DM Rah's Strange Aeons

Game Master Kobash

~Guide to Strange Aeons~
+Visual Guide+
=Combat Map=
$Loot List$
Bottle Caps: Butterfly 3, Cats 2, Fearless 3, Mariner 2


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m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

acrobatics: 1d20 ⇒ 10+?

A grim look comes over Pinkies face as he adjusts his footing as he says in a eerily low voice. "Take a load off boy time to let someone else in on this fight"as he tries to tumble past the rat creature to get into position.

rapier+flank: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
damage: 1d6 + 1d6 ⇒ (1) + (1) = 2
confirm crit: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 ⇒ 3

really


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

"This isn't good." Fearless holds a hand to his side. "Damn Shapeshifter led us in here." he mumbles to himself as he is trapped. Seeing no other option he leaps from the book shelf.

Acrobatics to safe fall: 1d20 + 5 ⇒ (20) + 5 = 25

He effortlessly rolls to the ground as his wound reopens and fires another bolt at the ratling being held by Twin's snake companion.

Covering Fire Aid Another DC 10; Melee penalty; PBS: 1d20 + 5 - 4 + 1 ⇒ (12) + 5 - 4 + 1 = 14

All of this leaves him little time to reload his crossbow as the Ratlings keep him on the move.

Final round of Tactician. Everyone but Pinkie gets +4 to AC.

Status:

HP 12/16
AC 18
Spells 1st 1/2
Inspiration 0/3
Tactician 0/1


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Rough Around the Edges 2 | HP: 17/17 | AC 17; Touch 13; FF 14 | Fort +2; Ref +3; Will +2 | CMD 15 | Initiative +3 | Perception +2 | Sense Motive -1 | Kn. Arc +8 | Spellcraft +5
Eidolon Stats:
HP: 11/11 | AC 21*; Touch 13; FF 18* | Fort +1; Ref +6; Will +3 | CMD 15 | Perception +5 | Sense Motive +5 | Kn. Religion +8 | Stealth +8
Resources:
Summon SLA: 5/5 | Spells: 1st: 3/3

Is the map correct? I only see a dead ratling and another one.

The snake turns and lashes out at the nearest target after the rest of the Watchmen have attacked, choosing to aid them instead of address the fleeing master.

Bite @ Ratling of Choice: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Grapple: 1d20 + 5 + 4 ⇒ (5) + 5 + 4 = 14

Bite Confirmation @ Ratling of Choice: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

---

As the Twin disappears from view from the Watchmen, he reappears after a few moments in the rest area/hospital of the survivors. The shirtless/pantless man runs through the area. "THE MAN PUNTED FEARLESS!" he yells as he [url=https://www.youtube.com/watch?v=AfnX-hTJ0dc] shoves the Royal Accuser into a pile of rotting bedstuffs.

Without waiting for the inevitable punishment, the man flees deeper into the asylum.


Brother Butterfly and the Twin run scared.

Fearless fires his crossbow, but the ratlings are too distracted by other things, like supernatural serpents chewing on them, to notice.

Spinning about the Twin's Serpent strikes out at the ratling behind it and snatches it up with its teeth. Getting to his feet the Mariner rushes the held ratling, but trips and misses. Cats snipes at something no one can see, because surely he didn't miss that bad on purpose. Pinkie jumps back into the combat with an excellent stab of his sword, but somehow he misses every vital organ the ratling has.

The ratling on the bookshelf to the north hisses at Cats!

Cats Will Save vs DC 12 or frightened for 1d4 + 1 ⇒ (1) + 1 = 2 rounds.

The ratling held by the snake flails about helplessly.

Cast Defensively Concentration vs DC 21: 1d20 + 7 ⇒ (1) + 7 = 8

The orange eyed ratling vanishes!

INITIATIVE
Brother Butterfly (17/19) Fear 2/3
Fearless (12/16) mage armor *1 bleed!
The Twin (17/17) Fear 3/3
Eidolon (11/11) mage armor
The Mariner (27/27 -6 nonlethal)
Cats (17/17) shield of faith
Pinkie (17/17)

Ratlings (orange -11, purple -5, red -7)


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Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Round 11, Init 7

1d20 + 1 + 1 ⇒ (4) + 1 + 1 = 6 Will

Cats gets a panicked look in his eyes...the kind of look that everyone has seen before in Fearless' eyes: the fearful, pants-pissing fear that causes a man to forsake the fight and run.

And Cats runs away from the north, double moving south.

"We're all going to catting die in here!"

This has not been my best fight ever.

Cats Stats:

AC: 17 (dex + leather) +2 SoF
HP: 17/17


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless' chest heaves up and down as it seems his body is not used to this much running. He rounds the corner of the bookshelf and fumbles around with reloading his crossbow.

He continues to leave a small trail of blood as he rushes about the room.

Status:

HP 11/16
AC 18
Spells 1st 1/2
Inspiration 0/3
Tactician 0/1

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

With his head on a swivel - he looks this way and that. Fully expecting a rat-thing to pop into existence and and bite him on his bald head as he's climbing down the stairs and is at his most vulnerable.

He doesn't say anything... maybe a sign that he's REALLY scared, because he talks incessently under normal circumstances. He just wants to get out of this damnable library. Cat's is right.... They ARE ALL going to die! Just look at Fearless. Bleeding out like he is. He's a goner for sure.

gm:
Can I ask my magic item - the headband of faithfullness- a Godly alignment question? With Cat's calling the retreat and my running away with him to the entryway. Is leaving a bleeding Fearless against my God's wishes and alignment desires?

BB does a double move.


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m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

Pinkie seeing the Ratling held in the snakes jaws tries to put the creature out of its misery

rapier,flank: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
damage: 1d6 + 1d6 ⇒ (2) + (1) = 3
dagger+flank: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
damage: 1d4 + 1d6 ⇒ (3) + (4) = 7
confirm crit: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10

"You taking notes boy"

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

While descending the stairs....
BB hears Pinkie amidst the combat.
He thinks to himself and mutters aloud, Did Pinkie's voice just get deeper? That didn't sound very much like Pinkie. If it was the snake, it'd have said, ..Taking notesssss boy.

Then BB remembers to be frightened again. and puts the "Pinkie with Testosterone" voice thoughts to the back of his mind.


bill, rage: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
dam: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

"Pinkie - duck!" the Mariner jabs the blade overhead, "fFFaaahhhhk!"


Rough Around the Edges 2 | HP: 17/17 | AC 17; Touch 13; FF 14 | Fort +2; Ref +3; Will +2 | CMD 15 | Initiative +3 | Perception +2 | Sense Motive -1 | Kn. Arc +8 | Spellcraft +5
Eidolon Stats:
HP: 11/11 | AC 21*; Touch 13; FF 18* | Fort +1; Ref +6; Will +3 | CMD 15 | Perception +5 | Sense Motive +5 | Kn. Religion +8 | Stealth +8
Resources:
Summon SLA: 5/5 | Spells: 1st: 3/3

The Twin rounds the corner into the room filled with decaying linens and laundry as he screams incoherently. "WHY MEEEEEEE!" he yells.

---

The Snake clamps down on the ratling in his jaws as he seeks to consume another delicious verminoid. "Sssssssshhhhh..." he hisses in an attempt to ease the creature's path to the Boneyard.

Grapple Maintain: 1d20 + 9 + 5 ⇒ (7) + 9 + 5 = 21
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Brother Butterfly and Cats hurry to escape the horrible creatures of the library. Fearless moves for position, leaving a trail of blood as he goes. The Twin's Serpent bites into the ratling it holds. The Mariner tries to finish off the creature, but just can't get a clear shot. Pinkie stabs, then stabs again, finishing the little monster off.

Elsewhere in the asylum, half-naked in the laundry, the Twin finds the fear that drove him to flee the combat suddenly vanishes.

One ratling scrambles out of sight behind a bookshelf. Another appears in mid-leap as it jumps from a bookself onto the back of Brother Butterfly.

Bite vs BB (flat-footed) AC 14: 1d20 + 6 ⇒ (8) + 6 = 14
Damage + Sneak Attack: 1d3 - 2 + 1d6 ⇒ (1) - 2 + (5) = 4 *1 bleed!

INITIATIVE
Brother Butterfly (13/19) Fear 3/3 *1 bleed!
Fearless (11/16) mage armor *1 bleed!
The Twin (17/17)
Eidolon (11/11) mage armor
The Mariner (27/27 -6 nonlethal)
Cats (17/17) shield of faith
Pinkie (17/17)

Ratlings (orange -11, purple -5)

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Get it off! Get it Off! It's riding me like a Hippogriff!

BB shakes his back trying to get the thing to slip off his scale armor. He even jerks his head back in a lame attempt to head butt it.

All the while moving further and further into the entryhall. Moving behind the big table and turning around to see the hideous rat-thing.

withdrawl


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

"How many are there!? They just keep coming!"

His mind snaps at the horror of endless amounts of rats as they pour forth from the books and crawl all over his skin. His fractured mind causes his wide bloodshot eyes to twitch as a single orb of power leaves his mind and thrusts into the orange ratling.

Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

Status:

HP 10/16
AC 18
Spells 1st 0/2
Inspiration 0/3
Tactician 0/1


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Having a hard time accessing the map on my ipad. Please move Cats as appropriate.

Cats continues to flee in terror. He would follow The Twin, but where The Twin goes it's sure to be certain death.

Don't follow the dead cat.

Cats double moves (60') away.


Rough Around the Edges 2 | HP: 17/17 | AC 17; Touch 13; FF 14 | Fort +2; Ref +3; Will +2 | CMD 15 | Initiative +3 | Perception +2 | Sense Motive -1 | Kn. Arc +8 | Spellcraft +5
Eidolon Stats:
HP: 11/11 | AC 21*; Touch 13; FF 18* | Fort +1; Ref +6; Will +3 | CMD 15 | Perception +5 | Sense Motive +5 | Kn. Religion +8 | Stealth +8
Resources:
Summon SLA: 5/5 | Spells: 1st: 3/3

The Twin realizes that he is in the laundry room and remembers that he was afraid, but cannot figure out what was so scary now that he thinks about it a second time.

Shrug, hindsight... he says as he saunters back to the room, watching Cats run past him in terror.

---

As Pinkie shoves his rapier through the throat of the ratling, the Snake swallows it, shoving it on top of the others trapped in the inter-dimensional snake's belly.

As another one appears, the Snake hisses in pleasure. "Hsssss..." It slithers over and lashes out with a quick strike, hoping to bite another prey.

Bite @ Orange: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Grapple: 1d20 + 9 ⇒ (16) + 9 = 25

Bite Confirmation @ Orange: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Fearless blasts the orange eyed ratling with psychic energy, injuring it badly, and the Twin's serpent slithers in and strikes, snatching up the little creature and crunching on it.

Rolls:

Ratling Stealth: 1d20 + 16 ⇒ (20) + 16 = 36
Fearless: 1d20 + 7 ⇒ (20) + 7 = 27
Pinkie: 1d20 + 9 ⇒ (9) + 9 = 18
The Mariner: 1d20 - 1 ⇒ (6) - 1 = 5

Though there appeared to be one more ratling, it has either run off or hidden itself away somewhere.

All Fear spells expire. Combat Over.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats stops short. He looks around, looks behind him. Nothing is chasing (other than his own screams).

I guess I'm not going to die. At least not here.

Cats scratches his head, trying to remember how we got so scared in the first place, and then trying to recall what he saw.

He walks back to the group with a confused look on his face.

"Did I catting run out of here like a cat on the 'nip? Yeah, sorry...I kind of lost my head there. Sorry."

Cats sheepishly goes to recover his many, many errant arrows.

high is good: 1d2 ⇒ 2
high is good: 1d2 ⇒ 1
high is good: 1d2 ⇒ 1
high is good: 1d2 ⇒ 2
high is good: 1d2 ⇒ 2
high is good: 1d2 ⇒ 2
high is good: 1d2 ⇒ 1
high is good: 1d2 ⇒ 1

Scarab Sages

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M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Standing at the table. With the wooden top pressing against his thighs, the bleeding cleric breathes heavily as his arms swing around to get his backpack off. The panic caused by the Wrangling Ratlings seemed so overwhelming as he barely escaped being rode hard and put away wet.
With his two disbelieving eyes, he sees the half rat- half toddler sized beast on the floor looking at him with beady red vision. The doorway frames his view. In that instant, a spearhead of magical energy comes from stage right and slams into the Ratling with Minotaur like force. Then the twisting crawl of SuperSnake as it bites with fast reflexes, unhinging it’s lower jaw to put at least half of the HumanRat in it’s mouth. The other half of it is moved to allow the coils of the snakebody to wrap it up. Only a 6 inch section of the Ratling’s superlong tail is not claimed by SuperSnake.
Seeing the source of his panic so mercilessly defeated, BB’s pulse goes back to a regular beat.

His body starts working to prepare some bandages that he has in his backpack (now open and positioned on the table) . Pulling them out so he can stop the crimson flow that carries a humanoids life force.
His mind marvels at the amazing sight of that magical volley. Trying to deduce who could have prepared and performed such a feat. Mariner, Fearless, and Pinkie. Those are the unusual suspects. This motley crew of insane misfits really does have uncanny powers and abilities. He has been blessed by Desna to have such companions in his mission against Her enemies.

Fearless, get over here quickly! I am ready to bandage that brutal wound. We can’t have you bleeding out – for {Strange} Watchmen protect their own!
First Aid DC 15: 1d20 + 8 ⇒ (5) + 8 = 13

Second Try.
First Aid DC 15: 1d20 + 8 ⇒ (17) + 8 = 25

Reads a Cure Light Wounds Scroll for himself
clw: 1d8 + 3 ⇒ (1) + 3 = 4


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless hobbles over to Brother Butterfly as the fog in his mind seems to clear his psyche. Brother Butterfly's voice calling him clears his head as he finally realizes his shoulder won't stop bleeding.

He is silent for a good long time as BB mends his bleeding injury as he looks about the room that was absolute chaos just moments ago.

Looking up at the shapeshifter he quips a bit to break the silence. "This place really should call an exterminator."

As the bandage is tightened he leaps from the small table as his eyes hang low. "Not sure I can make it much further today. That took a lot out of me."

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Correction, I realized the scroll would be written at minimum caster level. That's first level. The HP's from the scroll should only be 2, not 4.


m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

Pinkie gives a visible shiver and slumps down in a corner shivering.

"mumbling""You can't do that....thats right advise not take over....it makes me sick to my stomach.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats is too busy to help Brother with the bleeding, but trusts the hairless ape man to take care of the wounds. He has proven his worth in the past and Cats sees no reason to doubt his skill now.

When others are healed and he has recovered his (many) misses, he'll address the group.

"Maybe we pull back and regroup? Some rest might do us some good. I, for one, had a hard time shooting straight," Cats opines.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless nods his head and begins to head back to Lady Winter and his bed.

"Sounds like a plan" he hefts his crossbow onto his shoulder. Reaching his small cot in the corner he hefts the crossbow into the corner, grimacing slightly as the wound is still a bit fresh.

Leaving his crossbow well within sight he grabs a small bowl of the nightly 'stew' and scurries back to his bunk where he eats silently and by himself. His eyes wander the room as he closely watches all within, not quite trusting any of them yet, but he knows he needs each of them if he is to make it out of here.

As the hours wane on his eyes close and he finally falls asleep.


Rough Around the Edges 2 | HP: 17/17 | AC 17; Touch 13; FF 14 | Fort +2; Ref +3; Will +2 | CMD 15 | Initiative +3 | Perception +2 | Sense Motive -1 | Kn. Arc +8 | Spellcraft +5
Eidolon Stats:
HP: 11/11 | AC 21*; Touch 13; FF 18* | Fort +1; Ref +6; Will +3 | CMD 15 | Perception +5 | Sense Motive +5 | Kn. Religion +8 | Stealth +8
Resources:
Summon SLA: 5/5 | Spells: 1st: 3/3

The Snake slithers up into the corner of the bookcases, slowly digesting the corpses and soon-to-be corpses of the ratlings in his belly. The bulging frame of the harrow-marked reptile coils up, leaving a small pyramid of scales with the occasional forked tongue flicking out of the top, like a volcano.

The Twin moves into the library and picks up his magical dagger from the ground as he sees the group tending to their wounds. "My pet and I are able to continue, but if you need to rest, then it appears that we can find the time." he says as Fearless starts to relax on his cot.

Since we brute forced the door haunt thing, can we close it in case the last ratling wants to kamikaze?

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

When the announcement if given that everyone else in the crew is done and tired. BB feels the weight of his armor and the tiredness in his limbs. It was only a couple minutes, but the panic, the climbing up a ladder, running around and climbing back down took it’s toll. This is just a lot of physical labor that he's not used to.

So, he lies down a little bit on the Oaken table he was just using as a first aid station. Allowing its dirty tabletop to pick up some of the weight of the Scale Mail from the shoulders and back. He has an arm dangled off the side of the table. Dangling freely like it didn’t have a care in the world. It is his Mace wielding arm and it definitely did not have any practice swinging something THAT heavy around. He rests there -- semi sprawled on the table until his breathing gets back to normal and his back unclentches from the tension of the life-and-death struggle.
When he sees the others make their way towards the Sanctuary - Brother Butterfly follows. In his designated sleeping spot, he pulls out some of his new cleaning solution and starts working on cleaning his gear from rat guts, slime, and blood. Starting with his mace as that seems the easiest to clean. While cleaning, he is ironically happy with the gore on his Mace. Taking a bit too much credit for his powerful swings during the combat that left such morbid marks. His Ego growing just a bit too much as he overlooks that it was Desna’s True Strike that was the real impact in his moment of need.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Y'all notice that these yahoos had all of the guards watching the north passage, but none guarding the talking, nigh-unkillable, eye of ultimate evil and weirdness. How come? Best guesses?

Cats goes back to find a place to crash (probably the records room). Being a Catchman, he sets watch before setting up his bedroll. He'll eat a bit more of his rations before nodding off.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Cause everyone is a shapeshifter! Including all of you. I am doomed.....

Fearless continues to sit in his cot. "How are you good to go? We were nearly killed by every rat on Absalom. If your snake is hungry I am sure that there are a few more. No..No I am not playing at your games." He says tapping his head with his stubby finger. "I know what you are trying to do. I am resting. Resting I say."

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

After completely cleaning his gear and armor, the big bald man gets some evening stew and checks in on the injured and sick. He reports into Captain York and Lady Winter with a comprehensive report. Warts and all.

He takes his appropriate “Watchmen” shift. Whichever shift is appropriate – First, Second or Third.
He also tries to wake up early to get a good jump on the day.
With Fearless’s permission – he removes the medical files on the 4 people still alive. When he sees them individually and hands them their own personal folder. Saying something akin to,
We found these during our foray into the asylum. Since these are your personal files and extremely private - I felt it appropriate to give them to you. Rest assured, I did not read the files.
After that task completed, he performs his prayers and checks back in with Captain York and Lady Winter. Comfortable in promising that they will explore more than just 2 rooms on this day’s adventure.


The Mariner backs out of the den, covering the retreat of the Wastedmen. A few bite marks richer and half pint less blood, he suddenly of the strange scared words on his arms are rat graffiti, Klyn was here. Certainly sounded like a name a rat would take.

Reaching the sanctuary, he dumps his exterminator gear into a corner with fuming frustration then realized that everyone else had taken a seat. He consider for a moment taking the first watch, but then says to the idle orderlies, "We've bled enough, you nurses keep an eye out while we rest."

-Posted with Wayfinder


Withdrawing to the safety of the Chapel and it's environs the party eats some of the now-dwindling stew and beds down for some rest. Hours pass in peaceful sleep... for most of you.

Brother Butterfly:

You dreams are for the most part not unusual, with one exception. Though it is hazy upon waking you recall one vivid dream of walking through a forest and coming to a meadow under blue skies. In the middle of the meadow was a woman, sitting eyes-closed in meditation.

Cats:

Your dreams are haunted by the ruined city once more, and the Tattered Man who pursues you in the mists. Unable to escape, he closes in!
Roll a will save!


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

@RahRahSisBoomCat:
1d20 + 1 ⇒ (2) + 1 = 3 Will (+1 more if evil)

I'm sure this is a good thing, right?


Cats:

The Tatterman closes in, his sharp rotting teeth bared in a hideous grin. There is a flash as his razorlike sword slashes at Cats!

***

With a jolt, Cats wakes in the records room. Blood drips from a shallow cut across his neck. A creak draws his attention to the door to the hallway as it begins to open, yellow mist spilling forth from the gap. A hand, wrapped in tattered yellow cloth, grips the frame...


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats screams like a Fearless, starting high pitched before trying to effect a more manly scare scream.

"I've been catted!" Cats says, pointing to the wound on his neck as he rises. "Get it!"

Cats points to the door and the hand covered in tattered yellow cloth. He makes a note of which of the Watchmen was supposed to be watching.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless leaps out of his bed as Cats screams. His eyes wide he throws his back to the wall and grabs at his hand crossbow while his other hand holds his chest before his heart leaps from it.

Seeing no immediate threat he slowly begins to calm down.

"CAN I WAKE UP ONE TIME....JUST ONE TIME IN THIS PLACE PEACEFULLY....NOT LIKE SOME ALARM OF SOMEONE DYING!!!!????"

Fearless gets out of bed to look at the door. "There ain't nothing there you crazed bastard." Though he is curt he seems to be trying to help in his own sort of way.

Status:

HP 12/16
AC 18
Spells 1st 2/2
Inspiration 3/3
Tactician 1/1


To clarify positions. Everyone but Cats bedded down in the Chapel. Cats chose to sleep in the records room instead.

Cats:

Cats' screams echo into the halls of the asylum. The Watchmen should be near, and for a moment he thought he heard someone respond, yet no one comes to his aid as the Tatterman stalks slowly into the room.

"You are mine." The Tatterman hisses. "Now, tell me." He slashes his blade, opening a gash across the palm of Cats' hand. "Who are you?" He slashes again, the blade scraping bone as he slices through scalp. "What are your desires? What is that causes you to cling so desperately to life?"

Everyone Else:

Fearless hears Cat's muffled cry, but sees no danger upon waking and investigating. As he's chastising Cats he realizes that the half-elf isn't really awake. His eyes are closed and he's pointing off into space. As he watches Cats recoils and covers his face as if being attacked by an unseen force.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

@Rah:

DM Rah wrote:
To clarify positions. Everyone but Cats bedded down in the Chapel. Cats chose to sleep in the records room instead.

This is sort of confusing/puzzling to me; I'm going to roll with it because not sure it matters much, but would prefer to avoid happening again in the long run:

Cats set the watch...and you're saying that Cats is sleeping alone and unwatched? Also, not sure other people *arent* sleeping near him (no one mentioned it one way or another).

I just think our characters might have reacted differently had this been noted. We could have asked others to say where they were sleeping (but understand why we didn't because of the delay of some posters).

Meh. I'm fine to roll with it, but it seems weird.

@Rahtterman:

Cats couldn't answer the man's questions even if he wanted to. That is, if he could stop screaming. Given time to find his voice, he might reply.

"What makes you cattlespotting think I know who I am?!" Cats screams because he doesn't know.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

WAKE UP! WAKE UP!
BB is at Cat's side administering and checking his vitals. Trying to find a good and appropriate way to make certain that Cats can be safely awakened. Brother does not want the chance for his newfound friend to turn into a ghoul.
Heal check
heal: 1d20 + 8 ⇒ (20) + 8 = 28

CRITICAL! I sure hope that means I can reverse his Ghoul-canthropy AND Wake him safely

To the rest of the group that might be congregating, This is not acceptable! We are watching for a reason, and that is to protect each other's dream. None of us should have missed their watch.
I know we're all lunatics, but we all have to be in agreement that we are going to protect each other from these nightmares. We can disagree on almost everything else but THIS has to be our foundation.


The Watchmen are not the only ones to notice something amiss. As Fearless and Brother Butterfly move to aid Cats, a couple curious patients, plus York and some of his guards, have gathered at the door.

"The Tatterman's got him!" Whispers the young orderly Denman.

"Shut your mouth." York rounds on the young orderly. "People here are mad enough without ghost stories."

Turning back to Cats, still struggling in his sleep, York puts a hand to a studded club at his side. "Best we can do is be ready in case he turns."

Meanwhile, Brother Butterfly examines Cats, noticing razorlike cuts upon his hands and neck. As he watches, another appears at the half-elf's temple.

Brother Butterfly:
You don't see any evidence that he's turning into a ghoul, and you feel safe using some good old fashioned methods to wake him up - like a few good slaps or some water in the face.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

BB unstoppers some of his ammonia cleaning solution and places it near his nose. The jar he opens is the Powerful stuff with Fire Rain added to it to jar Cats awake.
if that doesn't work, I slap him around a bit until he wakes


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

A bit unsure of what all Brother Butterfly is doing. He notices the bottle of ammonia. "That some test to see if he is gonna be a ghoul?"

York wrote:
"Best we can do is be ready in case he turns."

He draws his crossbow. "Those ratlings must have bit off more than they could chew and gave him some sort of disease." He points his crossbow at Cat's head from a few steps behind him. "He turns I got him. I owe the Shapeshifter at least that much for dragging me into this."


m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

Pinkie runs over to the commotion and sees Fearless pointing his crossbow at Cats head and yells "HOLD ON NOW. Don't be pointing that cating thing at one of us until we've done something to deserve it" then a little shocked at his own reactions it seems. Pinkie mumbles under his breath "I don't know when I became a part of an us though."


Cats:

The Tattered Man pauses in his torturing and cocks his head. The rags that bind and conceal his eyes, if indeed he has eyes, make him hard to read, but he seems almost perplexed.

"Don't know...?" It grabs Cats by the face, the claws on its hands digging into flesh, and pulls him near, as if listening for something.

"Hmmm. You speak the truth, and yet, there is... something. A glimmer like a dark moon reflected in a pool of blood. I will dig it out..."

The claws begins to tighten, piercing deeper. Then a horrible smell comes over you and a jarring impact and suddenly everything in the room is different. Brother Butterfly kneels at your side with a flask of ammonia near your face. Fearless stands to the side, a crossbow trained on you. Pinkie and York at the door, with others peering in from the hall outside.

You are awake! You have have suffered 1d4 ⇒ 1 damage.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats starts awake his face away from the pungent ammonia. His eyes are somewhat wild...darting around the room looking for something that isn't there.

"Where did he go?! Where is the man in rags?!" Cats continues to look from side to side, while one hand goes to his neck to see what is hurting him there.

"Something cat me! Something cat me, where is it?"

There is more to come out, but let's RP it. Let's see what you got, you magnificent yahoos.


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Rough Around the Edges 2 | HP: 17/17 | AC 17; Touch 13; FF 14 | Fort +2; Ref +3; Will +2 | CMD 15 | Initiative +3 | Perception +2 | Sense Motive -1 | Kn. Arc +8 | Spellcraft +5
Eidolon Stats:
HP: 11/11 | AC 21*; Touch 13; FF 18* | Fort +1; Ref +6; Will +3 | CMD 15 | Perception +5 | Sense Motive +5 | Kn. Religion +8 | Stealth +8
Resources:
Summon SLA: 5/5 | Spells: 1st: 3/3

The Twin watches as the group panics due to Cats screams. "So dreams can harm you in this forsaken world?" he says, unbelieving off what is happening in front of him.

As Brother Butterfly rushes to wake the man, the Twin feels like this cannot be true, so he keeps his eyes peeled for some sort of invisible creature. "Maybe that last ratling came back for punishment on the Cat. Seems fitting." he says as he waits for the results of Brother's attempt to awaken the sleeping man.

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Relax friend. You are safe right now. But, you weren't safe just seconds ago. Somehow, the Nightmares got you and you were tough to awaken. You also had wounds appear on your flesh. As if your nightmares were ACTUALLY hurting your mortal coil.

The great news is that I have released it's primordial grasp on you. You are safe, and WE are safe. I have checked you and I am POSITIVE you are NOT turning into a ghoul.
diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20

The diplomacy is more for the NPC's , but to maybe show how my critical roll translates to how vehemently BB feels his health eval went.

in more a whisper Denman thinks it's The Tatterman. I agree, as I had a nightmare two days ago that left similar cutmarks on my neck.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14
Pinkie wrote:
"HOLD ON NOW. Don't be pointing that cating thing at one of us until we've done something to deserve it"

Fearless lowers his crossbow in frustration. "Maybe he does deserve it. We don't know him all that well."

Cats wrote:

"Where did he go?! Where is the man in rags?!" Cats continues to look from side to side, while one hand goes to his neck to see what is hurting him there.

"Something cat me! Something cat me, where is it?"

"See and he sees invisible dead things that want to kill him. We don't need any of that haunting s~~+ rubbing off on us."

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Giving a nod of approval toward Pinkie to support his ideas of unity and communal defense - while blatantly not giving creedence to Fearless and his conspiracy theories .
Brother Butterfly stands up. Giving Cats a helping hand and looking for a bandage cloth to help stop any bloodletting that might be going on.
To Cats
Cats - We really need you to rethink your sleeping spots. We have lots of questions to find answes to, but on e answer that's written in stone is the fact that you need to be with the rest of us in the Sanctuary. Just on the basis of Logistics. Easier to watch everyone if we are all in the same spot.
turning to The Twins
Twins, you slept "outside" the night before, did you have uneasy sleep?

Back to Cats

If
the Twins did have a nightmarish sleep the night before last, that just strengthens my theory that The Godly Sanctuary is truly our Eye within the Hurricane. The calm amongst the hellfire rain and the madness storm.

BB starts to sing a deep baritone throated song that is obviously the chorus part of something longer.

"In the eye of the storm, Desna is in control.
And in the middle of the war, you guard my soul.
You alone are the anchor, when my sails are torn."
That's one of our spiritual hymnals.

Pardon me - I get carried away when praising Desna. Back to my point. You need to stay in the the church under the watchful eyes of The Gods. And your friends.

Denman -- you whispered the name Tatterman. Tell us more. Our of earshot of the sensative patients, but our survival might hang on the "ghost stories" you provide.


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Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10
"Fearless" wrote:
"Maybe he does deserve it. We don't know him all that well."

Cats turns his attention to Fearless, his eyes wide with realization and fear.

"Yes. Yes...that's it. That's what the man in rags said," Cats' voice cracks. "He looked at me. He looked *into* me. He said...he said..."

Cats voice goes very dry.

"He said...'there is... something. A glimmer like a dark moon reflected in a pool of blood. I will dig it out...'"

Cats looks down and begins to weep.

"He's right. I did something. I did something evil and bad. I did something very cat."

Cats weeps, falling back into his bed, crying for the thing he did and that he cannot remember.

Scarab Sages

2 people marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

There. There.
Soft Kitty

Seeing the emotional distress from Cats takes him by surprise. But, this is his professional calling as a Cleric. To help people when they are emotionally and spiritually vulnerable.
There. There
As he bends back down to kneel and be on Cats level.
Unless you regained your memories and are sad about something specific. Cats you don't have any action that you should lament this past week. Even if you did get your memories back, and you're sad because you’ve remembered your past, please know that you would be just like the rest of us.
Broken.
Broken and seeking to be reformed as something stronger. Just like any Masterwork item once when it first was being made -- had impurities in it. Imagine a master work short sword (pointing towards Cat’s own weapon) had once been at a forge. It had been beaten repeatedly between an unforgiving hammer and an immovable anvil. Placed over and over into hot fires to exorcise the impurities. But IT was made stronger through that process.
While you lie in your bed, crying and lamenting, just picture yourself right now being at the forge.

gm:
Do I recognize that saying – A glimmer like a dark moon in a pool of blood? Is that religious in anyway? If so, I’d like a religion role. religion: 1d20 + 7 ⇒ (9) + 7 = 16

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