DM Rah's "The Confirmation" - Dralneen's Dirty Half-dozen (Inactive)

Game Master Kobash

==COMBAT MAP==


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The furniture in Zarta Dralneen's luxurious sitting room is a mix of shiny leather and studded hardwood. An enormously tall gilt frame leans against one wall, occupied by an elaborate woodcutting depicting but a single nymph in a seductive pose, garbed in nothing but a necklace bearing an amulet shaped like the Asmodean star. Dominating the room is a long table topped by a series of cubbies full of papers and curios, and a small, framed portrait of Venture-Captain Ambrus Valsin with a lipstick kiss-mark on it. Stalking about the room like a cat is the Paracountess herself, wearing a smile and a barely-there negligee.

"Hello, my lovelies. I am so excited that my summons has produced such delicious prospects for this Confirmation. The particulars of that task will be given by another, but I would love to know more about you fist."

This is a pre-scenario scene. The actual scenario will begin once everyone has made an introduction here.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"I am Molos Voren, from the glorious nation of Taldor. From Oppara, itself to be more precise. I intend on finding and cataloging many soon to be famous pieces of lore and magic," adds the confident male tiefling, who has a tiny turtle in his pocket, if inspected closely enough. He carries himself almost as a noble in his mannerisms. Other than a thin dagger, he was certainly not dressed for warfare.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Although somewhat agile and light on his feet, one of the tieflings in attendance is dressed in grimy clothing and staring inappropriately long at the woodcutting of the nymph. The objection of his fancy quickly changes to the Paracountess, as his eyes greedily soak in every curve and he begins to drool. "Uh, yeah. Name's Reavis. How's it going?"

Although he doesn't give Zarta the courtesy of looking her in the eye, he does have enough forethought to grab one of a nearby throw pillow and strategically place it in his lap, "I like to burn things. I heard you like people that burn things for you."

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

A tiefling wearing the red and black robes of the prince of darkness bows to Zarta Dralneen.
May the blessings of Asmodeus be with you Paracountess.


"Noble Molos." The Paracountess says teasingly. "Born in Taldor, no doubt, but your heritage comes from somewhere else entirely now, doesn't it? You belong with us in the Dark Archive, where you might discover lore of a more infamous in nature, and perhaps a piece of..." she adjusts her flimsy excuse for clothing, "something truly magical."

Turning her smile to Reavis and Trugosh, she gives a suggestive wink.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"Paracountess, I am sure the mind blowing discoveries you could reveal to me are truly too many to be counted, and all would be more enjoyable than the next. I am always open to consider such an invitation. I can always visit Taldor, you know," he adds with a devious smirk.

lol, I missed this was going to be a Chelaxian based group. That's fine with me!


You don't need to be part of the Cheliax faction. I just thought it might be fun if everyone was. Perhaps Molos was just converted? ;)

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

No, I like the idea, DM! That should, make for a cool experience in this one. Zarta's can be pretty convincing, I'd imagine!

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

A Small Tiefling wearing cloths fit for a begger Creeps into the room and sort of introduces himself

"Yuseff here looks like ill be following you around for a bit. I'll try to make myself usefull

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

A thin slate-skinned tiefling moves through the room's threshold, he pauses before the footfall like a cautious cat making sure the room is safe. His appearance is alien, even compared to common tiefling features, as if an offspring of a daemon or distant plane creature. His head is a thinnish oval tapering at the top and chin, pointed nose and ears, almost fey-like thin lips, serpent eyes with nictitating membrane completes the unsettling look.

He freezes and tightens his clasping grip of the strangely tailored oiled-cloak when he sees the others in the room. Turning back to look at the entry door, he takes a backward step out of the room, looks around the door frame, then steps back in the room, looks at the others again, "Thought I was suddenly forgiven", he quietly says wistful to himself and sounding almost apologetic to the attendees.

"I am Sigias of the Freelea-, he stutters, -of Cheliax.


The Paracountess grins like a wolf as introductions are completed. "Such wonderful creatures you all are. I cannot wait until your Confirmation is complete and I might share in the pleasure of your company as full fledged Pathfinders. There seems to be one missing, but I will track them down before the Confirmation begins tomorrow. For you, I have this." She reaches into the top of her skimpy outfit and withdraws an envelope. How it was concealed there is a mystery. Upon the scented white paper is the symbol of the Open Road. Within is a simple invitation that reads:

“Start where it all began. Meet us at the Pig’s Paunch one hour before dawn.”

The next morning...

The Pig’s Paunch is a run-down building with a faded sign of a large pig standing on its hind legs, arms folded above a corpulent belly. Inside, the air is thick with the scents of human sweat, stale tobacco, and leftover food. In the center of the room, surrounded by inebriates sleeping off their revelries, a familiar elven man stands high upon top of a large round table. “Welcome! Welcome, my friends! Please, have a seat!” With that, Kreighton Shaine, the Pathfinder Society’s Master of Scrolls, nimbly drops down to sit cross-legged on the table before looking about the tavern with a sense of reverent wonder. “Can you believe it? It all started here years ago—well, over four hundred of them at least. Under this very roof the Pathfinder Society was born." Shaine studies the room wistfully for a moment before continuing.

“But today! Today you will begin your Confirmation! Master Farabellus, Master Zey, and I all agree you each have shown your worth and dedication to the Society, so there’s no better time to see if you can handle becoming full field operatives. Allow me to introduce you to Janira Gavix,” he says as he motions for an excitable halfling woman to approach. She wears a large backpack and carries all manner of tools, pouches, and scroll cases around her waist. Shaine continues, saying, “Janira here will be going with you on your Confirmation. She was one of my brightest pupils and will no doubt be an invaluable resource on your journey, for she discovered the caves you are about to explore during her own Confirmation.”

Janira speaks up in an enthusiastic and cheerful voice, “Greetings, aspiring Pathfinders! Six months ago, while I was mapping cave entrances in the foothills of the Kortos Mounts, I witnessed a lone gillman entering a concealed cave. I thought little of it at the time, but I saw another one enter the cave again a month later as my Confirmation stretched on. A few days later, after I completed my assigned task, I entered the cave system, but was unable to find the gillmen.”

Master Shaine hops to his feet. “Initiates, for your Confirmation, you will travel to these caves to explore and document its many passages. Additionally, and most importantly, you are to learn what the gillmen are up to in there. Oh, and you need to come back alive as well.” With these parting words, the Master of Scrolls jumps off the table and strolls out of the building while humming to himself, as Janira turns her attention to your group, waiting for any questions.

Map - Where on Golarion?

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

While Shaine gives his spiel and introduces Janira, Reavis half-listens and orders a drink from the bar.

"So," he asks once a drink is in hand, "What's a gillman? Is that a weird type of tiefling I haven't heard of?"


"Are the Gillmen tieflings?" Janira laughs. "No, no. Not anything nearly so sinis... er," She stops, looking at all the tieflings gathered around her. With a nervous chuckl, she continues. "Hehe, well... gillmen are very similar to humans, except they have gills. They are a little secretive but not usually outright hostile."

Knowledge Geography DC 10::

At the center of the Isle of Kortos stand the Kortos Mounts, the points on the island.

Knowledge Geography DC 15::

Entire tribes of centaurs, harpies, and minotaurs constantly vie for territory up and around the Mounts, with harpies being the most common at higher altitudes and centaurs controlling the lower slopes and foothills.

Knowledge History DC 15::

Also known as the Low Azlanti, the gillmen are an amphibious humanoid race believed to be the last descendants of the ancient Azlanti people.

Knowledge History DC 20::

During Earthfall, the Starstone struck Golarion and destroyed the human empires of Thassilon and Azlant. It is said that gillmen’s ancestors survived the cataclysmic event because they received the blessing of an aquatic entity that allowed them to breath underwater.

Knowledge History DC 25::

Most scholars believe the terrifying aboleths were responsible for the gillmen’s transformation. Any alliance between them appears to have fallen apart over the millennia, however, and the gillmen are now an independent people.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Knowledge Geography untrained 1d20 + 4 ⇒ (18) + 4 = 22

History untrained 1d20 + 4 ⇒ (4) + 4 = 8

Internet issues. Please read the DC 10 geography spoiler.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

1d20 + 5 ⇒ (13) + 5 = 18 Y
1d20 + 5 ⇒ (3) + 5 = 8
1d20 + 5 ⇒ (3) + 5 = 8
1d20 + 5 ⇒ (14) + 5 = 19
1d20 + 5 ⇒ (20) + 5 = 25 Y

Sigias shares the information with the group.


Skills operate differently then attack rolls. Natural 1's don't auto-fail, and Natural 20's don't auto succeed.

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"Has any member of the Society made contact with these gillmen before? Hopefully,,we will be the first. Molos and his merry band of assistants brokered a peace with the savages, I like the way that sounds..."

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

If we are the first than its about time we bring the word of the Lord of Darkness to those savages, and make them kneel like the rest. Trugosh says, fanatism dripping from his words.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

"If they're aquatic guys, they probably worship some stupid octopus or coral reef." Reavis opines, gulping down the rest of his drink.

"Gills on the neck, they sound fugly." He adds after a moment, tail curling harshly at the thought.


"All set? Ok, let's go!"

Janira is very exited about the mission and as you make your way out of the Grand Lodge she chats constantly with an eager grin. “After reviewing my mission reports personally, Master Shaine thought it no coincidence that each time they entered the caves it was during a full moon, so it is also no coincidence that you were called now, just a day before the moon is full again. We both believe that tomorrow night is our best chance to find out why these caves are important and what exactly the gillmen are doing in there."

“The caves we’ll be travelling to lie under the base of the Kortos Mounts. We’ll need to spend every minute of daylight possible to reach the caves by foot, crossing over the Cairnlands, taking the paths to Diobel, and finally making our way through the wilderness. With any luck we won’t run into any of the local inhabitants."

“What inhabitants, you ask? Well, the area we’re heading to is controlled by a large centaur tribe. If we cross paths with any of them, they’ll see horses as an affront and might become dangerously unfriendly, which is why we are traveling by foot. Remember, our mission is to explore the caves and investigate the gillmen activity, not fight, or claw... or chew on, the local populace." She gives a nervous laugh as she looks over your group again.

"The areas farther up the Mounts are controlled by minotaurs, and the icy peaks are home to tribes of harpies. They’re always vying for territory, but we aren't treading too close to their territory, so we should be able to avoid them and reach the caves without conflict.” Janira ponders a moment. "Of course, there’s always the chance we may run into bandits along the way, and there are dozens of kinds of predators in that forest, but that’s why we should always be as prepared as possible. And I'm sure they'll be more afraid of us than we will be of them.” Janira laughs again.

"Once in the caves, we’ll need to work together to explore and determine whether any gillman are present or have been recently. Keep an eye out for any other clues that might hint at the caves’ significance, too.”

Within the city, Janira offers a few suggestions to those interested in purchasing adventuring gear. "Rope is probably a good idea, a light source, food, a way to make fire, any sources of healing. Additionally, if you can afford it, alchemist’s fire, antitoxins, and the like. Last, but not least, as a Pathfinder you need to report your findings, and do so accurately. If you need them, please take these." She passes out writing supplies and paper to anyone who doesn’t have it already.


Once everyone has declared they are ready we will move on again.


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

A brooding man rushes in. "Apologies for my lateness."

Sorry for the lateness, had to rush out of town for a family medical emergency. Mef is going to be a summoner. I'll have all his stats up this afternoon/evening.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

"So, no killing gillmen unless we have to, but everything else is on the table. Got it." Reavis acknowledges the halfling's words and begins doodling the Paracountess on the provided paper.

Ready.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

Sigias is ready after purchasing some advised gear.

1x Vermin repellent 5 gp

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

"The sooner we get this gillman situation under control, we can come back here and have more discussions with the Paracountess. That sounds a much more pleasant evening than spending the night trying to find a comfortable rock to sleep on."

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

"I Agree lets get this done"

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

The late tiefling looks up, "I am ready."

Tektite here. Changed the name and recycled an alias.


Moving along at a brisk pace, Janira seems energized to be out of the city. "When I was in training, we students used to head out into the Cairnlands to an abandoned siege tower called Asad's Keep. Many a recruit have some memorable adventure there." She says wistfully. "After a time, the area was nearly cleared of anything of interest, so now the Society has the recruits range a little further out."

Janira continues like this throughout the journey, with an unfettered enthusiasm, pointing out local landmarks, flora and fauna, and distant mountains. The journey through the Cairnlands is uneventful and after a full day's travel, the party stops and makes camp.

Rising the next morning, the party begins travelling westward again, hiking throughout the day. As the day begins to lengthen, the party progresses deeper into the forest, the trees towering overhead begin to shield most of what remains of the day’s sun and the vegetation beneath grows denser. Janira pauses a moment and pulls out an intricate silver compass emblazoned with the Pathfinder Society logo: the Glyph of the Open Road. “I received this wayfinder when I successfully completed my Confirmation. Should we be successful on our journey, you will get your own as well.” She flips open the device and holds it in front of her; the initials J. L. are engraved into the inside of the device’s lid.

After studying the compass inside for a moment, she remarks, “We’re on the right path. We need to keep heading northwest past those large rocks up ahead.”

1d6 ⇒ 6

Just as you begin to move again a hideous, dog-sized flea leaps out from the underbrush on long, gangly legs. Then two more jump into view to the south and all start to head your way with sharp, jagged jaws greedily clattering for blood!

"Oh no!" Janira shouts, pointing. "Everyone prepare yourselves!"

Janira begins a bardic performance. Everyone gets a +1 bonus to hit & damage.

ROLLS:

INITIATIVE
Molos: 1d20 + 5 ⇒ (13) + 5 = 18
Reavis: 1d20 + 3 ⇒ (6) + 3 = 9
Sigias: 1d20 + 7 ⇒ (7) + 7 = 14
Trugosh: 1d20 + 3 ⇒ (5) + 3 = 8
Yuseff: 1d20 + 3 ⇒ (13) + 3 = 16
Istralanix: 1d20 + 3 ⇒ (16) + 3 = 19
Janira: 1d20 + 6 ⇒ (12) + 6 = 18
Fleas: 1d20 + 2 ⇒ (12) + 2 = 14

INITIATIVE
Istralanix <=UP
Janira <=UP
Molos <=UP
Yuseff <=UP
Sigias <=UP
Fleas
Reavis
Trugosh

NOTE: Most of the trees in this section of the forest have trunks that are too big for any creatures to share their space. Sporadic patches of light undergrowth provide areas for creatures to hide while restricting movement for those passing through. A large rock outcropping to the east rises nearly 20 feet above the forest floor, and a small sinkhole to the northwest drops off sharply, descending to the ground 10 feet below.

MAP IS LINKED AT THE TOP

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos was close to losing his mind at the constant prattle of that annoying halfling. He was happy when a chance to take out his aggression revealed itself. "I need them to get closer to be most effective. Let them come to us," the witch orders.

Delay until the bugs move.

When the first bug closes to within 30', Molos will start with the Evil Eye hex. DC 15 Will to resist.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

Lady's Grace! This female is never going to shut up. Perhaps some kindly hydroloth will leap out and swallow her whole. Maybe a baenaloth- "Oh fantas-!"

cast Shield

-Posted with Wayfinder

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istralanix draws his crossbow, then summons an eagle to attack the flea to the east.

Bite Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d4 ⇒ 3

Talon Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d4 ⇒ 4

Talon Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d4 ⇒ 4


Got instructions from Yuseff.

Before the fleas can even start hopping your direction an eagle appears out of nowhere and rips one to pieces.

"Woah! Where'd that come from!?" Janira shouts in surprise.
The eagle gives a piercing cry and looks towards the group with red eyes.
"Uh... ok. Good work, whoever summoned that. Keep at it!"

Janira readies a wand and takes a defensive position as Sigias casts a spell to protect himself and Yuseff slips away behind a tree.

Stealth: 1d20 + 8 ⇒ (2) + 8 = 10

Waiting for the right moment, Molos stares at one of the fleas as it hops near, but the creature seems unaffected. Perhaps it doesn't have enough of a mind or soul to worry about curses?

The two remaining fleas advance, hopping up near Molos.

Flea Perception: 1d20 ⇒ 1
Flea Perception: 1d20 ⇒ 13

INITIATIVE - All PCs are up!
Reavis <=UP
Trugosh <=UP
Istralanix <=UP
Janira <=UP
Molos <=UP
Yuseff <=UP
Sigias <=UP
Fleas

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Unlike some of his companions, Reavis actually listens to most of what Janira says, but does little to show it.

When the group finally encounters the giant vermin, Reavis moves away about 5' and lobs one of his bombs at the closest remaining flea.

Bomb+P-BS: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 5 ⇒ (6) + 5 = 11

Adjacent squares all take 6 fire damage. Sorry Molos, hopefully your fire resistance will soak up all of it with a save. Reflex save DC 14 to take half.


"Wooohooo!" Janira cheers as Reavis bombs the remaning fleas. "Blech! A note for all of your journals - never stand downwind of alchemists when bugs are attacking!"

Flea Reflex vs Splash: 1d20 + 2 ⇒ (18) + 2 = 20

Miraculously, the second flea is still alive and moving.

2 down, 1 to go!

INITIATIVE - Continued...
Reavis <=acted
Trugosh <=UP
Istralanix <=UP
Janira <=UP
Molos <=UP
Yuseff <=UP
Sigias <=UP
Fleas

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

::sigh::, Sigias looks around dully, disappointed that Jinera wasn't in any actual danger by the way the fleas were being cut down. He takes a step back to let the berks have at it.

delay

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

"If this Pathfinder thing doesn't work out, I'm gonna get a job as an exterminator." Reavis quips, laughing too hard at his own joke.

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

Stepping forward Trugosh brings his mace down on the remaining creature.
Begone and stop wasting my time!
Attk: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19
Dmg: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8


*SQUISH!!*

Trugosh smashes the last flea into the dirt.

COMBAT OVER

"Wow! You guys are brutal!" Janira looks at the ripped up, charred, and mangled remains of the fleas. "Good thing you're on our side! Heh heh... right?" Her laugh is just a little hesitant, but she pulls it together and points into the distance. "Right! Let us continue!"

Grand Lodge

Tiefling, Oni-Spawn Theologian Cleric of Asmodeus

After the danger is dealt with Trugosh adresses Janira. I have noticed you have quite a voice Janira. And an endless supply of breath it seems. You should join the church of the Dark Lord and put your talents to the correct use. There is no greater honor than to serve Him, like your chelaxian kin does.

:P


"Why thank you." Janira grins at Trugosh's compliment, though her enthusiasm is quickly doused by his other suggestion. "Uhh, no thanks. Already a very dedicated servant of Desna. Her worship has been in the family for generations."

Your small party continues on through the wilderness. However, a bit of bad luck finds you when a trail is blocked by a rock-slide, and a shortcut known to Janira is discovered to be overgrown since her last trip through. These minor delays are costing you time, and Janira asks if anyone has some survival skills that might help speed things along.

Need a survival check. As usual, you can attempt individual checks or aid another person.

Grand Lodge

m Tiefling ninja/1 hp 10 AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 natural) Knowledge (local) +5, Perception +6, Sense

survival: 1d20 + 2 ⇒ (3) + 2 = 5

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Although having little experience with the outdoors, Reavis offers a suggestion here and there. Too bad they are all terrible.

Survival aid another: 1d20 ⇒ 1

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Reflex 1d20 + 3 ⇒ (11) + 3 = 14

"Be more careful with your alchemical devices, Reavis. Be professional. If I were to get flamed, it is possible I could lose control of one of my spells too close to you. It'd be a real shame," Molos glares at the careless firebug.

Survival Aid Another 1d20 ⇒ 5

Dark Archive

AC18/T12/F16/CMD16|HP12[12]F.+4 R.+4 W.+1||Init.+2|Percept. +5 Tiefling Slayer 1

Istralanix stares at the ground in an attempt to aid the party.

Survival Aid: 1d20 ⇒ 15


Which character are you guys aiding?

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

I would assume Trugosh would have the best shot.

Dark Archive

AC 17, CMD 13, F +5, R +4 ,W +3, Percception +1

"If I may borrow your wayfinder for a moment, JL", Sigias handles the device with keen comprehension. Born in a barn like all the other primates.

Survival: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis shrugs at Molos' angry words, "My bad."


As most of the group discusses backtracking or trailblazing, Sigias proves he's the best survivalist and is able to find a rudimentary deer trail that heads in the right direction. The dense forest soon opens to a wide clearing at the base of a sheer cliff with thick vines stretching 30 feet overhead.

“Here! The cave entrance is behind those vines,” Janira says with a broad smile as she walks to the cliff’s face. She pulls back several layers of vegetation to reveal a narrow crack in the cliff’s surface. “This is where I saw the gillmen enter.” As she motions toward the aperture, the surrounding woods come alive with the sound of small animals fleeing some unseen danger and a large creature crashing through the undergrowth.

The halfling worriedly remarks, “Quick, take cover before whatever it is spots us!” As if she’d summoned the creature with her words, a massive horned monstrosity emerges from the trees. Standing eight feet tall on a pair of cloven hooves and wielding a tremendous axe, the bull-headed creature roars with unbridled anger when it spots the group. Wisely assessing that a minotaur is beyond her charges’ capabilities, Janira screams, “A minotaur! I know you guys are tough, but I don't think we can handle this. Take this bag,” she continues, pulling off her backpack, “and head deeper into the caves. Finish your mission. I’ll lead it away from the caves, lose it in the forest, and join you as soon as I can. Now go! GO!”

She heaves her backpack into the cave, casts a spell, and darts off toward the minotaur before turning to lure it away.

What do you do?

Dark Archive

Arcanist 5 | HP 37/37 | AC 13/13/10 | F+4, R+5, W+5 | Cold, Electricity & Fire Resistance 5 | Arcane Reservoir 5/8 | Init.+9 | Perc+0 | SM+0 | Darkvision 60'

Molos move and scoops up the backpack. "Let's see what the halfling left for us," as he looks up, making sure the minotaur isn't doubling back on the group, before he opens the back to see what is inside.

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