DM PatheticWretch presents Game Day 3: Confirmation (Inactive)

Game Master PatheticWretch

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I suppose we can get that rolled real quick! Still may be a bit before I finish up the Chronicles with the Christmas holiday, but lets' start with this...

Boon Rolls:

GM: 1d20 ⇒ 1
Saera: 1d20 ⇒ 16
Chortles: 1d20 ⇒ 1
Rod: 1d20 ⇒ 8
Yagga: 1d20 ⇒ 16
Zandu: 1d20 ⇒ 10

Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**


Wow! Looks like Chortles and I will both get to pick a boon.

Chortles, here are the choices:

The Player boons are:

1) Adopted Weapon Training
2) Ancestral Ally
3) Custom Order

Adopted Weapon Training: You have spent an extended period of time training in a culture other than your own, and as a result, you have learned that population’s weapon styles to the exclusion of all others. You gain the weapon familiarity racial trait of one of the following races: dwarf, elf, gnome, halfling, or half-orc. This specialization comes at a price, and you suffer a –1 penalty on attack rolls made with manufactured weapons other than those granted by any weapon familiarity racial traits you possess. You ignore this penalty when using a weapon that benefits from any Weapon Focus feat or weapon training class feature you may have.

Ancestral Ally: Golarion’s many cultures have traditions of animal husbandry and cooperation that date back millennia, and you have embraced one of your people’s favored companion creatures. If you have the divine bond or mount class feature, instead of choosing an animal companion from the list provided in the class description, you may instead call a mount from the list below so long as you are a member of the corresponding race. If the animal companion statistics for your race’s mount are found in a source beyond the Core Assumption, the source is listed below. You must bring a copy of the listed book to all games in which you use the selected animal companion as though access to the animal companion came from the Additional Resources list.

If an asterisk follows an animal companion option listed below, the animal already appears on the list provided by your class description, and you are at least 4th-level, you may spend 5 Prestige Points to strengthen your bond with that type of animal. This increases your effective druid level as one higher when determining the animal companion’s bonus HD, natural armor bonus, Strength and Dexterity bonuses, bonus tricks, and special abilities. This boon cannot increase your effective druid level more than one level above your actual character level.

Dwarf: badger*, boar
Elf: bird*, elk (Pathfinder RPG Bestiary 3)
Gnome: badger*, giant weasel (Pathfinder RPG Bestiary 4)
Halfling: dog*, ram (Pathfinder RPG Bestiary 2)
Half-Elf: A half-elf may choose from the elf and human lists.
Half-Orc: camel*, bear; a half-orc may also choose from the human list.
Human: bird*, horse*

Custom Order: You have a special contract with an ammunition crafter, and you are able to order small batches of specialty ammunition as a result. Choose either a +1 or +2 ranged weapon enchantment. You may purchase +1 [enchantment] pieces of ammunition in sets of 10 instead of sets of 50. Once you choose the weapon enchantment, you may only change the enchantment type by spending 4 Prestige Points.

Silver Crusade

Male Tengu Inquisitor 1 (9 HP, AC 18/T 13/FF 15, Fort +3, Ref +3, Will +5; Perc +9; Init +3)
Skills:
Intimidate +4, Kn. Nature +4, Kn. Dung. +4, Ling. +6, Prof. Scribe +7, S.Motive +8, Stealth +9
Chortles wrote:

"Oh what a tale this will be!"

Chortles begins humming possible intros to what would surely be a great epic!

"I would love to hear your tale."

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Gratz, Chortles and GM! :)

Silver Crusade

Male Tengu Inquisitor 1 (9 HP, AC 18/T 13/FF 15, Fort +3, Ref +3, Will +5; Perc +9; Init +3)
Skills:
Intimidate +4, Kn. Nature +4, Kn. Dung. +4, Ling. +6, Prof. Scribe +7, S.Motive +8, Stealth +9

Ooh, that Ancestral Ally is pretty neat.

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

So what do you choose, Chortles? And what did you choose, GM?

I won a boon in one of my other games, and picked Ancestral Ally there :)

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