DM Rah's "The Confirmation" - Dralneen's Dirty Half-dozen (Inactive)

Game Master Kobash

==COMBAT MAP==


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Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

"They said '!^^!!^^^^!!^!!!^'", Sigias poorly translates the mites, "Let me respond". He twirls out Janira's scroll and casts Entangle at them and their pet.

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

Yuseff hisses "Well that was a friendly gesture"As he starts slipping off to one side.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis moves ahead and tosses a bomb at the centipede.

Bomb+PBS: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Miss square: 1d8 ⇒ 3

All adjacent squares take 6 fire damage

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Sorry, adjacent squares get a reflex save dc 13 for half damage on splash.


Mite Reflex Save vs Entangle: 1d20 + 3 ⇒ (13) + 3 = 16
Mite Reflex Save vs Entangle: 1d20 + 3 ⇒ (12) + 3 = 15
Mite Reflex Save vs Entangle: 1d20 + 3 ⇒ (1) + 3 = 4
Centipede Reflex Save vs Entangle: 1d20 + 2 ⇒ (7) + 2 = 9

Mite Reflex Save vs Bomb: 1d20 + 3 ⇒ (9) + 3 = 12
Mite Reflex Save vs Bomb: 1d20 + 3 ⇒ (20) + 3 = 23
Centipede Reflex Save vs Bomb: 1d20 + 2 ⇒ (3) + 2 = 5

Sigias' entanglement snares one mite and the centipede, then Reavis' bomb blasts most of them off their feet.

One mite remains uninjured, but held in the roots and fungus animated by Sigias' spell. The other is so injured that it is begging for mercy.

I'm declaring this Combat Over. Jeez.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

Mite pet!

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

Lol

Once the mites are subjugated MacDowell explore this section of the caves.
Perc: 1d20 + 4 ⇒ (16) + 4 = 20


There is nothing to be found in the cave. A tunnel continues on, or you can turn back.

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

Yuseff will quietly start moving down the tunnel trying to stay as hidden as possible looking and listening for anyone or anything else.

stealth: 1d20 + 8 ⇒ (6) + 8 = 14
perception: 1d20 + 6 ⇒ (7) + 6 = 13

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos lets the other two lead the way further down the tunnel, taking a nice comfortable spot near the protected middle of the group.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

Sigias checks around the mite area before join the others.

Perception: 1d20 - 1 ⇒ (12) - 1 = 11

-Posted with Wayfinder


Continuing along the tunnel to the east, you begin to hear the faint sounds of combat and a familiar woman’s voice half-shouting and half-reciting, “As the legendary Gregaro Voth successfully battled the wild beasts in the deepest reaches of the Mwangi Expanse, so shall I defeat you, foul servant of Lamashtu!”

It sounds like Janira Gavix still lives, though she is obviously not quite safe from danger!

Quickening your pace her voice slowly grows stronger. There must be another exit from the caves ahead. But the way is not unattended... What at first seemed to be a carpet of fungi and mushrooms suddenly stirs to life, surging forward at Yuseff with a reek of decay. By dumb luck it somehow misses him.

Slam at Yuseff: 1d20 + 4 ⇒ (5) + 4 = 9

Knowledge Dungeoneering DC 7:
This is a type of ooze called a slime mold.

Knowledge Dungeoneering DC 12:
Slime molds are resistant to fire.

Knowledge Dungeoneering DC 17:
Slime molds carry disease.

ROLLS:

1d6 ⇒ 6

PERCEPTION
Molos: 1d20 ⇒ 10
Reavis: 1d20 + 4 ⇒ (13) + 4 = 17
Sigias: 1d20 - 1 ⇒ (2) - 1 = 1
MacDowell: 1d20 + 4 ⇒ (7) + 4 = 11
Yuseff: 1d20 + 6 ⇒ (12) + 6 = 18
Istralanix: 1d20 ⇒ 10

INITIATIVE
Molos: 1d20 + 5 ⇒ (5) + 5 = 10
Reavis: 1d20 + 3 ⇒ (17) + 3 = 20
Sigias: 1d20 + 7 ⇒ (6) + 7 = 13
MacDowell: 1d20 + 3 ⇒ (8) + 3 = 11
Yuseff: 1d20 + 3 ⇒ (5) + 3 = 8
Istralanix: 1d20 + 3 ⇒ (5) + 3 = 8
Mold: 1d20 - 1 ⇒ (8) - 1 = 7

INITIATIVE
Sigias <=UP
Molos <=UP
Yuseff <=UP
MacDowell <=UP
Reavis <=UP
Istralanix <=UP
Mold

MAP UPDATED

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Know. Engineering Untrained 1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

If Youseff trys to tumble past the beast is that 1 tumble roll or 3

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

Untrained K.: 1d20 + 1 ⇒ (1) + 1 = 2

Bait it back to this crossing where more than one can fight it a the same time. MacDowell says stepping to the south, drawing his mace and reading an attack agaisnt the thing.

Please move me on the map.


Yuseff, it would be one roll, but very difficult because you would be going through it's space, not around it (Actobatics check of 5 + it's CMD).

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

"It's a slime mold. I'll be right over here", Sigias casts Shield upon himself and retreats.

Kn: 1d20 ⇒ 16

AC17

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

Yuseff takes a defensive stance and withdraws from the creature seeing if it will follow him back to the others.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis equips himself with his longbow and shoots an arrow at the ooze-like creature, attempting to avoid his companions so he doesn't have to listen to Molos complain again about potentially getting hurt.

Longbow-cover: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Damage: 1d8 ⇒ 5
Confirm?: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17
Potential confirmation damage: 2d8 ⇒ (2, 1) = 3

"This is too easy guys." He mutters, almost sounding bored.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos follows the example of Sigias and bravely retreats to the back of the party, putting distance and the remainder of the group between him self and the strange creature he didn't recognize.

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istralanix draws an alkali flask and steps up five feet, where Molos just vacated. He then hurls the flask at the ooze.

RTA, Range Penalties: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
Damage: 2d6 ⇒ (1, 6) = 7


Sigias protects himself with a feat of magic as Molos and Yuseff protect themselves with quick feet.

MacDowell readies an attack.

Reavis fires his bow, putting an arrow straight through the mold. Unfortunately, it has no internal organs and so the damage seems less than one would hope. Immune to critical hits.

Istralanix hurls a vial which fizzles and burns away part of the creature, but doesn't stop its approach.

As it reaches the intersection MacDowell tries to pummel it with his mace, but can't get the angle right.

Macdowell vs Mold: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

It reaches out to slam back at him with a pseudopod, but also misses.

Slam on Macdowell: 1d20 + 4 ⇒ (13) + 4 = 17

In the distance, echoing through the caves, Janira can still be heard fighting against the minotaur.

Forgot to mention, she is close enough so that a bardic courage effect is available to everyone. +1 to hit and damage.

INITIATIVE
Sigias <=UP
Molos <=UP
Yuseff <=UP
MacDowell <=UP
Reavis <=UP
Istralanix <=UP
Mold

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

The tiefling attacks the creature one more time.
Attk: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
Dmg: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis fires another arrow at the organ-less creature.

Longbow+PBS+IC-cover: 1d20 + 3 + 1 + 1 - 4 ⇒ (18) + 3 + 1 + 1 - 4 = 19
Damage: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

I forgot to take into account the creature is in melee, so that's a 15 rolled instead.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

"Give me that fire stick", Sigias takes the Wand of Burning Hands from Janira's bag and shoots off a charge.

3d4 ⇒ (2, 3, 1) = 6

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istra takes a step back and evokes a blob of acid, hurling it at the creature.

RTA: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
Damage: 1d3 ⇒ 1

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

can we get by in the side tunnels to go around?

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos says a few words, and suddenly a tiny ball of snow appears in his left hand. He throws it at the mold.

Ranged touch with bardic bonus 1d20 + 3 + 1 - 4 ⇒ (20) + 3 + 1 - 4 = 20

Damage 1d6 ⇒ 4

If it hits, DC 15 Fort save or target is staggered for one round.


The mold is beaten, shot, burnt, and frozen and into harmless gooey chunks.

COMBAT OVER

In the distance, the sounds of Janira in combat can still be heard. Rushing toward it, you soon burst from the caves and back into the world outside. To a normal humanoid, the light of the surface world above would likely be a welcome reprieve from the blue and green fungus of the caverns below, but to your group it's just a little annoying.

Nearby is a stream whose water is hastened by runoff from a recent storm further up the mountains. A ledge to the west rises up to the nearby forest canopy. Nearly 100 feet from the cave’s entrance, Janira Gavix is locked in combat with her relentless minotaur foe in a clearing on the southern bank of the stream. She has sustained several serious wounds, but continues to shout in difiance, “You vile beast! I know not what drives your black heart, but I shall not fail in my duty. I shall see you driven from this forest, back to the hills from whence you came!”

ROLLS:

INITIATIVE
Molos: 1d20 + 5 ⇒ (7) + 5 = 12
Reavis: 1d20 + 3 ⇒ (12) + 3 = 15
Sigias: 1d20 + 7 ⇒ (20) + 7 = 27
MacDowell: 1d20 + 3 ⇒ (20) + 3 = 23
Yuseff: 1d20 + 3 ⇒ (6) + 3 = 9
Istralanix: 1d20 + 3 ⇒ (4) + 3 = 7
Janira: 1d20 + 6 ⇒ (14) + 6 = 20
Minotaur: 1d20 ⇒ 6

INITIATIVE - All PCs are UP!
EFFECTS: Bardic Courage (+1 to hit and damage)
Sigias <=UP
MacDowell <=UP
Janira <=UP
Reavis <=UP
Molos <=UP
Yuseff <=UP
Istralanix <=UP
Minotaur

MAP UPDATED

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

Yuseff moves with haste twords whatever is crossing the stream.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

::sigh::Damn it.

Sigias cast Shield on himself again and follows Yuseff.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

"I told you guys we should have killed that minotaur." Reavis says with indignation as he drinks his mutagen and begins to grow bulkier and more beast-like. He then proceeds towards to the ledge for a better view of the battlefield.

Dex Mutagen: +4 Dex, +2 Natural Armor, -2 Wisdom

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

MacDowell cast protection from evil on himself and moves towards battle. Rejoice then Mr Reavis, you will get your wish. He says without much joy. Worthless halflings, cant do even the simplest tasks.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos follows behind the others, trying to get within 30' of the Minotaur, so he can attempt one of his hexes.

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istralanix casts a spell, that will enlarge his eidolon


“Aha, hello my friends!" Janira shouts upon seeing your group coming to the rescue. "Remember Selmius Foster’s race against a marid and efreeti on the isle of Jalmeray, which taught us that nothing is truly impossible and every situation can end in victory!”

She steps away from the Minotaur and lashes out with her whip. It wraps the handle of the monster's axe for a second, but the large creature quickly pulls its weapon free. It then steps after her, swinging left and right, but Janira scrambles out of the way of the blade just in time.

Disarm: 1d20 + 6 ⇒ (10) + 6 = 16
Axe at Janira: 1d20 + 7 ⇒ (1) + 7 = 8
Axe at Janira: 1d20 + 2 ⇒ (12) + 2 = 14

INITIATIVE - All PCs are UP!
EFFECTS: Bardic Courage (+1 to hit and damage)
Sigias <=UP
MacDowell <=UP
Janira <=UP
Reavis <=UP
Molos <=UP
Yuseff <=UP
Istralanix <=UP
Minotaur

Istralanix, I put a token up for your eidolon.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

Sigias quickly moves through the terrain then calmly waits for the others at the edge.

(double move)

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istralanix moves up and casts another spell on his eidolon before it moves forward once more. Magic Fang

His eidolon, Domogliad, then moves toward the minotaur, attempting to cross the creek.

STR check?: 1d20 + 1 ⇒ (16) + 1 = 17

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis scrambles further up the slope, then tries to shoot an arrow at the minotaur.

Longbow+IC+higher ground-melee: 1d20 + 5 + 1 + 1 - 4 ⇒ (5) + 5 + 1 + 1 - 4 = 8
Damage: 1d8 + 1 ⇒ (1) + 1 = 2


Istralanix, yes it's a strength check to cross the river for a large creature (medium creatures wound need to jump, make a swim check, or cross the log with a balance check.
Reavis, I believe higher ground only applies to melee attacks. With or without that's still a miss.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Yup, you're right. I should have double checked that before posting.

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

MacDowell moves closer to the fight.
Doble move to Sigias's side.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos double moves to the edge of the water, so that perhaps he can use his magics on the creature in the next round.

"Lure him closer, so that we might assist you."


"Good plan!" Janira calls to Molos. Running around the Minotaur, the halfing bravely leaves herself open to attack, but manages to dive aside when the monster swings its axe.

She then seems to be taunting it in its native tongue.

Giant:
"Come and get me, you overgrown milk cow!"

Axe AoO vs Janira: 1d20 + 7 ⇒ (8) + 7 = 15

Yuseff is up

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

Youseff moves up to the log with a double move and prepairs to cross.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

DM, I'll probably be out for a bit tomorrow with work. Molos will try to Evil Eye the Minotaur and cackle to keep it going so long as it is in range. Ill start out with trying to bring down his AC, then his attack rolls in the following round.


Molos, ok. Thanks for the head's up.

The minotaur follows Janira, swinging its axe again and again, but failing to land a blow on the nimble Pathfinder.

“Remember the sacrifice of the fabled Yasmin bint Faroud, favored of the Ten, who gave her life distracting Zythrustianax, draconic scourge of the Society, so dozens of junior agents could survive. Her act of benevolence is the epitome of cooperation within the Society.” Janira tosses a glance over her shoulder. "I'd prefer my story not echo hers, if you know what I mean!"

Axe on Janira: 1d20 + 7 ⇒ (3) + 7 = 10
Axe on Janira: 1d20 + 2 ⇒ (13) + 2 = 15

INITIATIVE - All PCs are UP!
EFFECTS: Bardic Courage (+1 to hit and damage)
Sigias <=UP
MacDowell <=UP
Janira <=UP
Reavis <=UP
Molos <=UP
Yuseff <=UP
Istralanix <=UP
Minotaur

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis moves for a closer shot on the ledge and launches another arrow at the minotaur.

Longbow+IC-Melee: 1d20 + 5 + 1 - 4 ⇒ (17) + 5 + 1 - 4 = 19
Damage: 1d8 + 1 ⇒ (1) + 1 = 2

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Eidolon Attack: 1d20 + 2 + 1 + 1 ⇒ (11) + 2 + 1 + 1 = 15
Damage: 1d8 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5

Istra's eidolon rears back and tries to strike the minotaur!

Istralanix moves over and fires his crossbow at the creature.

Attack: 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11
Damage: 1d8 ⇒ 7

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