Zayva |
Zayva gives Muhoro a look along the lines of 'I thought you said there was no one.' Slightly panicky but after a moment she steels herself, looking at the others. She motioned back downstairs before motioning towards the noise with a questioning look on her face. Mace in hand she was willing to ambush if the others were as well, because how much longer could they keep running and hiding?
Muhoro |
In response to Zayva's look, Muhoro shrugs his shoulders with a puzzled look on his face. He also retreats down the stairs and readies his weapon for possible combat.
DM Frogfoot |
"Didja hear about the fracas in the arena downtown?"
"Yeah. Pity about the victims...whoever they were." You hear a cruel chuckle that is cut off into a gasp when the two guards round the corner.
"Slave fighters? 'Ere, 'oo're you? I've never seen you around the compound..." the first guard asks - that's all he has time to do, if you guys plan to ambush. If you wait to attack, initiative will be rolled normally and you'll sacrifice your surprise round. Whoever acts first - either to lie or to attack - will probably dictate the actions of the group.
Muhoro |
Is it just the two?? Are they Drow or something else? If just the two, Muhoro will attack, if more..well he will wait to see what the ladies do.
Before either guard has a chance to say another word, Muhoro swings his tetsubo at them.
Will use 1 point of Arcane Pool to gain Perfect Strike (Max Damage) and 1 point for Arcane Accuracy (+2 to hit)
Attack-Melee: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
Damage: 1d10+7=17
Siri Aponavicius |
Siri lashes out at the flatfooted drow with her morningstar, hoping to finish them before they can act.
Morningstar: 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Init: 1d20 + 3 ⇒ (7) + 3 = 10
Zayva |
Wasn't sure if one of the drow was within 5 ft or not with them setting on the line. Depending on if they are or not, one of the following conditional statements is true.
Her Curse, feeling the rush of adrenaline, took hold. All the drow spoke was gibberish to her.
If they are within a 5ft step:
Zayva took a five-foot step twoards them and attack the drow in front of her.
Morning Star Attack: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d8 + 1 ⇒ (6) + 1 = 7
Else if they are more than a 5ft step away:
Zayva stayed put, motioning at her companions with best wishes, अपने हमलों सच हड़ताल कर सकते हैं! Casting Bless
Init: 1d20 + 3 ⇒ (7) + 3 = 10
DM Frogfoot |
Muhoro, Zayva and Siri move forward with the quickness of striking snakes, lashing out with their weapons as one. All together, their weapons connect with the young males' temples, knocking them out cold instantly.
They fall at your feet in crumpled heaps. One of their necks is bent at a slightly worrying angle as it rests against a stair. The sounds of bustling in the kitchen behind you continues on unabated.
Siri Aponavicius |
Siri points at the still living drow and looks to Zayva,
"Can you stabilize him without waking him? If we take him to the storeroom we entered by we can try to question him, and hide the other one's body to."
Siri Aponavicius |
"I suggest we wake him blindfolded, and I try lying to him first. Maybe say we are from House Kashi come to aid after against an ongoing assault and that I need to know where the portal is? If that does not work we can resort to intimidation to get our answers."
Siri Aponavicius |
Siri drags a sack in front of the door, endeavouring to make it look like it has casually fallen - more to give warning of entrants than to prevent entry. She then uses some sacking to bind the unconscious drows eyes, and looks to Zayva to revive their prisoner.
DM Frogfoot |
Muhoro, you find a pair of coinpurses on the males. With infernal oni counting speed, you determine that they contain coins and a few small gems worth 1500gp or so. You also make a strange find...a small, tightly wrapped piece of parchment. Unfolding it, you see that it appears to be a map that depicts the agricultural district and specifically, a lake therein. There appears to be an X under the lake. You also find two potions of water breathing - their motivations becoming clear to you.
Siri, you think you make a passable scene. Probably wouldn't fool a skilled investigator, but one can never tell who would find such people.
Zayva |
You two sure have been busy this morning.
After the two fell, Zayva had moved to check both of the drow males' conditions. Deathwatch at Will If one or both were still alive, yet dying, she simply touched the one that was closest to death first, willing it to live, before moving to the other and doing the same. If one of them was already dead, there wasn't much she could do.
Zayva |
"Did you find anything of use? Do we need to wake them still? Or, should we just leave them here. They'll likely be out for a while unless I heal them. Even then, might not see or think straight. I'm not sure they will even remember us, with the blows to the head they took. It might be best, to leave it that way instead of waking them?"
Muhoro |
Muhoro shows the others the items he found on the 2 Drow.
"Looks like we are in the wrong spot. Should we try and locate the others to check out this lake?"
Siri Aponavicius |
Siri frowns, "We need to be sure don't we? It certainly seems likely that this lake is connected with the portal, but these are drow, they have many different schemes in motion no doubt. I would not wish to break in again, I think its worth waking him and ensuring the information is correct. Perhaps if I said I was from House Kashi and we just needed to know the portal was not here, and that we did not need to defend it?"
DM Frogfoot |
perception checks: 4d20 ⇒ (4, 13, 9, 1) = 27
Muhoro, out of the corner of your eye while Siri's speaking, you see that one of the drow guards, with his eyes still closed, is surreptitiously moving his hand toward his pocket. Muhoro reflex check: 1d20 + 3 ⇒ (17) + 3 = 20
Acting with lightning speed, Muhoro snatches the drow's wrist just as it dives into his pocket. Yanking his hand out, you see that he was about to retrieve a hidden item with a button on it from a hidden place in his pocket. He struggles against your grip, trying to break free.
Escape artist check vs Muhoro CMD 21: 1d20 + 4 ⇒ (17) + 4 = 21
His hand breaks free and presses the button! The drow male, still looking somewhat dizzy from the blow to his head, nonetheless manages to smirk as an alarm sound rings out through the entire complex.
Zayva |
Zayva gave the now once again unconscious drow a glare, before looking at the others. "Hide them and hide ourselves? They may think it's a false alarm." She whispered, just loud enough for Siri and Muhoro to hear.
Alec Ritous |
As the others leave, Alec waits for several minutes to make sure their exit hasn't been noticed. Hearing nothing, he creeps to the door immediately to the right of the storeroom, peers through the keyhole, and is just pressing his ear against the door to listen when an alarm goes off upstairs. Grimacing to himself, he darts back into the storeroom.
DM Frogfoot |
No worries Alec!
"I heard someone talking in the storeroom! Intruders!" the door you just entered to get into the storeroom bangs open, and the stocky duergar female stands there, rage lighting up her face. She's flanked by several of her kitchen helpers, who appear to be backing her up out of fear. "You foolhardy slaves are the ones that set off the alarm, didnt'cha? You pulled me away from my stove and my stew is going to burn! DIE!" with that, she flings her meat cleaver at Zayva.
Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Flying cleaver damage!: 1d6 ⇒ 1
Alec and Alaria can roll their inits, I can use the initiative rolls from before for the others.
Initiative order:
Duergar female
Muhoro
Kitchen helpers
Siri and Zayva
???Alec/Alaria/Beldrek???
The duergar female moves into the room aggressively, drawing another cleaver from her apron.
Siri Aponavicius |
Siri casts haste, targeting herself, Alec, Beldrek, and Zayva before zooming around behind the duregar and setting herself up to flank with any ally who takes on the formidable cook.
A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed.
Alec Ritous |
Initiative: 1d20 + 16 ⇒ (1) + 16 = 17 LOL!
When his turn comes
Alec draws his sword (and wand) as he moves to flank with Siri. eliminate the biggest threat first....
Wand Touch Attack: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15 (haste + flank)
Damage: 1d6 + 2d6 ⇒ (4) + (1, 4) = 9 (sneak attack + electricity damage)
DM Frogfoot |
Gotcha. I honestly wasn't even sure if you were still playing! Good to know you're still keeping tabs.
When the alarm sounds, the guards jump at the sudden sound - clearly they had largely been relaxed. You have to shake your head at their inexperience. You see a guard wearing a fancier hat then the others arrive from the ground floor of the wall and begin issuing orders to the guards - many of them stay on the wall, grasping their weapons with renewed determination to find exterior threats, while many others - you count about 10 - hustle into the tower proper. None of them pay you or your hiding spot any mind.
Alaria |
initiative: 1d20 + 4 ⇒ (19) + 4 = 23
She pulls out her masterwork kama and Goes to flank with Muhoro. Against the AoO I have an AC of 23. She has mobility.
attack: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage: 1d6 + 1 ⇒ (2) + 1 = 3
Sneak attack: 2d6 ⇒ (3, 2) = 5
Zayva |
Zayva tensed, adrenaline rushing through her vanes as the door flew open. Once again the words said changed from understandable to gibberish. She looked confused at the duergar female spoke, well more yelled at them. She stayed ready. Maybe she would just berate them with gibbe--nope. Her eyes grew wide as the cleaver flew at her, hitting her, before narrowing.
"यह दूसरों पर चीजें फेंकने के लिए अच्छा नहीं है."
It's not nice to throw things at others.
She moved to start taking care of the helpers. She didn't want them to rally to the female and overwhelm the others while they tended to the cleaver throwing menace.
Moving NE 2 squares, N 1 square
Attack with Morningstar (plus Haste): 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Damage: 1d8 + 1 ⇒ (1) + 1 = 2 On the very unlikely chance that landed.
DM Frogfoot |
Initiative order:
Alaria
Duergar female
Muhoro, Alec
Kitchen helpers
Siri and Zayva
Beldrek
The drow rush into combat formation. As their first real fight as a team, they don't start off with inspiring results - the spry deurgar female dodges all of their attacks at once, saying "Hup!" after every dodge. She weaves an attack into her defenses, lashing out with a cleaver and slashing Alaria across the thigh.
AOO on Alaria: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Crit confirmation: 1d20 + 5 ⇒ (6) + 5 = 11
With a scream, she taps into her innate ability to enlarge herself and grows Large!
Muhoro |
Just a quick question...when Muhoro struck the Duergar the first time, it missed??
Watching the diminutive creature grow right before his eyes, Muhoro grips his tetsubo tightly and swings with all his might.
+2 for flanking, +2 for Arcane Accuracy
Attack-melee: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Damage: 1d10 + 7 ⇒ (5) + 7 = 12
DM Frogfoot |
Right after Alec stabs lightning into the duergar, Muhoro swings his giant club in an arc and smacks the cook across the face. Bloody teeth go flying, but the cook merely spits out blood and grins, a little drunkenly-looking.
Immediately after, she bellows, "GET IN HERE AND HELP ME, YOU LAZY SLAVES!" and her helpers move into the room. They don't look like warriors, but they're certainly more afraid of her than they are of you. Two of them flank Siri and swing their meat tenderizers:
Helper 1 vs Siri, flank: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Helper 2 vs Siri, flank: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
From out in the hallway, you hear a voice cry, "Suck on this!" and suddenly, a giant octopus and a pot of hot water go flying through the air. The duergar gives a cry of despair, shouting "MY CALAMARI!" but it's too late - it's smacked Zayva right in the face. For our purposes we're treating it as a tanglefoot bag for one square.
A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying) at half speed. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell. The goo becomes brittle and fragile after 2d4 ⇒ (2, 4) = 6 rounds, cracking apart and losing its effectiveness.
You hear the sounds of running feet as one or perhaps two more humanoids are coming to join the fight from out in the hallway.
Initiative order:
Alaria
Duergar female
Muhoro, Alec
Kitchen helpers
Siri, Beldrek and Zayva
Beldrek |
While the guards on the wall are focused on outside threats, Beldrek falls into step behind the guards who go to the tower. The others will need his help. He waits till fancy hat is not looking and then he moves to join the guards.
"Let's see if their inexperienced minds notice this." he thinks as he readies his axe.
To be clear, Beldrek is attempting to act like he belongs with the guards who are going in. As long as they don't look behind them he should be ok.