Don Guy |
More loot
The weapon rack contains
three cold iron longswords, two cold iron shortswords, two
heavy crossbows, a composite longbow (+2 Str), a masterwork
cold iron heavy mace, two cold iron longspears, 50 cold iron
crossbow bolts, 100 cold iron arrows, a +1 longsword, 5 +1 holy
arrows, and an arrow of evil outsider slaying.
The armor dummies hold two sets of masterwork
chainmail and a +1 breastplate emblazoned with Iomedae’s
holy symbol.
The two heavy steel shields are both marked with the
holy symbol of Iomedae.
May I have the +1 Breatplate?
Lynn Warhaven |
let me know when people are ready to move up before you do that action. Also I could have had 1-2 more fights but I figured there was enough slog for this PBP so far.
Every single AP book has this last part that is a traditional dungeon crawl. And thanks for skipping a part of it.
Lynn Warhaven |
let me know when people are ready to move up before you do that action. Also I could have had 1-2 more fights but I figured there was enough slog for this PBP so far.
Well, I am ready. And there is nothing here that can't wait until after we cleaned out the last story of the building. We could buff up before and heal up, but besides?
Tell! Are we getting a level up before we climb the stairs?
Does a fairy appear? Maybe the toothfairy? I got hit in the face, so that's an option.
The ghost of Tenderev appears to warn us, or hand us even cooler scales?
Another earthquake appears and the whole city of Kenabres raises and becomes a flying island like in Feel Good Inc. at 2:55
Lynn Warhaven |
Nah. I'm just curious about what comes - JUST the moment before we step on the stairs.
Dun dun dun dun...
dun dun dun dun....
dun dun dun dun dun dun dun dun dun dun dun dun dun... aaaaaaaaaaah!
Do bulettes have the same intro music as the great white in Jaws?
Lynn Warhaven |
Did anyone want to clean that up?
What especially? I'm all for restoring this place and such, but it doesn't really make sense to do that while upstairs the evil guys are waiting, does it? Or are we mistaken and a bloody floor is the real evil in this world ;)
Lynn Warhaven |
But seriously. There are a lot of good deeds to be done. Clear out the dead cultists and demons. Clean out the house. Consecrate the shrine. Bury the dead. Whatever. But nothing of that makes any sense in the midst of combat. That is a really bad written part of the adventure, if this has to be done before the end boss fight.
That would be a lot like 'Asterix in Britain': "We don't fight at five o' clock. We have tea now." While the Romans stand at the ready to fight.
DM Raltus |
Devotion Point Awards
Iomedae takes note of the PCs as they work their way through
the Gray Garrison. Ancient laws and edicts beyond mortal
comprehension prevent her, or any of the deities, from taking
a direct hand in mortal affairs, even when those affairs are
being threatened by a demigod like Deskari, but neither will
the Inheritor sit idly by without providing a small boon to
those PCs who took time out to honor her fallen garrison.
After the wardstone is destroyed, the next time the PCs
rest, they have a singular, shared dream in which a scarred
but beautiful woman dressed in plate armor visits them
and thanks them for their kindness and service before
apologizing for the fact that she cannot help them in the
future. Yet she can grant them a token of her gratitude, and
kisses each dreaming PC on the brow.
When the PCs waken, their Devotion Points are gone—
in their place they gain additional rewards, depending
on how many points they accumulated overall. Note that
these rewards are cumulative; earning 10 or more points
grants all four of the following permanent boons.
1–4 Devotion Points: Each PC gains a permanent +2
bonus to a skill of her choice.
5–7 Devotion Points: Each PC gains 5 permanent hit points.
8–9 Devotion Points: Each PC gains a bonus feat of
his choice (the PC must qualify as normal for the feat’s
prerequisites).
10 or more Devotion Points: Each PC gains a +2 increase
to an ability score of her choice.
DM Raltus |
Returning the Bodies of the 2 outside the Garrison (you said you will do)
Cleaning the shrine of Iomadae (you did)
2 Crusaders smashed by hammer and The sunder demons (you got/will do)
P7: Shrine of body parts and such before the secret room (you did)
Defeating the Alchemist (You captured)
Paper work of troop movement (you got)
Scrying dish (In the process?)
There are 2 more coming, plus anything else that I feel you would earn some for.
Azrael* |
Those are some nice rewards.
Sorry for my absence. I was camping over the weekend and simply forgot to pack my laptop Could have used my phone as a hot spot IF I had remembered. it. Buy I love the pace. Gotta catch up with 29 posts!
Lynn Warhaven |
Hi there. I assume the black hands are an inflict serious wounds spell. Would match the dice and give me a will save.
The issue now is, that the misses stands next to me and didn't concentrate. I'll take that as a gift from you. She could assume that I can't hit her after I hit the tiefling already.
Azrael* |
Lynn, Do you have Combat Reflexes? GM says you already used your AOO for the round. If so its fair that you use that first bad roll for your save, right?
Azrael* |
Nice, And I do know. I have two different reach trip fighters atm. Wish you had hit. :)
Lynn Warhaven |
Round 3 - Final fight of the book
Iko
SteelGate, Azrael, Woman (-4) <---
Don, Tink, Lynn (21 dmg to the woman)
Please do us all a favour and bot Tink and Steelgate. He had two days to post himself already and didn't.
DM Raltus |
For the Helmets:
If the PCs repair both helmets (this requires a make whole spell or 8 hours of work in a forge with a successful DC 15 Craft [armor] check)
Amulet of natural armor 1
Cloak or resistance +2
Scythe +1
Lynn Warhaven |
I'd take the cloak if no one objects.
Also Lynn is now the Brutal Destroyer of Evil.
BG skills: Craft(painting), Knowledge(Nobility)
skills: Know(Nature), Perception, Heal
Warpriest Combat Feat: Vital Strike
Mythic Feat: Mythic Vital Strike
That is the brutal part. I do now 2d10+20 Damage. Muhahaha.
Hierophant path ability: Inspired Spell, Mystic Summons.
Azrael* |
I'd take the cloak if no one objects.
I think we could all use that cloak. Dice for it?
As a main melee fighter maybe you should take the amulet of natural armor?
Lynn Warhaven |
As a main melee fighter I'm always worried about my will save. A little armor is nice, but if you can heal as a swift it's not the first priority. If everyone who is interested in the cloak has lined up, DM can roll.
Azrael* |
Lynn's will save is already 2 better than Azrael's. He too would prefer not to fail will saves.
Azrael* |
What path if everyone taking. I am likely going Marshall.