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DM Panic's Scourge of the Slavelords Prologue

Game Master wakedown

Prologue in the Free City of Greyhawk to a campaign that may lead into the Scourge of the Slavelords arc.

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Human Cleric of Pelor 4

That was mostly a callback to the fact that I kept referring to the first elf as he. And that OoTS Kickstarter I just helped fund. :P

Human Cleric of Pelor 4

My posting will be a little off/on starting tomorrow afternoon, I'm going in for elective eye surgery and while I'm sure the painkillers will have me feeling smurfy I won't be allowed to strain my eyes for a few days.

Busy weekend. Will advance the plot later tonight or tomorrow A.M.

The beatings on Glimmil will continue until there is an update.

Male Dwarf Wanderer
GM_Chris wrote:
The beatings on Glimmil will continue until there is an update.


Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

hahahahaha! Good threat!

I yield!

I got myself caught up in wanting to build another vignette for a random encounter on the journey.

Instead, I just tossed in the towel and forwarded to the main event(s). Assume you had many interesting encounters along the way of your own devising, they just yielded little in the way of XP :)

The last hit was nothing personal. They just liked hitting the shiny thing.

male Gray Elf Alchemist 4

I hope Finneas doesn't mind my stealing his haunted device. It's worked out so perfect.

Mukluk Muletender wrote:
"That's no Sword of Kas, my friend...

I got roped into playing the new Star Wars MMO, my Sith Warrior's name is Kas!

|| Per +19 | Fort +13 Ref +8 Will +13 | BAB +13 | CMB +20 | CMD 31 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/6/3

Finneas no mind.

Finneas also playing SWTOR. ;)

I think it's the first MMO or RPG that's actually improved the average ability to roleplay of members of my tabletop group.

The voice acting and the hand gesturing are well done.

Human Cleric of Pelor 4

The hand gestures actually distract me, since after a while they are all the same. I do like the voice acting, I think the quests are well done. The bugs are bugs, it's only been out a month so I can live with that. So far I think it's a lot more fun than WoW.

Male Human Rogue 4: Knife Master, Sanctified Rogue

I am there as well. I love the voice acting. When I first heard they were dumping all this money into voice actors instead of text, I foolishly thought it was a wasteful gimmick. How wrong I was!

We should roll alts on the same server! Unless you too were lured by the mysteries of "Space Slug", hahaha.

@Petrel: I'm level 40 on Space Slug!

Human Cleric of Pelor 4

I'm on Dashade (sp) Cantina with the wife, a friend of ours had a guild over there on the Empire side of life.

Male Dwarf Wanderer

It could work


Male Human Rogue 4: Knife Master, Sanctified Rogue

Petrel gets out his "Greyhawk Gazette" and flips to the Employment, Looking for Work section.

Gnome, dwarf, hobbit... ahah! Several promising elves looking for work! Finding a replacement once our current elf dies should be no trouble at all.

The interview may be awkward though.

Male Dwarf Wanderer


Mukluk wonders if any of them elves have better common sense than the one we got.

Campaign is stuck on me building a custom map for the attack on the orcs... I started, then struggled to use Google Docs to represent the sheer distance. I might free-form this fight.

Stay tuned.

Have you guys ever tried playing with wound and vigor points?

Rules Linked Here

I decided to give this a whirl with my tabletop group last session for our Kingmaker game which just kicked off (they're all level 1).

It's an interesting change, I think we all liked it - curious what you guys all think.

Human Cleric of Pelor 4

I've used it in Modern and Star Wars games, it's nice for higher damage modern games since there's a chance to cause death without chewing through as many hit points while still having sturdier heroes/opponents than normal, if that makes sense.

Male Human (Per +7 | Fort +17 Ref +13 Will +22 | AC 29 (f28/t15) | CMD 22)

I dunno. Looks complicated. The HP system certainly isn't ideal, but I do know it rathe well and would resist changing it. I wouldn't leave the campaign or anything if you did - just a vote against. Ultimately it's up to you though. :D

It's ATOL!

Eh, I'm not sure I'd tend change an in-progress campaign's mechanics.

It's actually not that complicated, it mostly affects where negative HP would have happened normally.

In some ways it boosts healing, in other ways it makes healing someone back to full who would've gone negatives in the old system harder/slower.

So far I think it makes Kingmaker feel more "right".

Essentially take this PC cleric with Con 12:

Old system = 9HP
Worries At: Unconscious after 9 damage
Death At: -12HP (after 21 damage)
Heals: 1HP a day

Vitality system = 8 vitality, 24 wounds
Worries At: Staggered after 12 wound damage
Death At: 0 vitality, 0 wounds (after 32 total damage)
Heals: full vitality, 1 wound a day

What this does is it gives NPCs a better chance to surrender versus dropping unconscious and just bleeding out while the heroes wander away ignorant (leaving a DM to consider rolling a dozens of stabilize checks). If an NPC doesn't surrender, it fights to a permanent death.

For the PCs, it prevents 1st level, "you took 10hp, you're done for this fight for the next 6 rounds".

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Sorry about the Atol post. I keep forgetting to change the alias!

Sorry to see two combats in a row where so many rounds are spent simply double-moving!

I blame the person coming up with these engagement strategies. :)

Male Dwarf Wanderer
DM Panic wrote:
I blame the person coming up with these engagement strategies. :)


I *might* be responsible for this one...but the orc fight was definitely the fault of pointy ears over there. ::points to the elf with the dumb look on his face::

I never suggested it was the SAME person!

To be fair to Mukluk, he did suggest an alternative approach to the fortress.

I am quite curious to see how this plays out.

Something I typically will do when I get bursts of free time for one of the groups I'm GMing (once the group hits level 2-3 and I see it's going to endure many levels), is illustrate the group.


For example, here's the Kingmaker group I GM.

The style is intentionally very similar to OOTS. :)

I've been tempted to illustrate this group a few times, but realized that each of you mayenvision your character differently than their avatar.

Feel free to drop a line here to let me know how each of your characters actually appears as you imagine them, feeling to diverge from the specifics of your avatars (which I always figured were "close approximations").

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Cool. Nicely done!

Doruk is pretty close to his avatar - fresh faced and young - no real scars as yet. He's going the heavy armoured route with a large shield to hide behind and his guisarme of course. A bow and flail stick out from his belt/back by way of extra gear (though he does also carry extra weapons other than those).

Male Dwarf Wanderer

Damn...I like that illustration.

Yeah, Mukluk is akin to his avatar, but less armored (save for the buckler...gotta have a buckler) and wielding a pick (cuz he needs to make sure they don't come back).

But the face is mostly right...I don't think he looks particularly magicky though. Definitely with a spell pouch, though.

Male Human Rogue 4: Knife Master, Sanctified Rogue

Very cool, DM Panic!

This avatar screamed Petrel to me - especially the giant bugged out eyes and that expression.

Also the frontal assault plan was a terrible tactic. Petrel recommended searching for secret entrances remember? :)

male Gray Elf Alchemist 4

I see Tiabrar pretty much as is. Maybe a bit more glassy eyed--intelligent but clueless. He's wearing a well-worn explorer's outfit over his chain shirt. No bandelier for the potions. They're stuffed in various pouches and pockets.

Human Cleric of Pelor 4

Yeah, boring as it may be I've come to associate Martigan with his avatar, maybe a little crazy around the eyes.

Male Human Rogue 4: Knife Master, Sanctified Rogue

I think we should start a Tontine with looted coin we find in this old fort.

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

But how would the tontine invest the capital?

Male Human Rogue 4: Knife Master, Sanctified Rogue

There are is a subsystem for investments in Lamentations of the Flame Princess. That Adventure, Conqueror, King might have something as well.

Male Dwarf Wanderer

Mukluk likes the Tontine idea.

Male Human Rogue 4: Knife Master, Sanctified Rogue

Mental Note : Smokestick before starting the disable device

Update coming, busy weekend.

Male Human Rogue 4: Knife Master, Sanctified Rogue

Mukluk, just use Escape Artist to reverse the grapple. (Checking Mukluk's skills). Oh.

Male Dwarf Wanderer

Not sure what I can really do.

I think my only chance of survival is to get the cantrip Prestidigitate off and make Martigan smell of 150 proof ale.

Going to be a heck of a concentration check...

Here's hoping to not have to undertake 20 rounds of map updates for this combat!

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

I think we're about out of healing, so I'm pretty sure this will be a short fight one way or another... :P

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

DM Panic - what do you think about this feat?

Rank Fighting

It's a third party feat, and I generally ignore those as I'm usually playing PFS. But I figured I'd ask your opinion before ignoring it completely. :D

Currently when I attack with my guisarme I get a -4 to hit if I'm fighting over the heads of my allies. This feat would allow me to avoid that. It doesn't allow me to ignore any other type of cover - just the cover created by having an ally in the way.

I'd like to take it next level if I'm able. What do you think?

Suddenly slammed at work for a deadline tomorrow. Will update tomorrow AM.

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

I'll be away traveling through Monday. I'll try to post from my phone as I can... :)

Male Dwarf Wanderer
Tiabrar wrote:
If it works it's worth it. Although the small curly ones go down a lot easier.


::projectile vomits::

male Gray Elf Alchemist 4

Mission accomplished.

My other thought is that it would work well for vomit swarm, but I don't have that one yet.

Male Human (Oerdian) (Per +2 | Fort +5 Ref +2 Will +1 | AC 26 (f24/t12) | CMD 21)

Not to nag, but DM Panic, what are your thoughts on my suggestion above for Rank Fighting?

Looks like they moved the link on the feat. New link HERE. ;)

I think it's a great feat for Doruk, and quite balanced generally. Up to you though of course!

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