DM Panic's Scourge of the Slavelords Prologue

Game Master wakedown

Prologue in the Free City of Greyhawk to a campaign that may lead into the Scourge of the Slavelords arc.


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Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

Round 7, Init 23

"See Mobled? Sometimes they get back up! Gotta pick 'em good to stop it," Mukluk says while pointing to the wolf.

Mukluk coup d'picks the ogre again.

4d6 - 4 ⇒ (1, 1, 2, 1) - 4 = 1 damage & possible Fort Save vs. Death

Mukluk wrenches out his pick for the second time, sad that his pick barely dented the ogre's skull.

"This ogre is a thick one."


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

"Let 'im get up. More opportunity to beat 'im down again, I say."


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)
DM Panic wrote:
@Mobled: The orc stepped into P,3 to attack Doruk ahead of your action. now that I've provided a map, let me know where you want to go since there is no clear path into the room - although if Petrel crawls away, you can take his spot.

Dragon Style allows Mobled to charge through difficult terrain and allies. She'd be able to get to P3


Male Human Rogue 4: Knife Master, Sanctified Rogue

How did Mobled Charge, Grapple and do damage back on Monday? Wouldn't be either grapple or damage?


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Round 7, Initiative 18
HP: 6 of 28
AC: 20

"You bastard orc! That hurt!!"

Doruk swings back to try and take the beast out.

Guisarme Power Attack 1d20 + 6 ⇒ (14) + 6 = 20 for 2d4 + 9 ⇒ (2, 1) + 9 = 12 damage.

Now for the wolf...


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Mobled did not actually grapple, since the target of her grapple was already dead.


Mobled Muletender wrote:
... allows Mobled to charge through difficult terrain and allies. She'd be able to get to P3

Yes, I'm aware. It's just the orc was in P3 surrounded by Doruk, Petrel and Martigan already - so you'd need to actually go through them AND the wolf and orc (i.e. Acrobatics check) to get to somewhere to be able to be in melee on your Initiative count.


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Stupid rules. Mobled beats the rules up! However, I thought we were talking about Round 7. Isn't the last map you posted for Round 7? I'm confused.


Round 6 --
23+ Vrak : Hits Petrel for -2HP
13 Petrel : Grabs his two weapons (2 moves? can revise since the wolf is next to him prone, if he likes)
13 Martigan : Uses Command, orc makes save
11 Tiabrar : TBD

Round 7 --
23+ Vrak : TBD
23 Mukluk : Picks the ogre again
18 Doruk : Kills the orc archer
18 - Mobled: Moves onto the dead orc archer and misses the wolf

Mobled's Revised Action:

At the time Mobled's action as posted, there was nowhere for her to move (I apologize for not having a map to show this).

However, she could have readied her action for "something to happen" to give her room to engage a foe - i.e. Martigan, Doruk or Petrel moving. Or she could've attemped an Acrobatics check to move at half speed through her enemies.

I have interpreted your intent to instead ready for a chance to move in, which Doruk always provides when he 5ft steps back to use his guisarme. Mobled would've likely deferred to move into the spot Doruk vacated to punish the orc.

However, Doruk finished off the orc, so Mobled was able to step into that square instead and swing at the wolf.

However, without a +2 flank, she hits AC9 and misses.

Just need Petrel or Tiabrar to hit the wolf to end the combat before the wolf acts. The wolf has 4HP and is currently prone.


Mobled Muletender wrote:

Stupid rules. Mobled beats the rules up! However, I thought we were talking about Round 7. Isn't the last map you posted for Round 7? I'm confused.

The map I posted this morning I said was where everyone was at in Round 5 at Doruk's action. Doruk's 5ft step back was answered by a 5ft step from the orc closing up the space (still in the same round).

Here's a map after the orc moves, and since nobody else moved before Mobled's initiative, it shows the challenge she faces to step up to someone to punch them. See my last post for how I resolved this, which basically has Mobled deferring to Doruk.

Map after orc moves


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Ah. Thanks for clarifying. Sorry to trouble you so. Hm. I guess it's time for Mobled to wrassle with her cousin again...


Looks like Chris is a little busy, so I'll try to wrap up this combat with a DMPC action for Tiabrar...

1d20 + 7 + 1 + 2 - 4 ⇒ (1) + 7 + 1 + 2 - 4 = 7 for 1d8 + 1 ⇒ (5) + 1 = 6

The elf steps a little closer and aims a killing blow at the wolf, but fails to find an opening in the hectic combat.

Vrak, the wolf, emboldened by his success in biting Petrel earlier, stands up this time to get a more vicious attack on the thief.

OK, use those AoOs and end this! Petrel and Doruk get an AoO.


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Round 7 Attack of Opportunity
HP: 6 of 28
AC: 20

Guisarme power attack 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 for 2d4 + 9 ⇒ (3, 2) + 9 = 14 damage.

"...and stay down this time!"


With a final hefty swing of Doruk's guisarme, the last wolf slumps back to the ground in a bloody pile.

Bodies litter the cave and hall here, and Mobled spots the two prisoners she shard a call with peeking out from the darkness at the carnage.

And, at last... combat is over!


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

Mukluk will put his pick between his knees and spit into his two hands, trying to get a better grip on his pick.

Lifting the pick over his head, he'll try for a third strike to get through the ogre's skull.

4d6 - 4 ⇒ (6, 1, 2, 4) - 4 = 9 coup d'pick damage

"Much better! Yar, now that was a good fight!" Mukluk looks around to see if everyone else is standing, still grinning with bloodlust.

Mukluk kicks the ogre in the head and then goes to where Mobled threw the wand at him.

"Now, what were you babbling about, lass?" he says while examining the wand.

Cast Detect Magic.
1d20 + 9 ⇒ (16) + 9 = 25 Spellcraft on wand

"'Geistrüstung', eh?" Mukluk says, while pointing the wand at Mobled.

Mukluk will then search the ogre room for magic.


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butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Mobled spends a bit of time catching her breath.

"Bleedin' good job! Ye are credits to yer races. Brother Martigan, would ye care to bring some of them back ta life, so's I can punish them a wee bit more?"

As Mukluk pokes her with the wand, Mobled gives him a slap on the shoulder. "Ye did pretty well too, Coz. Got a vein o' dragonforged iron in yer bones, 'ave ye." Then she 'playfully' grabs a handful of his vest. "But pray don't call me 'lass.' Lass is fer dainty little things need savin'. Lass is fer pretty folk like Rinalda."

She lets his clothes go with a stiff, poorly feigned laugh and again pats Mukluk on the shoulder. She's clearly restraining herself. Mukluk might remember the scuffles Mobled got into at clan gatherings. More than a few young males suffered broken noses after telling her to act more like a lass. Mobled herself picked up more than a few scars from these fights, and eventually became estranged from the clan following a particularly vicious disagreement.


Male Human Rogue 4: Knife Master, Sanctified Rogue

Petrel will look around, take stock of the situation. He'll gingerly test the floor where Mukluk created the magic pit, before bouncing on it to prove it is stable. He'll look over to grin at his buddy, only to see the strange family re-union in progress.

Later, once people are bandaged up, he will try and console his friend with some private uplifting words. "Don't sorry too much about your relations, can't really understand them so no point in trying," Petrel will say, thinking what a shame it must be to have a duerger cousin, for a proud dwarf like Mukluk.

Even more conspiratorially he will whisper, "So is it true you have dragonforged iron in your bones?"

status:

HP = 5 / 30
AC = 16 (17 vs light blades), CMD = 16
Fort = 3, Ref = 7, Will = 0
Condition: -4 strength from Duerger trap


With Great Ulfe and his guards defeated, you all have the luxury to explore the immediate vicinity of the complex unmolested.

Latest Map

Room 11
A bloodstained human head is fixed to the outside of this door by a spike. As mentioned earlier, this room is decorated in poorly cured animal hides and is illuminated by a pair of torches in bronze sconces.

Along the back wall are two large wooden chests.

Wooden Chests:

Neither chest is locked or trapped. Inside is Ulfe's hoard:
440gp
1600sp
A potion bottle
A heavy mace (medium-sized)

Room 12
The orcs filed out of this room, where barrels, crates and sacks of foodstuffs line the walls. Four oversized straw pallets and simple furnishings indicate this is some sort of bunkroom.

Searching this room:

A mediocre search of this room discovers an old iron cauldron under one of the vermin infested beds. Stashed inside this cauldron is 210gp.

Additionally, a small pouch retrieved from another bed contains a small topaz and two onyx stones.

Successful Appraise checks (vs DC20 per gem) sets the value of the topaz at 200gp, and each onyx at 50gp.


And onward to new rooms...

Room 8
This room was described earlier - with haphazard stacks of crates, barrels, sacks and bundles littering this long narrow cavern.

The northeastern passage leads to a series of tightly packed crates and bags of flour. Continuing further will mean pulling down this crude barricade.

In addition, with all the mundane supplies, I'll need Perception checks to search for something of value.

Another passage leads south but seems to end at a solid wall of natural rock.

Room 7
A large smoky fire crackles in the center of this room. Battered pots and kettles are stacked all over; clearly this serves as a kitchen. There is a distinct draft drawing the smoke up through a hole in the ceiling.

Only food and mundane cooking supplies are to find here.

Room 6/Room 5
This natural cave leads to the prison cells. The room just beyond the cell is littered with furs and rubbish. Apparently orcs slept here, and Mobled can confirm that fact as she observed it from her cell (Room 6).


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

After Mukluk is done ritually picking each orc through the forehead ("Just to be sure.") and dumping the looted bodies into the chasm, Mukluk will begin to look around.

Mukluk will cast Detect Magic and look at the collected loot from the rooms.

1d20 + 9 ⇒ (19) + 9 = 28 Spellcraft on Potion
1d20 + 9 ⇒ (3) + 9 = 12 Spellcraft Heavy Mace
1d20 + 7 ⇒ (11) + 7 = 18 Appraise of Topaz
1d20 + 7 ⇒ (5) + 7 = 12 Appraise of Onyx

Room 8:

Mukluk (still concentrating on Detect Magic) will take a looksee in the room.

1d20 + 5 ⇒ (14) + 5 = 19 Perception

"Mobled...can you see to your fellow prisoners? Tell them about our camp not far away in the forest."

* * *

Mukluk will take a bit of time at the passageway that dead ends, hoping that his innate dwarfyness will reveal something.

Take 20 Perception = 25 Perception at dead end
1d20 + 7 ⇒ (20) + 7 = 27 Know (Dungeoneering)

* * *


male Gray Elf Alchemist 4

1d20 + 8 ⇒ (4) + 8 = 12

Tiabrar joins in the search, but is too distracted.

"Is it necessary to pick everyone of them? It's effective, but perhaps s little variety."

Tiabrar reaches down and slits the throat of one orc.

"Just as effective, but without all that splatter. This place is going to be hard enough to clean up as it is ."


Human Cleric of Pelor 4

"I suppose I could hit them with my mace Tiabrar, though that seems even messier."


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Doruk jumps out of the way of the splatter and cleans his gear.

"Where to next?"


Male Human Rogue 4: Knife Master, Sanctified Rogue

After chatting with Mukluk, Petrel will go investigate the kitchen and see if there is anything that looks edible.

Perception 1d20 + 5 ⇒ (13) + 5 = 18

Some food was locally hunted, but what about other supplies? Any clues where they got their flour / other ingredients & supplies from?


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

"Oh, cry baby and 'er soiled pants lover? Almost forgot about 'em. She don't pay me no mind, coz. Maybe Martigan here can get 'er to stop whining."


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Thunder rumbles in the sky as the space-time continuum twists and morphs as Mobled briefly resembles a leanish rake of a man having much in common with the infamous Baklunish bard Bavid Dowie before shifting back to her sweat-laden self.

Luckily, noone's eyes spy this brief disruption, but if asked, Zagyg would reveal that it's not the first time such an event has transpired.

Outside, accompanying the rolling booms, a downpour begins to rain down upon poor Gamble the Dwarf as he tries to pacify an insatiable Atolian mule. Despite the inconvenience, the dwarven henchman gives thanks to Moradin that he is not somewhere prone to flooding and wonders how any who might inhabit such a locale would deal with the ever-present threat - a question he remembers to ask Mukluk should he ever see the wizard again.

Identified Potion:

Spider Climb

Petrel realizes the supplies are stamped with all manners of marks he recognizes from his time in the Free City - Greyhawk, Hardby, Safeton, Verbobonc. He manages to even tear the rotten remnants of a manifest off a single crate and sees the supplies were destined for Highport, yet somehow ended up this far deep in the Pomarj.

Geradil and Courana smile their thanks at their hopeful saviors, before Geradil finally addresses Martigan and Doruk.

"So, we're somewhere deep in the Pomarj.. how exactly do we get home? Should we wait in this camp down the hill for you all to finish up in here? With all the rain, wouldn't it be better to stay here by the fire? It sounds like only the shaman is left for you all to deal with..."


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

Mukluk hands the potion to Petrel on the side.

Whispiering to Petrel, "Petrel, take this. It's magic...not so good as your sword or your mack-daddy tattoo, but this will enable you to climb walls like spider." Mukluk pauses to think before continuing. "No, don't drink it now! It only lasts a few minutes...but I bet you can use it to sneakify and kill a bunch more badguys."

Mukluk winks at Petrel.

He's the best.


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Too funny. When is Paizo gonna create messageboards that detect context...


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Courana takes the opportunity to seek aid from the only other woman present in the forsaken stronghold.

"Miss... it's been ages since I've been able to brush my hair, and yours is so shiny and bright. Could I borrow your brush for just a moment?"

She smiles brightly, her eyes darting towards Mobled a few times, as if to suggest - No, that one is not a proper woman.

She rests her weight on one foot awkwardly while she awaits Tiabrar's reply.


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

"That's Tiabrar," Mukluk interjects helpfully. "Oh yeah, he has a brush. We use it to tend the atol when he's asleep or mediating or tree-hugging or whatever his kind does."


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butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

"Tiabrar's a fancy nancy elf laddie, girl. Not lady. 'Ave the orcs taken yer brains as well as yer maidenhead?"


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Courana straightens up as Mukluk jumps in - clearly rattled by the rough voices of the dwarvish Muletenders.

The young woman apologizes for her thoughts regarding Mobled, despite the fact it was Mukluk who overheard her request.

"I'm sorry Mob... Mister Muletender. I didn't think anyone would overhear."

Blushing when she realizes her mistake, she bites her lower lip as her eyes run up and down the length of Tiabrar while she considers his slender form and golden locks and the premise of his companions brushing his hair for him while he sleeps.

"Well, if you wouldn't mind? I have all these wretched knots... "

She looks hopeful.

"If you don't mind me asking though, what exactly is an aye-tawl? Is that the elvish word for hair of such splendid length?"


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Mobled Muletender wrote:
"Tiabrar's a fancy-nancy-elf-laddie-girl-not-lady..."

Courana appears even further shocked as Mobled jumps in, panic washing over her face as he remembers the drunken leers from her former cell-mate.

Subconsciously she tugs the tattered remains of her tunic down to cover her lean midriff, unaware the resulting effect is an overexposed neckline and copious cleavage.

Her brain tries desperately to decipher the dwarvish inflection of Mobled's statement while she replays each word in her mind in the order it was spoken.

Fancy. Nancy. Elf. Laddie. Girl. Not. Lady.

Her eyes dart back and forth from Tiabrar to Mobled and back as she tries to decipher reality.

Her lower lip trembles and she reflexively begins to bite the top of one of her nails in uncertainty.


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Mobled mutters to Petrel. "Knife lad, methinks she may be a good match fer ye. Ye two'd be quite a pair of sunrods."


Human Cleric of Pelor 4

Martigan shakes his head at the antics of the newest dwarf.

Where do they breed these muletenders? No, best not to ask, an Atolian is surely involved.

"You're right miss, you'll want for a fire but you'd be far better off outside this place, or at the very least in the entrance. I'm afraid the Muletenders were too busy acting like their namesake to pick up on this, but tell me more of this shaman."


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Status:
AC: 19 CMD:19+ HP: 6/28
Weapon Equipped = guisarme
Conditions = None

She is pretty...

...Shaman? There is another cluster of orcs in these caverns somewhere? Blast!

"Martigan, if we're to go deeper, it would be good if Petrel and I were a little further from death. We both took quite a beating from damnable orc archer."


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

Mukluk rubs his beard and thinks.

"Yeah, you should all be able to go find Gamble and the mules. It's still daylight outside and you'll be fine."

Mukluk looks at woman.

"What do you know about this shaman? And are there any more of them ogres around?"


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male Gray Elf Alchemist 4

Tiabrar appears to take in the scene before him, searching for some deeper meaning. His eyes begin to glaze a bit though and his hand slackens enough to allow his bow to clunk against the ground. He jerks it up with a startle.

"Hairbrush? No. I have a comb though. It travels much more easily." He pulls out a silver comb with green enamel and stares at the party.

"I might not be particular about my clothes, but I do take care of myself." He looks around at the party, but no one in particular.


Human Cleric of Pelor 4

"Sadly Doruk I am almost out of healing for the day. I can channel twice more and then I am done. My last true spell is only useful for Mobled, but there's no cause for it yet."

Martigan reaches around to scratch an itch and his hand bumps into a stick on his belt.

"Oh, I also have this wand. Pelor smiles on us this day."

Wand:

1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (4) + 1 = 5

10 charges, take what you need and if we need more I'll burn them.


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Male Human Rogue 4: Knife Master, Sanctified Rogue

Petrel will take the first 5 wand charges - thanks!

"Send them back to camp, without an escort? There are orc patrols out there! We should all go, and then bring Gambli and our stuff to set up inside the fort."

Petrel thinks about the cooking supplies found and those at camp, when meeting captives two and three.

"Oh! We have an elk to eat! This is a lucky day for you prisoners! Freedom and a feast. Our dwarf-man Gambli is probably preparing that elk intos some real tasty meals!"

Petrel considers and lists the delicious meals that no doubt await them....

"Elk ribs, elk-loaf surprise, elk stroganoff, chili con alce, chuck elk goulash, balsamic elk-flank steak, leredo elk, liver & onions, elk-steak diane, elk pepper steak, blade steak, cube steak, shepherd's pie, pot roast, elk medalions, red flannel hash, brisket, elk carpaccio, tongue steak, elk steak tartar, sloppy elk burgers, skirtsteak, elk mountain oysters..."*

*:

From Knights of the Dinner Table volume 16

status:

HP = 30 / 30
AC = 16 (17 vs light blades), CMD = 16
Fort = 3, Ref = 7, Will = 0
Condition: -4 strength from Duerger trap


"Hrmm. Hrmm."

Geradil clears his throat as he watches everyone surround Courana and ask her for detailed information about the shaman that he mentioned, or discuss where they should rest when he brought it up.

"You're certain it's safe for us to head down to your camp? It's just down the road a spell? Easily spotted from the road?"

"I don't know if we know much that Mobled wouldn't know. The shaman was I guess the brains of the orcs and spoke the best Common. I just know he'd come and ask Mobled a lot of questions about dwarf-made traps. Most of his other questions were about what kind of ransom they might get for us, which of course we exaggerated quite a bit in the hope we'd be kept alive."

He also replies to Mukluk's inquiry, "No, I think there was just that one big ogre that was their new leader."

**

Courana claps her hands at the sight of the silver comb.

"Oh yes, Tia. That would be wonderful if I could borrow it."

(Assuming Tiabrar accepts) Courana begins to comb the knots and dirt from her hair, smiling at Petrel, Doruk and Martigan as she works.


male Gray Elf Alchemist 4

Tiabrar happily hands over the come. "You're free to borrow it anytime."

A female Dwarf's hair. This should enhance my disguise extract.
Female voice: You're going to drink that?
If it works it's worth it. Although the small curly ones go down a lot easier.


Male Human Rogue 4: Knife Master, Sanctified Rogue

Something I didn't comment on earlier amongst the thoughts of dinner...

Mukluk Muletender wrote:

Mukluk hands the potion to Petrel on the side....

"No, don't drink it now! It only lasts a few minutes...but I bet you can use it to sneakify and kill a bunch more badguys."

Petrel quickly spits out his initial sip back into the bottle and re-stoppers it. "Oh! That is a good idea!


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Doruk takes the next 4 charges but turns down the 5th so only 9 were used, thank you!!

Status:
AC: 19 CMD:19+ HP: 27/28
Weapon Equipped = guisarme
Conditions = None

"I think it's a good idea to bring the camp in here, but not until we have found the shaman. You three may travel with us through the complex - stay close, but stay in the rear and you should be just fine."

This is why freeing prisoners early is always a bad idea. Better to leave them safe in their cells until we're ready to depart.

"Either way I think we should press on quickly. It is certain they know we're coming and are preparing as we stand here. Let us not give them too much time to prepare if we can."


butch female Dwarf Per +8 | Fort +10 Ref +4 Will +7 | AC 18 (f17/t14) | CMD 20)

Mobled brushes past Doruk deeper into the fortress, then turns around after about ten feet. "I'll be up here with ye, pikeman, makin' sure ye aren't killed"


Male Dwarf
Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10
Mukluk Muletender wrote:


Mukluk will take a bit of time at the passageway that dead ends, hoping that his innate dwarfyness will reveal something.

Take 20 Perception = 25 Perception at dead end
1d20+7 Know (Dungeoneering)

Mukluk looks at the wall again.


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)
Mobled Muletender wrote:
Mobled brushes past Doruk deeper into the fortress, then turns around after about ten feet. "I'll be up here with ye, pikeman, makin' sure ye aren't killed"

Hahahaa! I like this dwarf!

"I'm right behind you Mobled! Lead on and we shall overcome!"


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male Gray Elf Alchemist 4

Tiabrar waits for Courana to finish combing her hair and then retrieves his comb, carefully placing it in a pocket.

"Feel free to come along. Although they are literally coming out of the walls. You could stand in the back with me, but keep an eye out for trouble and be ready to run."


Human Cleric of Pelor 4

"I don't like the thought of running through that entrance again while it's guarded. Let's finish this rat warren off and start cleaning the stink out of it."


Male Human Rogue 4: Knife Master, Sanctified Rogue

"Marble, you can start by pulling down those crates and bags your orcs have stacked over there... NE of room 8

Despite being sick from the poison trap, Petrel can still keep a look-out when in that room.

Perception 1d20 + 5 ⇒ (4) + 5 = 9

He is kind of distractable though.

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