GM Raltus' Demon Hunting

Game Master Raltus

Book 2 Maps l Loot Lists l Hand Outs


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Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Fort: 1d20 + 7 ⇒ (11) + 7 = 18

Hit: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d12 + 9 ⇒ (4) + 9 = 13

The demon was obviously overconfident in it’s stench being enough to protect it. Fighting through the nausea, Khaz landed a direct hit on it.


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Fort: 1d20 + 1 ⇒ (3) + 1 = 4

Terry turns a mite green.


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Fort: 1d20 + 5 ⇒ (8) + 5 = 13

Firinn, just, manages to avoid puking. Desperate to get out of the cloud he falls back through the rest of the group and attempts to climb the wall again.

Climb: 1d20 + 1 ⇒ (5) + 1 = 6


Round 2
???Blue (-16)
Carson, Firinn, Khaz, Lorena <---
Terry (sickened)<---, ???Red

Khaz's blow again is lessened by the skin of the demon, Firinn's attempts to scramble over the wall have him sliding back down again to the ground.

The red hued Demon turns on Terry who appears to not be handling the stink so well.

Bite: 1d20 + 4 ⇒ (12) + 4 = 161d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (20) + 4 = 241d4 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 1 ⇒ (1) + 1 = 2

The blue Hued demon appears almost dead moves to try to take Khaz down.

Bite: 1d20 + 4 ⇒ (1) + 4 = 51d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (2) + 4 = 61d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (12) + 4 = 161d4 + 1 ⇒ (4) + 1 = 5


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

After Carson shouts at the demons, she interjects in Abyssal (though she's not aware that she's speaking it), "I don't think they're going to answer us while we're attacking them, just focus on taking them down".

She elects to stay in the stink cloud, since it doesn't seem to affect her. Unfortunately, it doesn't seem to matter; her blows remain off the mark.

fort save: 1d20 + 1 ⇒ (13) + 1 = 14

Step back 5 ft, then attack. Same modifiers as last time, though I think it gets concealment now from the cloud, not that it needs it.
attack (cold iron longspear vs red dretch): 1d20 + 3 + 1 - 4 ⇒ (10) + 3 + 1 - 4 = 10

Man, this is completely ineffectual...

Feeling the need for more space, she offers a suggestion (still in Abyssal): "let's back up out of this maze, it's hard to fight in here". She can't tell what's going on with the others, but she hopes they're still alive.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Hit: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d12 + 9 ⇒ (9) + 9 = 18

”Die! Why won’t ye die?”


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

1d20 + 1 ⇒ (9) + 1 = 10fort
1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24to hit
1d6 + 7 - 2 ⇒ (5) + 7 - 2 = 10+1 bleed damage

Carson gags loudly, preventing him from making any further demands in any language, but it doesn't throw off his aim so much that he can't jam a magical spear through the demon at long last. He takes a step back to try and catch his breath after.


Does that splinter spear make physical damage?


Khaz finally kills his demon with a sickening slice and a spill of bodily fluids.

Carson does land a blow on the Demon attacking Terry, his spear's blow is lessened by the abyssal hide of the demon.

Round 2
Carson, Firinn, Khaz, Lorena
Terry (sickened)<---, ???Red


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

As the demon went down, Khaz let out a yell full of righteous joy. These were the types of creatures he had trained to fight his entire life. To destroy one under his axe? It was the culmination of so much training. Moreso, them being here assuaged his guilt of attacking these mongrelmen. To consort with such creatures was proof of guilt.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

Not caring if anyone else heard or agreed with her suggestion, Lorena backs out of the stink cloud, ready to poke any demons that may give chase.

Move out, ready action to stab the dretch on the off-case that you make it chase me instead of keep hitting whoever else is next to it. Feel free to roll for me if it happens - it'd be the full 1d20+4/1d8+5 P bypassing DR/cold iron.


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

Terry tries to withdraw away form the creature attacking him , trying to remove himself from the sickening smoke.


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Firinn retreats as well, fighting in a maze not being the way an archer wants to attack. He whistles sharply and Rhionnag swoops into the cloud, trying to batter the demon down.

Attack: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Fort Check for Rhionnag please, Also Firinn would have to move a lot before he could shoot

Terry Evades the creature and gets out of the maze, The Dretch slides forward to attack Khaz, wanting move blood and to kill these mortals.

Attack: 1d20 + 4 ⇒ (9) + 4 = 131d4 + 1 ⇒ (2) + 1 = 3

Attack: 1d20 + 4 ⇒ (16) + 4 = 201d4 + 1 ⇒ (3) + 1 = 4

Attack: 1d20 + 4 ⇒ (1) + 4 = 51d4 + 1 ⇒ (3) + 1 = 4

Party Up


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Hit: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d12 + 9 ⇒ (3) + 9 = 12

Khaz grunted as he felt the claws dig into him. He responded with a blow of his own, which unfortunately, would certainly not do all of the damage it would have inflicted on a mortal foe.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson takes a deep breath and steps into the dispersing fog to sling another spear while flanking the remaining demon with Khaz.
1d20 + 1 ⇒ (7) + 1 = 8Fort
I'll let you take the negatives off if that still applies, I think it's been 2 rounds.
1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19to hit
1d6 + 7 + 1 ⇒ (5) + 7 + 1 = 13 damage+1 bleed


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Firinn isn't trying to shoot, just get out of the way. Mazes are not good for archers!

Rionnag Fort: 1d20 + 2 ⇒ (2) + 2 = 4


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Forgot my fort save

1d20 + 7 ⇒ (9) + 7 = 16


So I have been forgetting about the miss chance, if you remain in the cloud you have to roll a fort save or you are nauseated as long as you remain in the cloud. It will disperse in 2 more rounds.

Both Carson and Khaz hit the demon, Rionnag comes in but the vile vapors are to much for her consitution and she is affected by the sickening cloud.

1 move action total


Attack: 1d20 + 4 ⇒ (16) + 4 = 201d4 + 1 ⇒ (3) + 1 = 4
Attack: 1d20 + 4 ⇒ (2) + 4 = 61d4 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 4 ⇒ (20) + 4 = 241d4 + 1 ⇒ (2) + 1 = 3

The demon moves out of Carson's direct line of sight and attacks Khaz again.

Miss chance 20%: 1d100 ⇒ 43
Miss chance 20%: 1d100 ⇒ 21
Miss chance 20%: 1d100 ⇒ 30

A claw and a bite from the demon make it past Khaz's defenses, the second claw misses entirely in the vile vapor.

Party UP!

Demon -15


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Crit Confirmation for the demon+4: 1d20 + 4 ⇒ (1) + 4 = 5
Crit Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Miss Chance 20%: 1d100 ⇒ 87

Fort: 1d20 + 7 ⇒ (9) + 7 = 16

Hit: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d12 + 9 ⇒ (7) + 9 = 16
Miss Chance 20%: 1d100 ⇒ 17

The demon's claws tore into Khaz, rending great wounds across his body. The dwarf fell back, first one step, then another, as the demon pressed the attack. Without any ability left to heal himself, his blood ran freely.

His tried to strike back, but even staying on his feet was proving to be an issue. His teeth gritted in pain and resolve, he planted himself firmly and swung his axe in a wild arc, to try and force the creature back.

13/24 HP left


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson tries a different approach and takes a step over, casting Magic Missile. Until now he was going for sheer damage, but now he needed accuracy.

1d4 + 1 ⇒ (3) + 1 = 4

Has it been taking bleed damage where applicable?


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

"Lead it out here, back towards where we entered the maze!"


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

After waiting a bit, it becomes pretty obvious that the demon won't follow her out of the cloud. There's evidently still someone in there, so Lorena decides to head back in. Dropping her spear, useless in the cloud, she casts a spell, causing her hand to glow darkly with negative energy, then rushes in. Finding the dretch in more or less the same spot as before, she attacks it, draining the creature's life. This time, though she's overcome by the cloud's vapors.

Cast Inflict Light Wounds, move up until she sees the dretch, take the free touch attack.

touch attack (ILW vs red): 1d20 + 4 ⇒ (12) + 4 = 16
damage (ILW vs red): 1d8 + 2 ⇒ (8) + 2 = 10
concealment miss 20%: 1d100 ⇒ 53

fort save: 1d20 + 1 ⇒ (3) + 1 = 4


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Firinn curses as the press of bodies and the cloud makes a shot near impossible. All he is able to do is hang back and hope.

Rionnag does her best, but the cloud hampers her.

Attack: 1d20 + 5 - 2 ⇒ (2) + 5 - 2 = 5 Damage: 1d6 + 1 - 2 ⇒ (1) + 1 - 2 = 0


Rio needs to make a fort save again, last round of the cloud

The Demon stays in the maze knowing that it will protect it from those who came to try to kill it, seeing that Khaz has not fled the Demon presses it's advantage

Attack: 1d20 + 4 ⇒ (3) + 4 = 71d4 + 1 ⇒ (3) + 1 = 4
Attack: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 4 ⇒ (11) + 4 = 151d4 + 1 ⇒ (2) + 1 = 3

miss chance: 1d100 ⇒ 89
miss chance: 1d100 ⇒ 5
miss chance: 1d100 ⇒ 21


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Miss Chance 20%: 1d5 ⇒ 3
Fort: 1d20 + 7 ⇒ (11) + 7 = 18
Hit: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d12 + 9 ⇒ (6) + 9 = 15

”I am a paladin! I shall not suffer the demon or devil! For the crusade!” Khaz coughed this out as he stood his ground, swinging his axe again.

80-100 misses, right? Hope so...I think this hit might take it down...


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

Lorena stumbles back out of the cloud, holding her stomach.

Withdraw as a move action.


Or 0-20% depends on what way the group wants to play

Khaz kills the final demon, as the Demon dies the disgusting vapor disperses. A silence settles over what no you can finally realize is what might have been a sewer at one point in time.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson leans against a wall and faces away from the group, trying to hide the fact that his body is rejecting everything inside of it.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Bleeding profusely Khaz planted his axe on the ground and leaned on it. He coughed and sputtered as he breathed in deeply. His arms, and armor, showed the marks of the demon’s claws.

”Is everyone allright? I hope that is the last of them...”


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

With the last demon destroyed Firinn moves forward, mostly concerned about Rionnag, but keeping an eye on everyone else for wounds. "Is anyone hurt? I can offer a little healing if needed."


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

Lorena stays huddled over, retching for a bit as she recovers from the noxious vapors. She hears someone say something about healing, and offers through choking gasps, "I...ugh...can heal in...augh...an emergency..."


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

”I...could use some help. The demon got me good. I won’t be much use if I keep losing blood like this.” He wasn’t happy with this. He had gotten used to being the person others went to for healing. Having to ask for help...he stopped this train of thought before it went too far. It was no less weakness for him to ask for help than it was for others. He made a note to be careful of his pride, lest it take him down the wrong path.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"Help Khaz first, but I could use some patching up. I don't think I could take another hit like that."

Carson finally recovers from the noxious smell, and after that the smell of the sewer isn't so bad. The inside of the translucent force armor he summoned is stained with the blood leaking from his side.

I really need to stop getting pinned in with things that can stand me.


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Firinn reaches Khaz and touches his shoulder. For a moment the air chills and the darkness seems to twinkle with star-light.

Cure: 1d8 + 2 ⇒ (5) + 2 = 7


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

”Thank ye, lad. Good to not be bleeding over myself. Got any left for Carson?”


After everyone has taken some time to patch themselves up, the group makes its way through the maze and the the final drain of the sewer. Low light can be seen streaming down through a rather large opening as whoever is leading takes the final steps to above ground you can note that night has started to set. Off to the left is a group of what might be homes or business.


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

As Firinn goes to help Khaz, Lorena heads over to fix up Carson.

CLW: 1d8 + 2 ⇒ (2) + 2 = 4


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

Stepping into the light, Khaz took in a deep breath and smiled. ”Come on! We’re to the surface! Move it, we didn’t clear those caverns out. Let’s get everyone to safety before the mongrelmen and their demons catch up with us.”


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

Lorena heads back to pick up her dropped spear, then calls back after Lann, Horgus, and the injured back in Common: "The surface is just ahead, the way is clear. Are you all okay back there?"


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

"The surface? Good? Remember how we got down there. Things could be worse up there than they have been down here. Stay quiet and low until we know what's going on." Terry looks directly at the annoying fat man as he says this . . ..


Da +2, Fr +1, Sa +1, Su -1, Mu +0. Po 2/5. Dm 0/5. Conditions:

Firinn looks at Terry questioningly and gestures outwards. "I'll go left, you go right?" He offers before slipping off into the ruins, Rionnag gliding high above him like a shadow in the sky.

Percep: 1d20 + 8 ⇒ (16) + 8 = 24
Stealth: 1d20 + 9 ⇒ (6) + 9 = 15


Firinn sees the southern gate all but destroyed, the Gate house is gone and there is blood and debris everywhere. To the left Firinn sees what Khaz saw a row of shops or homes.


Warpriest (6) Guardian (1) Wounds (6) HP (94) AC (22/11/21) Saves (9/4/9, +2 vs death/energy drain/neg energy/necromancy) SR(13) Initiative (+2) CMD (23) Negative Energy (5) Mythic (4/5) Fervor (1/9) Blessings (5/6) Lvl 1 (1/5) Lvl 2 (0/4) Smite (1/1)

”Let’s get the civilians and wounded to safety.” Looking at Horgus he thought The sooner; the happier we will all he.


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

"For a start, sure." Terry climbs out and moves to the right, looking for some cover from which he can more safely look around . . ..

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson follows out, trying to remain observant, but there's just so much to take in.

So much of the town is gone...


What are you doing?

Each of those you rescued wants to go to their own home, Aniva is crying a bit, Aravashnial is quiet and Horgus looks shocked like this could never have happened.


M Human (mutt) Unchained Rogue 6/Trickster 1 (AC21 T17 F15 CMD22; 22/53HP; F+4 R+13 W+4; Init+3; P+11+)

"Well, stating the obvious, this sucks. Any idea on a spot that might have been overlooked, where some survivors might have gathered? Government facilities are pretty certainly destroyed."


Female Demon-born Tiefling [ HP: 42/42 | AC: 17 (13 TAC, 16 FFAC) | CMB: +8, CMD: 19 | Fort: +5, Ref: +4, Will: +6 | Init: +1 | Perception +7, darkvision 60ft ] Oracle 6 / Hiero 1 [ Speed 30 ft | Spells: 1st 5/7 2nd 6/6 3rd 4/4 | Mythic Power 5/5 | +1 CI Longspear +9/1d8+7 P; Claws +8/1d4+4 B and S | Active conditions: ghoul fever ]

"Just my luck...I got here just this morning and now the city's destroyed." Lorena is thoroughly annoyed by this new development. "Well, I don't have anywhere to go. Anyone have any ideas? I guess we could see what we find on the way to your homes."

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