to 1,200 of 1,582 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>

Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

I'll not take someone right from the enemy side without check into the leadership circle doing a traitor thing. Not like the 'He looks trustworthy' routine of The Gamers. ;)


I am just using this as an introduction


Ratfolk Crafter 6 (HP 63)
DM Raltus wrote:
Yep, does anyone have craft alchemy?

Only a +13


The paladins of Erastil are gruff, strict traditionalists. They seek to preserve the integrity of rural life and communities. Their tenets include the following affirmations.

My community comes first, and I will contribute to it all that I can. If I don’t give something back, who will?
I must offer the poor in my community assistance, but I may not do the work for them—instead, I must teach them to contribute to the settlement. It is only through cooperation that a community grows strong.
When danger threatens, I am not a fool. I seek first to make sure the weak and innocent are safe, and then I quell the danger.
I keep to the old ways, the true ways. I am not seduced by the lure of money or power. I remember that true honor comes from within, not from the accolades of others.
I remember that reputation is everything. Mine is pure and upstanding, and I will repair it if it is broken or tarnished. I stand by my decisions, and live so that none shall have cause to blame me.
I show respect to my elders, for they have done much. I show respect to the young, for they have much left to do. I show respect to my peers, for they carry the load. And I shall carry it with them.
I am honest, trustworthy, and stable. If I must leave my lands and community, before I go, I ensure that they will be tended in my absence. Even when duty calls, my duties to my home come first—letting them lapse makes me a burden on my people.

I am not so sure that Erastil would be down with you grabbing someone and your eyes darkening in rage.


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13
DM Raltus wrote:

The paladins of Erastil are gruff, strict traditionalists. They seek to preserve the integrity of rural life and communities. Their tenets include the following affirmations.

My community comes first, and I will contribute to it all that I can. If I don’t give something back, who will?
I must offer the poor in my community assistance, but I may not do the work for them—instead, I must teach them to contribute to the settlement. It is only through cooperation that a community grows strong.
When danger threatens, I am not a fool. I seek first to make sure the weak and innocent are safe, and then I quell the danger.
I keep to the old ways, the true ways. I am not seduced by the lure of money or power. I remember that true honor comes from within, not from the accolades of others.
I remember that reputation is everything. Mine is pure and upstanding, and I will repair it if it is broken or tarnished. I stand by my decisions, and live so that none shall have cause to blame me.
I show respect to my elders, for they have done much. I show respect to the young, for they have much left to do. I show respect to my peers, for they carry the load. And I shall carry it with them.
I am honest, trustworthy, and stable. If I must leave my lands and community, before I go, I ensure that they will be tended in my absence. Even when duty calls, my duties to my home come first—letting them lapse makes me a burden on my people.

Emphasis mine ;)


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

Shelyn’s Paladin Code
The paladins of Shelyn are peaceable promoters of art
and beauty. They see the ugliness in evil, even when
cloaked in the form of beauty, and their mission is to
defend those who devote their lives to the creation of
beauty, bring it forth themselves, and prevent the weak
and foolish from being seduced by false promises. Their
tenets include the following adages.
• I see beauty in others. As a rough stone hides a diamond,
a drab face may hide the heart of a saint.
• I am peaceful. I come first with a rose rather than a
weapon, and act to prevent conflict before it blossoms.
I never strike first, unless it is the only way to protect
the innocent.
• I accept surrender if my opponent can be redeemed—and
I never assume that they cannot be. All things that live
love beauty, and I will show beauty’s answer to them.

• I live my life as art. I will choose an art and perfect it.
When I have mastered it, I will choose another. The works
I leave behind make life richer for those who follow.
• I will never destroy a work of art, nor allow one to come
to harm, unless greater art arises from its loss. I will
only sacrifice art if doing so allows me to save a life, for
untold beauty can arise from an awakened soul.
• I lead by example, not with my blade. Where my blade
passes, a life is cut short, and the world’s potential for
beauty is lessened.

But that is some serious hindrance on cutting her down where she stands.

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

Its the fact that she was providing the drug that got him. All he is doing is taking her into custody at the moment. Harder to escape if someone is holding on to you.

He may need to repent from the anger thing, and that is fine. Already said it was rare. But he has been trying to help the guy who is addicted to the demon blood and the idea that a supposed ally and friend was supplying the drug has momentarily overcome him. Paladins are human after all and its not suppose to be easy to be good all the time.


Some are human, Azrael is Aasimar who is half human half celestial. I am just saying that even with Lynn's emphasis you haven't made sure that the innocent are safe. You are at war right now so there are no innocent, no one has asked Aron what he wishes to do you have all just proceed head long physically restraining someone who is not resisting.

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

Then it’s just a hand on her arm. I am confused why this is an issue. I just don’t see it. She is being taken into custody -basically a military arrest. She would be secured and have all her possessions removed and held.


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

I'm just pointing out, that the Lawful Stupid cliché is not really based on the rules.

From the CRB
Code of Conduct: A paladin must be of lawful good alignment and loses all class features except proficiencies if she ever willingly commits an evil act. Full Stop.

Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.
Which has no immediate consequences, but may cause an alignment shift over time

Just my 2c worth


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

And then there is the deity involved. For example Shelyn is NG. Not respecting legitimate Authority in Cheliax would have different consequences for a pally of her, than for one of Abadar who is LN.

But of course the head of the pantheon gets the final word in that ;)


Human Paladin 3

REDEMPTION THROUGH DEATH!


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

What's the name of your deity again? :P


Human Paladin 3

GORUMMMMMMM!!!!!!


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

That one was always a little hollow for my taste :P


Azrael* wrote:
Then it’s just a hand on her arm. I am confused why this is an issue. I just don’t see it. She is being taken into custody -basically a military arrest. She would be secured and have all her possessions removed and held.

It was mostly your wording of things, you are attempting to help a former poisoner convert to being helpful/good and you are showing rage and no empathy for someone who is not attempting to get away and came willingly. Blocking the door and standing close is good with me but this AP to me is where Paladins can get broken very easily as it has happened during all the crusades

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

No. Its a momentary reaction of surprise. Its just my seemingly unappreciated attempt to roll play a little. He is surprised and of course angered at the betrayal. Empathy was already expressed and will be again. This was 6 seconds or less. I honestly do not understand your reaction at all and send you a PM a while back.

I want to point out that I did not slap her. I did not call her names. I did no damage to her. I did not even hurt her. I grabbed her arm to control her and get her attention to my question of "why?"


Ratfolk Crafter 6 (HP 63)

I will say that Azrael's description of events is an incredibly normal action to take.

I think this might have a lot to do with what "Grapple" implies.
It is not necessary for him to tackle her to the floor or anything and I don't believe that is what is being done.

My take away from Lynn's emphasis on Erastil's code is that once the immediate danger to the vulnerable has been managed as much as possible, then it is time to engage the threat.
There is no immediate danger to anyone here, and he is now engaging the threat. He isn't assaulting her but is getting slightly physical.
A perfectly reasonable response. Possibly not hugely "beacon of all that is good in the world" but certainly mortal, understandable, not against the code as far as I can tell.
As he has said he will need to self introspect on the loss of temper but that is a personal roleplay event rather than a breach of code stripping his powers, or coming anywhere close to that.

This is just my 2cp on this


Ratfolk Crafter 6 (HP 63)

Lets see how getting the goddess of redemption involved goes here.


Male half-elf unchained monk 6 Mythic 1; HP 64/92; Init +4; low-light vision; AC 18, touch 17, flat-footed 14; Fort +6, Ref +9, Will +4; +2 vs. enchantments; Perception +13

I'm back you guys. Just catching up on all the posts :)


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

Just in time. So I can go and see who you are now :)


Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11

Behold the might of Balthazar!


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

What mystic stuff did you choose?


Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11

It's in my alias. But I decided to go silver dragon bloodline and lotsa frosty spells.


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

Raltus, could you just move us to the next encounter. This isn't getting any better in game.

Just approaching one of the bridges in protection of invisibility, and maybe silence to get an overview of the opponents and go from there onward?


Human Paladin 3

Nurah could just have a tragic accident like falling on a knife. In the back. Twelve times.


Nurah's gear:

scroll of cure moderate wounds, scroll of
dimension door, scroll of sending,
wand of modify memory (4 charges); Other Gear +1 chain
shirt, dagger, short sword, sling, belt of mighty constitution +2,
horn of assured victory, bedroll, cold-weather outfit, flint and
steel, backpack, rations (5 days), traveler’s outfit, waterskin,
winter blanket, ruby worth 100 gp, 21 gp, 9 sp, 5 cp

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

Thanks. I do not like the sound of modify memory, and the wand only having 4 charges left is a little ominous, but I am not sure what it even does. I can guess. Of course D-Door could be used for a quick escape. And Sending could likely be used to send critical information that could not wait to be transmitted more mundanely. Still, no big tells in all that.

Note that I am NOT in favor of taking her stuff. That said, what do people think about letting the army borrow the horn of assured victory? It does not get used up best I can tell.


Ratfolk Crafter 6 (HP 63)

The fact that she hasn't been using the horn every day peeves me off more than the lantern :P


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

We get some benefits for taking NPCs for our armies. What benefit did we get for Nurah? Maybe it is already included in the stats of our army.


Human Paladin 3

Demon:Oy! Look at that in the sky! Get the ballista ready!


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

What's the AC of our cart? Hardness? HP?

Did we paint it red, with black crosses on white ground? I can fly us in and you do the shooting! :D


Elf Sorcerer 7 / AC 14/*20-Mythic Mage Armor, Touch 12, Flat 13/*19-MMA / HP 19/52 / Init +7 / Fort +2, Ref +3, Will +7 (+2 vs Enchantments) / Perception +11

Balthazar keeps an eye on Nurah while all this happens. Back at base the group decided since it was his idea he should be responsible for her, much to his distaste, but he didn't want to be locked away either.


Human Paladin 3

*Throws crossbow away*

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

Hey, I am traveling this week and just realized that i do not have a power cable for my laptop. That means I need to post from my phone, which might not happen.


They were standing under the bridge, as soon as you landed you noticed the Tieflings, there are also 2 on the far side that you would have never noticed.

I also did answer you right away about seeing something

DM Raltus wrote:

The river bed is about 30' down, you wouldn't be rolling against people down there but people on the bridge.

** spoiler omitted **

The Cart lands with a bit of a thud but no one comes running and not attacks happen. To her left Lynn can see 4 Tieflings hiding behind the barricades on what was the far side of the bridge. 2 towers of about 40' in height stand on this side of the bridge as well, the ones on the south shore side have been destroyed.

I am not punishing you for not making checks, I am playing the encounter that way it makes sense in how you attacked the bridge.

I was going to have Nurah shout but I assumed that you gagged her thoroughly.


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

If you say so, it's fine with me. It just gives the game a slapstick feeling when things pop up where you think you should have seen them before.

Silver Crusade

Male Aasimar - Azata Blooded Paladin (Divine Hunter) 7/Marshall 2 of Erastil and Iomedae HP:91/91, AC 22, Touch 16 flat-footed 16: CMD 24, Perception +11 w/Darkvision: Fort +11, Ref +13, Will +8 (Immune to Disease and Fear, Resist Acid, Cold and Electricity 5)

It’s fine with me. I know these things are hard to run linearly.


Ratfolk Crafter 6 (HP 63)

What happened to the Tiefling that dissapeared?


Ratfolk Crafter 6 (HP 63)

?


Human Paladin 3

We ate him.


Sorry he magic'd out, got out of your sphere of silence then took off like a coward


Ratfolk Crafter 6 (HP 63)

No issue that he went, was mostly asking about how.


Magic? He did use magic, You may find out later...


Ratfolk Crafter 6 (HP 63)

You said magic which is all I wanted to know. Thank you


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

Well, he threw a fireball and was flying. This makes it clear: He cast vanish and is now hiding behind that big rock 50 feet away.


Or Dim door from a wand?


Aasimar Warpriest (7) - HP 93, AC 18/12/16 (Large 16/10/15), FRW 7/4/8, Ini +7, Perc. +13

There are thousand options. But the prospect of the culprit being around and watching us, listening in on our plans I thought to be funny.


They are always written to flee, plus he had nothing to do that with and you already have Nurah listening


I will explain here sorry if I caused confusion.

I have added an arrow to Map 3

You are at the Arrow, you traveled along the Ahari riverbed toward the bridge that runs from south shore to Paradise hill. Lyn checked the towers on the side of Souths shore, they are empty, Aron told you before that there is an army guarding Paradise hill but he couldn't see what it was so you know that there is an army there.

Irabeth's concern is that as the army crosses the bridge they would be sitting ducks until they cross.

1,151 to 1,200 of 1,582 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Raltus Demon Slaying All Messageboards

Want to post a reply? Sign in.